List of updates (SSBU)/6.0.0 changelog: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Tag: Mobile edit |
|||
Line 14: | Line 14: | ||
*{{buff|Up aerial has less startup (frame 10 → 8), with its total duration reduced as well (FAF 38 → 36), and deals more damage (9% → 10%) and knockback, KOing under 160% from ground level.}} | *{{buff|Up aerial has less startup (frame 10 → 8), with its total duration reduced as well (FAF 38 → 36), and deals more damage (9% → 10%) and knockback, KOing under 160% from ground level.}} | ||
*{{buff|Inhale has less startup (frame 14 → 10), with its total duration reduced as well (FAF 68 → 64).}} | *{{buff|Inhale has less startup (frame 14 → 10), with its total duration reduced as well (FAF 68 → 64).}} | ||
*{{buff|Copy Abilities are | *{{buff|Copy Abilities are less likely to be dropped on hit ((damage/70)*100 → (damage/70)*70), and the period that they cannot be lost after being obtained is longer (600 frames → 1200 frames).}} | ||
=={{SSBU|Jigglypuff}}== | =={{SSBU|Jigglypuff}}== |
Revision as of 03:40, November 7, 2019
This is a list of known changes in version 6.0.0 of Super Smash Bros. Ultimate.
Donkey Kong
- Forward tilt deals significantly more knockback, KOing at around 160% at the edge of Final Destination.
- Neutral aerial has increased range, and deals more damage (11% → 12% (clean), 8% → 9% (late)) with no compensation on knockback.
- Giant Punch reaches its full charge faster (frame 131 → 119), and deals slightly more knockback when fully charged.
- Grounded Spinning Kong's super armor starts earlier and has a longer duration (frames 8-17 → 5-17). It also connects more reliably against aerial opponents, and the last hit deals more knockback.
- Grounded Hand Slap has less startup (frame 15 → 12) and ending lag (FAF 57 → 47).
Kirby
- Neutral attack's first hit has less startup (frame 3 → 2), with its total duration reduced as well (FAF 16 → 15).
- Up smash's clean sourspot deals more knockback, better matching the sweetspots.
- Neutral aerial has less startup (frame 10 → 8), with its total duration reduced as well (FAF 55 → 53), and the clean hit deals more knockback, KOing under 150% from the center of Final Destination.
- Up aerial has less startup (frame 10 → 8), with its total duration reduced as well (FAF 38 → 36), and deals more damage (9% → 10%) and knockback, KOing under 160% from ground level.
- Inhale has less startup (frame 14 → 10), with its total duration reduced as well (FAF 68 → 64).
- Copy Abilities are less likely to be dropped on hit ((damage/70)*100 → (damage/70)*70), and the period that they cannot be lost after being obtained is longer (600 frames → 1200 frames).
Jigglypuff
- Air dodge has less ending lag (FAF 75 → 64 (neutral), 123 → 107 (side), 175 → 159 (up), 103 → 86 (down)), no longer being laggier than every other air dodge in the game by a wide margin, although it is still the slowest.
- Down aerial has less landing lag (15 frames → 12) and auto-cancels earlier (frame 45 → 42), allowing it to auto-cancel in a short hop if buffered immediately.
- Forward throw launches at a much lower angle (50° → 35°), greatly improving its edgeguarding ability.
- Rollout reaches its full charge faster (frame 60 → 53).
- Pound inflicts 2 additional frames of hitstun, and has gained a shieldstun multiplier of 1.5×, improving its combo potential and shield pressuring ability.
Pokémon Trainer
- Fixed Unlimited Rebellion Gauge glitch that resulted Pokemon Change in team battles to increase the Rebellion Gauge faster when Pokémon Trainer's Pokémon's damage is at high percentage.
Robin
- The Levin Sword recharges faster when using a smash attack.
- Forward tilt deals more knockback.
- Neutral aerial has less startup with its total duration reduced.
- Thunder charges faster.
- Arcfire's fireball last longer.
King K. Rool
- Neutral aerial has less landing lag (frame 13 → 9).
- Forward aerial's sweetspot has more range, longer duration, and deals more damage (14% → 15.5%).
- Up aerial has a longer hitbox duration and the sweetspot deals more knockback.
- Blunderbuss:
- The startup of Blunderbuss has been reduced (frame 30 → 25).
- It is easier to vacuum up the Kannonball.
- The vacuumed Kannonball shoots out faster.
- The Kannonball deals more knockback.
- Gut Check:
- A successful Gut Check has less ending lag.
- The searchbox for Gut Check has been increased.
- The sweetspot deals a slightly higher damage multipler (1.5x → 1.52x).
Incineroar
- The third hit of neutral attack deals more damage and knockback.
- Forward aerial now has a late hitbox which deals less damage than the clean hit. This increases the move's duration.
- Down Aerial's sweetspot is easier to meteor smash.
- Darkest Lariat has more range at the start of the move, deals more damage, and last longer.
- Revenge's counter window last longer, has reduced ending lag on both missed and successful variants, and deals more knockback of the attack.
- The increased knockback makes it harder, if not impossible to combo into a dash attack.
Joker
- Fixed Unlimited Rebellion Gauge glitch that resulted Pokemon Change in team battles to increase the Rebellion Gauge faster when Pokémon Trainer's Pokémon's damage is at high percentage.
Hero
- Gravitational Pull or Pocket can no longer affect the explosion of Kafrizz.
Super Smash Bros. Ultimate updates | |
---|---|
List of updates | 1.0.0 · 1.1.0 · 1.2.0 · 1.2.1 · 2.0.0 · 2.0.1 · 2.0.2 · 3.0.0 · 3.0.1 · 3.1.0 · 4.0.0 · 5.0.0 · 6.0.0 · 6.1.0 · 6.1.1 · 7.0.0 · 8.0.0 · 8.1.0 · 9.0.0 · 9.0.1 · 9.0.2 · 10.0.0 · 10.1.0 · 11.0.0 · 11.0.1 · 12.0.0 · 13.0.0 · 13.0.1 · 13.0.2 · 13.0.3 |
Patch changelogs | 1.1.0 · 1.2.0 · 2.0.0 · 3.0.0 · 3.1.0 · 4.0.0 · 5.0.0 · 6.0.0 · 7.0.0 · 8.0.0 · 9.0.0 · 9.0.1 · 9.0.2 · 10.0.0 · 10.1.0 · 11.0.0 · 12.0.0 · 13.0.0 · 13.0.1 |