Super Smash Bros. Melee

Jigglypuff (SSBM)/Up tilt

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Hitbox visualization showing Jigglypuff's up tilt.
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Overview[edit]

Jigglypuff does a quick, upwards back kick. Considered one of Jigglypuff's best grounded moves, it has a very high base knockback, able to tumble Fox as low as 9%. This, combined with the nearly-90° knockback angle, makes the move an excellent combo starter at low-to-mid percents.

Against fast-fallers, between 15% and 50%, the opponent will be knocked-down and fall into the ground, leading to a tech-chase. At mid-to-high percents, the move can be strung together multiple times, before being followed up by up air. Against non-fast-fallers, the move can be combo-ed directly into Rest at anything other than the highest percentages or <5%.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
Clean hit
0 0 9% 0 AngleIcon96.png 40 120 0 3.1248 46 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
1 0 9% 0 AngleIcon96.png 40 120 0 4.2966 46 2.7342 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Kick
Late hit
0 0 8% 0 AngleIcon88.png 40 120 0 3.1248 46 0.0 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 8% 0 AngleIcon88.png 40 120 0 3.5154 46 2.7342 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

Clean hit 8-9
Late hit 10-14
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change