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Meta Knight (SSBU)/Down special: Difference between revisions
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(Created page with "{{ArticleIcons|ssbu=y}} {{competitive expertise}} ==Hitbox visualizations== {| class="wikitable" !Type!!Stationary!!Moving forward!!Moving back |- !Grounded | File:MetaKnigh...") |
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|12-28 | |12-28 | ||
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!Intangibility (stationary/ | !Intangibility (stationary/back) | ||
|12-32 | |12-32 | ||
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!Intangibility (moving | !Intangibility (moving forward) | ||
|12-29 | |12-29 | ||
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!Aerial {{FrameStrip|t=Lag|c=33}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=58}}{{FrameStrip|t=Blank|c=10}} | !Aerial {{FrameStrip|t=Lag|c=33}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=58}}{{FrameStrip|t=Blank|c=10}} | ||
|- | |- | ||
!Stationary/ | !Stationary/back {{FrameStrip|t=Intangible|c=11|e=IntangibleStateS}}{{FrameStrip|t=Intangible|c=17|s=IntangibleStateE|e=IntangibleStateS}}{{FrameStrip|t=Intangible|c=4|s=IntangibleStateE}}{{FrameStrip|t=Vulnerable|c=70}} | ||
|- | |- | ||
!Moving | !Moving forward {{FrameStrip|t=Intangible|c=11|e=IntangibleStateS}}{{FrameStrip|t=Intangible|c=17|s=IntangibleStateE|e=IntangibleStateS}}{{FrameStrip|t=Intangible|c=1|s=IntangibleStateE}}{{FrameStrip|t=Vulnerable|c=73}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 20:31, July 14, 2022
Hitbox visualizations[edit]
Type | Stationary | Moving forward | Moving back |
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Grounded | ![]() |
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Aerial | ![]() |
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Overview[edit]
Hitboxes[edit]
On the ground, the stationary and moving forward versions briefly put Meta Knight in the air, causing him to use the aerial hitboxes of those versions instead. As a result, the grounded hitboxes for those versions are unused under normal circumstances.
Grounded[edit]
Aerial[edit]
Timing[edit]
No attack[edit]
The move enables ledge grabs from both sides starting on frame 35. Jostling is also disabled during frames 13-28.
Warp duration | 12-28 |
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Intangibility | 12-39 |
Interruptible (grounded) | 58 |
Animation length | 63 |
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Aerial | ![]() |
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Intangibility | ![]() |
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Attack[edit]
All variants enable ledge grabs from both sides starting on frame 50. Jostling is disabled during frames 13-29 for the aerial stationary and grounded forward variants, and frames 13-35 for all others.
The moving forward attack variant causes Meta Knight to change direction relative to the one he was facing before its initiation.
Warp duration | 12-28 |
---|---|
Intangibility (stationary/back) | 12-32 |
Intangibility (moving forward) | 12-29 |
Hitboxes | 34 |
Interruptible (grounded) | 93 |
Animation length (grounded) | 102 |
Animation length (aerial) | 92 |
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Aerial | ![]() |
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Stationary/back | ![]() |
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Moving forward | ![]() |
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Helplessness landing[edit]
Interruptible | 31 |
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Animation length | 32 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() ![]() State change |
![]() Intangible |
![]() Interruptible |
Parameters[edit]
Horizontal speed multiplier on startup | 0.5 |
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Vertical speed multiplier on startup | 0.4 |
Warp acceleration (horizontal and vertical) | 0.5 |
Maximum horizontal warp speed | 3 |
Maximum vertical warp speed | 2 |
Warp friction | 0.13 (grounded) 0.09 (aerial) |
Period before attacking | 28 frames |
Period the move can go off edges | 8 frames |
Helplessness air speed multiplier | 0.6 |
Landing lag | 30 frames |
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