Super Smash Bros. Ultimate

Wolf (SSBU): Difference between revisions

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===Attributes===
===Attributes===
*{{buff|Like all characters, Wolf's [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff|Like all characters, Wolf's [[jumpsquat]] animation now takes three frames to complete (down from 5).}}
*{{buff|Wolf [[dash]]es faster.}}
*{{buff|Wolf [[dash]]es faster.}}
*{{buff|The removal of [[meteor canceling]] benefits Wolf, as he is now equally as vulnerable to [[meteor smash]]es as the rest of the cast instead of having a significantly longer meteor cancel delay.}}
*{{buff|The removal of [[meteor canceling]] benefits Wolf, as he is now equally as vulnerable to [[meteor smash]]es as the rest of the cast instead of having a significantly longer meteor cancel delay.}}

Revision as of 22:01, November 29, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Wolf's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Wolf O'Donnell.
Wolf
in Super Smash Bros. Ultimate
Wolf SSBU.png
StarFoxSymbol.svg
Universe Star Fox
Other playable appearance in Brawl


Availability Unlockable
Final Smash Team Star Wolf
Wolf (SSBU)
The leader of the Star Wolf mercenary team makes his grand return after 10 years! He puts his sharp claws to good use in wild attacks, and his Final Smash is an all-out attack by Team Star Wolf! If Fox or Falco is in the battle, you may hear a unique line of dialog.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Wolf (ウルフ, Wolf) is a playable character in Super Smash Bros. Ultimate. He was confirmed playable on June 12th, 2018. Wolf is classified as fighter #44.

Ja Green, Wolf's voice actor from Star Fox Zero and Starlink: Battle for Atlas, reprises his role with new voice clips, replacing Jay Ward from Brawl.

Changes from Super Smash Bros. Brawl

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Wolf has some elements based on his appearance in Star Fox Zero, but most of his design is original to Ultimate.
  • Change Wolf's appearance is more detailed. His fur appears fluffier and his jacket is given more depth and color.
  • Change Wolf's new upright posture has translated into his moveset, be it through a tweaked animation or a completely new move. The majority of Wolf's animations are also more fluid and polished, and none are visibly borrowed from other characters unlike Brawl. However, he reverts to his idle pose from Brawl while holding a small item.
  • Change Like many other characters, Wolf is now more expressive.
  • Change Dash and crouch's animations have also changed. Wolf no longer limps when he dashes, and he now kneels akin to the other spacies instead of laying on all four limbs when crouching.
  • Change Many of Wolf's attacks sport purple claw trails.
  • Change Wolf now has a new side taunt, a beckoning gesture with one finger while asking, "Are you scared?" This replaces his taunt from Brawl, in which he kicked the air three times and said "What's the matter, scared?".
  • Change Wolf now says "You're good, but I'm better." during his claw-swiping victory pose, one of his famous lines from Star Fox 64. This will replace the line from Brawl, "I will be the one to... Take you down!".
  • Change Wolf actually has a new victory pose. He now holds a pose with his mouth open. In Brawl, he would bend down and growl and then laugh and smirk.

Attributes

  • Buff Like all characters, Wolf's jumpsquat animation now takes three frames to complete (down from 5).
  • Buff Wolf dashes faster.
  • Buff The removal of meteor canceling benefits Wolf, as he is now equally as vulnerable to meteor smashes as the rest of the cast instead of having a significantly longer meteor cancel delay.
  • Buff The removal of chain grabbing significantly improves Wolf's endurance against certain characters.
  • Buff Wolf's fastfall speed is much more in line with the rest of the roster, being far more useful than before.
  • Nerf Wolf is much lighter and is no longer classified as a heavy weight.

Ground attacks

  • Change Neutral attack has a much cleaner look overall. The ending hit is now a third claw swipe, instead of a dashing bite.
  • Change Forward tilt retains two hitboxes and has an updated animation where he forcefully brings his claws together.
  • Change Up tilt has a new ending animation where Wolf flicks his nose with his thumb while smirking.
  • Change Dash attack is now a short ranged kick instead of a backflip. It has more horizontal range but less vertical.
    • Buff Dash attack no longer halts Wolf's forward momentum.
    • Buff Dash attack is now a great burst option that can KO at reasonable percents.
  • Nerf Forward smash is now a forceful, standing palm strike that deals one hit. The new animation leaves it slower than before, and Wolf does not lunge forward, decreasing its reach.
    • Buff Forward smash deals more knockback.
  • Change Up smash has an altered animation, now performing a breakdance-style rotation before the kick.
  • Change Down smash has an altered animation, Wolf now swipes both sides with one hand.
    • Nerf Down smash is slightly slower.

