Super Smash Bros. Ultimate

List of spirits (Super Mario series): Difference between revisions

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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Super Star appears as the item.
*Rosalina & Luma represents the Super Star, which appears as the item, with Luma resembling the Super Star.
*Rosalina & Luma's [[Grand Star]] Final Smash and Luma's star-shaped body both resemble the Super Star.
*The stage and music track reference ''Super Mario 64'', the game which features the Power Stars, a similar but distinct entity of the Super Star. The music track also references {{s|mariowiki|Bob-omb Battlefield}}, the location of the first Power Star.
*The stage and music reference ''Super Mario 64'', the game which features the Power Stars, a similar but distinct entity of the Super Star.
*The Temporary Invincibility, Attack Power ↑, and Easy to Launch rules reference the Super Star's ability to grant the player temporary invincibility, and allow them to easily defeat enemies by knocking them off-screen.
*The Temporary Invincibility rule references the Super Star's ability to grant the player temporary invincibility.
*The Fast FS Meter battle condition references how Rosalina & Luma's [[Grand Star]] Final Smash is a large Power Star, which is similar to the Super Star.
*The Attack Power ↑ and Easy to Launch rules reference how the Super Star can allow the player to easily defeat enemies by knocking them off-screen.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the Super Star is used as an item in the ''Super Mario'' series.
*This spirit's Support type references how the Super Star is used as an item in the ''Super Mario'' series.
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|{{SSBUMusicLink|Super Smash Bros.|Metal Battle}}
|{{SSBUMusicLink|Super Smash Bros.|Metal Battle}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mario represents his metallic power-up form, Metal Mario.
*Mario represents his metallic power-up form, Metal Mario, with Mario's black costume referencing Metal Mario's monochromatic color scheme.
*The stage references the crystalline cavernous areas in ''Super Mario 64'' and ''Super Smash Bros.'' which feature Metal Mario.
*The stage references the crystalline cavernous areas in ''Super Mario 64'' and ''Super Smash Bros.'' which feature Metal Mario.
*The stage's Battlefield form and music reference the {{SSBM|Battlefield}}, the location of Meta Mario's miniboss battle in ''Super Smash Bros. Melee''.
*The stage's Battlefield form and music track reference ''Super Smash Bros. Melee'''s {{SSBM|Battlefield}}, the location of Metal Mario's miniboss battle.
*The battle conditions reference how Metal Mario is a slow, but more powerful power-up form of Mario.
*The battle conditions reference how Metal Mario is slow mobility, but has increased attack power and defense stats.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type further references Metal Mario's invulnerability and increased defense stats.
*This spirit's Shield type further references Metal Mario's near-invulnerability and increased defense stats.
*This spirit's Weight ↑ ability references Metal Mario's heavy weight and slow mobility.
*This spirit's Weight ↑ ability references Metal Mario's heavy weight and slow mobility.
|-
|-
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mario represents his Boo power-up form, Boo Mario.
*Mario represents his Boo power-up form, Boo Mario.
*The stage references the Ghostly Galaxy which features Boo Mario in ''Super Mario Galaxy''.
*The stage references the Ghostly Galaxy, a haunted castle level which first features Boo Mario in ''Super Mario Galaxy''.
*The Invisibility rule references Boo Mario's ability to turn invisible.
*The music track references the Boo Moon Galaxy, another haunted level featuring Boo Mario in ''Super Mario Galaxy 2'' that uses the overworld theme from ''Super Mario World'' which is used for the Ghost House theme.
*The Low Gravity hazard references Boo Mario's ability to float in midair.
*The Invisibility rule and High and Low Gravity hazards reference Boo Mario's ability to turn invisible and float in midair.
*The High Gravity hazard references how Boo Mario reverts back to Mario when damaged.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the Boo Mario power-up form helps Mario obtain the Power Stars in the ''Super Mario Galaxy'' series.
*This spirit's Support type references how the Boo Mario power-up form helps Mario obtain the Power Stars in the ''Super Mario Galaxy'' series.
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*The Metal Jigglypuff references Rock Mario's spherical, hard-shelled appearance.
*The Metal Jigglypuff references Rock Mario's spherical, hard-shelled appearance.
*The stage references Rock Mario's appearance in the ''Super Mario Galaxy'' series.
*The stage references Rock Mario's appearance in the ''Super Mario Galaxy'' series.
*The music references Melty Monster Galaxy which features Rock Mario in ''Super Mario Galaxy 2''.
*The music track references Melty Monster Galaxy which features Rock Mario in ''Super Mario Galaxy 2''.
*Jigglypuff's favored [[Rollout]] references how Rock Mario attacks by turning into a boulder and rolling into enemies.
*Jigglypuff's favored [[Rollout]] references how Rock Mario attacks by turning into a boulder and rolling into enemies. Rollout is also a Rock-type move used by spherical Pokémon, further referencing Rock Mario's spherical, rock-like appearance.
*Jigglypuff's favored Rollout is also a Rock-type move used by spherical Pokémon, further referencing Rock Mario's spherical, rock-like appearance.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the Rock Mario power-up form helps Mario obtain the Power Stars in ''Super Mario Galaxy 2''.
*This spirit's Support type references how the Rock Mario power-up form helps Mario obtain the Power Stars in ''Super Mario Galaxy 2''.
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*The Tail Luigi represents Luigi's [[Super Leaf]] power-up form, Fox Luigi.  
*The Tail Luigi represents Luigi's [[Super Leaf]] power-up form, Fox Luigi.  
*The stage references Fox Luigi's appearance in the ''New Super Mario Bros.'' series.
*The stage references Fox Luigi's appearance in the ''New Super Mario Bros.'' series.
*The music references Fox Luigi's Super Leaf power-up form equivalent, Raccoon Mario, who debuted in ''Super Mario Bros. 3''.
*The music track references Fox Luigi's Super Leaf power-up form equivalent, Raccoon Mario, who debuted in ''Super Mario Bros. 3''.
*The Heavy Wind hazard references Fox Luigi's ability to fly and glide across the stage.
*The Heavy Wind hazard references Fox Luigi's ability to fly and glide across the stage.
*Luigi's frequent [[Fireball]] references Kitsune Luigi, Fox Luigi's Tanooki counterpart whose namesake generates glowing fireballs in Japanese mythology.
*Luigi's frequent [[Fireball]] references Kitsune Luigi, Fox Luigi's Tanooki counterpart whose namesake generates glowing fireballs in Japanese mythology.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tail Mii Swordfighter's Super Mushroom Hat resembles Toad's head, and the Monkey Suit resembles Flying Squirrel Toad's torso.
*The Tail Mii Swordfighter's Super Mushroom Hat resembles Toad's head, and the Monkey Suit resembles Flying Squirrel Toad's torso.
*The stage and music reference Flying Squirrel Toad's appearance in ''New Super Mario Bros. U''.
*The stage and music track reference Flying Squirrel Toad's appearance in ''New Super Mario Bros. U''.
*The "increased jump power" battle condition references Flying Squirrel Toad's ability to propel himself upward while gliding.
*The "increased jump power" battle condition references Flying Squirrel Toad's ability to propel himself upward while gliding.
*The Mii Swordfighter's favored [[Power Thrust]] in the air references the Flying Squirrel Toad's ability to glide downward.
*The Mii Swordfighter's favored [[Power Thrust]] in the air references the Flying Squirrel Toad's ability to glide downward.
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Isabelle and Baby Peach are both blonde female characters with a similar size.
*The Tiny Isabelle's color scheme and pink costume references Baby Peach's size, blonde hair, and pink dress.
*The Mario minion's favored dash attacks is based on a baseball slide, referencing Baby Peach's appearance in ''Super Mario Sluggers''.
*The Mario minion's favored dash attacks is based on a baseball slide, referencing Baby Peach's appearance in ''Super Mario Sluggers''.
*The stage and music reference how Baby Peach is the younger version of Princess Peach, who rules over the Mushroom Kingdom.
*The stage and music track reference how Baby Peach is the younger version of Princess Peach, who rules over the Mushroom Kingdom.
*The battle conditions reference how Mario must defend Baby Peach from harm in her debut game, ''Mario & Luigi: Partners in Time''.  
*The battle conditions reference how Mario must defend Baby Peach from harm in her debut game, ''Mario & Luigi: Partners in Time''.  
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}}
|{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Peach represents her Wedding appearance in ''Super Mario Odyssey''.
*Peach's white costume references the white color scheme of Peach's wedding gown.
*The Wedding Mario minion represents his appearance in ''Odyssey''.
*The Wedding Mario minion represents his appearance in ''Super Mario Odyssey''.
*The stage and music represent Peach's Wedding form's appearance in ''Super Mario Odyssey''.
*The stage and music track represent Peach's Wedding form's appearance in ''Odyssey''.
*The Flowery rule references the bouquet of Piranha Plants and the Rocket Flower that Bowser and Mario each offered to Peach at the end of ''Odyssey''.
*The Flowery rule references the bouquet of Piranha Plants and the Rocket Flower that Bowser and Mario each offered to Peach at the end of ''Odyssey''.
*The battle conditions reference the beginning of ''Odyssey'' where Mario failed to rescue Peach from her kidnapping by Bowser for their forced marriage.
*The battle conditions reference the beginning of ''Odyssey'' where Mario failed to rescue Peach from her kidnapping by Bowser for their forced marriage.
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|{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}}
|{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Bowser represents his Wedding appearance in ''Super Mario Odyssey''.
*Bowser grey costume references the monochromatic color scheme of Bowser's wedding tuxedo.
*The Peach ally represents her Wedding appearance in ''Odyssey''.
*The Peach ally's white costume references the white color scheme of Peach's wedding gown.
*The stage and music reference Bowser's Wedding form's appearance in ''Odyssey''.
*The stage and music track reference Bowser's Wedding form's appearance in ''Odyssey''.
*The first battle condition references how Bowser must be defeated in order to rescue Peach in ''Odyssey''.
*The battle conditions reference Bowser's final boss battle in ''Odyssey'' where he must be defeated in order to rescue Peach. Bowser's frequent jumping references how Bowser jumps around the arena during his boss battles.
*The second and third battle conditions reference Bowser's physical attacks and strength.
*Bowser's frequent jumping references how Bowser jumps around the arena during his boss battles in ''Odyssey''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references how Bowser kidnaps Princess Peach at the beginning of ''Odyssey''.
*This spirit's Grab type references how Bowser kidnaps Princess Peach at the beginning of ''Odyssey''.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Brawler's Super Mushroom Hat resembles Toad's head, and the blue Toad Outfit is based on Toad's later in-game appearance in the ''Super Mario'' series.
*The Mii Brawler's Super Mushroom Hat resembles Toad's head, and the blue Toad Outfit is based on Toad's later in-game appearance in the ''Super Mario'' series.
*The stage references how Toad is a longtime servant to Princess Peach and a citizen of the Mushroom Kingdom.
*The stage references Toad's first three-dimensional appearance in ''Super Mario 64'' and servitude to Princess Peach.
*The music references Captain Toad, the protagonist of ''Captain Toad: Treasure Tracker''.
*The music track references Captain Toad, the protagonist of ''Captain Toad: Treasure Tracker''.
*The Mushroom items references how the Toads are a race of mushroom-like humanoids.
*The Mushroom items references how the Toads are a race of mushroom-like humanoids.
*The Mii Brawler's favored [[Suplex]] references Toad's plucking abilities in his playable appearances the ''Super Mario'' series.
*The Mii Brawler's favored [[Suplex]] references Toad's plucking abilities in his playable appearances the ''Super Mario'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}}
|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Villager and Toadette are both female characters with a pink color scheme.
*The pink Villager represents Toadette, a female character with a pink color scheme.
*The Mii Brawler minion's costume represents Captain Toad, who works alongside Toadette in ''Captain Toad: Treasure Tracker''.
*The Mii Brawler minion's costume represents Captain Toad, who works alongside Toadette in ''Captain Toad: Treasure Tracker''.
*The stage references Mine Cart Tunnel Throwdown, an underground mining level in ''Captain Toad: Treasure Tracker''.
*The stage references Mine Cart Tunnel Throwdown, an underground mining level in ''Captain Toad: Treasure Tracker''.
*The music references Toadette's playable appearance in ''Captain Toad''.  
*The music track references Toadette's playable appearance in ''Captain Toad''.  
*The battle condition references Toadette and Toad's occupation as treasure hunters in ''Captain Toad''.
*The battle condition references Toadette and Toad's occupation as treasure hunters in ''Captain Toad''.
*The Mii Brawler's frequent [[Head-On Assault]] references Toad's head-butting abilities in his playable appearances the ''Super Mario'' series.
*The Mii Brawler's frequent [[Head-On Assault]] references Toad's head-butting abilities in his playable appearances the ''Super Mario'' series.
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*Mario and Toadsworth both share the same voice actor, Charles Martinet.
*Mario and Toadsworth both share the same voice actor, Charles Martinet.
*The stage references how Toadsworth is a longtime steward to Princess Peach.
*The stage references how Toadsworth is a longtime steward to Princess Peach.
*The music references Toadsworth's debut in ''Super Mario Sunshine''.
*The music track references Toadsworth's debut in ''Super Mario Sunshine''.
*The Mushroom items references how Toadsworth is a Toad, who feature mushroom-shaped heads.
*The Mushroom items references how Toadsworth is a Toad, whose species feature mushroom-shaped heads.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Toadsworth's longtime loyalty to Princess Peach.
*This spirit's Support type references Toadsworth's longtime loyalty to Princess Peach.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Waluigi appears as the Assist Trophy enemy.
*Waluigi appears as the Assist Trophy enemy.
*Luigi and Waluigi are both rivals.
*Luigi and Waluigi are both rivals, with Luigi's purple costume being based on Waluigi's color scheme.
*Luigi's purple costume is based on Waluigi's color scheme.
*The stage references how ''Super Mario 64'' and Waluigi's debut game ''Mario Tennis'' are both released on the Nintendo 64.
*The stage references how ''Super Mario 64'' and Waluigi's debut game ''Mario Tennis'' are both released on the Nintendo 64.
*The music references Waluigi Pinball, Waluigi's racetrack in ''Mario Kart DS''.
*The music track references Waluigi Pinball, Waluigi's racetrack in ''Mario Kart DS''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Waluigi's status as an ally and enemy in the ''Super Mario'' series.
*This spirit's Neutral type references Waluigi's status as an ally and enemy in the ''Super Mario'' series.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Donkey Kong Team references the Goombas' tiny size and status as a common enemy.
*The Tiny Donkey Kong Team references the Goombas' tiny size and status as a common enemy.
*The stage and music represent the Goombas' debut in ''Super Mario Bros''.
*The stage and music track represent the Goombas' debut as enemies in ''Super Mario Bros''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references the Goomba's status as allies and enemies in the ''Super Mario'' series.
*This spirit's Neutral type references the Goomba's status as allies and enemies in the ''Super Mario'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - New Super Mario Bros.}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Squirtle and Koopa Troopa are both turtle-like characters.  
*The green Squirtle represents the Koopa Troopa, a turtle-like character most commonly seen with a green shell.
*The stage and music reference the Koopa Troopa's appearance in ''New Super Mario Bros. 2''.
*The stage and music track reference the Koopa Troopa's appearance as enemies in ''New Super Mario Bros. 2''.
*The Green Shell item references the Koopa Troopa's shell.
*The Green Shell item and the Defense ↑ rule reference the Koopa Troopa's ability to retreat into its shell after getting stomped on.
*The Green Shell item in the Tidal Wave rule references the Koopa Troopa's status as a common enemy.
*The Defense ↑ rule references the Koopa Troopa's ability to retreat into its shell after getting stomped on.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Koopa Troopa's affiliation with Bowser.
