Bowser (SSBU)/Back throw: Difference between revisions
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1-19 | |1-19 | ||
|- | |||
!Turnaround | |||
|40 | |||
|- | |- | ||
!Throw Release | !Throw Release | ||
Line 43: | Line 45: | ||
{{FrameStrip|t=Lag|c=18|e=LagThrowS}}{{FrameStrip|t=Lag|c=20|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=30}} | {{FrameStrip|t=Lag|c=18|e=LagThrowS}}{{FrameStrip|t=Lag|c=20|s=LagThrowE}}{{FrameStrip|t=Interruptible|c=30}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=18|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=49}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|invincible=y}} | {{FrameIconLegend|lag=y|throw=y|interruptible=y|vulnerable=y|state=y|invincible=y}} | ||
{{MvSubNavBowser|g=SSBU}} | {{MvSubNavBowser|g=SSBU}} |
Revision as of 11:47, June 9, 2022
Bowser back throw hurtbox visualization | ||||
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Overview
Throws the opponent backward in a similar manner to Donkey Kong’s. Can KO at 180% in the center of Final Destination and around 135% in the edge of the stage. It has the exact damage output and knockback values as his forward throw, although it throws earlier.
Throw Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound |
---|---|---|---|---|---|---|---|---|---|---|---|
Throw | 0 | 12.0% | Forward | 60 | 66 | 0 | 0.0× | None |
Timing
Invincibility | 1-19 |
---|---|
Turnaround | 40 |
Throw Release | 19 |
Interruptible | 39 |
Animation length | 68 |
Lag time |
Vulnerable |
Invincible |
State change |
Throw point |
Interruptible |
|