Sonic (SSBU)/Down smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Protected "Sonic (SSBU)/Down smash": Bot: Protecting a list of files. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite))) |
No edit summary |
||
Line 68: | Line 68: | ||
{{MvSubNavSonic|g=SSBU}} | {{MvSubNavSonic|g=SSBU}} | ||
[[Category:Sonic (SSBU)]] | [[Category:Sonic (SSBU)]] | ||
[[Category: | [[Category:Down smashes (SSBU)]] |
Revision as of 23:10, January 14, 2020
Overview
A split kick, similar to Fox and Falco's down smashes. It has the lowest amount of start-up lag out of Sonic's smash attacks and hits on both sides, which make it useful for punishing rolls. It is also a semi-spike, which makes it very useful for edge-guarding. However, it lasts for only 2 frames, and has considerable ending lag.
Hitboxes
Timing
Charges between | 5-6 |
---|---|
Hitboxes | 12-13 |
Interruptible | 55 |
Animation length | ? |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|