*This spirit's Support type references the Koopa Troopa's affiliation with Bowser.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Hammer Bro appears as the Assist Trophy enemy.
*The Hammer Bro appears as the Assist Trophy enemy.
*Yoshi and the Hammer Bro are both reptilian characters in the ''Super Mario'' series.
*THe yellow Yoshi represents the Hammer Bro, another yellow reptilian that debuted in the ''Super Mario'' series.
*The stage references the Hammer Bro's appearance in ''New Super Mario Bros. 2''.
*The stage references the Hammer Bro's appearance as enemies in ''New Super Mario Bros. 2''.
*The music references the Hammer Bro's appearance on the map screens of ''Super Mario Bros. 3''.
*The music track references the Hammer Bro's appearance on the map screens of ''Super Mario Bros. 3''.
*Yoshi's favored [[Egg Throw]] features Yoshi throwing his eggs, referencing the Hammer Bro's main method of attack by throwing hammers.  
*Yoshi's favored [[Egg Throw]] features Yoshi throwing his eggs, referencing how the Hammer Bro attacks by throwing hammers.  
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references how Hammer Bros. are often seen wielding their hammers.
*This spirit's Grab type references how Hammer Bros. are often seen wielding their hammers.
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Iggy and Lakitu are both bespectacled Koopa enemies who pilot their simple-faced hovercraft.
*Iggy Koopa represents Lakitu, a bespectacled villain who pilots a simple-faced hovercraft.
*The Tiny Bowser and Spiny are both small Koopa enemies featuring spiky shells in their design.
*The red Tiny Bowser Team represent the Spinies, a number of small, red spike-shelled Koopas that Lakitu can throw.
*The Tiny Bowser Team references the many number of Spinies that Lakitu can throw.
*The stage and music track represent Lakitu & Spiny's debut as enemies in ''Super Mario Bros.''
*The stage and music represent Lakitu & Spiny's debut in ''Super Mario Bros.''
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references how Lakitu can grab a Spiny before throwing it.
*This spirit's Grab type references how Lakitu can grab a Spiny before throwing it.
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|{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}}
|{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Inkling and Bloopers are both squid-like characters.
*Inkling represents the Blooper, another squid-like character.
*The stage references the Blooper's appearance in ''Super Mario Sunshine''.
*The stage references the Blooper's appearance as enemies in ''Super Mario Sunshine''.
*The music references the underwater levels in Blooper's debut in ''Super Mario Bros.''
*The music track references the underwater levels in the Blooper's debut in ''Super Mario Bros.''
*The Low Gravity rule references how Bloopers often swim and slowly descend in the underwater levels.
*The Low Gravity rule and third battle condition reference how Bloopers slowly descend and swim in zig-zag patterns in the underwater levels.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how Bloopers are lightweight swimmers.
*This spirit's Weight ↓ ability references how Bloopers are lightweight swimmers.
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|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Bullet Bill appears as the item.
*The black Captain Falcon Team represents the Bullet Bills, which appears as the item and shares the top speed in their respective racing games.
*Captain Falcon and the Bullet Bills both share the top speed in their respective racing games.  
*The stage represents the Bullet Bill's debut as enemies in ''Super Mario Bros.''
*The stage represents the Bullet Bill's debut in ''Super Mario Bros.''
*The music track references the various airship stages which feature Bullet Bills as enemies in the ''Super Mario'' series.
*The music references the various airship stages which feature Bullet Bills in the ''Super Mario'' series.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Bullet Bills attack by shooting into the player.
*This spirit's Attack type references how Bullet Bills attack by shooting at the player.
*In World of Light, the Bullet Bill spirit is located in the Pac-Maze section, referencing how Bullet Bill debuted as an 8-bit character.
*In World of Light, the Bullet Bill spirit is located in the Pac-Maze section, referencing how Bullet Bill debuted as an 8-bit character.
|-
|-
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The three Mii Fighters' Shy Guy Mask, Red Standard Outfit, and low voice type represent the Shy Guys.
*The Mii Fighters' Shy Guy Mask, Red Standard Outfit, and low voice type represent the Shy Guys, with the Tail Mii Gunner representing the flying variant, Fly Guy.
*The Tail Mii Gunner represents the Fly Guy, the flying variant of Shy Guy who can hover using the propeller on its head.
*The stage and music track represent the Shy Guys' debut in ''Super Mario Bros. 2''.
*The stage and music represent the Shy Guys' debut in ''Super Mario Bros. 2''.
*The Throwing Type items and the Mii Fighters' favored neutral specials reference the Snifits, the shooting variant of Shy Guys that can launch projectiles from their masks.
*The Throwing Type items and the Mii Fighters' favored neutral specials reference the Snifits, the shooting variant of Shy Guys that can launch projectiles from their masks.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Peach and Pidgit both share the ability to hover in the air.
*The black Peach represents Pidgit, a dark bird who shares the ability to hover in the air.
*The stage features Pidgit as a stage hazard.
*The stage and music track represent the Pidgits' debut as enemies in ''Super Mario Bros. 2'', with the stage featuring Pidgit as a stage hazard.
*The stage and music represent the Pidgits' debut in ''Super Mario Bros. 2''.
*Peach starting off with a Rocket Belt and the "increased jump power" battle condition references the Pidgit's ability to fly and float with its magic carpet.
*The "increased jump power" battle condition references the Pidgit's ability to fly with its magic carpet.
*Peach starting off with a Rocket Belt references how the Pidgit can float while on its magic carpet.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the player can use the Pidgit's magic carpet to soar for short distances.
*This spirit's Support type references how the player can use the Pidgit's magic carpet to soar for short distances.
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|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Glasses Pikachu and Mouser are both mouse characters who wears sunglasses.
*The Glasses Pikachu represents Mouser, another mouse character who wears sunglasses.
*The stage and music represent Mouser's debut in ''Super Mario Bros. 2''.
*The stage and music track represent Mouser's debut as enemies in ''Super Mario Bros. 2''.
*The Bob-omb items and the battle conditions reference how Mouser can attack the player by throwing bombs.
*The Bob-omb items and the battle conditions reference how Mouser can attack the player by throwing bombs.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|{{SSBUMusicLink|Super Mario Bros.|Boss Theme - Super Mario Bros. 2}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*King K. Rool and Wart are both overweight amphibious antagonists who wear royal attire.
*King K. Rool represents Wart, an overweight amphibious villain who wears royal attire.
*The Peach minion's frequent [[Vegetable]] references the vegetables Wart shoots at the player.
*The Peach minion's frequent [[Vegetable]] references the vegetables Wart shoots at the player.
*The stage references World 7, the final world of ''Super Mario Bros. 2'' which is depicted as a cloudy temple in ''Super Mario All-Stars''.
*The stage references the Sky, the seventh and final world of ''Super Mario Bros. 2'' which is depicted as a cloudy temple in ''Super Mario All-Stars''.
*The music references Wart's boss status in his debut in ''Super Mario Bros. 2''.
*The music track references Wart's boss status in his debut in ''Super Mario Bros. 2''.
*The Slumber Floor hazard references how ''Super Mario Bros. 2'' is revealed to take place in Mario's dream.
*The Slumber Floor hazard references how ''Super Mario Bros. 2'' is revealed to take place in Mario's dream.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion (Brawl)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Kirby and Boo are both round-bodied characters with stubby arms who can float in midair.  
*The white Kirby represents Boo, a white, round-bodied character who floats in midair.  
*The stage's Slide Lift Tower layout references how the Boos first appeared in a castle in ''Super Mario Bros. 3''.
*The stage's Slide Lift Tower layout references how the Boos first appeared in a castle in ''Super Mario Bros. 3''.
*The music references the Boos' appearance in the ''Luigi's Mansion'' series.
*The music track references the Boos' appearance as enemies in the ''Luigi's Mansion'' series.
*The Invisibility rule references the Boo's ability to turn invisible when faced by the player.
*The Invisibility rule references the Boo's ability to turn invisible.
*The second battle condition references how Boos cannot be defeated under normal circumstances.
*Kirby's frequent shielding and the battle condition references the Boo's ability to turn intangible when faced by the player.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references the Boo's status as allies and enemies in the ''Super Mario'' series.
*This spirit's Neutral type references the Boo's status as allies and enemies in the ''Super Mario'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Bob-omb appears as the item.
*The purple Kirby represents the Bob-omb, a dark, round-bodied character with simple eyes which appears as the item.
*Kirby and Bob-omb are both round-bodied characters with simple eyes.
*The music track references the various airship stages in the ''Super Mario'' series which feature Bob-ombs as the enemy.
*The stage references the Bob-omb's appearance in the ''Super Mario'' series.
*The music references the various airship stages in the ''Super Mario'' series which feature Bob-ombs as the enemy.
*The "increased move speed" battle condition references how the Bob-ombs will run at the player in later ''Super Mario'' games.
*The first battle condition references how the Bob-omb can be used as a throwing item after getting attacked in the ''Super Mario'' series.
*The first battle condition references how the Bob-omb can be used as a throwing item after getting attacked in the ''Super Mario'' series.
*The "increased move speed" battle condition references how the Bob-ombs will run towards the player in later ''Super Mario'' games.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Bob-omb Equipped ability reference how the Bob-omb can be used as an item in the ''Super Smash Bros.'' series.
*This spirit's Support type and Bob-omb Equipped ability reference how the Bob-omb can be used as an item in the ''Super Smash Bros.'' series.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Chain Chomp appears as the Assist Trophy enemy.
*The Chain Chomp appears as the Assist Trophy enemy.
*The Metal Pac-Man and the Chain Chomp are both round, metallic characters.
*The Metal Pac-Man represents the Chain Chomp, a round metallic enemy.
*The stage features two Chain Chomps as background characters.
*The stage references the Chain Chomp's appearance in ''Super Mario World 2: Yoshi's Island'', with the stage featuring two Chain Chomps as background characters.
*The music references the Chain Chomp's appearance in ''Super Mario 64''.
*The music track references Bob-omb Battlefield which features the Chain Chomp in ''Super Mario 64''.
*Pac-Man's favored [[Power Pellet]] features Pac-Man turning into his classic form, which resembles the Chain Chomp's shape.
*Pac-Man's favored [[Power Pellet]] features Pac-Man turning into his classic form, which resembles the Chain Chomp's shape, which references how Chain Chomps attack by lunging at the player and biting them.
*Pac-Man's favored Power Pellet also references how the Chain Chomp attacks by lunging at the player and biting them in the ''Super Mario'' series.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type further references how the Chain Chomps attack by lunging and biting the player in the ''Super Mario'' series.
*This spirit's Attack type further references how the Chain Chomps attack by lunging and biting the player in the ''Super Mario'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Pac-Man Team references the Nipper Plants' tiny size and status as a common enemy.
*The Tiny Pac-Man Team's frequent [[Power Pellet]] and [[Pac-Jump]] features Pac-Man turning into his classic form, which resembles the Nipper Plant's shape.
*The stage references the Nipper Plant's appearance in the ''Super Mario'' series.
*The music track references the Nipper Plant's debut as enemies in ''Super Mario Bros. 3''.
*The music references the Nipper Plant's debut in ''Super Mario Bros. 3''.
*The first battle condition references how the Nipper Plants can intercept Mario by jumping.
*The first battle condition references how the Nipper Plants can intercept Mario by jumping.
*Pac-Man's frequent [[Power Pellet]] and [[Pac-Jump]] features Pac-Man turning into his classic form, which resembles the Nipper Plant's shape.
*Pac-Man's  
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how Nipper Plant is a sentient plant.
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how Nipper Plant is a sentient plant.
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Squirtle and Boom Boom are both giant turtle characters.
*The red Giant Squirtle represents Boom Boom, a large Koopa commonly seen with a red shell.
*The stage references the fortress levels which features Boom Boom as a boss in various ''Super Mario'' games.
*The stage references the fortress levels which features Boom Boom as a boss in various ''Super Mario'' games.
*The music references Boom Boom's debut in ''Super Mario Bros. 3''.
*The music track references Boom Boom's debut as a boss in ''Super Mario Bros. 3''.
*The Impact Run battle condition references how Boom Boom attacks by charging into the player.
*The battle conditions reference Boom Boom's boss battles where he attacks by charging into the player and briefly retreats into his spiked shell when he is damaged.
*The Super Armor battle condition references how Boom Boom briefly retreats into his spiked shell whenever he is hit.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type further references how Boom Boom attacks by charging at the player.
*This spirit's Attack type further references how Boom Boom attacks by charging at the player.
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|{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}}
|{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Morton and Tatanga are both antagonists who pilot a hovercraft.
*Morton starting off with a Super Scope represents Tatanga, a villainous character who pilots a hovercraft that can fire projectiles.
*The stage references the Space Zone, the location of Tatanga's boss battle in ''Super Mario Land 2: Six Golden Coins''.
*The stage references both Tatanga's alien species and the Space Zone, the location of Tatanga's boss battle in ''Super Mario Land 2: Six Golden Coins''.
*The music references Tatanga's debut in ''Super Mario Land''.
*The music track references Tatanga's debut as a boss in ''Super Mario Land''.
*Morton starting off with a Super Scope references how Tatanga can fire energy projectiles from his spaceship.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Tatanga's spaceship, which protects Tatanga from most external attacks.
*This spirit's Shield type references how Tatanga's spaceship protects him from most external attacks.
|-
|-
|58
|58
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|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}
|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Hothead appears as the item.
*The Curry Pac-Man represents the Hothead, a round, yellow character with simple eyes whose body is made entirely of fire, which appears as the item.
*Pac-Man and Hothead are both round, yellow characters with simple eyes.
*The stage's Slide Lift Tower layout and the music track reference the castle stages which feature the Hotheads as enemies in ''Super Mario World''.
*The stage's Slide Lift Tower layout and the music reference the castle stages which feature the Hotheads in ''Super Mario World''.
*The Curry-Filled battle condition references how the Hothead's bodies are made entirely of fire.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Hothead Equipped ability reference how the Hothead is used as an item in the ''Super Smash Bros.'' series.
*This spirit's Support type and Hothead Equipped ability reference how the Hothead is used as an item in the ''Super Smash Bros.'' series.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Wario and Chargin' Chuck are both bulky enemies in their respective ''Super Mario'' debut games.
*Wario and Chargin' Chuck are both bulky enemies in their respective ''Super Mario'' debut games.
*The Wario Team references how Chargin' Chucks are a common enemy in ''Super Mario World''.
*The stage's ''Super Mario World'' layout and the music track represent the Chargin' Chucks' debut as enemies in ''Super Mario World.''
*The stage and music represent the Chargin' Chucks' debut in ''Super Mario World.''
*Wario's favored dash attack references the Chargin' Chucks' tackle attack, which behaves similarly to Wario's Shoulder Tackle.
*Wario's favored dash attack references the Chargin' Chucks' tackle attack, which behaves similarly to Wario's Shoulder Tackle.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario World}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Yoshi and Wiggler both debuted in ''Super Mario World''.
*Yoshi and Wiggler both debuted in ''Super Mario World'', with Yoshi's yellow costume referencing the Wiggler's yellow color scheme.
*The stage and music further reference the Wiggler's debut in ''Super Mario World''.
*The stage and music further reference the Wiggler's debut in ''Super Mario World''.
*The Lip's Stick item references the white flowers that grow on the Wigglers' heads.
*The Lip's Stick item references the white flowers that grow on the Wigglers' heads.
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The cyan Inkling and Kamek (or the Magikoopa) are both bespectacled characters.
*The cyan Inkling represents Kamek, a member of the Magikoopa race who wears cyan clothes and glasses.
*The stage's Slide Lift Tower layout represents the stage which features the Magikoopa as the boss in ''New Super Mario Bros U''.
