Pikachu (SSB)/Edge attack (slow)
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Overview[edit]
If Pikachu is on a edge with 100% damage or higher, it will slowly climb up from the edge and do a short ranged tail wipe that does 6% damage and very low knockback. Due to the very long start-up lag, the move can be easily punishable. Like other edge attacks, this attack has very little use in competitive play.
Hitboxes[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6% | 0 | 0 | 100 | 100 | 150 | 0 | 0 | 180 | 300 | Kick | |||||
1 | 0 | 6% | 0 | 0 | 100 | 100 | 105 | 28 | 0 | 0 | 0 | Kick |
Timing[edit]
Intangible | 1-69 |
---|---|
Hitboxes | 70-73 |
Animation length | 89 |
Lag time |
Hitbox |
Vulnerable |
Intangible |