Aerial attacks

  • Change Neutral aerial is now a sex kick similar to Fox's.
    • Buff Neutral aerial now has more range.
  • Change Forward aerial has an altered animation.
    • Buff Forward aerial has less end and landing lag.
  • Change Back aerial has an altered animation, closely resembling Ridley's back aerial.
    • Nerf Back aerial has more start-up and landing lag.
  • Buff Up aerial is much stronger.

Throws/other attacks

  • Change Forward throw has a new animation: Wolf now slashes downward. It now also has a slash effect.
  • Change Back throw has a new animation: Wolf now slashes upward.
  • Buff Back throw has increased damage and knockback, making it a viable kill option at high percents.
  • Change Up throw has a new animation. Wolf now jumps and slashes the opponent with one claw, instead of two like in Brawl. The animation is also cleaner overall.
  • Change Wolf has a new down throw. Wolf now grabs the opponent by the head, jumps while spinning around once, and slams them into the ground.
  • Change Wolf has a new edge attack, an inward slash.

Special Moves

  • Blaster:
    • Change Wolf has an altered animation for firing lasers from his blaster, which is significantly faster to fire than the old version.
      • Buff Both the melee hitbox of the attack and the lasers from the blaster deal more damage than before.
      • Change The lasers fired from Wolf's Blaster are now colored purple instead of green. The blaster itself has a new design and updated sound effects.
  • Wolf Flash:
    • Change Wolf Flash has been given updated visual effects: its trail now features three long, red slash-marks. Another shorter, identical trail also appears in front of Wolf, which indicates the sweetspot.
  • Fire Wolf:
    • Change Fire Wolf has an altered animation, now being enveloped in purple aura. [3]
    • Nerf Fire Wolf goes a much shorter distance than before, making it a worse vertical recovery.
  • Reflector:
    • Change Reflector has an altered animation.
    • Nerf Reflector has slightly more startup and end lag.
  • Final Smash:
    • Change Wolf has a new Final Smash, Team Star Wolf, replacing the Landmaster from Brawl. It functions similarly to Team Star Fox, Fox's and Falco's new Final Smash. Upon activating, Wolf yells, "Wolf Pack!" If the Wolfens sucessfully catch their target, Wolf yells, "Grahaha! The hunt is on, boys!" with it captioned on screen during the cinematic. The target is then fired at with the Wolfen's lasers, and then launched with an explosion at the end.
      • Change If Team Star Wolf is used against Fox, Wolf will say, "I've got you now, Star Fox!"

Role in Classic Mode

Reunited Roster

Wolf fights fighters who are veterans that didn't appear in Super Smash Bros. 4.

Round Opponent Stage
1 Ice Climbers Summit
2 Young Link Great Bay
3 Pichu Pokémon Stadium
4 Squirtle Pokémon Stadium 2
5 Ivysaur Spear Pillar
6 Snake Shadow Moses Island
Bonus Stage
Final Galleom ?

Note: When fighting Squirtle and Ivysaur, their respective Pokémon Trainers are absent.

Other Characters

Wolf also appears in the following fighters' Classic Mode rounds.

Character Round Stage
Duck Hunt 3 Garden of Hope

Role in World of Light

Wolf was absent in the World of Light trailer, though he presumably became a spirit alongside the rest of the galaxy (excluding Kirby) when Galeem unleashed its beams of light.

Alternate costumes

Wolf Palette (SSBU).png

Gallery

Character Showcase Video

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Trivia

  • There are a few inconsistencies between Wolf's official render and his in-game model. The soles of his boots are blue in his official render while they are red in his in-game model, the straps behind his right shin guard is white instead of black, and his jacket and gloves are dark purple instead of light purple. [1] [2]
    • Oddly, in his showcase video, the inconsistencies only appear in the final part of the video, when he attacks Fox.
    • Additionally, the inconsistencies are used for his model in the first five screenshots of his character page on the Smash Bros. Ultimate official website.
    • They also appear in Mewtwo's character showcase video.
  • The visual effects for all of Wolf's claw-based attacks displays three slashes despite Wolf using four fingers to strike.

References