Jigglypuff (SSB4)/Grab
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Overview[edit]
Jigglypuff reaches out with the arm closest to the background. Despite all grabs being fast and having the lowest ending lag of any grab in the game, they possess the second shortest grab range, only surpassing R.O.B.'s. The pivot grab's lacking range combined with Jigglypuff's slow ground speed makes it effectively useless, and even when it does get a grab, the reward is low, since none of its throws can combo or KO effectively.
Grabbox Data[edit]
Standing Grab[edit]
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 3.5 | 0 | 0.0 | 5.2 | 4.0 | 0.0 | 5.2 | 8.5 |
Dash Grab[edit]
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 2.8 | 0 | 0.0 | 5.2 | 4.0 | 0.0 | 5.2 | 8.2 |
Pivot Grab[edit]
ID | Radius | Bone | Offset | Stretch | G | A | ||||
---|---|---|---|---|---|---|---|---|---|---|
0 | 3.5 | 0 | 0.0 | 5.2 | -4.0 | 0.0 | 5.2 | -11.5 |
Timing[edit]
Standing grab[edit]
Grab | 6-7 |
---|---|
Interruptible | 27 |
Animation length | 29 |
Dash grab[edit]
Grab | 8-9 |
---|---|
Interruptible | 33 |
Animation length | 39 |
Pivot grab[edit]
Grab | 9-10 |
---|---|
Interruptible | 32 |
Animation length | 37 |
Lag time |
Grab |
Interruptible |
|