*The stage's Slide Lift Tower layout represents the stage which features the Magikoopa as the boss in ''New Super Mario Bros U''.
*The music references the Magikoopas' debut in the castles of ''Super Mario World''.
*The music track references the Magikoopas' debut as enemies in the castles of ''Super Mario World''.
*The Star Rod references the magic scepters the Magikoopas use.
*The Star Rod item references the magic scepters the Magikoopas use to attack by casting spells at the player.
*The second battle condition references how Magikoopas are quickly replaced with another Magikoopa when defeated.
*The Easy to Launch rule and battle conditions reference how Magikoopas are quickly replaced with another Magikoopa when defeated.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references Kamek's kidnapping roles in his game appearances.
*This spirit's Grab type references Kamek's kidnapping roles in his game appearances.
*This spirit's Magic Attack ↑ ability references how Kamek attacks by casting spells at the player.
*This spirit's Magic Attack ↑ ability further references how Kamek attacks by casting spells at the player.
*In World of Light, the Kamek spirit is located in the Molten Fortress map, a ''Super Mario''-themed dungeon, referencing how Kamek is often found as a common enemy in fortresse leels in the ''Super Mario'' series.
*In World of Light, the Kamek spirit is located in the Molten Fortress map, a ''Super Mario''-themed dungeon, referencing how Kamek is often found as a common enemy in fortresse leels in the ''Super Mario'' series.
|-
|-
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Bowser Team and the Mechakoopas are smaller versions of Bowser.
*The yellow Tiny Bowser Team represent the Mechakoopas, the smaller mechanical versions of Bowser with a yellow color scheme.
*The stage references the Mechakoopas' appearance in ''New Super Mario Bros'' series.
*The stage's Slide Lift Tower layout references the Mechakoopas' appearance as castle enemies in ''New Super Mario Bros'' series.
*The music references the final Bowser battle in ''Super Mario World'' where the Mechakoopas can be used against Bowser.
*The music track references the final boss battle against Bowser in ''Super Mario World'' where the Mechakoopas can be used against Bowser.
*The Bowser Team starting off with a Bob-omb references the Mechakoopas' tendency to explode.
*The Bowser Team starting off with a Bob-omb references the Mechakoopas' tendency to explode.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Bowser represents his skeletal undead form, Dry Bowser.
*Bowser represents his skeletal undead form, Dry Bowser, with his grey costume referencing Dry Bowser's white color scheme.
*The stage references the castle levels which features Dry Bowser as a boss in the ''Super Mario'' series.
*The stage and Lava Floor hazard references the first castle level in ''New Super Mario Bros.'' where Bowser transforms into Dry Bowser after being submerged into lava.
*The music references Dry Bowser's status as a final boss in various ''Super Mario'' games.
*The music track references Dry Bowser's status as a final boss in various ''Super Mario'' games.
*The Lava Floor hazard references how Dry Bowser is transformed from Bowser after being submerged into lava.
*The Curry-Filled and Defense ↑ rules references Dry Bowser's ability to breathe powerful fireballs and to resist fire-based attacks.
*The Curry-Filled rule references Dry Bowser's ability to breathe powerful fireballs.
*The Defense ↑ rule references how Dry Bowser is immune to fire-based attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type further references Dry Bowser's immunity to fire-based attacks.
*This spirit's Shield type further references Dry Bowser's immunity to fire-based attacks.
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme / Underwater Theme - Super Mario 3D Land}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Jigglypuff and the Big Urchin are both giant, spherical characters that float.
*The Giant Jigglypuff represents the Big Urchin, a giant, spherical character that can float.
*The stage represents the Big Urchins' debut in ''New Super Mario Bros. Wii''.
*The stage represents the Big Urchins' debut in ''New Super Mario Bros. Wii''.
*The music references the water levels which features Big Urchins in various ''Super Mario'' games.
*The music track references the water levels which features Big Urchins in various ''Super Mario'' games.
*The Unira item references their similar spiny appearance and namesake with the Big Urchin.
*The Unira item references their similar spiny appearance and namesake with the Big Urchin.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Kirby and King Bob-omb are both giant, round-bodied characters with simple eyes.
*The purple Giant Kirby represents King Bob-omb, a dark, giant, round-bodied character with simple eyes.
*The stage and music represent King Bob-omb's debut in ''Super Mario 64''.
*The stage and music track represent King Bob-omb's debut as a boss in ''Super Mario 64'', with the music track also referencing Bob-omb Battlefield, the location of King Bob-omb's boss battle.
*The Bob-omb item references how King Bob-omb is the king of the Bob-omb race.
*The Bob-omb item references how King Bob-omb is the king of the Bob-omb race.
*The battle condition references how King Bob-omb throws Bob-ombs at Yoshi during his boss battle in ''Super Mario 64 DS''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Strong Throw ability references King Bob-omb's boss battle in ''Super Mario 64'' which involves King Bob-omb either throwing or getting thrown by the player.
*This spirit's Strong Throw ability references King Bob-omb's boss battle in ''Super Mario 64'' which involves King Bob-omb either throwing or getting thrown by the player.
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|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Rosalina & Luma's Grand Star Final Smash and the Shine Sprite are both goal items in the ''Super Mario'' series.
*Rosalina & Luma represents the Shine Sprite, with Rosalina's yellow costume referencing the Shine Sprite's color scheme.
*The Kirby Team represent the three different types of Coins needed to collect a Shine Sprite.
*The red, blue, and yellow Kirby minions represent the three different types of Coins needed to collect a Shine Sprite in ''Super Mario Sunshine''.
*The stage's roof layout and music reference the Shine Gate, the monument in Delfino Plaza where the Shine Sprites gather in ''Super Mario Sunshine''.
*The stage's roof layout features the Shine Gate, a monument in Delfino Plaza that features a giant Shine Sprite. Rosalina & Luma's Grand Star emits smaller stars, referencing how the Shine Sprites gathered around the Shine Gate.
*The Star items reference how the Shine Sprite is a type of collectible star item in the ''Super Mario'' series.
*The Star items references how the Shine Sprites are a collectible star item in the ''Super Mario'' series.
*The Temporary Invincibility rule features Rosalina's sparkling appearance, referencing the Shine Sprite's bright and sparkling appearance.
*The Temporary Invincibility rule features Rosalina's sparkling appearance, referencing the Shine Sprite's bright and sparkling appearance.
*Rosalina & Luma's Grand Star Final Smash emits smaller stars, referencing how the Shine Sprites are scattered from the Shine Gate in ''Super Mario Sunshine''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type reference how collecting Shine Sprites can help Mario progress through his adventure in ''Super Mario Sunshine''.
*This spirit's Support type reference how collecting Shine Sprites can help Mario progress through his adventure in ''Super Mario Sunshine''.
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|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Original)}}
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Original)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Kirby and the Piantas are both blob-like characters with simple eyes.
*The Kirby Team represents the Piantas, a race of blob-like characters with simple eyes, with the team's costumes referencing the four colors of the Piantas featured in this spirit's artwork.
*The Kirby Team's colorations represent the four colors of the Piantas featured in this spirit's artwork.
*The stage and music track represent Delfino Plaza which features the Piantas in ''Super Mario Sunshine''.
*The stage and music represent Delfino Plaza which features the Piantas in ''Super Mario Sunshine''.
*The Super Mushroom and Poison Mushroom items reference the mushrooms that are collected by certain Piantas.
*The [[Banana Peel]] items in the Item Tidal Wave rule references the fruit the Piantas love, including bananas.
*The [[Banana Peel]] items in the Item Tidal Wave rule references the fruit the Piantas love, including bananas.
*The Super Mushroom and Poison Mushroom items represent the mushrooms that are collected by certain Piantas.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Piantas' role in aiding Mario's quest to collect the Shine Sprites in ''Super Mario Sunshine''.
*This spirit's Support type references the Piantas' role in aiding Mario's quest to collect the Shine Sprites in ''Super Mario Sunshine''.
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|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}
|
|
*Bowser Jr. is the true identity of Shadow Mario.
*Bowser Jr. is the true identity of Shadow Mario, who serves as his Final Smash, [[Shadow Mario Paint]].
*The stage and music represent Shadow Mario's debut in ''Super Mario Sunshine''.
*The stage and music track represent Shadow Mario's debut as a boss in ''Super Mario Sunshine''.
*The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush.
*The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge their victims.
*The Sudden Final Smash rule references how Shadow Mario serves as Bowser Jr.'s Final Smash, [[Shadow Mario Paint]].
|-
|-
|71
|71
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|{{SSBUMusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}}
|{{SSBUMusicLink|Super Mario Bros.|Rosalina in the Observatory / Luma's Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Kirby and Luma are both small, floating creatures with simple eyes
*The Kirby Team represent the Lumas, a race of small, floating, simple-eyed creatures, with the team's costumes referencing the four colors of the four common colors of the Lumas.
*The Kirby Team's colorations represent the four common colors of the Lumas.
*The stage and music track represent the Luma's debut as allies in ''Super Mario Galaxy'', with the music track also referencing the COmet Observatory where the Lumas reside.
*The stage represents the Lumas' debut in ''Super Mario Galaxy''.
*The music references the Comet Observatory where the Lumas live in ''Super Mario Galaxy''.
*The Star items references the Lumas' star-shaped bodies in ''Super Mario Galaxy''.
*The Star items references the Lumas' star-shaped bodies in ''Super Mario Galaxy''.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Egg Planet}}
|{{SSBUMusicLink|Super Mario Bros.|Egg Planet}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Rosalina is the "mother" of all Lumas in ''Super Mario Galaxy''.
*Rosalina & Luma references how Rosalina acts as the "mother" of the Lumas.
*Kirby and the Hungry Luma both inhale certain foods and transform.
*The Kirby minion and Hungry Luma are both floating simple-eyed characters who inhale certain foods and transforms after being fed.
*The stage represents the Hungry Lumas' debut in ''Super Mario Galaxy''.
*The stage and music track represent the Hungry Lumas' debut in ''Super Mario Galaxy'', with the music track referencing the Good Egg Galaxy where the Hungry Luma first appears.
*The music references the Good Egg Galaxy where the Hungry Luma first appears.
*The Super Launch Star item references the Hungry Luma's ability to leave behind a Launch Star when fed.
*The Super Launch Star item references the Hungry Luma's ability to leave behind a Launch Star when fed.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}}
|{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}}
|
|
*The Giant Pikachu and the Honey Queen are both giant creatures with a black-and-yellow stripe design.
*The Giant Pikachu's cap features a black-and-yellow stripe design, referencing the Honey Queen's size and design.
*The stage and music represent the Honey Queen's debut in ''Super Mario Galaxy''.
*The stage and music track represent the Honey Queen's debut in ''Super Mario Galaxy''.
*The Beehive item references how the Honey Queen serves as the queen of the Honeybees.
*The Beehive item references how the Honey Queen serves as the queen of the Honeybees.
|-
|-
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|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Kirby and Lubba are both large, round, simple-eyed characters who consistently float in midair.
*The Giant Kirby represents Lubba, a large, round, simple-eyed character who floats in midair, with Kirby's purple costume referencing Lubba's purple color scheme.
*The stage features Lubba as the background character piloting the Starship Mario.
*The stage and music track  reference Lubba's appearance in ''Super Mario Galaxy 2'',with the stage featuring Lubba as the background character piloting the Starship Mario.
*The stage and music reference Lubba's appearance in ''Super Mario Galaxy 2''.
*The Super Launch Star item references Lubba's Luma species, which can transform into Launch Stars.
*The Super Launch Star item references Lubba's Luma species, which can transform into Launch Stars.
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' series.
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' series.
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|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|{{SSBUMusicLink|Super Mario Bros.|The Starship Sails}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Mario references how the Starship Mario resembles a larger version of Mario's head.
*The green Giant Mario references how the Starship Mario resembles a larger green version of Mario's head.
*The stage features the Starship Mario as the background character.  
*The stage references the Starship Mario's appearance in the ''Super Mario Galaxy'' series, with the stage featuring the Starship Mario as the background character.  
*The stage references the Starship Mario's appearance in the ''Super Mario Galaxy'' series.
*The music track represents the Starship Mario's theme in ''Super Mario Galaxy 2''.
*The music represents the Starship Mario's theme in ''Super Mario Galaxy 2''.
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' series.
*The Low Gravity hazard references the altered gravity gameplay mechanic in the ''Super Mario Galaxy'' series.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Slide}}
|{{SSBUMusicLink|Super Mario Bros.|Slide}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Yoshi and Plessie are both giant dinosaur-like characters.
*The Giant Yoshi represents Plessie, another giant dinosaur-like characters
*The stage references the various water levels featuring Plessie in ''Super Mario 3D World''.
*The stage references the various water levels featuring Plessie as a playable character in ''Super Mario 3D World''.
*The music references the ''Super Mario 3D World'''s remix of the Slide theme from ''Super Mario 64'' heard when riding Plessie.
*The music track references the ''Super Mario 3D World'''s remix of the Slide theme from ''Super Mario 64'' heard when riding Plessie.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Swimmer ability reference Plessie's role in transporting the player(s) through the water levels in ''Super Mario 3D World''.
*This spirit's Support type and Swimmer ability reference Plessie's role in transporting the player(s) through the water levels in ''Super Mario 3D World''.
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*Mario's Wedding costume features a white top hat, which resembles Cappy's top hat body.
*Mario's Wedding costume features a white top hat, which resembles Cappy's top hat body.
*The stage features a flying airship, referencing the Odyssey, the airship that Cappy pilots.
*The stage features a flying airship, referencing the Odyssey, the airship that Cappy pilots.
*The music references Cappy's appearance in ''Super Mario Odyssey''.
*The music track references Cappy's appearance in ''Super Mario Odyssey''.
*The Boomerang item references how Mario can throw Cappy like a boomerang.
*The Boomerang item and Invisibility rule references Cappy's ability to be thrown like a boomerang and to take the form of hats, thus appearing invisible.
*The Invisibility rule references Cappy's ability to take the form of hats, thus appearing invisible.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Cappy's role in aiding Mario in his quest to rescue Princess Peach and Cappy's sister, Tiara in ''Odyssey''.
*This spirit's Support type references Cappy's role in aiding Mario in his quest to rescue Princess Peach and Cappy's sister, Tiara in ''Odyssey''.
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|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}
|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Peach and Pauline are both blonde damsels in distress rescued by Mario in their debut games.
*Peach and Pauline are both blonde damsels in distress rescued by Mario in their debut games, with Peach's red costume referencing how Pauline initially appeared as a blonde woman in a red dress.
*The Mario and Giant Donkey Kong minions each represent Mario (as Jumpman) and the original Donkey Kong.
*The Mario and Donkey Kong minions and the stage represent the original ''Donkey Kong'' arcade game, the game in which Pauline (as the "Lady") debuted alongside Mario (as "Jumpman") and Donkey Kong. Mario starting off with a Hammer references how Jumpman uses the Hammer to destroy any obstacles and enemies, while the Giant Donkey Kon references how the original Donkey Kong was depicted as a giant ape.
*The stage represents Pauline's debut as the Lady in the original ''Donkey Kong'' arcade game.
*The Wedding Mario minion, stage, and music track reference Pauline's appearance in ''Super Mario Odyssey'', in which she is the mayor of New Donk City which contains various references to the ''Donkey Kong'' series, with the music track representing the song she sings during the {{s|supermariowiki|A Traditional Festival!}} mission which also contains references to the original ''Donkey Kong'' arcade game.
*The music represents the song Pauline sings during her appearance in ''Super Mario Odyssey''.
*The rules and battle conditions reference the main gameplay of ''Donkey Kong'' where Jumpman must rescue the Lady from Donkey Kong.  
