Super Smash Bros. 4

Duck Hunt (SSB4): Difference between revisions

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==How to unlock==
==How to unlock==
==={{for3ds}}===
==={{for3ds}}===
* Complete [[Classic Mode]] with 8 characters.
* Complete {{SSB4-3DS|Classic Mode}} with 8 characters.
* Play 110 VS Matches.
* Play 110 VS Matches.
After completing one of the two methods, Duck Hunt must then be defeated on [[Battlefield]].
After completing one of the two methods, Duck Hunt must then be defeated on [[Battlefield]].

Revision as of 17:27, May 28, 2015

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This article is about Duck Hunt's appearance in Super Smash Bros. 4. For the character in other contexts, see Duck Hunt. For the stage, see Duck Hunt (stage).
Duck Hunt
in Super Smash Bros. 4
Duck Hunt
DuckHuntSymbol.svg
Universe Duck Hunt
Availability Unlockable
Final Smash NES Zapper Posse
Duck Hunt (SSB4)
Duck Hunt Takes Aim!
—Introduction tagline

Duck Hunt (ダックハント, Duckhunt) (known as Duck Hunt Duo in the European release) is a newcomer fighter in Super Smash Bros. 4. Aside from its titular game, Duck Hunt also references other NES light-gun games by having special moves that use the gunmen from Wild Gunman and a can from Hogan's Alley. Duck Hunt was first leaked as part of the ESRB leak prior to the release of Super Smash Bros. for Nintendo 3DS; the character would be the last newcomer to receive a formal reveal and trailer on November 5th, 2014, in a Nintendo Direct presentation.

How to unlock

Super Smash Bros. for Nintendo 3DS

  • Complete Classic Mode with 8 characters.
  • Play 110 VS Matches.

After completing one of the two methods, Duck Hunt must then be defeated on Battlefield.

Super Smash Bros. for Wii U

After completing one of the two methods, Duck Hunt must then be defeated on the Duck Hunt stage.

Attributes

Despite being referred to as "Duck Hunt Duo" in the PAL versions, Duck Hunt is not a single entity, but rather a trio of fighters much like Pokémon Trainer is in Brawl. In Duck Hunt's case, the team consists of the dog and a duck from Duck Hunt as well as an unseen person using an NES Zapper. The dog uses spins, paw swipes, and bite attacks for his moves. The duck is used for some tilts and the team's up special. Lastly, the unseen person with the Zapper is used for only five moves: when a smash attack is used and during the team's neutral and side special attacks, in which the player shoots the can and clay pigeon, respectively.

Moveset

  Name Damage Description
Neutral attack   2% A paw swipe, followed by an ear swipe, and ending with a hind leg kick by the dog. The jab infinite has the duck pecking at the opponent repeatedly, and then ends with it thrusting its wings and beak out.
3%
4%
1% (infinite), 3% (finisher)
Forward tilt rowspan="1" 8% The dog kicks the duck forward, with the duck doing a peck attack at the opponent. Can be angled.
Up tilt rowspan="1" 7% The dog kicks the duck upwards, with the duck attacking the opponent with both wings.
Down tilt rowspan="1" 8% The dog swings the duck around to where the dog is facing. The duck flies around and attacks with its wing.
Dash attack 10% The dog slides into the opponent, with the duck attacking with its beak thrust outwards.
Forward smash   17% The dog barks, signalling the off screen player to fire the Zapper 3 times in front of the duo. The more the attack is charged, the larger the range is. Can be angled.
Up smash 14% The dog looks upwards, signalling the player to fire the Zapper upwards 3 times, scaring the duck and dog into ducking.
Down smash 16% The dog looks at the ground, signalling the Player with the Zapper to fire at both sides, scaring the dog into losing its footing. 3 shots are fired: one in front of the dog, one behind the dog, and another in front. Each shot bounces the target around, meaning that the last shot will launch the victim behind the dog.
Neutral aerial rowspan="1" 11% The dog performs an aerial cartwheel to hit his opponents.
Forward aerial rowspan="1" 6%, 10% (sweetspot) The duck is thrust forwards, attacking the opponent with its beak.
Back aerial 10%, 12.5% (sweetspot) The duck flies behind the dog, attacking the opponent with a beak thrust.
Up aerial 3%, 3%, 6% The duck carries the dog, and pecks at the air multiple times.
Down aerial 5%, 10% The dog flips himself over to attack opponents beneath it with the duck. The attack can meteor smash.
Grab The dog bites the opponent and holds them in his grip.
Pummel 3% The duck headbutts the opponent.
Forward throw 8% Shakes the opponent before throwing them forwards.
Back throw 9% Twirls around and throws the opponent behind.
Up throw 6% Does a handstand and kicks the opponent with both feet.
Down throw 5% The dogs throws and slams the opponent into the ground.
Forward roll
Back roll
Spot dodge
Air dodge
Techs
Floor attack (front)
Floor getups (front)
?%
Floor attack (back)
Floor getups (back)
?%
Floor attack (trip)
Floor getups (trip)
?%
Edge attack
Edge getups
7% The dog rolls onto the edge while the duck pecks forward swiftly.
Neutral special Default Trick Shot 8% (explosion), 1-4% (contact) The dog summons an explosive can from Hogan's Alley and kicks it away. Subsequent neutral specials alert the player with the Zapper to shoot the can forwards, before it detonates and blows up. The explosion can hurt the dog as well.
Custom 1 High-Explosive Shot 1% (contact), 7%/12% (explosion) The can is only kicked once upon initial activation. Greater distance and speed. Pressing the special button again at any time will make it explode immediately.
Custom 2 Zigzag Shot 6% (shot), 6% (explosion), 2% (contact) The can alternates direction in the air for each press. Getting hit by the explosion sends the opponent straight upwards.
Side special Default Clay Shooting 2% upon contact, 10% shooting The dog throws a clay pigeon away, which can explode into a hail of gunfire when triggered again by the player.
Custom 1 Rising Clay 2%-8% upon contact The dog throws a clay pigeon that rises into the air slowly. Does not explode. Does more damage the further it goes.
Custom 2 Clay Break 7% (first hit), 7% (second hit), 13% (third hit) The pigeon can be shot at three times with varying accuracy, but the third shot definitely hits. Each shot is much stronger than the default move.
Up special Default Duck Jump 0% The duck carries the dog upwards in an adorable fashion, before losing strength and falling to the ground.
Custom 1 Duck Jump Snag 1% (6 hits), 2% (last hit) The dog bites repeatedly as the duck carries him upward. Covers less vertical distance than the default up special.
Custom 2 Super Duck Jump 0% Short lag, then the duck and dog go up very quickly. Covers more vertical distance than the default up special.
Down special Default Wild Gunman 4%-7% The dog summons an 8-bit gunman from Wild Gunman. If an opponent is in the gunman's horizontal range, the gunman will fire, before disappearing. However, the gunman will vanish if attacked before he can shoot.
Custom 1 Quick Draw Aces 6%-9% Start-up lag before firing is reduced, but shot distance is decreased.
Custom 2 Mega Gunman 3%-6% A large, durable gunman acts as a shield. Fires after considerable delay if nothing hits him.
Final Smash NES Zapper Posse 45% The dog calls in a flock of 8-bit ducks. The opponent is then carried into a western field, where multiple gunmen start firing away at the opponent, as well as shooting at ducks and cans. The attack is a cinematic one, similar in execution and style to Captain Falcon's Final Smash.

