Dr. Mario (SSB4)/Dash attack: Difference between revisions
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m (Added late frame combo) |
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==Overview== | ==Overview== | ||
{{SSB4|Dr. Mario}}'s [[dash attack]] is a sliding kick that deals moderate [[damage]] and vertical [[knockback]]. | {{SSB4|Dr. Mario}}'s [[dash attack]] is a sliding kick that deals moderate [[damage]] and vertical [[knockback]]. | ||
The late frames of the slide gives less knockback and can be followed up with an | The late frames of the slide gives less knockback and can be followed up with an [[aerial]] | ||
==Frame Data== | ==Frame Data== |
Revision as of 16:09, January 26, 2017
Overview
Dr. Mario's dash attack is a sliding kick that deals moderate damage and vertical knockback. The late frames of the slide gives less knockback and can be followed up with an aerial
Frame Data
All measurements are in frames.
Hitbox | Startup (from beginning of move) | Hitbox lasts for | Endlag |
---|---|---|---|
Early | 5 | 4 | - |
Late | 9 | 16 | 12 |
Hitbox Properties
Early
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8.96% | 0 | 90 | 42 | 0 | 3.5 | 0 | 0.0 | 1.5 | 4.4 | 1.0x | 1.0x | 0% | Kick |
Late
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 6.72% | 0 | 90 | 42 | 0 | 2.6 | 0 | 0.0 | 1.5 | 4 | 1.0x | 1.0x | 0% | Kick |
References
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