Luigi (SSBU)/Up tilt: Difference between revisions
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
Luigi performs an uppercut while jumping. Compared to his old up tilt, it can't hit behind him, but has more range in front of him and above him, so it's a good anti-air tool, and it has less ending lag too, making it better for combos compared to the previous one. Very similar to Mario's up tilt, but Luigi's version deal slightly more damage, has more range in front of him and less ending lag, but it has less base knockback and more knockback growth, thus making less safe on hit at very low percents. A reliable combo starter that sends the opponents vertically and slightly behind Luigi, and can combo into itself or his aerials even at high percents. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 02:31, December 14, 2019
Overview
Luigi performs an uppercut while jumping. Compared to his old up tilt, it can't hit behind him, but has more range in front of him and above him, so it's a good anti-air tool, and it has less ending lag too, making it better for combos compared to the previous one. Very similar to Mario's up tilt, but Luigi's version deal slightly more damage, has more range in front of him and less ending lag, but it has less base knockback and more knockback growth, thus making less safe on hit at very low percents. A reliable combo starter that sends the opponents vertically and slightly behind Luigi, and can combo into itself or his aerials even at high percents.
Hitboxes
Timing
Hitboxes | 5-10 |
---|---|
Interruptible | 28 |
Animation length | 39 |
Lag time |
Hitbox |
Interruptible |
|