Donkey Kong (SSBM)/Grab: Difference between revisions
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(Added Grab hitboxes.) |
(→Timing) |
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t= | {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=21}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Grab|c=2}}{{FrameStrip|t=Lag|c=39}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y| | {{FrameIconLegend|lag=y|grab=y}} | ||
{{MvSubNavDonkeyKong|g=SSBM}} | {{MvSubNavDonkeyKong|g=SSBM}} | ||
[[Category:Donkey Kong (SSBM)]] | [[Category:Donkey Kong (SSBM)]] | ||
[[Category:Grabs (SSBM)]] | [[Category:Grabs (SSBM)]] |
Revision as of 02:29, March 30, 2020
Overview
Hitboxes
Standing grab
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 0% | 0 | 0 | 100 | 0 | 5.0778 | 0 | 0.0 | 5.4684 | 12.4992 | Kick | ||||||
1 | 0 | 0% | 0 | 0 | 100 | 0 | 4.37472 | 0 | 0.0 | 5.4684 | 5.859 | Kick |
Dash grab
Timing
Grab
Hitboxes | 8-9 |
---|---|
Animation length | 30 |
Dash Grab
Hitboxes | 10-11 |
---|---|
Animation length | 50 |
Lag time |
Grab |
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