Super Smash Bros. 4

Jigglypuff (SSB4)/Up tilt: Difference between revisions

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(I think this is done)
(cleaned up; 95% sure that this is animation length because it's not interruptible)
Line 86: Line 86:


==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
|-
|-
!Startup
!Clean hit
|1-8
|9-10
|-
|-
!Hitbox active
!Late hit
|9-10 (clean) 11-12 (late)
|11-13
|-
|-
!FAF
!Animation length
|24
|23
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=8}} {{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|s=HitboxChangeE|t=Hitbox|c=2}} {{FrameStrip|t=Lag|c=11}}
{{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|s=HitboxChangeE|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=10}}
{{FrameStripEnd}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y}}
{{MvSubNavJigglypuff|g=SSB4}}
{{MvSubNavJigglypuff|g=SSB4}}
[[Category:Jigglypuff (SSB4)]]
[[Category:Jigglypuff (SSB4)]]
[[Category:Up tilts (SSB4)]]
[[Category:Up tilts (SSB4)]]

Revision as of 17:46, August 10, 2017

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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 9% 0 AngleIcon96.png 40 120 0 4.0 10 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
1 0 9% 0 AngleIcon96.png 40 120 0 5.5 10 0.0 -3.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick SpecialsDirect.png
Late hit
0 0 8% 0 AngleIcon88.png 40 120 0 4.0 10 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png
1 0 8% 0 AngleIcon88.png 40 120 0 5.5 10 0.0 -3.0 0.0 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick SpecialsDirect.png

Timing

Clean hit 9-10
Late hit 11-13
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change