Villager (SSBU)/Forward smash: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
|||
Line 5: | Line 5: | ||
==Hitboxes== | ==Hitboxes== | ||
Compared to other [[smash attack]]s, Villager's forward smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames. | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Early hit|50}} | {{HitboxTableTitle|Early hit|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|15.0}} | |damage={{ChargedSmashDmgSSBU|15.0|1.2}} | ||
|angle=45 | |angle=45 | ||
|af=3 | |af=3 | ||
Line 33: | Line 35: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|17.0}} | |damage={{ChargedSmashDmgSSBU|17.0|1.2}} | ||
|angle=45 | |angle=45 | ||
|af=3 | |af=3 |
Latest revision as of 12:25, July 27, 2022
Overview[edit]
Hitboxes[edit]
Compared to other smash attacks, Villager's forward smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
Timing[edit]
Charges between | 16-17 |
---|---|
Bowling ball generated | 20 |
Early hit | 25-27 |
Mid hit | 28-30 |
Off ledge | 31-139 |
Interruptible | 50 |
Animation length | 59 |
Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Off ledge | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Villager |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Bowling ball parameters[edit]
Gravity | 0.19 |
---|---|
Falling speed | 2.8 |
Can pierce opponents? | Yes |
|