Bowser (SSBU)/Forward smash: Difference between revisions
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[[File:BowserFSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's forward smash.]] | [[File:BowserFSmashSSBU.gif|thumb|450px|Hitbox visualization showing Bowser's forward smash.]] | ||
==Overview== | ==Overview== | ||
Performs a powerful dropkick. It’s famous for its high [[damage]] output and very high [[knockback]]. When charged, it is able to nearly break a full shield. Grants 10% damaged-based [[armor]] on frames 17-21, and the clean hitboxes makes his feet [[invincible]] right when attacking. It’s | Performs a powerful dropkick. It’s famous for its high [[damage]] output and very high [[knockback]]. When charged, it is able to nearly break a full shield. Grants 10% damaged-based [[armor]] on frames 17-21, and the clean hitboxes makes his feet [[invincible]] right when attacking. It’s the third strongest forward smash in the game. However, it can be [[Punishment|punishable]] if it misses or shielded. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 19:25, December 13, 2023
Overview
Performs a powerful dropkick. It’s famous for its high damage output and very high knockback. When charged, it is able to nearly break a full shield. Grants 10% damaged-based armor on frames 17-21, and the clean hitboxes makes his feet invincible right when attacking. It’s the third strongest forward smash in the game. However, it can be punishable if it misses or shielded.
Hitboxes
Timing
The damage-based armor has a threshold of 10%.
Charges between | 3-4 |
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Damage-based armor | 17-21 |
Feet invincible | 20-25 |
Clean hit | 22-23 |
Late hit | 24-27 |
Interruptible | 70 |
Animation length | 87 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Body | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Feet |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Armour |
Interruptible |
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