Pikachu (SSBU)/Down special: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle| | {{HitboxTableTitle|Thunderbolt (early hit)|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 28: | Line 28: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
|absorbable=t | |||
}} | }} | ||
{{HitboxTableTitle|Thunderbolt (clean hit)|42}} | |||
{{HitboxTableTitle| | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 52: | Line 53: | ||
|rebound=f | |rebound=f | ||
|direct=f | |direct=f | ||
|reflectable=t | |||
|absorbable=t | |||
}} | }} | ||
{{HitboxTableTitle|Self- | {{HitboxTableTitle|Self-hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 76: | Line 79: | ||
|} | |} | ||
==Timing== | ==Timing== | ||
=== | ===Thunderbolt=== | ||
The thunderbolt consists of four hitboxes spread throughout it as it spawns from the thundercloud. The hitbox durations below are when the bolt does not hit Pikachu or any surface. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Hitbox | !Cloud generated | ||
| | |2 | ||
|- | |||
!Hitboxes (early) | |||
|13-15, 17-19, 21-23, 25-27 | |||
|- | |||
!Hitboxes (clean) | |||
|16-86, 20-90, 24-94, 28-98 | |||
|- | |||
!Interruptible | |||
|87 | |||
|- | |||
!Animation length | |||
|92 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=1|e=LagPropS}}{{FrameStrip|t=Lag|c=85|s=LagPropE}}{{FrameStrip|t=Interruptible|c=6}}{{FrameStrip|t=Blank|c=6}} | |||
|- | |||
{{FrameStrip|t=Blank|c=12}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=71|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=12}} | |||
|- | |||
{{FrameStrip|t=Blank|c=16}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=71|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=8}} | |||
|- | |||
{{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=71|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=4}} | |||
|- | |- | ||
{{FrameStrip|t=Blank|c=24}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=71|s=HitboxChangeE}} | |||
{{FrameStripEnd}} | |||
===Self-hit (grounded)=== | |||
{|class="wikitable" | |||
!Intangibility | !Intangibility | ||
|1-10 | |1-10 | ||
|- | |||
!Hitbox | |||
|1-3 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 97: | Line 131: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | ===Self-hit (aerial)=== | ||
{|class="wikitable" | |||
!Intangibility | |||
|1-8 | |||
|- | |||
!Hitbox | |||
|1-3 | |||
|- | |||
!Interruptible | |||
|36 | |||
|- | |||
!Animation length | |||
|48 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=32}}{{FrameStrip|t=Interruptible|c=13}} | |||
|- | |||
{{FrameStrip|t=Intangible|c=8}}{{FrameStrip|t=Vulnerable|c=40}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|prop=y|interruptible=y|vulnerable=y|intangible=y}} | |||
==Trivia== | |||
*The thunderbolt's hitboxes are coded as extended hitboxes despite not being actually extended. This prevents them from interpolating. | |||
{{MvSubNavPikachu|g=SSBU}} | {{MvSubNavPikachu|g=SSBU}} |
Revision as of 10:15, May 14, 2022
Overview
Hitboxes
Timing
Thunderbolt
The thunderbolt consists of four hitboxes spread throughout it as it spawns from the thundercloud. The hitbox durations below are when the bolt does not hit Pikachu or any surface.
Cloud generated | 2 |
---|---|
Hitboxes (early) | 13-15, 17-19, 21-23, 25-27 |
Hitboxes (clean) | 16-86, 20-90, 24-94, 28-98 |
Interruptible | 87 |
Animation length | 92 |
Self-hit (grounded)
Intangibility | 1-10 |
---|---|
Hitbox | 1-3 |
Interruptible | 42 |
Animation length | 66 |
Self-hit (aerial)
Intangibility | 1-8 |
---|---|
Hitbox | 1-3 |
Interruptible | 36 |
Animation length | 48 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Prop event |
Interruptible |
Trivia
- The thunderbolt's hitboxes are coded as extended hitboxes despite not being actually extended. This prevents them from interpolating.