Pikachu (SSB)/Forward tilt: Difference between revisions
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Pikachu stands on its hands and kicks forward with its feet, doing 10% damage and low knockback. While it can sometimes be used to [[gimp]] [[fastfaller]]s trying to [[recover]], and has some very situational use in [[combo]]s, it is one of Pikachu's most short [[range]]d moves, with its range being shorter or equal to its {{mvsub|Pikachu|SSB|neutral attack}}. It can be angled upwards or downwards, though the difference isn't too noticeable. Commonly considered Pikachu's worst move due to its low range, speed, power, and utility. | Pikachu stands on its hands and kicks forward with its feet, doing 10% damage and low knockback. While it can sometimes be used to [[gimp]] [[fastfaller]]s trying to [[recover]], and has some very situational use in [[combo]]s, it is one of Pikachu's most short [[range]]d moves, with its range being shorter or equal to its {{mvsub|Pikachu|SSB|neutral attack}}. It can be angled upwards or downwards, though the difference isn't too noticeable. Commonly considered Pikachu's worst move due to its low range, speed, power, and utility. | ||
{{ | ==Hitboxes== | ||
===Angled up=== | |||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=11% | |||
|angle=361 | |||
|bk=8 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=28 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=11% | |||
|angle=361 | |||
|bk=8 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=23 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=2 | |||
|damage=11% | |||
|angle=361 | |||
|bk=8 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
|} | |||
===Angled forward=== | |||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=10% | |||
|angle=361 | |||
|bk=6 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=28 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=10% | |||
|angle=361 | |||
|bk=6 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=23 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=2 | |||
|damage=10% | |||
|angle=361 | |||
|bk=6 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
|} | |||
===Angled down=== | |||
{{SSB64HitboxTableHeader}} | |||
{{SSB64HitboxTableRow | |||
|id=0 | |||
|damage=9% | |||
|angle=361 | |||
|bk=6 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=28 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=1 | |||
|damage=9% | |||
|angle=361 | |||
|bk=6 | |||
|ks=100 | |||
|fkv=0 | |||
|r=140 | |||
|bn=23 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
{{SSB64HitboxTableRow | |||
|id=2 | |||
|damage=9% | |||
|angle=361 | |||
|bk=6 | |||
|ks=100 | |||
|fkv=0 | |||
|r=90 | |||
|bn=5 | |||
|type=Foot | |||
|effect=Normal | |||
|sfx=Kick | |||
|slvl=M | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Hitboxes | |||
|5-14 | |||
|- | |||
!Animation length | |||
|29 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=10}}{{FrameStrip|t=Lag|c=15}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y}} | |||
{{MvSubNavPikachu|g=SSB}} | {{MvSubNavPikachu|g=SSB}} |
Revision as of 11:17, April 11, 2020
Overview
Pikachu stands on its hands and kicks forward with its feet, doing 10% damage and low knockback. While it can sometimes be used to gimp fastfallers trying to recover, and has some very situational use in combos, it is one of Pikachu's most short ranged moves, with its range being shorter or equal to its neutral attack. It can be angled upwards or downwards, though the difference isn't too noticeable. Commonly considered Pikachu's worst move due to its low range, speed, power, and utility.
Hitboxes
Angled up
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 11% | 0 | ![]() |
8 | 100 | 0 | 140 | 28 | 0 | 0 | 0 | ![]() |
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1 | 0 | 11% | 0 | ![]() |
8 | 100 | 0 | 140 | 23 | 0 | 0 | 0 | ![]() |
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2 | 0 | 11% | 0 | ![]() |
8 | 100 | 0 | 90 | 5 | 0 | 0 | 0 | ![]() |
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Angled forward
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 10% | 0 | ![]() |
6 | 100 | 0 | 140 | 28 | 0 | 0 | 0 | ![]() |
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1 | 0 | 10% | 0 | ![]() |
6 | 100 | 0 | 140 | 23 | 0 | 0 | 0 | ![]() |
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2 | 0 | 10% | 0 | ![]() |
6 | 100 | 0 | 90 | 5 | 0 | 0 | 0 | ![]() |
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Angled down
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 9% | 0 | ![]() |
6 | 100 | 0 | 140 | 28 | 0 | 0 | 0 | ![]() |
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1 | 0 | 9% | 0 | ![]() |
6 | 100 | 0 | 140 | 23 | 0 | 0 | 0 | ![]() |
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2 | 0 | 9% | 0 | ![]() |
6 | 100 | 0 | 90 | 5 | 0 | 0 | 0 | ![]() |
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Timing
Hitboxes | 5-14 |
---|---|
Animation length | 29 |
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![]() Lag time |
![]() Hitbox |