*The rules and battle conditions reference the main gameplay of ''Donkey Kong'' where Jumpman must reach the end of each level to rescue the Lady from Donkey Kong.
**Peach avoiding conflict references the Lady's role as a damsel-in-distress who is kidnapped by Donkey Kong and rescued by Jumpman.
**Peach avoiding conflict references how the Lady is taken away to another level as soon as Jumpman reaches the end of the levels.
**The Jump Power ↓ rule references Jumpman's weaker-than-normal jumping ability.
**The Mario minion starting off with a Hammer references how Jumpman uses the Hammer to destroy any obstacles and enemies.
**The 1:00 time limit is a reference to the time limit in each level that Jumpman has to reach the end of the level before the time limit expires, in which Jumpman loses a life.
**The Giant Donkey Kong minion references how the original Donkey Kong was originally depicted as giant.
**The Jump Power ↓ rule references ''Donkey Kong's'' weaker-than-normal jumping gameplay mechanic.
**The timed battle condition references the time limit in ''Donkey Kong'' in which Jumpman loses a life if the timer runs out.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type and Healing Shield ability reference Jumpman's goal to save Pauline from Donkey Kong.
*This spirit's Shield type and Healing Shield ability reference Mario's goal to save Pauline from Donkey Kong.
*In World of Light, Pauline's spirit is located in the Console City section, referencing her position as the mayor of New Donk City.
*In World of Light, Pauline's spirit is located in the Console City section, referencing her position as the mayor of New Donk City.
|-
|-
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|{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}}
|{{SSBUMusicLink|Super Mario Bros.|Fossil Falls}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Jigglypuff references how the Odyssey's large sail eventually transforms into a large balloon.
*The Giant Jigglypuff references the Odyssey's large sail that eventually transforms into a large balloon, while the stage references how the Odyssey is a flying ship.
*The stage features a flying ship, referencing how the Odyssey is also a flying ship.
*The music track references the Fossil Falls in Cascade Kingdom, the location where the Odyssey is found broken down in ''Super Mario Odyssey''
*The music references the Fossil Falls in Cascade Kingdom, the location where the Odyssey is found broken down in ''Super Mario Odyssey''
*The Hard to Launch rule and the third battle condition reference how the Odyssey is unable to take off until it has collected enough Power Moons to fuel it.
*The Hard to Launch rule and the third battle condition reference how the Odyssey is unable to take off until it has collected enough Power Moons to fuel it.
----'''Other trivia:'''
----'''Other trivia:'''
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*Mario represents his infant form, baby Mario, who uses the Goo-Goo Buggy as his default kart in ''Mario Kart: Double Dash!!''
*Mario represents his infant form, baby Mario, who uses the Goo-Goo Buggy as his default kart in ''Mario Kart: Double Dash!!''
*The Luigi minion represents his infant form, Baby Luigi, referencing the two player gameplay mechanic of ''Double Dash!!''
*The Luigi minion represents his infant form, Baby Luigi, referencing the two player gameplay mechanic of ''Double Dash!!''
*The stage and music represent the Goo-Goo Buggy's debut in ''Double Dash!!''
*The stage and music track represent the Goo-Goo Buggy's debut in ''Double Dash!!''
*The Chain Chomp Assist Trophy enemy references how the Chain Chomp is Baby Mario and Baby Luigi's special item in ''Double Dash!!''
*The Chain Chomp Assist Trophy enemy and the "increased move speed" battle condition reference how the Chain Chomp is Baby Mario and Baby Luigi's Special Item, which temporarily boosts their speed.
*The "increased move speed" battle condition references the Goo-Goo Buggy's high acceleration stats.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how using the Chain Chomp special item can knock over other racers.
*This spirit's Attack type references how using the Chain Chomp Special Item can knock over other racers.
*This spirit's Weight ↓ ability reference Baby Mario and Baby Luigi's lightweight stats and the Goo-Goo Buggy's low weight stats.
*This spirit's Weight ↓ ability reference Baby Mario and Baby Luigi's lightweight stats and the Goo-Goo Buggy's low weight stats.
|-
|-
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|{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}}
|{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Diddy Kong uses the Barrel Train as his default kart in ''Mario Kart: Double Dash!!''
*Diddy Kong uses the Barrel Train as his default kart in ''Mario Kart: Double Dash!!'', while Donkey Kong references the game's two player gameplay mechanic.
*Donkey Kong and Diddy Kong references the two player gameplay mechanic of ''Double Dash!!''
*The stage references how the Barrel Train is a train-shaped vehicle.
*The stage references how the Barrel Train is a train-shaped vehicle.
*The music references the Barrel Train's debut in ''Double Dash!!''
*The music track references the Barrel Train's debut in ''Double Dash!!''
*The Bullet Bill item references the Bullet Blaster, which is tied with the Barrel Train as the fastest lightweight kart in ''Double Dash!!''
*The Bullet Bill item references the Bullet Blaster, which is tied with the Barrel Train as the fastest lightweight kart in ''Double Dash!!''
*The battle conditions reference how the Barrel Train is one of the fastest lightweight karts in ''Double Dash!!''
*The battle conditions reference how the Barrel Train is one of the fastest lightweight karts in ''Double Dash!!''
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|{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}}
|{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mario uses the B Dasher as his default kart in later ''Mario Kart'' games.  
*Mario uses the B Dasher as his default kart in later ''Mario Kart'' games, with Mario's white costume referencing the B Dasher's white color scheme.  
*The stage references the B Dasher's debut in ''Mario Kart DS''.
*The stage references the B Dasher's debut in ''Mario Kart DS''.
*The music references the B Dasher's appearance in ''Mario Kart 7''.
*The music track references the B Dasher's appearance in ''Mario Kart 7''.
*The Uncontrollable Speed rule and Impact Run battle condition reference the B Dasher's high speed stats.
*The Uncontrollable Speed rule and Impact Run battle condition reference the B Dasher's high speed stats.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}}
|{{SSBUMusicLink|Mario Kart|Mario Circuit - Super Mario Kart}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Squirtle and the Koopa Troopa in this spirit's artwork are both turtle characters.
*The total number of four green Squirtle fighters represent the Koopa Troopa and the four green Koopa Troopa Shells in this spirit's artwork.
*The total number of four fighters represent the four green Koopa Troopa Shells in this spirit's artwork.
*The stage references the Standard Kart's debut in ''Mario Kart DS''.
*The stage references the Standard Kart's debut in ''Mario Kart DS''.
*The music references the Standard Kart's appearances in the ''Mario Kart'' series.
*The music track references the Standard Kart's appearances in the ''Mario Kart'' series.
*The Squirtle Team's favored [[Withdraw]] and the Green Shell items reference the Green Shells used in the ''Mario Kart'' series.
*The Squirtle Team's favored [[Withdraw]] and the Green Shell items reference the Green Shells used in the ''Mario Kart'' series.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Wario and Waluigi in this spirit's artwork are both partners in crime.
*Wario's green costume featuring purple clothes represents Waluigi in this spirit's artwork.
*The stage references the Standard Bike's appearances in the ''Mario Kart'' series.
*The stage references the Standard Bike's appearances in the ''Mario Kart'' series.
*The music references the Standard Bike's appearance in ''Mario Kart 8''.
*The music track references the Standard Bike's appearance in ''Mario Kart 8''.
*The second battle condition references the Standard Bike's high acceleration stats.
*Wario's frequent [[Wario Bike]] and the second battle condition references the Standard Bike's high acceleration stats.
*Wario's frequent [[Wario Bike]] references how the Standard Bike is a type of motorcycle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Undamaged Speed ↑ ability further references the Standard Bike's high acceleration stats.
*This spirit's Undamaged Speed ↑ ability further references the Standard Bike's high acceleration stats.
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*Peach's grabs and throws features Toad, who is featured in this spirit's artwork.
*Peach's grabs and throws features Toad, who is featured in this spirit's artwork.
*The stage references the Cheep Charger's appearances in the ''Mario Kart'' series.
*The stage references the Cheep Charger's appearances in the ''Mario Kart'' series.
*The music references the Cheep Charger's debut in ''Mario Kart Wii''.
*The music track references the Cheep Charger's debut in ''Mario Kart Wii''.
*The "increased move speed" battle condition references the Cheep Charger's high acceleration stats.
*The "increased move speed" battle condition references the Cheep Charger's high acceleration stats.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Luigi's logo is featured on the Mach 8 kart.
*Luigi's logo is featured on the Mach 8 kart, with Luigi's cyan costume referencing the Mach 8's color scheme.
*The stage and music represent the Mach 8's debut in ''Mario Kart 8''.  
*The stage and music track represent the Mach 8's debut in ''Mario Kart 8''.  
*The Mario Kart items references the items that appear in the ''Mario Kart'' series.
*The Mario Kart items references the items that appear in the ''Mario Kart'' series.
*The High Gravity hazard references the anti-gravity mechanic in ''Mario Kart 8''.
*The High Gravity hazard references the anti-gravity mechanic in ''Mario Kart 8''.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Rosalina represents {{s|mariowiki|Baby Rosalina}}, who is featured in this spirit's artwork.
*The Tiny Rosalina represents {{s|mariowiki|Baby Rosalina}}, who is featured in this spirit's artwork.
*The stage and music represent the Biddybuggy's debut in ''Mario Kart 8''.  
*The stage and music track represent the Biddybuggy's debut in ''Mario Kart 8''.  
*The Mario Kart items references the items that appear in the ''Mario Kart'' series.
*The Mario Kart items references the items that appear in the ''Mario Kart'' series.
*The Move Speed ↑ rule references the Biddybuggy's high acceleration stats.
*The Move Speed ↑ rule and third battle condition reference the Biddybuggy's high acceleration and lightweight stats.
*The third battle condition references the Biddybuggy's lightweight stats.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability further references the Biddybuggy's lightweight stats.
*This spirit's Weight ↓ ability further references the Biddybuggy's lightweight stats.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Metal Peach represents {{s|mariowiki|Pink Gold Peach}}, who is featured in this spirit's artwork.
*The Metal Peach represents {{s|mariowiki|Pink Gold Peach}}, who is featured in this spirit's artwork.
*The stage and music represent the Badwagon's debut in ''Mario Kart 8''.
*The stage and music track represent the Badwagon's debut in ''Mario Kart 8''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Speed ↑ ability references the Badwagon's high speed stats.
*This spirit's Speed ↑ ability references the Badwagon's high speed stats.
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*Bowser represents himself in his paper form.
*Bowser represents himself in his paper form.
*The stage references how the final boss battle in ''Paper Mario'' takes place on a flat platform floating near Peach's Castle.
*The stage references how the final boss battle in ''Paper Mario'' takes place on a flat platform floating near Peach's Castle.
*The music references Paper Bowser's appearance in the ''Paper Mario'' series.
*The music track references Paper Bowser's appearance as an ally/enemy in the ''Paper Mario'' series.
*The rules and battle conditions reference the boss battles against Paper Bowser in ''Paper Mario''.
*The Star Rod item, the rules, and battle conditions reference the boss battles against Paper Bowser in ''Paper Mario'', who uses the Star Rod to grant him increased attack power, defense, and invincibility.
**The Star Rod item shares the same name and design as the Star Rod in ''Paper Mario''.
*Bowser's frequent special attacks such as [[Fire Breath]] and [[Bowser Bomb]] references two of his paper counterpart's attacks in ''Paper Mario''.
**The Attack Power ↑ and Defense ↑ rules reference how Paper Bowser uses the Star Rod to grant him increased attack power and defense.
**The Temporary Invincibility rule references how Paper Bowser uses the Star Rod to grant him invincibility.
**Bowser's frequent special attacks such as [[Fire Breath]] and [[Bowser Bomb]] references two of his paper counterpart's attacks in ''Paper Mario''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Paper Bowser's attack power increases by using the Star Rod in ''Paper Mario''.
*This spirit's Attack type references how Paper Bowser's attack power increases by using the Star Rod in ''Paper Mario''.
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|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Bayonetta and Kammy Koopa are both bespectacled witches.
*Bayonetta starting off with a Star Rod represents Kammy Koopa, a bespectacled witch who uses her magic scepter to cast spells.
*The stage references Kammy Koopa's appearance in the ''Paper Mario'' series.
*The stage references Kammy Koopa's appearance as an enemy in the ''Paper Mario'' series.
*The Invisibility rule references how Kammy Koopa can turn herself and her allies invisible in battle in ''Paper Mario: The Thousand Year Door''.
*The Invisibility rule references how Kammy Koopa can turn herself and her allies invisible during battle in ''Paper Mario: The Thousand Year Door''.
*Bayonetta starting off with a Star Rod references the magic scepter that Kammy Koopa uses.
*Bayonetta starting off with a Star Rod references the magic scepter that Kammy Koopa uses .
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references how Kammy Koopa attacks by casting spells at the player.
*This spirit's Magic Attack ↑ ability references how Kammy Koopa attacks by casting spells at the player.
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|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch references the flat art style of the ''Paper Mario'' series and Vivian's monochromatic body.
*Mr. Game & Watch and Vivian are both two-dimensional characters who are made of shadows.
*The Clear Mr. Game & Watch references Vivian's Veil ability, which hides herself and Mario in her shadow.
*The Clear Mr. Game & Watch references Vivian's Veil ability, which hides herself and Mario in her shadow.
*The stage references the Creepy Steeple in Twilight Town where Vivian joins Mario's party in ''Paper Mario: The Thousand-Year Door''.
*The stage references the Creepy Steeple in Twilight Town where Vivian joins Mario's party in ''Paper Mario: The Thousand-Year Door''.
*The music references Vivian's appearance in ''The Thousand-Year Door''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Weight ↓ ability references how Vivian is a ghost, who is often seen floating weightlessly.
*This spirit's Weight ↓ ability references how Vivian is a ghost, who is often seen floating weightlessly.
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*Luigi represents Mr. L, Luigi's brainwashed evil alter-ego in ''Super Paper Mario''.
*Luigi represents Mr. L, Luigi's brainwashed evil alter-ego in ''Super Paper Mario''.
*The stage references Castle Bleck, the dark castle where Luigi was taken captive and brainwashed into Mr. L.
*The stage references Castle Bleck, the dark castle where Luigi was taken captive and brainwashed into Mr. L.
*The music references how Dark Fawful and Super Dimentio, the combined form of Mr. L and Dimentio, are both ''Mario'' RPG final bosses.
*The music track references how Dark Fawful and Super Dimentio, the combined form of Mr. L and Dimentio, are both ''Mario'' RPG final bosses.
*The Fog hazard references the World of Nothing, a blank white void and the location of Mr. L's second boss battle.
*The Fog hazard references the World of Nothing, a blank white void and the location of Mr. L's second boss battle.
*Luigi's favored special moves and the Fast FS Meter battle condition reference how Mr. L uses the same special attacks as Luigi.
*Luigi's favored special moves and the Fast FS Meter battle condition reference how Mr. L uses the same special attacks as Luigi in ''Super Paper Mario''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Water Weakness ability references paper's general weakness to water.
*This spirit's Water Weakness ability references paper's general weakness to water.
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*Meta Knight and Dimentio are both antagonists whose facial designs feature a mask-like style.
*Meta Knight and Dimentio are both antagonists whose facial designs feature a mask-like style.
*The Giant Luigi minion represents Super Dimentio, the giant combined form of Dimentio and Mr L., Luigi's brainwashed evil alter-ego in ''Super Paper Mario''.
*The Giant Luigi minion represents Super Dimentio, the giant combined form of Dimentio and Mr L., Luigi's brainwashed evil alter-ego in ''Super Paper Mario''.
