Luigi (SSBU)/Back throw: Difference between revisions
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==Timing== | ==Timing== | ||
During frame 14, the move inflicts 5 frames of [[hitlag]] to both Luigi and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1-15 | |1-15 | ||
|- | |||
!Turnaround | |||
|15 | |||
|- | |- | ||
!Throw Release | !Throw Release | ||
Line 46: | Line 49: | ||
{{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=22}} | {{FrameStrip|t=Lag|c=14|e=LagThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=22}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=14|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=44}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}} | ||
{{MvSubNavLuigi|g=SSBU}} | {{MvSubNavLuigi|g=SSBU}} |
Revision as of 10:53, June 9, 2022
Luigi back throw hurtbox visualization | ||||
---|---|---|---|---|
Overview
Luigi slams the opponent behind him with the Poltergust G-00. Its great knockback make it a strong KO throw, KOing most characters at around 130% near the ledge.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 10.0% | Forward | 80 | 65 | 0 | 0.0× | None |
Timing
During frame 14, the move inflicts 5 frames of hitlag to both Luigi and the opponent, during which the opponent is invincible. This section shows its timing without the hitlag.
Invincibility | 1-15 |
---|---|
Turnaround | 15 |
Throw Release | 15 |
Interruptible | 38 |
Animation length | 59 |
Lag time |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|