Kirby (SSBU)/Up smash: Difference between revisions
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==Overview== | ==Overview== | ||
A bicycle kick. For the entire duration of the hitboxes (frames 12-17), Kirby's foot is intangible. It has the fastest interruptibility of Kirby's smash attacks (FAF 46) and consists of a clean hit that hit lasts for its first three frames, a mid hit for two frames and a late hit on the last active frame. The mid hit has larger hitboxes than the rest of the attack, but the clean hit has good knockback overall. The attack has three hitboxes, including a farther sourspot that deals less damage. Good anti-air due to its vertical range and the feet intangibility, and | A bicycle kick. For the entire duration of the hitboxes (frames 12-17), Kirby's foot is intangible. It has the fastest interruptibility of Kirby's smash attacks (FAF 46, 27 frames of ending lag), making it the safest on shield and consists of a clean hit that hit lasts for its first three frames, a mid hit for two frames and a late hit on the last active frame. The mid hit has larger hitboxes than the rest of the attack, but the clean hit is stronger, and it has good knockback overall. The attack has three hitboxes, including a farther sourspot that deals less damage. Good anti-air due to its vertical range and the feet intangibility, and compared to other up smashes, it has deceptive horizontal range in front of Kirby. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 11:41, February 11, 2020
Overview
A bicycle kick. For the entire duration of the hitboxes (frames 12-17), Kirby's foot is intangible. It has the fastest interruptibility of Kirby's smash attacks (FAF 46, 27 frames of ending lag), making it the safest on shield and consists of a clean hit that hit lasts for its first three frames, a mid hit for two frames and a late hit on the last active frame. The mid hit has larger hitboxes than the rest of the attack, but the clean hit is stronger, and it has good knockback overall. The attack has three hitboxes, including a farther sourspot that deals less damage. Good anti-air due to its vertical range and the feet intangibility, and compared to other up smashes, it has deceptive horizontal range in front of Kirby.
Hitboxes
Timing
Charges between | 8-9 |
---|---|
Foot intangible | 12-17 |
Clean hit | 12-14 |
Late hit | 15-16 |
Latest hit | 17 |
Interruptible | 46 |
Animation length | 48 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |
|