*The stage and music reference Dimentio's appearance in the ''Paper Mario'' series
*The stage references Dimentio's appearance in the ''Paper Mario'' series, with the music track referencing Dimentio's status a boss.
*The music references Dimentio's status a boss in the ''Paper Mario'' series.
*The Attack Power ↑ rule references Super Dimentio's status as the game's powerful final boss.
*The Attack Power ↑ rule references Super Dimentio's status as the game's powerful final boss.  
*Meta Knight's frequent Instadrop references Dimentio's ability to warp during his bos battles.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references Dimentio's ability to brainwash his victims.
*This spirit's Grab type references Dimentio's ability to brainwash his victims.
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Inkling Team and stage reference the painting mechanic of Huey's debut game, ''Paper Mario: Color Splash''.
*The Inkling Team's costumes reference how Huey's name is derived from "hue", a term to describe color.
*The music references Huey's appearance in ''Color Splash''.
*The stage and the Inkling Team's favored moves reference the weaponized painting gameplay mechanic of Huey's debut game, ''Paper Mario: Color Splash''
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Huey's role in aiding Mario to defeat Bowser in ''Paper Mario: Color Splash''.
*This spirit's Support type references Huey's role in aiding Mario to defeat Bowser in ''Paper Mario: Color Splash''.
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|{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}}
|{{SSBUMusicLink|Super Mario Bros.|Time's Running Out!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Mallow both use magical attacks.
*Robin represents Mallow, who primarily use magical attacks.
*The stage references Nimbus Land, Mallow's home kingdom on top of a giant cloud.  
*The stage references Nimbus Land, Mallow's home kingdom located on top of a giant cloud.  
*The music references how ''Super Mario RPG: Legend of the Seven Stars'' and ''Mario & Luigi: Paper Jam'' are both ''Mario'' role-playing games.
*The music track references how ''Super Mario RPG: Legend of the Seven Stars'' and ''Mario & Luigi: Paper Jam'' are both ''Mario'' role-playing games.
*Robin's favored [[Thunder]] and the Lightning item references Mallow's Thunderbolt and Shocker spells in ''Legend of the Seven Stars''.
*Robin's favored [[Thunder]] and the Lightning item references Mallow's Thunderbolt and Shocker spells in ''Super Mario RPG''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Mallow's role in aiding Mario in his quest to defeat Smithy in ''Legend of the Seven Stars''.
*This spirit's Support type references Mallow's role in aiding Mario in his quest to defeat Smithy in ''Legend of the Seven Stars''.
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|{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}}
|{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Sheik and Geno are both red-eyed characters who assume alternate aliases of their true identities.  
*Sheik starting off with a Super Scope and the Star Rod item represents Geno, another red-eyed character assuming an alternate alias of his true identity who is equipped with built-in blasters, including the star-shooting Star Gun.
*The fighters represent the player's party in ''Super Mario RPG: Legend of the Seven Stars'', which, in addition to Geno, includes Mario, Mallow, Bowser, and Princess Toadstool.
*The minions represent the other members of the player's party in ''Super Mario RPG: Legend of the Seven Stars'', which, in addition to Geno, includes Mario, Mallow, Bowser, and Princess Toadstool, with Mario's Green Shell referencing his NokNok Shell, and Peach's Autoheal ability referencing Princess Toadstool's healing spells.
**The Mario minion starting off with a Green Shell references Mario's NokNok Shell.
*The stage's background, music track, and the Warp Star item reference the Star Road, a celestial realm where Geno's star form descended from, while the house on the stage's platform references the Rose Town Inn where Geno's star form inhabited the Geno doll.
**The Kirby minion and Mallow are both blob-like characters with simple eyes.
*The Fast FS Meter battle condition is applied to Sheik only, referencing Geno's star meter, which allows him to unleash powerful attacks when fully charged and timed perfectly.
**The Peach minion's Autoheal ability references Princess Toadstool's healing spells.
*The Food item that appears mid-battle references the food-based recovery items in ''Legend of the Seven Stars''.
**Sheik starting off with a Super Scope and the Star Rod item reference Geno's blasters built into his body, including the star-shooting Star Gun.
*The stage's platform featuring a house and the Warp Star item reference the Rose Town Inn where Geno's star form descended and inhabited the Geno doll.
*The stage's background and music reference the Star Road, a celestial realm and Geno's place of origin.
*The Fast FS Meter battle condition applied to Sheik references Geno's star meter, which allows him to unleash powerful attacks when fully charged.
*The Food item references the food-based recovery items in ''Legend of the Seven Stars''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references Geno's high attack stats in ''Legend of the Seven Stars''.
*This spirit's Attack type references Geno's high attack stats in ''Legend of the Seven Stars''.
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|{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}}
|{{SSBUMusicLink|Super Mario Bros.|This is Minion Turf!}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Marth and Prince Peasley are both sword-wielding princes.
*Marth and Prince Peasley are both sword-wielding princes, with Marth's green costume referencing Prince Peasley's green color scheme.
*The stage references the level layouts of the ''Mario & Luigi'' series.
*The stage references the level layouts of the ''Mario & Luigi'' series.
*The music references Prince Peasley's appearance in ''Mario & Luigi: Superstar Saga''.
*The music track references Prince Peasley's appearance in ''Mario & Luigi: Superstar Saga''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Prince Peasley's role in defending the Beanbean Kingdom from Cackletta in ''Superstar Saga''.
*This spirit's Shield type references Prince Peasley's role in defending the Beanbean Kingdom from Cackletta in ''Superstar Saga''.
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*The R.O.B. minion starting off with a Rocket Belt represents the Vacuum Helmet, a rocket-powered device resembling R.O.B.'s head that allows Fawful to fly.
*The R.O.B. minion starting off with a Rocket Belt represents the Vacuum Helmet, a rocket-powered device resembling R.O.B.'s head that allows Fawful to fly.
*The stage references Fawful's expertise in technology, as the Prism Tower in ''Pokémon X / Y'' is a high-tech tower.
*The stage references Fawful's expertise in technology, as the Prism Tower in ''Pokémon X / Y'' is a high-tech tower.
*The music references Fawful's final boss battle in ''Mario & Luigi: Bowser's Inside Story''.
*The music track references Fawful's final boss battle in ''Mario & Luigi: Bowser's Inside Story''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Electric Attack ↑ ability references how Fawful uses energy attacks in his boss battles in ''Mario & Luigi: Superstar Saga''.
*This spirit's Electric Attack ↑ ability references how Fawful uses energy attacks in his boss battles in ''Mario & Luigi: Superstar Saga''.
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|
|
*Peach references Princess Shroob's resemblance to, and impersonation of, Princess Peach.
*Peach references Princess Shroob's resemblance to, and impersonation of, Princess Peach.
*The stage references Peach's Castle, which was corrupted in Princess Shroob's image in ''Mario & Luigi: Partners in Time''.
*The stage references Peach's Castle, which was corrupted into Princess Shroob's image in ''Mario & Luigi: Partners in Time''.
*The music references how Fawful and Princess Shroob are both fought during their respective ''Mario'' game's final boss battles.
*The music track references how Fawful and Princess Shroob are both fought during their respective ''Mario & Luigi'' game's final boss battles.
*The Attack Power ↑ and Giant rules reference Princess Shroob's stronger and larger sister, the Elder Princess Shroob, who is fought immediately after the former's defeat.
*The Attack Power ↑ and Giant rules reference Princess Shroob's stronger and larger sister, the Elder Princess Shroob, who is fought immediately after the former's defeat.
|-
|-
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*Pac-Man and Starlow are both yellow-colored spherical characters with simple black eyes.
*Pac-Man and Starlow are both yellow-colored spherical characters with simple black eyes.
*The Mario and Luigi minions represent their appearance in ''Mario & Luigi: Bowser's Inside Story''.
*The Mario and Luigi minions represent their appearance in ''Mario & Luigi: Bowser's Inside Story''.
*The stage references the inside of Bowser's body in ''Bowser's Inside Story''
*The stage references the inside of Bowser's body in ''Bowser's Inside Story''.
*The music references Starlow's debut in ''Bowser's Inside Story''.
*The Giant and Tiny rules reference the various size-alteration sequences in ''Bowser's Inside Story'' where Mario, Luigi, and Starlow enter Bowser's body, becoming tiny as a result, and later uses the Rump Command where the Mario Bros. give Bowser an adrenaline boost to temporarily allow him to grow to giant size.
*The Tiny rule references how Mario, Luigi, and Starlow are swallowed by Bowser and become tiny as a result.
*The Giant rule references the Rump Command where the Mario Bros. give Bowser an adrenaline boost to temporarily allows Bowser to grow to giant size.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Starlow's role in aiding Mario and Luigi in their adventures in the ''Mario & Luigi'' series.
*This spirit's Support type references Starlow's role in aiding Mario and Luigi in their adventures in the ''Mario & Luigi'' series.
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*Pac-Man and Broque Monsieur are both yellow-colored three-dimensional-shaped characters.
*Pac-Man and Broque Monsieur are both yellow-colored three-dimensional-shaped characters.
*The stage and the Block items reference Broque Monsieur's block theme.
*The stage and the Block items reference Broque Monsieur's block theme.
*The music references Broque Monsieur's appearance in ''Mario & Luigi: Bowser's Inside Story''.
*The Defense ↑ rule and battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in ''Bowser's Inside Story''.
*The Defense ↑ rule references how Broque Monsieur cannot be defeated during his tutorial battle in ''Bowser's Inside Story''.
|-
|-
|110
|110
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*Luigi represents Dreamy Luigi, Luigi's dream representation who rescues Dreambert from Antasma's Nightmare Chunk.
*Luigi represents Dreamy Luigi, Luigi's dream representation who rescues Dreambert from Antasma's Nightmare Chunk.
*The stage references how Magicant and the Dream World are both dream-based settings in their respective games.
*The stage references how Magicant and the Dream World are both dream-based settings in their respective games.
*The music references Dreambert's appearance in ''Mario & Luigi: Dream Team''.
*The Slumber Floor hazard references how Mario and Dreambert can enter the Dream World while Luigi sleeps.
*The Slumber Floor hazard references how Mario and Dreambert can enter the Dream World while Luigi sleeps.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Robin and Antasma are both robe-wearing spellcasters.
*Robin and Antasma are both robe-wearing spellcasters associated with darkness,
*The stage references Neo Bowser Castle, the location of Antasma's boss battle in ''Mario & Luigi: Dream Team''.
*The stage references Neo Bowser Castle, the location of Antasma's boss battle in ''Mario & Luigi: Dream Team''.
*The music references how the Dark Star and Antasma are both darkness-based major antagonists in the ''Mario & Luigi'' series.
*The music track references how the Dark Star and Antasma are both darkness-based major antagonists in the ''Mario & Luigi'' series.
*The Slumber Floor hazard references Antasma's connection to dreams and nightmares, and the general dream theme of ''Dream Team''.
*The Slumber Floor hazard references Antasma's connection to dreams and nightmares, and the general dream theme of ''Dream Team''.
*The Food items and the battle conditions reference Antasma's third boss fight, in which he creates "Antasmunchies" that he can eat to increase his attack power.
*The Food items and the battle conditions reference Antasma's third boss fight, in which he creates "Antasmunchies" that he can eat to increase his attack power.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mr. Game & Watch and the Sidesteppers are both two-dimensional characters debuting in the 1980's.
*Mr. Game & Watch and the Sidesteppers are both two-dimensional characters debuting in the 1980's.
*The Mr. Game & Watch Team reference how the Sidesteppers are common enemies in the ''Mario Bros.'' arcade game.
*The stage and music track represent the Sidestepper's debut in the ''Mario Bros.'' arcade game, with the stage featuring Sidesteppers as stage hazards.
*The stage features Sidesteppers as stage elements.
*The stage and music represent the Sidestepper's debut in the ''Mario Bros.'' arcade game.
*The rules and battle conditions reference the Sidestepper's abilities in the ''Mario Bros.'' arcade game.
*The rules and battle conditions reference the Sidestepper's abilities in the ''Mario Bros.'' arcade game.
**The first three red Mr. Game & Watch fighters do not attack, referencing the Sidesteppers' initially passive roles.
**The first three red Mr. Game & Watch fighters do not attack, referencing the Sidesteppers' initially passive roles.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Ice Climbers and the Freezie both share a freezing ability in the ''Super Smash Bros.'' series.
*The Ice Climbers and the Freezie both share a freezing ability in the ''Super Smash Bros.'' series.
*The stage and music represent the Freezie's debut in the ''Mario Bros.'' arcade game.
*The stage and music track represent the Freezie's debut in the ''Mario Bros.'' arcade game.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type and Freezie Equipped ability reference how the Freezie is used as an item in the ''Super Smash Bros.'' series.
*This spirit's Support type and Freezie Equipped ability reference how the Freezie is used as an item in the ''Super Smash Bros.'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}}
|
|
*Wario and the Eggplant Man are both characters themed around unusual foods, which are eggplants and garlic respectively.
*Wario and the Eggplant Man are both enemy characters themed around unusual foods, which are eggplants and garlic respectively.
*The Wario Team references how the Eggplant Man appears in groups in ''Wrecking Crew''.
*The stage and music track represent the Eggplant Man's debut in ''Wrecking Crew''.
*The stage and music represent the Eggplant Man's debut in ''Wrecking Crew''.
*The Golden Hammer item represents the same item that appears in ''Wrecking Crew''.  
*The Golden Hammer item represents the same item that appears in ''Wrecking Crew''.  
|-
|-
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|{{SSBUMusicLink|Super Mario Bros.|Fever}}
|{{SSBUMusicLink|Super Mario Bros.|Fever}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Kirby and the Virus are both blob-like creatures who are often seen floating in midair.
*The red, yellow, and blue Kirbys each represent the red Fever Virus, the the yellow Weird Virus, and the blue Chill Virus.
*The Kirby fighters' red, yellow, and blue colorations represent the red Fever Virus, the the yellow Weird Virus, and the blue Chill Virus.
*The stage references how ''Mario Bros.'' and ''Dr. Mario'' are both released on the NES.
*The stage references how ''Mario Bros.'' and ''Dr. Mario'' are both released on the NES.
*The music references the Viruses' debut in ''Dr. Mario''.
*The music track references the Viruses' debut in ''Dr. Mario''.
*The timed battle condition references how the player must defeat all of the Viruses without causing the board to fill up.
*The timed battle condition references how the player must defeat all of the Viruses without causing the board to fill up.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Flies & Hand appear as the Assist Trophy enemy.
*The white Giant Donkey Kong represents the white-colored Hand, while the Tiny Dark Pit minions represents the dark-colored Flies, both of whom appear as the Assist Trophy enemy.
*The white Giant Donkey Kong's represents the white-colored Hand.
*The Tiny Dark Pit minions represents the Flies that appear in a swarm.
*The stage references how fighters are decreased in size relative to their surroundings, where the fighters' sizes reflect the Hand & Flies real-life size.
*The stage references how fighters are decreased in size relative to their surroundings, where the fighters' sizes reflect the Hand & Flies real-life size.
*The music references the Flies & Hand's debut in ''Mario Paint''.
*The music track references the Flies & Hand's debut in ''Mario Paint''.
*The battle conditions references the Gnat Attack minigame.
*The timed battle conditions references the Gnat Attack minigame's appearance in ''Super Mario Maker'', which features a time limit.
**The Giant Donkey Kong's frequent hand-based attacks references the Hand's ability to swat the Flies.
*The Giant Donkey Kong's frequent hand-based attacks references the Hand's ability to swat the Flies, while the Tiny Dark Pit minions' frequent [[Power of Flight]] references the Flies' ability to fly and swarm.
