Ganondorf (SSB4)/Forward aerial: Difference between revisions
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==Overview== | ==Overview== | ||
Ganondorf preforms an overhead, downward arcing punch, often called the '''Skull Crusher'''. It is Ganondorf's slowest aerial attack, coming out on frame 14, but is very powerful. However, it has very high ending lag, fairly high landing lag, has a sourspot on his arm | Ganondorf preforms an overhead, downward arcing punch, often called the '''Skull Crusher'''. It is Ganondorf's second slowest aerial attack (behind down aerial), coming out on frame 14, but is very powerful. However, it has very high ending lag, fairly high landing lag, has a sourspot on his arm that deals 1% less damage, and due to a programming error, can not [[autocancel]] even if used in a full hop. | ||
==Update History== | ==Update History== |
Revision as of 05:19, May 16, 2016
Overview
Ganondorf preforms an overhead, downward arcing punch, often called the Skull Crusher. It is Ganondorf's second slowest aerial attack (behind down aerial), coming out on frame 14, but is very powerful. However, it has very high ending lag, fairly high landing lag, has a sourspot on his arm that deals 1% less damage, and due to a programming error, can not autocancel even if used in a full hop.
Update History
- Forward aerial deals 1% more damage: 16%/17% → 17%/18%.
- Forward aerial has one frame less of landing lag: 23 frames → 22.
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