Taunts

  • The dog does a handstand and barks at his opponent before the duck quacks at him to stop.
  • The dog leans on his side and does his infamous laugh.
  • The dog stands on his hind legs and dances.

Idle poses

  • Both the dog and the duck sniff the ground.
  • Scratches his ear like a normal dog.

On-screen appearance

Comes out of 8-bit grass while performing his infamous laugh.

Victory fanfare

The jingle that plays before a new game starts in Duck Hunt. It begins with the original 8-bit rendition, then transitions to a remixed version for the rest of the theme.

Alternate costumes

Some of Duck Hunt's costumes change to colors resembling real-life variants of one or both animals.

Palette swap (SSB4)
Duck Hunt (SSB4) Duck Hunt (SSB4) Duck Hunt (SSB4) Duck Hunt (SSB4) Duck Hunt (SSB4) Duck Hunt (SSB4) Duck Hunt (SSB4) Duck Hunt (SSB4)

Reveal trailer

<youtube>6t5DetuBMOY</youtube>

Trophies

Duck Hunt
Ntsc You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt!
Pal Back in 1987, when Duck Hunt came out, these two might not have had the best relationship. That all seems to have changed now, and this unlikely pair are here to fight together. After throwing a can or a clay pigeon, press the button again to have a little helper fire the NES Zapper for extra damage!
NES: Duck Hunt (10/1985)
Duck Hunt (Alt.)
Ntsc Duck Jump, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills. By charging up the attack, you can increase the range even further!
Pal Duck Jump Duo, an up special, has the charming twosome float up in an adorable fashion. It also makes getting back to the stage much easier. Their side smash can hit up to three times at close range, depending on your shooting skills, and by charging up the attack, you can increase the range even further!
NES: Duck Hunt (10/1985)
NES Zapper Posse
In this Final Smash, three games from the Light Gun Series team up: Duck Hunt, Hogan's Alley, and Wild Gunman. A flock of ducks fly by, warping anyone they hit to the Wild West. There, a posse of gunmen will use foes for target practice! If the ducks don't hit anyone, though, nothing happens besides some birds passing through.

In Event Matches

Solo Events

Co-op Events

Gallery

Trivia

  • The dog of Duck Hunt is the second character in the series (following Ivysaur) to be a fully quadrupedal fighter, although the dog can stand on two legs.
    • Humorously, the dog stands on two legs to swing with the Home-Run Bat.
  • Duck Hunt is the only newcomer to not have footage from their reveal trailer be used in Super Smash Bros. for Wii U's opening movie.
    • He is also one of the only two newcomers not to appear in the opening movie, the other being Dark Pit.
  • Duck Hunt is one of the few characters who lacks voice clips in the Sound Test. However, the dog barks in some of his attacks, laughs during his side taunt and on-screen appearance, and yelps during his Star KO.
  • Not counting Pokemon, this is the first non-anthropomorphic group to be playable in a Smash Bros game if one doesn't count the gunner.
  • According to an interview, Duck Hunt was one of the first new characters put on the roster.
    • Ironically, he was the last one announced.
  • Duck Hunt is the only unlockable newcomer to introduce a new universe.
    • Duck Hunt is also the only sole representative, unlockable newcomer.

External links