Bowser (SSBU)/Down aerial: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 28: | Line 28: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 47: | Line 47: | ||
|slvl=L | |slvl=L | ||
}} | }} | ||
{{HitboxTableTitle|Landing hit| | {{HitboxTableTitle|Landing hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 93: | Line 93: | ||
==Timing== | ==Timing== | ||
===Attack=== | ===Attack=== | ||
The move sets Bowser's vertical momentum to 3 on frames 1-16, then -4 from frame 17 onward. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Initial autocancel | !Initial autocancel | ||
Line 117: | Line 118: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Hitbox|c=8|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=25|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=8}} | !Hitbox {{FrameStrip|t=Lag|c=16}}{{FrameStrip|t=Hitbox|c=8|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=25|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=8}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=13}}{{FrameStrip|t=Intangible|c=47}}{{FrameStrip|t=Vulnerable|c=25}} | !Limbs {{FrameStrip|t=Vulnerable|c=13}}{{FrameStrip|t=Intangible|c=47}}{{FrameStrip|t=Vulnerable|c=25}} | ||
|- | |- | ||
{{FrameStrip|t=Autocancel|c=13}}{{FrameStrip|t=Blank|c=56}}{{FrameStrip|t=Autocancel|c=16}} | !Autocancel {{FrameStrip|t=Autocancel|c=13}}{{FrameStrip|t=Blank|c=56}}{{FrameStrip|t=Autocancel|c=16}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 136: | Line 137: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |54 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=19}} | ||
|- | |- | ||
{{FrameStrip|t=Intangible|c=26}}{{FrameStrip|t=Vulnerable|c= | {{FrameStrip|t=Intangible|c=26}}{{FrameStrip|t=Vulnerable|c=28}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|intangible=y|vulnerable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|intangible=y|vulnerable=y|interruptible=y}} | ||
==Trivia== | |||
*This is the only stall-then-fall down aerial that does not force the user off a {{b|ladder|stage element}} when used on one. | |||
{{MvSubNavBowser|g=SSBU}} | {{MvSubNavBowser|g=SSBU}} | ||
[[Category:Bowser (SSBU)]] | [[Category:Bowser (SSBU)]] | ||
[[Category:Down aerials (SSBU)]] | [[Category:Down aerials (SSBU)]] |
Revision as of 09:28, June 18, 2022
Overview
A stall-then-fall attack that involves Bowser hiding in his shell, turns upside-down, and propelling himself towards the ground while spinning. The first few frames is a meteor smash, before it launches diagonally. If used off-stage, it can guarantee be a self-destruct. The move can emit a small shockwave on both sides when Bowser lands with his shell, which makes the move slightly harder to punish. He also grants intangibility on his arms and legs in midair (frames 14-60) and when he lands (frames 1-27).
Update History
- Down aerial no longer has its downward movement disabled when used out of hitstun.
Hitboxes
Timing
Attack
The move sets Bowser's vertical momentum to 3 on frames 1-16, then -4 from frame 17 onward.
Initial autocancel | 1-13 |
---|---|
Limbs intangible | 14-60 |
Clean hit | 17-24 |
Late hit | 25-49 |
Ending autocancel | 70- |
Interruptible | 78 |
Animation length | 85 |
Hitbox | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Limbs | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Autocancel |
Landing lag
Limbs intangible | 1-26 |
---|---|
Hitboxes | 1-6 |
Interruptible | 36 |
Animation length | 54 |
Lag time |
Hitbox |
Vulnerable |
Autocancel |
Intangible |
Interruptible |
Trivia
- This is the only stall-then-fall down aerial that does not force the user off a ladder when used on one.
|