Super Smash Bros. 4
Super Smash Bros. Ultimate

Fire Bar: Difference between revisions

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m (These versions have different descriptions)
(→‎Trivia: Not relevant to Smash. At the very least, it should be in the Origin section, but even then, I'm not too sure about that, either.)
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==Trivia==
==Trivia==
*Fire Bars were originally conceived as ''[[The Legend of Zelda]]'' obstacles before the developers changed their minds, as they thought they fit ''Super Mario Bros.'' better.<ref>[https://iwataasks.nintendo.com/interviews/wii/nsmb/1/3/ Iwata Asks - New Super Mario Bros: Volume 2 - Page 4]</ref>
*In ''Smash 4'', Fire Bars make a [[slash]] sound instead of a burning sound when thrown at opponents.
*In ''Smash 4'', Fire Bars make a [[slash]] sound instead of a burning sound when thrown at opponents.



Revision as of 19:32, November 17, 2022

Fire Bar
SMM3DS Art - Fire Bar.png
Mario (universe)
Artwork of a Fire Bar from Super Mario Maker for Nintendo 3DS.
Universe Mario
Appears in SSB4
Ultimate
Item class Battering
Article on Super Mario Wiki Fire Bar
The Fire Bar from the Super Mario series has been transformed into an attack item! Hit an enemy with one of these and he or she will take damage, but every time you do so, the length of the weapon gets reduced little by little.
Super Smash Bros. 4 Official Site

The Fire Bar (ファイアバー, Fire Bar) is an item from the Mario series.

Origin

A Fire Bar as it originally appeared in Super Mario Bros.

Fire Bars made their debut in Super Mario Bros. as obstacles in castle levels. They consist of rows of fireballs that rotate clockwise or counterclockwise around a block. They add a puzzle element, requiring strategic timing to bypass them. Fire Bars would make recurring appearances across all kinds of Mario games, with some Mario games also reinventing the concept, like with Roto-Discs from Super Mario Bros. 3 and Spinners from Super Mario World.

Their design as items in Smash Bros. is almost a 1:1 recreation of their Super Mario Bros. sprite, with some cues from their appearances in 3D titles, such as Super Mario 3D Land, where there are no fireballs "stuck" inside the block.

Overview

As an item

The Fire Bar debuts in Super Smash Bros. 4 as a battering weapon.

The Fire Bar features a unique mechanism involving ammunition, featuring five fireballs. When it is swung and hits the opponent, it will deal flame damage, alongside moderate knockback and damage, with a forward smash being able to KO opponents at 50% when fully charged. Fireballs closer to the hilt deal more damage than those distant from it. However, when the Fire Bar hits the opponent every two times, the fireballs gradually disappear. It cannot go below one fireball, lowering its effective range. Throwing the item does not count towards the loss of fireballs, but it does not reset it.

The Fire Bar does not have a hitbox on its hilt, and all hitboxes in the weapon are only on the fireballs. As a result, the weapon cannot harm opponents at point-blank range, and hitting with the fireballs becomes more and more difficult as the fireballs begin to dissipate.

Damage output

Attack Fireball 1 Fireball 2 Fireball 3 Fireball 4 Fireball 5
Neutral attack 7% 7.5% 8% 8.5% 9%
Forward tilt 12% 12.7% 13.4% 14.1% 14.8%
Dash attack 11% 11.6% 12.2% 12.8% 13.4%
Forward smash 16% 16.8% 17.6% 18.4% 19.2%
Throw 6-18% (momentum-based)

Trophy

The Fire Bar trophy appears in both versions. In Super Smash Bros. for Wii U, it is part of the Swordfighter Trophy Box.

Fire Bar's trophy in Super Smash Bros. for Wii U
Fire Bar
NTSCSuper Smash Bros. for Nintendo 3DS A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but as you hit people with it, the fireballs go out, one after every two hits. And no fire means no fun.
NTSCSuper Smash Bros. for Wii U A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you swing and hit someone with it, one of the fireballs will burn out. And no fire means no fun.
NES: Super Mario Bros. (10/1985)
Wii U: New Super Mario Bros. U (11/2012)
PAL A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you connect when attacking with it, one of the fireballs will go out. And no fire means no fun.
NES: Super Mario Bros. (05/1987)
Wii U: New Super Mario Bros. U (11/2012)

Spirits

Equipping the Bloom Coach, Sword Man, or Crispin support spirits will give the player a Fire Bar at a start of their stock.

No. Image Name Type Class Cost Ability Series
83
SSBU spirit Bloom Coach.png
Bloom Coach
Support
1 Fire Bar Equipped Mario Kart Series
903
SSBU spirit Sword Man.png
Sword Man
Support
1 Fire Bar Equipped Mega Man Series
1,086
SSBU spirit Crispin.png
Crispin
Support
1 Fire Bar Equipped StreetPass Mii Plaza Series

Gallery

ImageNeeded.png This article is in need of additional images.
The editor who added this tag suggests: Lacking in Ultimate images
If you have a good image for this article, upload it here.

Names in other languages

Language Name Meaning
Japan Japanese ファイアバー Fire Bar
UK English Fire Bar
France French Barre de feu Fire Bar
Germany German Feuerbarriere Fire Barrier
Spain Spanish Barrera de fuego Fire Barrier
Italy Italian Barra infuocata Fire Bar
China Chinese 火焰棒 Fire Stick
South Korea Korean 파이어바 Fire Bar
Netherlands Dutch Vuurbalk Fire Beam
Russia Russian Огненное препятствие Fiery Obstacle

Trivia

  • In Smash 4, Fire Bars make a slash sound instead of a burning sound when thrown at opponents.

References