Luigi (SSBU)/Forward aerial: Difference between revisions
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{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | ||
==Trivia== | |||
*If Luigi lands in the middle of the animation, his hand will hit the floor, and he will wince before shaking his hand to ease the pain. | |||
{{MvSubNavLuigi|g=SSBU}} | {{MvSubNavLuigi|g=SSBU}} | ||
[[Category:Luigi (SSBU)]] | [[Category:Luigi (SSBU)]] | ||
[[Category:Forward aerials (SSBU)]] | [[Category:Forward aerials (SSBU)]] |
Revision as of 19:55, February 28, 2022
Overview
Swings his hand downwards, similarly to a karate chop. It has outstanding speed,on par with PAC-Man's forward aerial, and it's very good for combos and edgeguarding due to its average knockback, favourable angle and extremely low ending lag.
Hitboxes
Timing
Attack
Initial autocancel | 1 |
---|---|
Hitboxes | 7-10 |
Ending autocancel | 21- |
Interruptible | 24 |
Animation length | 45 |
Landing lag
Interruptible | 14 |
---|---|
Animation length | 60 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
Trivia
- If Luigi lands in the middle of the animation, his hand will hit the floor, and he will wince before shaking his hand to ease the pain.
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