Meta Knight (SSB4)/Forward tilt: Difference between revisions
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Serpent King (talk | contribs) (Hitbox data transferred to the appropriate sub articles. Timing data completely removed because there is no possible way that it can be true as there are no continuation points.) |
(→Overview: added links to the parts of meta knight's forward tilt.) |
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==Overview== | ==Overview== | ||
Meta Knight slashes twice horizontally, and finishes with an upwards slash. This move's good range, fast start-up and endlag, and high base knockback make it a potent spacing option. With three separate slashes, it functions much like a jab. As such, the first two hits can be used to lead into other moves, most notably Shuttle Loop for a KO. This, however, isn't guaranteed, and works only as a mix-up. The move's trajectory can be used to set-up edgeguards, and starts KOing at the ledge at about 160%. | Meta Knight slashes twice horizontally, and finishes with an upwards slash. This move's good range, fast start-up and endlag, and high base knockback make it a potent spacing option. With three separate slashes, it functions much like a jab. As such, the first two hits can be used to lead into other moves, most notably Shuttle Loop for a KO. This, however, isn't guaranteed, and works only as a mix-up. The move's trajectory can be used to set-up edgeguards, and starts KOing at the ledge at about 160%. | ||
For the technical data of each individual hit, see: | |||
*[[Meta Knight (SSB4)/Forward tilt/Hit 1]] | |||
*[[Meta Knight (SSB4)/Forward tilt/Hit 2]] | |||
*[[Meta Knight (SSB4)/Forward tilt/Hit 3]] | |||
{{MvSubNavMetaKnight}} | {{MvSubNavMetaKnight}} | ||
[[Category:Meta Knight (SSB4)]] | [[Category:Meta Knight (SSB4)]] | ||
[[Category:Forward tilts (SSB4)]] | [[Category:Forward tilts (SSB4)]] |
Revision as of 06:58, August 24, 2018
Overview
Meta Knight slashes twice horizontally, and finishes with an upwards slash. This move's good range, fast start-up and endlag, and high base knockback make it a potent spacing option. With three separate slashes, it functions much like a jab. As such, the first two hits can be used to lead into other moves, most notably Shuttle Loop for a KO. This, however, isn't guaranteed, and works only as a mix-up. The move's trajectory can be used to set-up edgeguards, and starts KOing at the ledge at about 160%.
For the technical data of each individual hit, see:
- Meta Knight (SSB4)/Forward tilt/Hit 1
- Meta Knight (SSB4)/Forward tilt/Hit 2
- Meta Knight (SSB4)/Forward tilt/Hit 3
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