Mr. Game & Watch (SSBM)/Down throw: Difference between revisions
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==Overview== | ==Overview== | ||
Mr. Game & Watch juggles the opponent and tosses them upwards. Unlike {{mvsub|Mr. Game & Watch|SSBB|down throw|alt=the Brawl version}}, the move is not a [[meteor smash]]; it does have 20% less base knockback than his other throws, similar to the knockback reduction caused by bouncing off the ground, but without the hitstun or teching opportunity that being a true meteor would provide. | Mr. Game & Watch juggles the opponent and tosses them upwards. Unlike {{mvsub|Mr. Game & Watch|SSBB|down throw|alt=the Brawl version}}, the move is not a [[meteor smash]]; it does have 20% less base knockback than his other throws, similar to the knockback reduction caused by bouncing off the ground, but without the hitstun or teching opportunity that being a true meteor would provide. |
Revision as of 15:35, November 13, 2013
Overview
Mr. Game & Watch juggles the opponent and tosses them upwards. Unlike the Brawl version, the move is not a meteor smash; it does have 20% less base knockback than his other throws, similar to the knockback reduction caused by bouncing off the ground, but without the hitstun or teching opportunity that being a true meteor would provide.
Throw data
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 8% | 80 | 40 | 0 | ||
Release | 3% | 60 | 100 | 0 |
Timing
The speed of this throw depends on the opponent's weight.
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 30.25 | 33 | 38.5 | 40.15 | 40.7 | 41.25 | 44 | 46.75 | 47.85 | 48.4 | 49.5 | 51.7 | 53.9 | 55 | 57.2 | 59.4 | 59.95 | 60.5 | 61.05 | 62.7 | 64.35 | 64.9 |
Animation length | 37.95 | 41.4 | 48.3 | 50.37 | 51.06 | 51.75 | 55.2 | 58.65 | 60.03 | 60.72 | 62.1 | 64.86 | 67.62 | 69 | 71.76 | 74.52 | 75.21 | 75.9 | 76.59 | 78.66 | 80.73 | 81.42 |
Min (Pichu) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser PAL) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
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