Super Smash Bros. 4

Kirby (SSB4)/Neutral aerial: Difference between revisions

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{{ArticleIcons|ssb4=y}}
{{ArticleIcons|ssb4=y}}
[[File:KirbyNAir.gif|thumb|270px|Hitbox visualization showing Kirby's neutral aerial.]]
==Overview==
==Overview==
An aerial cartwheel, hitting with his arms and legs. A decent option for warding off the opponent's pressure or as an out of shield option. Very low landing lag, but more end lag than all of his other aerials.
An aerial cartwheel, hitting with his arms and legs. A decent option for warding off the opponent's pressure or as an out of shield option. Very low landing lag, but more end lag than all of his other aerials.

Revision as of 17:56, December 15, 2017

Hitbox visualization showing Kirby's neutral aerial.

Overview

An aerial cartwheel, hitting with his arms and legs. A decent option for warding off the opponent's pressure or as an out of shield option. Very low landing lag, but more end lag than all of his other aerials.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
? 10% 46 30 90 ? Normal ?

Landing lag

Animation length 10
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Auto-canceling
Autocancel
Interruptibility
Interruptible


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