**The Tiny Dark Pit minions' frequent [[Power of Flight]] references the Flies' ability to fly and swarm.
**The timed battle conditions references the Gnat Attack minigame's appearance in ''Super Mario Maker'', which features a time limit.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Flies & Hand's appearance as an Assist Trophy in the ''Super Smash Bros.'' series.
*This spirit's Support type references the Flies & Hand's appearance as an Assist Trophy in the ''Super Smash Bros.'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Mario Paint Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Palutena and Wanda are both small, female characters who share a mythical status.
*The Tiny Palutena and Wanda are both small, female characters who share a mythical status, with Palutena's red costume referencing the red color scheme of Wanda's dress.
*The Mario, Peach, and Yoshi minions represent the playable characters that Wanda guides in ''Mario & Wario''.
*The Mario, Peach, and Yoshi minions represent the playable characters that Wanda guides in ''Mario & Wario''.
*The stage references Yosei no Mori, the first stage of ''Mario & Wario'' which takes place in a forest.
*The stage references Yosei no Mori, the first stage of ''Mario & Wario'' which takes place in a forest.
*The music references how ''Mario Paint'' and ''Mario & Wario'' are both compatible with the Super NES Mouse.
*The music track references how ''Mario Paint'' and ''Mario & Wario'' are both compatible with the Super NES Mouse.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability references how Wanda uses her magic wand to alter the surroundings of each ''Mario & Wario'' level.
*This spirit's Magic Attack ↑ ability references how Wanda uses her magic wand to alter the surroundings of each ''Mario & Wario'' level.
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|{{SSBUMusicLink|Super Mario Bros.|World Tour}}
|{{SSBUMusicLink|Super Mario Bros.|World Tour}}
|
|
*Mario and Kid both appear in ''Mario Golf''.
*The Mario Team represents the 4-player multiplayer mode in ''Mario Golf''.
*The Mario Team represents the 4-player multiplayer mode in ''Mario Golf''.
*The stage references the golf greens in the ''Mario Golf'' series.
*The stage references the golf greens in the ''Mario Golf'' series.
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*The Poltergust 5000 serves as Luigi's grab and throw moves.
*The Poltergust 5000 serves as Luigi's grab and throw moves.
*The Luigi Team represent the multiplayer ScareScraper Luigis in the ''Luigi's Mansion'' series, which features multicolored Luigis.
*The Luigi Team represent the multiplayer ScareScraper Luigis in the ''Luigi's Mansion'' series, which features multicolored Luigis.
*The stage and music reference the Poltergust's appearance in the ''Luigi's Mansion'' series.
*The stage and music track reference the Poltergust's appearance in the ''Luigi's Mansion'' series.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the Poltergust serves as Luigi's main weapon in the ''Luigi's Mansion'' series.
*This spirit's Support type references how the Poltergust serves as Luigi's main weapon in the ''Luigi's Mansion'' series.
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|{{SSBUMusicLink|Super Mario Bros.|On the Hunt - Gloomy Manor Ver.- (Instrumental)}}
|{{SSBUMusicLink|Super Mario Bros.|On the Hunt - Gloomy Manor Ver.- (Instrumental)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The dog from Duck Hunt and Polterpup are both dog characters.
*The Clear Duck Hunt references how Polterpups are ghostly dogs who are invisible until they are exposed by Luigi's flashlight.  
*The Clear Duck Hunt references how Polterpups are ghostly dogs who are invisible until they are exposed by Luigi's flashlight.  
*The stage references Polterpup's appearance in the ''Luigi's Mansion'' series.
*The stage references Polterpup's appearance in the ''Luigi's Mansion'' series.
*The music references Polterpup's debut in ''Luigi's Mansion: Dark Moon''.
*The music track references Polterpup's debut in ''Luigi's Mansion: Dark Moon''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Polterpup's role in aiding Luigi in his adventures in the ''Luigi's Mansion'' series.
*This spirit's Support type references Polterpup's role in aiding Luigi in his adventures in the ''Luigi's Mansion'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Perry is the parasol that Peach uses in ''Super Princess Peach''.
*Peach's yellow costume features her parasol turning yellow, representing Perry, the yellow-colored parasol.
*The stage references the side-scrolling platform level layouts in ''Super Princess Peach''.
*The stage references the side-scrolling platform level layouts in ''Super Princess Peach''.
*Peach's favored [[Peach Parasol]] references how Peach can use Perry to glide and attack in ''Super Princess Peach.''
*Peach's favored [[Peach Parasol]] references how Peach can use Perry to glide and attack in ''Super Princess Peach.''
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|{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}}
|{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Luigi and Waluigi are both rivals.
*Luigi and Waluigi are both rivals, with Luigi's purple costume being based on Waluigi's color scheme.
*Luigi's purple costume is based on Waluigi's color scheme.
*The stage's Swordplay Colosseum layout references Thunder Island, a soccer field high up in the air on the top of a pillar in ''Mario Strikers Charged''.
*The stage's Swordplay Colosseum layout references Thunder Island, a soccer field high up in the air on the top of a pillar in ''Mario Strikers Charged''.
*The music reference how ''Mario Sports Superstars'' and ''Super Mario Strikers'' are both ''Mario'' sports games featuring soccer.
*The music track reference how ''Mario Sports Superstars'' and ''Super Mario Strikers'' are both ''Mario'' sports games featuring soccer.
*The Soccer Ball item reference the soccer mechanic in the ''Mario Strikers'' series.
*The Soccer Ball item reference the soccer mechanic in the ''Mario Strikers'' series.
----'''Other trivia:'''
----'''Other trivia:'''
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*The Giant Ivysaur and Petey Piranha are both giant plant-themed creatures.
*The Giant Ivysaur and Petey Piranha are both giant plant-themed creatures.
*The stage's Swordplay Colosseum layout references Thunder Island, a soccer field high up in the air on the top of a pillar in ''Mario Strikers Charged''.
*The stage's Swordplay Colosseum layout references Thunder Island, a soccer field high up in the air on the top of a pillar in ''Mario Strikers Charged''.
*The music reference how ''Mario Sports Superstars'' and ''Super Mario Strikers'' are both ''Mario'' sports games featuring soccer.
*The music track reference how ''Mario Sports Superstars'' and ''Super Mario Strikers'' are both ''Mario'' sports games featuring soccer.
*The Soccer Ball item reference the soccer mechanic in the ''Mario Strikers'' series.
*The Soccer Ball item reference the soccer mechanic in the ''Mario Strikers'' series.
|-
|-
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|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}}
|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mario and the minions reference the four-player multiplayer mode in MC Ballyhoo & Big Top's debut in ''Mario Party 8''.  
*Mario and the minions reference the four-player multiplayer mode in MC Ballyhoo & Big Top's debut in ''Mario Party 8'', with their blue/cyan costumes referencing Big Top's blue-and-cyan color scheme.  
*The stage references how ''Mario Kart'' and ''Mario Party'' are both competitive ''Mario'' spin-off games.
*The stage references how ''Mario Kart'' and ''Mario Party'' are both competitive ''Mario'' spin-off games.
*The music references MC Ballyhoo & Big Top's appearance in the ''Mario Party'' series.
*The music track references MC Ballyhoo & Big Top's appearance in the ''Mario Party'' series.
*The Item Tidal Wave rule references the useable items in the ''Mario Party'' series.
*The Item Tidal Wave rule references the useable items in the ''Mario Party'' series.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}}
|{{SSBUMusicLink|Other|Arcade Bunny's Theme}}
|
|
*The Bunny Peach represents Rabbid Peach, a Rabbid dressed up like Princess Peach.
*The Bunny Peach starting off with a Super Scope represents Rabbid Peach, a Rabbid dressed up like Princess Peach who carries a Blaster.
*The stage references the level layouts of ''Mario + Rabbids Kingdom Battle''.
*The stage references the level layouts of ''Mario + Rabbids Kingdom Battle''.
*The music references the "bunny" theme of ''Mario + Rabbids Kingdom Battle''.
*The music track references the "bunny" theme of ''Mario + Rabbids Kingdom Battle''.
*The Autoheal battle condition references Rabbid Peach's abilities to heal damage.
*The Autoheal battle condition references Rabbid Peach's abilities to heal damage.
*Peach starting off with a Super Scope references the Blaster that Rabbid Peach carries around.
|-
|-
|130
|130
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|{{SSBUMusicLink|Other|Arcade Bunny's Theme}}
|{{SSBUMusicLink|Other|Arcade Bunny's Theme}}
|
|
*The Bunny Mario represents Rabbid Mario, a Rabbid dressed up like Mario.  
*The Bunny Mario starting off with a Ray Gun represents Rabbid Mario, a Rabbid dressed up like Mario who carries his Boomshot weapons.  
*The stage references the level layouts of ''Mario + Rabbids Kingdom Battle''.
*The stage references the level layouts of ''Mario + Rabbids Kingdom Battle''.
*The music references the "bunny" theme of ''Mario + Rabbids Kingdom Battle''.
*The music track references the "bunny" theme of ''Mario + Rabbids Kingdom Battle''.
*Mario starting off with a Ray Gun and the Shooting Type items reference Rabbid Mario's ability to use close-range attacks with his Boomshot-type weapons.
*The Shooting Type items reference Rabbid Mario's ability to use close-range attacks with his Boomshot weapons.
|-
|-
|131
|131
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*The Bunny Donkey Kong represents Rabbid Kong, a Rabbid who takes on Donkey Kong's physical traits in ''Mario + Rabbids Kingdom Battle''.
*The Bunny Donkey Kong represents Rabbid Kong, a Rabbid who takes on Donkey Kong's physical traits in ''Mario + Rabbids Kingdom Battle''.
*The stage references the level layouts of ''Mario + Rabbids Kingdom Battle''.
*The stage references the level layouts of ''Mario + Rabbids Kingdom Battle''.
*The music references the "bunny" theme of ''Mario + Rabbids Kingdom Battle''.
*The music track references the "bunny" theme of ''Mario + Rabbids Kingdom Battle''.
*The battle condition references how Rabbid Kong is a strong boss who relies on close-ranged attacks.
*The battle condition references how Rabbid Kong is a strong boss who relies on close-ranged attacks.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Super Mario Bros.|Title Theme - Mario Tennis Aces}}
|{{SSBUMusicLink|Super Mario Bros.|Title Theme - Mario Tennis Aces}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mario represents his appearance in ''Mario Tennis Aces''.
*Mario and Peach reference the doubles format of tennis in ''Mario Tennis Aces''.
*The Peach minion references the doubles format of tennis.
*The stage's Swordplay Colosseum layout references the day version of Marina Stadium in ''Mario Tennis Aces''.
*The stage's Swordplay Colosseum layout references the day version of Marina Stadium in ''Mario Tennis Aces''.
*The music references Mario's appearance in ''Mario Tennis Aces''.
*The Color TV-Game 15 Assist Trophy enemy references the digital representation of tennis.
*The Color TV-Game 15 Assist Trophy enemy references the digital representation of tennis.
*The fighters' frequent smash attacks references the smashes used in the sport of tennis.
*The fighters' frequent smash attacks references the smashes used in the sport of tennis.
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|{{SSBUMusicLink|Super Mario Bros.|Stadium Theme - Mario Tennis Aces}}
|{{SSBUMusicLink|Super Mario Bros.|Stadium Theme - Mario Tennis Aces}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Luigi represents his appearance in ''Mario Tennis Aces''.
*Luigi and Daisy reference the doubles format of tennis in ''Mario Tennis Aces''.
*The Daisy minion references the doubles format of tennis.
*The stage references the night version of Marina Stadium found in ''Mario Tennis Aces''.
*The stage references the night version of Marina Stadium found in ''Mario Tennis Aces''.
*The music references Luigi's appearance in ''Mario Tennis Aces''.
*The fighters' frequent smash attacks reference the smashes in the sport of tennis.
*The fighters' frequent smash attacks reference the smashes in the sport of tennis.
----'''Other trivia:'''
----'''Other trivia:'''
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*The Peach minion references how the player can obtain an ally, such as Peach, using the Ally Space in ''Super Mario Party''.
*The Peach minion references how the player can obtain an ally, such as Peach, using the Ally Space in ''Super Mario Party''.
*The stage references Mario's Rainbow Castle in the original ''Mario Party'', which is heavily based on Princess Peach's Castle.
*The stage references Mario's Rainbow Castle in the original ''Mario Party'', which is heavily based on Princess Peach's Castle.
*The music references the Dice Block's appearance in the ''Mario Party'' series.
*The music track references the Dice Block's appearance in the ''Mario Party'' series.
*The Crate items in the Item Tidal Wave rule references the Dice Blocks and the useable items in the ''Mario Party'' series.
*The Crate items in the Item Tidal Wave rule references the Dice Blocks and the useable items in the ''Mario Party'' series.
----'''Other trivia:'''
----'''Other trivia:'''
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*The fighters represent the characters featured in this spirit's artwork, with the Kirby minion representing Goomba.
*The fighters represent the characters featured in this spirit's artwork, with the Kirby minion representing Goomba.
*The stage references the River Survival game mode in ''Super Mario Party'' which takes place on a raging jungle river.
*The stage references the River Survival game mode in ''Super Mario Party'' which takes place on a raging jungle river.
*The music references the ''Super Mario 3D World'''s remix of the Slide theme from ''Super Mario 64'' heard during river levels.
*The music track references the ''Super Mario 3D World'''s remix of the Slide theme from ''Super Mario 64'' heard during river levels.
*The rules and timed survival battle condition reference ''Super Mario Party's'' River Survival mode, where the players must paddle to the finish within the time limit.
*The timer is set to 1:00, referencing the 60 second time limit on the River Survival's hard mode.
**The Bob-omb Festival rule references the obstacles the players will face in each river.
*The Bob-omb Festival rule references the obstacles the players will face in each river.
**The [[Party Ball]] items in the Item Tidal Wave rule reference the floating balloons in the River Survival mode, which allow the players to play co-op minigames.
*The [[Party Ball]] items in the Item Tidal Wave rule and the Food item reference the floating balloons in the River Survival mode, which allow the players to play co-op minigames, where completing the co-op minigames will reward the players with added time.
**The Food item references how completing the co-op minigames will reward the players with added time.
**The timer is set to 1:00, referencing the 60 second time limit on the River Survival's hard mode.
|-
|-
|1,302
|1,302
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*Peach references how Toadette's Super Crown form, Peachette highly resembles Princess Peach in ''New Super Mario Bros. U Deluxe''.
*Peach references how Toadette's Super Crown form, Peachette highly resembles Princess Peach in ''New Super Mario Bros. U Deluxe''.
*The minions represent the other playable characters in ''New Super Mario Bros. U Deluxe'', which includes Mario, Luigi, and Yellow Toad.
*The minions represent the other playable characters in ''New Super Mario Bros. U Deluxe'', which includes Mario, Luigi, and Yellow Toad.
*The stage and music reference Peachette's appearance in ''New Super Mario Bros. U Deluxe''.
*The stage and music track reference Peachette's appearance in ''New Super Mario Bros. U Deluxe''.
*The Low Gravity hazard and Easy to Launch rule reference the floating abilities of Peachette and the other characters' Super Acorn forms.
*The Low Gravity hazard and Easy to Launch rule reference the floating abilities of Peachette and the other characters' Super Acorn forms.
*The timed battle condition references the set time limit of each level in the ''Super Mario Bros.'' platformers.
*The timed battle condition references the set time limit of each level in the ''Super Mario Bros.'' platformers.
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|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|{{SSBUMusicLink|Super Mario Bros.|Paper Mario Medley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Peach represents her paper counterpart after being [[mariowiki:Folded Soldiers|folded and brainwashed]] in ''Paper Mario: The Origami King'' .
