Pikachu (SSB)/Edge attack (fast): Difference between revisions
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==Overview== | ==Overview== | ||
Pikachu climbs up from the edge that its on and does a short ranged kick that | Pikachu climbs up from the edge that its on and does a short ranged kick that deals 6% damage and very low knockback. Due to the long [[start-up]] lag, the move can be easily [[punish]]able. Like other edge attacks, this attack has very little use in competitive play. | ||
{{ | ==Hitboxes== | ||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|part=0 | |||
|damage=6% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=100 | |||
|r=90 | |||
|bn=5 | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|part=0 | |||
|damage=6% | |||
|angle=361 | |||
|bk=0 | |||
|ks=100 | |||
|fkv=100 | |||
|r=105 | |||
|bn=28 | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Intangible | |||
|1-21 | |||
|- | |||
!Hitboxes | |||
|20-25 | |||
|- | |||
!Animation length | |||
|49 | |||
|} | |||
{{FrameStripStart}} | |||
|{{FrameStrip|t=Lag|c=19}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=24}} | |||
|- | |||
|{{FrameStrip|t=Intangible|c=21}}{{FrameStrip|t=Vulnerable|c=28}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|intangible=y|vulnerable=y}} | |||
{{MvSubNavPikachu|g=SSB}} | {{MvSubNavPikachu|g=SSB}} |
Latest revision as of 07:06, May 31, 2020
Overview[edit]
Pikachu climbs up from the edge that its on and does a short ranged kick that deals 6% damage and very low knockback. Due to the long start-up lag, the move can be easily punishable. Like other edge attacks, this attack has very little use in competitive play.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 0 | 100 | 100 | 90 | 5 | 0 | 0 | 0 | Kick | |||||
1 | 0 | 6% | 0 | 0 | 100 | 100 | 105 | 28 | 0 | 0 | 0 | Kick |
Timing[edit]
Intangible | 1-21 |
---|---|
Hitboxes | 20-25 |
Animation length | 49 |
Lag time |
Hitbox |
Vulnerable |
Intangible |