Meta Knight (SSBB)/Up smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
SacredFire37 (talk | contribs) m (→Timing: Updated timing since it has more active frames in brawl.) Tag: Mobile edit |
|||
Line 186: | Line 186: | ||
|- | |- | ||
!Hit 1 | !Hit 1 | ||
|8 | |8-9 | ||
|- | |- | ||
!Hit 2 | !Hit 2 | ||
|12 | |12-13 | ||
|- | |- | ||
!Hit 3 | !Hit 3 | ||
|17 | |17-18 | ||
|- | |- | ||
!Interruptible | !Interruptible |
Revision as of 19:27, March 25, 2021
Overview
Meta Knight slashes above himself three times, in a similar manner to Link's up smash, but with much faster startup and ending lag and less range, damage, and knockback. The move has low knockback and is usually not considered a reliable KO move, outside of being used as a surprise attack on light characters at very high percentages. While the move can potentially rack up damage whilst Meta Knight is quickly approaching from the ground, SDI makes the move much less effective and more punishable. Due to these reasons, the move is one of Meta Knight's least-used moves competitively.
Hitboxes
Timing
Charges between | 3-4 |
---|---|
Hit 1 | 8-9 |
Hit 2 | 12-13 |
Hit 3 | 17-18 |
Interruptible | 50 |
Animation length | 49 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|