*Peach represents her paper counterpart after being folded and brainwashed in ''Paper Mario: The Origami King'' .
*The stage represents {{iw|mariowiki|Peach's Castle}}, which appears during the opening and ending of ''The Origami King''.
*The stage represents {{iw|mariowiki|Peach's Castle}}, which appears during the opening and ending of ''The Origami King''.
*The music references how ''The Origami King'' is an entry in the ''Paper Mario'' series.
*The Chain Chomp Assist Trophy references a Chain Chomp named {{iw|mariowiki|Princess|Paper Mario: The Origami King}} who appears in ''The Origami King''.
*The Chain Chomp Assist Trophy references a Chain Chomp named {{iw|mariowiki|Princess|Paper Mario: The Origami King}} who appears in ''The Origami King''.
*The Hammer item references how Mario can use different Hammers in combat in the ''Paper Mario'' series.
*The Hammer item references how Mario can use different Hammers in combat in the ''Paper Mario'' series.
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Pikachu's ears resemble Olivia's crown.
*Pikachu represents Olivia, whose crown resembles Pikachu's ears.
*The Mario and Tiny Bowser minions represent Paper Mario and the folded Paper Bowser appearing in ''Paper Mario: The Origami King''.
*The Mario and Tiny Bowser minions, and the Bob-omb items reference the player's party in ''Paper Mario: The Origami King'', including Paper Mario, folded Paper Bowser, and [[mariowiki:Bob-omb (Paper Mario: The Origami King)|an amnesiac Bob-omb]] Olivia nicknames Bobby.
*The stage's layouts resemble various locations in ''The Origami King'', including {{s|mariowiki|Overlook Mountain}}, {{s|mariowiki|The Great Sea}}, and [[mariowiki:Bowser's Castle#Paper Mario: The Origami King|Bowser's Castle]].
*The stage's layouts resemble various locations in ''The Origami King'', including {{s|mariowiki|Overlook Mountain}}, {{s|mariowiki|The Great Sea}}, and [[mariowiki:Bowser's Castle#Paper Mario: The Origami King|Bowser's Castle]].
*The music references how ''The Origami King'' is an entry in the ''Paper Mario'' series.
*The Bob-omb items references [[mariowiki:Bob-omb (Paper Mario: The Origami King)|an amnesiac Bob-omb]] Olivia nicknames Bobby.
*Pikachu's favored aerial attacks reference how Oliva often floats in midair.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Olivia's role in aiding Mario in his quest to defeat King Olly in ''The Origami King''.
*This spirit's Support type references Olivia's role in aiding Mario in his quest to defeat King Olly in ''The Origami King''.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Toon Link and King Olly are both blonde characters whose younger sister appears in their respective debut games.
*Toon Link and King Olly are both blonde characters whose younger sister appears in their respective debut games.
*The Giant Metal Pac-Man minion represents King Olly's watchdog, the {{iw|mariowiki|Stapler|boss}}.
*The Giant Metal Pac-Man minion's frequent dash attacks represents King Olly's watchdog, the {{iw|mariowiki|Stapler|boss}}, who uses sporadic movements and bite attacks.  
*The stage represents Peach's Castle, which was taken over by King Olly in ''Paper Mario: The Origami King''.
*The stage represents Peach's Castle, which was taken over by King Olly in ''Paper Mario: The Origami King''.
*The music references how ''The Origami King'' is an entry in the ''Paper Mario'' series.
*Toon Link's favored aerial attacks reference how King Olly is often seen floating in midair.
*Pac-Man's frequent dash attacks reference the Stapler's sporadic movements and bite attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references King Olly's attack on the Mushroom Kingdom.
*This spirit's Attack type references King Olly's attack on the Mushroom Kingdom.
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Metal Bowser represents his appearance as {{iw|mariowiki|Fury Bowser}} in ''Bowser's Fury''.
*The Giant Metal Bowser represents {{iw|mariowiki|Fury Bowser}}, with Bowser's grey costume referencing Fury Bowser's dark color scheme.
*The stage's background references Lake Lapcat's dark and stormy appearance when Fury Bowser is active in ''Bowser's Fury''.
*The stage's background references Lake Lapcat's dark and stormy appearance when Fury Bowser is active, while the stage's layout references the Wasteland Giga Bell, which features a desolate mountainous setting.
*The stage's layout references the Wasteland Giga Bell, which features a desolate mountainous setting.
*The music track references Fury Bowser's status as a final boss in ''Bowser's Fury''.
*The music references Fury Bowser's status as a final boss in ''Bowser's Fury''.
*The Curry-Filled rule and Bowser's frequent [[Fire Breath]] reference Fury Bowser's ability to breathe powerful beams of fire.
*The Curry-Filled rule and Bowser's frequent [[Fire Breath]] reference Fury Bowser's ability to breathe powerful beams of fire.
*The Sudden Final Smash rule references how Giga Bowser and Fury Bowser are both larger, more powerful forms of Bowser.
*The Sudden Final Smash rule references how [[Giga Bowser]] and Fury Bowser are both larger, more powerful forms of Bowser.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Fury Bowser is a more powerful form of Bowser.
*This spirit's Attack type references how Fury Bowser is a more powerful form of Bowser.
*This spirit's Fire Attack ↑ ability references how Fury Bowser's fire attacks are more powerful than Bowser's fire attacks.
*This spirit's Fire Attack ↑ ability references how Fury Bowser's fire attacks are more powerful than Bowser's normal fire attacks.
|-
|-
|1,472
|1,472
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*The Giant Mii Brawler's Cat Suit represents {{iw|mariowiki|Giga Cat Mario}}, the giant cat form Mario takes on in ''Bowser's Fury''.
*The Giant Mii Brawler's Cat Suit represents {{iw|mariowiki|Giga Cat Mario}}, the giant cat form Mario takes on in ''Bowser's Fury''.
*The Bowser Jr. minion references how Bowser Jr. teamed up with Mario in ''Bowser's Fury''.
*The Bowser Jr. minion references how Bowser Jr. teamed up with Mario in ''Bowser's Fury''.
*The stage's background references Lake Lapcat's dark and stormy appearance when Fury Bowser is active in ''Bowser's Fury''.
*The stage's background references Lake Lapcat's dark and stormy appearance when Fury Bowser is active, while the stage's layout references the Wasteland Giga Bell, which features a desolate mountainous setting.
*The stage's layout references the Wasteland Giga Bell, which features a desolate mountainous setting.
*The music track references how ''Super Mario 3D World'' and ''Bowser's Fury'' both feature a final boss battle against a giant form of Bowser, both games which were released on ''Super Mario 3D World + Bowser's Fury''.
*The music references how ''Super Mario 3D World'' and ''Bowser's Fury'' both feature a final boss battle against a giant form of Bowser.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Giga Cat Mario's role in defending Lake Lapcat from Fury Bowser in ''Bowser's Fury''.
*This spirit's Shield type references Giga Cat Mario's role in defending Lake Lapcat from Fury Bowser in ''Bowser's Fury''.
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|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}}
|{{SSBUMusicLink|Super Mario Bros.|Main Theme - Super Mario 64 (Remix)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tail Kirbys reference how the Tail transformations resemble the ears and tail of a cat.
*The Tail Kirby Team reference how the Tail transformations resemble the ears and tail of a cat, with the team's costumes referencing the five different species of kittens in ''Bowser's Fury''.
*The total number of five fighters and their colorations reference the five different species of kittens in ''Bowser's Fury''.
*The stage's Large Island layout references Lake Lapcat, the archipelego setting of ''Bowser's Fury'' inhabited by the kittens.
*The stage references how Lake Lapcat and Delfino Plaza are both the main setting of their respective ''Mario'' games that take place on islands.  
*The stage and music track reference how ''Bowser's Fury'', ''Super Mario 64'', and ''Super Mario Sunshine'' are ''Mario'' games that feature obtainable goal collectibles.
*The stage and music reference how ''Bowser's Fury'', ''Super Mario 64'', and ''Super Mario Sunshine'' are ''Mario'' games that feature the goal of obtaining main collectibles.
*The Balls items references the Kittens' tendency to play with baseballs in ''Bowser's Fury''.
*The Balls items references the Kittens' tendency to play with baseballs in ''Bowser's Fury''.
*The first battle conditions references the Kitten's lightweight and fast mobility in ''Bowser's Fury''.
*The first battle conditions references the Kitten's light weight and fast mobility in ''Bowser's Fury''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how returning enough Kittens to their Oyaneko will earn the player a Cat Shine.
*This spirit's Support type references how returning enough Kittens to their Oyaneko will earn the player a Cat Shine.
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|{{SSBUMusicLink|Super Mario Bros.|World Tour}}
|{{SSBUMusicLink|Super Mario Bros.|World Tour}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mario represents his appearance in ''Mario Golf: Super Rush''
*Mario's Striped costume references his appearances in ''{{s|mariowiki|Family Computer Golf: U.S. Course}}'' and ''{{s|mariowiki|NES Open Tournament Golf}}'', both of which feature Mario in golf-themed games.
*Mario's Striped costume references his appearances in ''{{s|mariowiki|Family Computer Golf: U.S. Course}}'' and ''{{s|mariowiki|NES Open Tournament Golf}}''.
*The stage references {{iw|mariowiki|Bonny Greens}}, the beginning golf course in ''Mario Golf: Super Rush''.
*The stage references {{iw|mariowiki|Bonny Greens}}, the beginning golf course in ''Mario Golf: Super Rush''.
*The music references how ''Mario Golf: World Tour'' and ''Mario Golf: Super Rush'' are both ''Mario'' golf games.
*The music track references how ''Mario Golf: World Tour'' and ''Mario Golf: Super Rush'' are both ''Mario'' golf games.
*The Temporary Invincibility Rule references Mario's Special Shot, Super Star Strike, where Mario strikes the ball after obtaining a Super Star.
*The Temporary Invincibility Rule references Mario's Special Shot, Super Star Strike, where Mario strikes the ball after obtaining a Super Star.
*Mario starting off with an Ore Club and the Balls items reference the game of golf.
*Mario starting off with an Ore Club and the Balls items reference the game of golf.
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|{{SSBUMusicLink|Super Mario Bros.|Mario Tennis / Mario Golf}}
|{{SSBUMusicLink|Super Mario Bros.|Mario Tennis / Mario Golf}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Luigi represents his appearance in ''Mario Golf: Super Rush''.
*The Luigi Team references the multiplayer gameplay in ''Mario Golf: Super Rush''.
*The Luigi Team references the multiplayer gameplay in ''Mario Golf: Super Rush''.
*The stage references Ridgerock Lake, a mountainous golf course in ''Mario Golf: Super Rush''.
*The stage references Ridgerock Lake, a mountainous golf course in ''Mario Golf: Super Rush''.
*The music references how ''Mario Golf: Toadstool Tour'' and ''Mario Golf: Super Rush'' are both ''Mario'' golf games.
*The music track references how ''Mario Golf: Toadstool Tour'' and ''Mario Golf: Super Rush'' are both ''Mario'' golf games.
*The Move Speed ↑ rule references the Special Dash, an ability that increases the player's running speed in Speed Golf.
*The Move Speed ↑ rule references the Special Dash, an ability that increases the player's running speed in Speed Golf.
*Luigi starting off with a Fire Bar and the Balls items reference the game of golf.
*Luigi starting off with a Fire Bar and the Balls items reference the game of golf.
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*Peach and the Daisy minion represent their appearance in ''Mario Golf: Super Rush''.
*Peach and the Daisy minion represent their appearance in ''Mario Golf: Super Rush''.
*The stage's ocean pillar layout references Ridgerock Lake, a mountainous golf course in ''Mario Golf: Super Rush''.
*The stage's ocean pillar layout references Ridgerock Lake, a mountainous golf course in ''Mario Golf: Super Rush''.
*The music references how ''Wii Sports Resort'' and ''Mario Golf: Super Rush'' both feature golf.
*The music track references how ''Wii Sports Resort'' and ''Mario Golf: Super Rush'' both feature golf.
*The Mario Kart items reference Battle Golf, a mode using a similar subset of items to the ''Mario Kart'' series.
*The Mario Kart items reference Battle Golf, a mode using a similar subset of items to the ''Mario Kart'' series.
*The Heavy Wind hazard references how the wind is an obstacle in the ''Mario Golf'' series.
*The Heavy Wind hazard references how the wind is an obstacle in the ''Mario Golf'' series.

Revision as of 19:42, January 20, 2022

The following is the list of the spirits from the Mario series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
21
SSBU spirit Metal Mario.png
Metal Mario
Shield
★★★ 2,705 8,156 510 1,539 2,042 6,156 Weight ↑ Super Mario 64[1]
(Artwork: Mario Kart 7)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
28
SSBU spirit Cat Princess Peach.png
Cat Princess Peach
Shield
★★★ ⬡⬡⬡ 3,100 9,346 1,610 4,853 1,371 4,134 Weight ↓ Super Mario 3D World •Summon with cores from Rover and Baby Peach
30
SSBU spirit Bowser (Wedding).png
Bowser (Wedding)
Grab
★★★ ⬡⬡ 2,824 8,516 1,836 5,536 988 2,980 No Effect Super Mario Odyssey •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Wedding Bowser amiibo
31
SSBU spirit Toad.png
Toad
Grab
★★ ⬡⬡⬡ 1,431 5,727 630 2,520 801 3,207 Can Be Enhanced at Lv. 99 Super Mario Bros.
(Artwork: Nintendo Kids Club UK site)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
•Scan the Toad amiibo
32
SSBU spirit Captain Toad.png
Captain Toad
Grab
★★★ ⬡⬡⬡ 3,150 9,453 1,484 4,454 1,545 4,636 Item Gravitation Super Mario Galaxy
(Artwork: Captain Toad: Treasure Tracker)
•Enhance the Toad spirit
35
SSBU spirit Waluigi.png
Waluigi
Neutral
★★★ ⬡⬡⬡ 2,858 8,579 1,787 5,362 962 2,887 Foot Attack ↑ Mario Tennis
(Artwork: Mario Party: Island Tour)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Waluigi amiibo
36
SSBU spirit Goomba.png
Goomba
Neutral
⬡⬡ 750 3,758 361 1,807 361 1,807 Foot Attack ↑ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Goomba amiibo
38
SSBU spirit Hammer Bro.png
Hammer Bro
Grab
★★ 1,547 6,212 1,022 4,103 438 1,758 Jump ↑ Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
39
SSBU spirit Lakitu & Spiny.png
Lakitu & Spiny
Grab
★★ ⬡⬡⬡ 1,602 6,434 817 3,279 724 2,908 Weight ↓ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
40
SSBU spirit Blooper.png
Blooper
Shield
1,193 5,974 476 2,384 672 3,361 Weight ↓ Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
41
SSBU spirit Bullet Bill.png
Bullet Bill
Attack
905 4,530 575 2,877 330 1,653 Can Be Enhanced at Lv. 99 Super Mario Bros.
