Super Smash Bros. Ultimate

Roy (SSBU): Difference between revisions

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===Special Moves===
===Special Moves===
*{{buff|As with {{SSBU|Marth}} and {{SSBU|Lucina}}'s [[Dancing Blade]], [[Double-Edge Dance]] transitions significantly faster into each hit.}}
*{{buff|As with {{SSBU|Marth}} and {{SSBU|Lucina}}'s [[Dancing Blade]], [[Double-Edge Dance]] transitions significantly faster into each hit.}}
*{{buff|Like with most non-storeable charge moves, Roy can now turn Flare Blade to the opposite direction while charging the move.}}
*{{buff|Like with most non-storeable charge moves, Roy can now turn [[Flare Blade]] to the opposite direction while charging the move.}}
*{{change|Roy now removes the Binding Blade from its sheath once he has finished sheathing it in [[Critical Hit]].}}
*{{change|Roy now removes the Binding Blade from its sheath once he has finished sheathing it in [[Critical Hit]].}}



Revision as of 00:24, September 13, 2018

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This article is about Roy's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Roy.
Roy
in Super Smash Bros. Ultimate
Roy
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearances in Melee
in SSB4

Availability Unlockable
Final Smash Critical Hit
Roy (SSBU)

Roy (ロイ, Roy) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Roy's model features a more subdued color scheme.
  • Change Roy's dashing animation has been altered.
  • Change Some of Roy's moves, such as his down aerial, have fire effects added to them.
  • Change Roy's sweetspotted moves now use the sound effects from Ike's sword, Ragnell.

Attributes

  • Buff Like all characters, Roy’s jumpsquat animation now takes three frames to complete.

Ground Attacks

  • Buff Roy's neutral attack appears to have an altered animation, granting it more vertical range.

Aerial Attacks

  • Buff Down aerial has less landing lag.

Special Moves

  • Buff As with Marth and Lucina's Dancing Blade, Double-Edge Dance transitions significantly faster into each hit.
  • Buff Like with most non-storeable charge moves, Roy can now turn Flare Blade to the opposite direction while charging the move.
  • Change Roy now removes the Binding Blade from its sheath once he has finished sheathing it in Critical Hit.


Gallery

Character Showcase Video

<youtube>FtDn6HBn_Qk</youtube>

Trivia

  • Roy's pose in his official artwork resembles his forward tilt and counter's counterattack.
  • Roy is the first fighter to be introduced as a clone and later have an echo of their own in a later installment.