Super Smash Bros. 4

Meta Knight (SSB4)/Up aerial: Difference between revisions

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Meta Knight slashes above himself in an arc. Though not as fast as it was in ''Brawl,'' it is still quick enough to confirm into itself until mid-percentages. Also, at low percents, it can chain into any other aerial (except down air), Mach Tornado, and Shuttle Loop. It can be used to shark and pressure shielding opponents from below platforms.  
Meta Knight slashes above himself in an arc. Though not as fast as it was in ''Brawl,'' it is still quick enough to confirm into itself until mid-percentages. Also, at low percents, it can chain into any other aerial (except down air), Mach Tornado, and Shuttle Loop. It can be used to shark and pressure shielding opponents from below platforms.  
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|Attack || 5 || 20(?) || 18 || 1-5, 24-27 || 5% || 78/78/60 || 30 || 128 || — || Slash || ?
|Attack || 5 || 20(?) || 18 || 1-5, 24-27 || 5% || 78/78/60 || 30 || 128 || — || Slash || ?
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{{MvSubNavMetaKnight|g=SSB4}}

Revision as of 19:51, November 16, 2015

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Meta Knight slashes above himself in an arc. Though not as fast as it was in Brawl, it is still quick enough to confirm into itself until mid-percentages. Also, at low percents, it can chain into any other aerial (except down air), Mach Tornado, and Shuttle Loop. It can be used to shark and pressure shielding opponents from below platforms.

Hitboxes

Hitbox type Start-up Aerial Cool-down Landing lag Autocancel Damage Angle Base knockback Knockback scaling Fixed knockback value Effect SFX level
Attack 5 20(?) 18 1-5, 24-27 5% 78/78/60 30 128 Slash ?