Meta Knight (SSB4)/Dash attack: Difference between revisions
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==Overview== | ==Overview== | ||
Meta Knight does a running kick. For a dash attack, this move has very high speed,allowing it to be used as an approach. It additionally has completely vertical knockback at the end of the move, having even more follow-ups than his down throw has at the end, even being used at the | Meta Knight does a running kick. For a dash attack, this move has very high speed,allowing it to be used as an approach. It additionally has completely vertical knockback at the end of the move, having even more follow-ups than his down throw has at the end, even being used at the beginning of a [[zero-to-death]]. However, the beginning of the move is still quite useful, as it gives the perfect angle for a chain of up airs into up b. A defining part of his current metagame, this attack leaves the opponent wide open to other moves. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 06:29, January 25, 2016
Overview
Meta Knight does a running kick. For a dash attack, this move has very high speed,allowing it to be used as an approach. It additionally has completely vertical knockback at the end of the move, having even more follow-ups than his down throw has at the end, even being used at the beginning of a zero-to-death. However, the beginning of the move is still quite useful, as it gives the perfect angle for a chain of up airs into up b. A defining part of his current metagame, this attack leaves the opponent wide open to other moves.
Hitboxes
Timing
Hitboxes | 7-11 |
---|---|
Interruptible | 32 |
Animation length | ? |
Lag time |
Hitbox |
Interruptible |
|