Roy (SSBM): Difference between revisions

17 bytes removed ,  9 years ago
(Undid edit by Blastoise64: Forgot that Roy was DLC in Awakening)
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*{{nerf|Blazer is significantly weaker and slightly slower than Dolphin Slash, and covers slightly less vertical distance.}}
*{{nerf|Blazer is significantly weaker and slightly slower than Dolphin Slash, and covers slightly less vertical distance.}}
*{{buff|Roy's [[Counter]] does 1.5x the damage and knockback of the move countered, as opposed to Marth's dealing a flat 7%, making it a powerful KO move when used against strong attacks (such as {{SSBM|Captain Falcon}}'s [[Falcon Punch]], {{SSBM|Ganondorf}}'s [[Warlock Punch]], or {{SSBM|Bowser}}'s forward smash).}}
*{{buff|Roy's [[Counter]] does 1.5x the damage and knockback of the move countered, as opposed to Marth's dealing a flat 7%, making it a powerful KO move when used against strong attacks (such as {{SSBM|Captain Falcon}}'s [[Falcon Punch]], {{SSBM|Ganondorf}}'s [[Warlock Punch]], or {{SSBM|Bowser}}'s forward smash).}}
*{{nerf|The window of time in which Roy can C is much shorter than Marth's, and the move itself takes a slightly longer time to initiate.}}
*{{nerf|Roy's Counter window is much shorter than Marth's, and the move itself takes a slightly longer time to initiate.}}
*{{change|Roy's Counter pose is slightly different.}}
*{{change|Roy's Counter pose is slightly different.}}


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