Super Smash Bros. 4

Kirby (SSB4)/Down aerial: Difference between revisions

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[[File:Kirby Down Aerial SSB4.JPG|300px|thumb]]
[[File:Kirby Down Aerial SSB4.JPG|300px|thumb]]
==Overview==
==Overview==
A [[drill kick]]. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a [[foot stool jump]].
A [[drill kick]]. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a [[foot stool jump]]. This move can combo into a vast majority of Kirby's arsenal at almost any percent.


==Hitboxes==
==Hitboxes==
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{{technical data}}
{{technical data}}
{{competitive expertise}}
{{MvSubNavKirby}}
{{MvSubNavKirby}}
[[Category:Kirby (SSB4)]]
[[Category:Kirby (SSB4)]]
[[Category:Down aerials (SSB4)]]
[[Category:Down aerials (SSB4)]]

Revision as of 19:27, October 30, 2016

Overview

A drill kick. The final hit has a weak meteor effect. An effective combo starter on grounded opponents, and a dangerous edge-guarding move on recovering opponents. Low ending lag makes it relatively safe to use off-stage. It can also be lead in to a foot stool jump. This move can combo into a vast majority of Kirby's arsenal at almost any percent.

Hitboxes

Hitbox type Damage Angle Base knockback Knockback scaling Fixed knockback value Weight dependent Effect SFX level
Foot 1% (Hits 1-5), 2% (Hit 6), 2% (Landing) 270 20 110 ? Normal ?

Landing lag

Animation length 17
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change
Auto-canceling
Autocancel
Interruptibility
Interruptible


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