Super Smash Bros. Brawl

Meta Knight (SSBB)/Forward tilt/Hit 2

For an overview of the overall natural combo, see here.
Hitbox visualization showing the second hit of Meta Knight's forward tilt.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0   14 88 0 4.0 Root 0.0 6.4 5.0 1.0x 1.0x 0%               Slash  
1 0 3% 0   8 88 0 5.0 Root 0.0 6.4 12.0 1.0x 1.0x 0%               Slash  
2 0 3% 0   8 88 0 5.0 Root 0.0 6.4 19.0 1.0x 1.0x 0%               Slash  

TimingEdit

Hitbox 2
Earliest continuable frame 4
Continuation window 4-30
Animation length 27
                                                           
                                                           
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Continuable
  
Earliest continuable point