(Artwork: Mario Kart Wii)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
42
SSBU spirit Banzai Bill.png
Banzai Bill
Attack
★★ 1,862 7,475 1,173 4,708 618 2,480 Impact Run Super Mario World
(Artwork: New Super Mario Bros. U)
•Enhance the Bullet Bill spirit
43
SSBU spirit Shy Guy.png
Shy Guy
Neutral
⬡⬡ 795 3,979 417 2,085 348 1,741 Fist Attack ↑ Yume Kōjō: Doki Doki Panic
(Artwork: Captain Toad: Treasure Tracker)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
45
SSBU spirit Birdo.png
Birdo
Grab
★★★ ⬡⬡ 2,824 8,516 1,299 3,917 1,525 4,599 No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Mario Party 7)
•Summon with cores from T-Rex and Starly
46
SSBU spirit Mouser.png
Mouser
Grab
1,109 5,548 577 2,885 532 2,663 No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario USA)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
47
SSBU spirit Wart.png
Wart
Grab
★★ ⬡⬡ 1,539 6,180 677 2,719 862 3,461 No Effect Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario USA)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
48
SSBU spirit Boo.png
Boo
Neutral
⬡⬡⬡ 807 4,035 343 1,715 464 2,320 Can Be Enhanced at Lv. 99 Super Mario Bros. 3
(Artwork: New Super Mario Bros. U)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Boo amiibo
49
SSBU spirit King Boo.png
King Boo
Neutral
★★ ⬡⬡⬡ 1,633 6,612 746 3,020 825 3,338 Floaty Jumps Luigi's Mansion
(Artwork: Luigi's Mansion: Dark Moon)
•Enhance the Boo spirit
51
SSBU spirit Chain Chomp.png
Chain Chomp
Attack
★★ 1,754 7,062 968 3,898 687 2,765 Weight ↑ Super Mario Bros. 3
(Artwork: Mario Party 8)
•Purchase at Timmy and Tommy's for 1000SP
•Battle via Spirit Board
53
SSBU spirit Nipper Plant.png
Nipper Plant
Grab
⬡⬡ 861 4,309 435 2,176 426 2,133 Can Be Enhanced at Lv. 99 Super Mario Bros. 3 •Purchase at Beedle's Tent for 500SP
•Battle via Spirit Board
54
SSBU spirit Petey Piranha.png
Petey Piranha
Grab
★★★ ⬡⬡ 3,319 9,989 1,616 4,862 1,322 3,978 Giant Super Mario Sunshine
(Artwork: Mario Super Sluggers)
•Enhance the Nipper Plant spirit
55
SSBU spirit Boom Boom.png
Boom Boom
Attack
★★ 1,652 6,650 661 2,660 991 3,990 Can Be Enhanced at Lv. 99 Super Mario Bros. 3
(Artwork: In-game render from Super Mario 3D World)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
56
SSBU spirit Boom Boom & Pom Pom.png
Boom Boom & Pom Pom
Attack
★★★ 3,075 9,271 1,286 3,877 1,510 4,552 Hyper Smash Attacks Super Mario 3D Land •Enhance the Boom Boom spirit
57
SSBU spirit Tatanga.png
Tatanga
Shield
★★ ⬡⬡ 1,713 6,879 848 3,405 865 3,474 No Effect Super Mario Land •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
59
SSBU spirit Chargin' Chuck.png
Chargin' Chuck
Attack
906 4,536 226 1,134 680 3,402 No Effect Super Mario World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
61
SSBU spirit Kamek.png
Kamek
Grab
★★ 1,639 6,583 673 2,702 874 3,509 Magic Attack ↑ Super Mario World 2: Yoshi's Island
(Artwork: Mario Party: Star Rush)
•Battle via World of Light (Molten Fortress)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
63
SSBU spirit Dry Bowser.png
Dry Bowser
Shield
★★★★ 4,854 12,137 1,831 4,579 2,582 6,455 Fire Attack ↑ New Super Mario Bros.
(Artwork: Mario Kart Wii)
•Battle via World of Light (Dracula's Castle)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
65
SSBU spirit Big Urchin.png
Big Urchin
Shield
★★ 1,916 7,670 904 3,618 904 3,618 Electric Weakness New Super Mario Bros. Wii
(Artwork: Super Smash Bros. for Wii U)
•Purchase at Beedle's Tent for 1000SP
•Battle via Spirit Board
66
SSBU spirit King Bob-omb.png
King Bob-omb
Attack
★★ 1,805 7,248 894 3,590 809 3,248 Strong Throw Super Mario 64
(Artwork: Super Mario Party)
•Summon with cores from Shake King and Bob-omb
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
70
SSBU spirit Shadow Mario.png
Shadow Mario
Neutral
★★★ ⬡⬡⬡ 2,661 8,007 1,477 4,444 1,184 3,563 No Effect Super Mario Sunshine •Summon with cores from Vince, Eddy, and any Neutral core
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
81
SSBU spirit Goo-Goo Buggy.png
Goo-Goo Buggy
Attack
★★ ⬡⬡ 1,721 6,928 902 3,631 753 3,031 Weight ↓ Mario Kart: Double Dash!! •Complete Challenge (Smash): Get 3 KOs within the first minute of a battle.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
88
SSBU spirit Cheep Charger.png
Cheep Charger
Grab
990 4,951 438 2,190 514 2,571 Speed ↑ Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
90
SSBU spirit Biddybuggy.png
Biddybuggy North America
Buggybud PAL
Grab
★★ 2,095 8,385 887 3,548 1,128 4,515 Weight ↓ Mario Kart 8 •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
91
SSBU spirit Badwagon.png
Badwagon
Shield
★★★ ⬡⬡ 2,627 7,904 1,175 3,534 1,351 4,066 Speed ↑ Mario Kart 8 •Purchase at Funky Kong's Shack for 4000SP
•Battle via Spirit Board
93
SSBU spirit Master Cycle.png
Master Cycle
Grab
★★★★ ⬡⬡ 4,175 10,440 2,188 5,471 1,827 4,568 Speed ↑ Mario Kart 8 •Summon with cores from Mach Rider, City Tripper, Excitebike, and any Attack core
94
SSBU spirit Paper Mario.png
Paper Mario
Neutral
★★★ ⬡⬡⬡ 3,225 9,724 1,673 5,042 1,314 3,962 Water Weakness Paper Mario
(Artwork: Paper Mario: Color Splash)
•Summon with cores from Cut Man, Cardboard Box, and any Neutral core
95
SSBU spirit Paper Bowser.png
Paper Bowser
Attack
★★★ ⬡⬡ 2,986 9,005 1,717 5,178 1,269 3,827 Can Be Enhanced at Lv. 99 Paper Mario
(Artwork: Mario & Luigi: Paper Jam)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
96
SSBU spirit Paper Bowser (Paper Mario Sticker Star).png
Paper Bowser (Paper Mario: Sticker Star)
Attack
★★★★ ⬡⬡ 4,655 11,640 2,307 5,768 1,887 4,719 Mouthful of Curry Paper Mario: Sticker Star •Enhance the Paper Bowser spirit
97
SSBU spirit Kammy Koopa.png
Kammy Koopa
Attack
1,050 5,255 446 2,231 545 2,727 Magic Attack ↑ Paper Mario •Battle via World of Light (The Light Realm)
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
98
SSBU spirit Vivian.png
Vivian
Shield
★★ 1,981 7,926 848 3,392 1057 4,230 Weight ↓ Paper Mario: The Thousand-Year Door •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
99
SSBU spirit Shadow Queen.png
Shadow Queen
Attack
★★★ ⬡⬡ 3,104 9,359 1,816 5,475 1,288 3,884 No Effect Paper Mario: The Thousand-Year Door •Summon with cores from Vivian and Gengar
100
SSBU spirit Mr. L.png
Mr. L
Attack
★★ ⬡⬡ 1,981 7,976 1,046 4,210 789 3,176 Water Weakness Super Paper Mario •Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
101
SSBU spirit Dimentio.png
Dimentio
Grab
★★ ⬡⬡⬡ 1,856 7,449 812 3,259 973 3,904 Weight ↓ Super Paper Mario •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
104
SSBU spirit Geno.png
Geno
Attack
★★★★ ⬡⬡⬡ 4,000 10,000 2,100 5,250 1,900 4,750 No Effect Super Mario RPG: Legend of the Seven Stars •Summon with cores from Drake Redcrest, Super Star, any two Attack cores, and any Neutral core
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once)
105
SSBU spirit Prince Peasley.png
Prince Peasley
Shield
899 4,503 481 2,409 418 2,094 No Effect Mario & Luigi: Superstar Saga •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
106
SSBU spirit Fawful.png
Fawful
Neutral
★★ ⬡⬡⬡ 1,516 6,138 787 3,185 644 2,606 Electric Attack ↑ Mario & Luigi: Superstar Saga
(Artwork: Mario & Luigi: Bowser's Inside Story)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
107
SSBU spirit Princess Shroob.png
Princess Shroob
Neutral
★★ ⬡⬡⬡ 1,587 6,349 841 3,365 746 2,984 No Effect Mario & Luigi: Partners in Time •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
109
SSBU spirit Broque Monsieur.png
Broque Monsieur
Shield
1,003 5,019 366 1,832 637 3,187 No Effect Mario & Luigi: Bowser's Inside Story •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
110
SSBU spirit Dreambert.png
Dreambert
Shield
⬡⬡ 906 4,535 426 2,131 480 2,404 No Effect Mario & Luigi: Dream Team •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
112
SSBU spirit Papercraft Mario.png
Papercraft Mario
Attack
⬡⬡⬡ 1,036 5,187 613 3,068 384 1,920 Fire Weakness Mario & Luigi: Paper Jam •Purchase at Funky Kong's Shack for 500SP
115
SSBU spirit Eggplant Man.png
Eggplant Man
Shield
954 4,773 434 2,172 520 2,601 No Effect Wrecking Crew •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
124
SSBU spirit Waluigi (Super Mario Strikers).png
Waluigi (Super Mario Strikers) North America
Waluigi (Mario Strikers) PAL
Grab
★★ 1,614 6,479 815 3,271 737 2,959 Foot Attack ↑ Super Mario Strikers
(Artwork: Mario Strikers Charged)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
125
SSBU spirit Petey Piranha (Super Mario Strikers).png
Petey Piranha (Super Mario Strikers) North America
Petey Piranha (Mario Strikers) PAL
Grab
★★ 1,663 6,696 798 3,214 865 3,482 No Effect Mario Strikers Charged •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
126
SSBU spirit Mini Mario.png
Mini Mario
Neutral
★★ ⬡⬡⬡ 1,584 6,336 895 3,580 689 2,756 Can Be Enhanced at Lv. 99 Mario vs. Donkey Kong
(Artwork: Mario vs. Donkey Kong: Mini-Land Mayhem!)
•Purchase at Timmy and Tommy's for 1000SP
127
SSBU spirit Mini Mario & Hammers.png
Mini Mario & Hammers
Neutral
★★★ ⬡⬡⬡ 2,972 8,917 1,596 4,789 1,156 3,468 Hammer Duration ↑ Mario vs. Donkey Kong 2: March of the Minis •Enhance the Mini Mario spirit
129
SSBU spirit Rabbid Peach.png
Rabbid Peach
Shield
★★ 1,729 6,944 718 2,882 914 3,669 Jump ↑ Mario + Rabbids Kingdom Battle •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
130
SSBU spirit Rabbid Mario.png
Rabbid Mario
Attack
★★ 1,640 6,590 619 2,487 929 3,730 Jump ↑ Mario + Rabbids Kingdom Battle •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
131
SSBU spirit Rabbid Kong.png
Rabbid Kong
Attack
905 4,534 641 3,209 213 1,069 Weight ↑ Mario + Rabbids Kingdom Battle
(Artwork: Mario + Rabbids Kingdom Battle: Donkey Kong Adventure)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,321
SSBU spirit Peachette.png
Peachette
Shield
★★★ ⬡⬡ 3,125 9,402 1,386 4,169 1,563 4,701 Jump ↑ New Super Mario Bros. U Deluxe •Battle via Spirit Board (during the event "Super Smash Sisters"; available normally once obtained or since v4.0.0)
•Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once or since v4.0.0)
1,427
SSBU spirit King Olly.png
King Olly
Attack
★★★ ⬡⬡⬡ 2,948 8,869 1,651 4,967 1,297 3,902 No Effect Paper Mario: The Origami King •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)
•Purchase from the Vault Shop for 6000G
1,471
SSBU spirit Fury Bowser.png
Fury Bowser
Attack
★★★★ ⬡⬡ 4,796 11,990 2,834 7,085 1,526 3,815 Fire Attack ↑ Super Mario 3D World + Bowser's Fury •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)
•Purchase from the Vault Shop for 15,000G
1,472
SSBU spirit Giga Cat Mario.png
Giga Cat Mario
Shield
★★ ⬡⬡ 1,922 7,694 1,007 4,029 807 3,230 Jump ↑ Super Mario 3D World + Bowser's Fury •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)
•Purchase from the Vault Shop for 1000G
1,491
SSBU spirit Mario (Mario Golf Super Rush).png
Mario (Mario Golf: Super Rush)
Attack
★★★ ⬡⬡ 3,042 9,152 1,521 4,576 1,404 4,224 Speed ↑ Mario Golf: Super Rush •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)
•Purchase from the Vault Shop for 6000G
1,492
SSBU spirit Luigi (Mario Golf Super Rush).png
Luigi (Mario Golf: Super Rush)
Grab
★★ ⬡⬡ 1,725 6,904 796 3,187 863 3,452 Battering Items Power ↑ Mario Golf: Super Rush •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)
•Purchase from the Vault Shop for 1000G

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
18
SSBU spirit Super Mushroom.png
Super Mushroom ★★ Stats ↑ after Eating Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Purchase at Timmy and Tommy's for 1000SP
19
SSBU spirit Fire Flower.png
Fire Flower Fire Flower Equipped Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Purchase at Timmy and Tommy's for 500SP
20
SSBU spirit Super Star.png
Super Star ★★★ ⬢⬢ First-Strike Advantage Super Mario Bros.
(Artwork: New Super Mario Bros. U)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
22
SSBU spirit Boo Mario.png
Boo Mario Lightweight Super Mario Galaxy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
23
SSBU spirit Rock Mario.png
Rock Mario ★★ Physical Attack ↑ Super Mario Galaxy 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
24
SSBU spirit Gold Mario.png
Gold Mario ★★★★ ⬢⬢⬢ Super Armor New Super Mario Bros. 2 •Summon with cores from Metal Mario, Super Mushroom, and Fire Flower
25
SSBU spirit Fox Luigi.png
Fox Luigi ★★★ Easier Dodging New Super Mario Bros. 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
26
SSBU spirit Flying Squirrel Toad.png
Flying Squirrel Toad ★★ Toss & Meteor New Super Mario Bros. U •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
27
SSBU spirit Baby Peach.png
Baby Peach ★★ Air Defense ↑ Mario & Luigi: Partners in Time
(Artwork: Mario Super Sluggers)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
29
SSBU spirit Peach (Wedding).png
Peach (Wedding) ★★★ ⬢⬢ Critical-Health Healing Super Mario Odyssey •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Wedding Peach amiibo
34
SSBU spirit Toadsworth.png
Toadsworth Ramblin' Evil Mushroom Equipped Super Mario Sunshine •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
37
SSBU spirit Koopa Troopa.png
Koopa Troopa Green Shell Equipped Super Mario Bros.
(Artwork: New Super Mario Bros.)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
•Scan the Koopa Troopa amiibo
44
SSBU spirit Pidgit.png
Pidgit ★★ Air Attack ↑ Yume Kōjō: Doki Doki Panic
(Artwork: Super Mario Advance)
•Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
50
SSBU spirit Bob-omb.png
Bob-omb ★★ Bob-omb Equipped Yume Kōjō: Doki Doki Panic
(Artwork: New Super Mario Bros. U)
•Purchase at Sheldon's Place for 1000SP
•Battle via Spirit Board
52
SSBU spirit Thwomp.png
Thwomp ★★ ⬢⬢ Weapon Resist ↑ Super Mario Bros. 3
(Artwork: New Super Mario Bros. U)
•Summon with cores from Rock Pikmin and Rocky
58
SSBU spirit Hothead.png
Hothead ⬢⬢ Hothead Equipped Super Mario World
(Artwork: Super Smash Bros. Ultimate)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
60
SSBU spirit Wiggler.png
Wiggler Lip's Stick Equipped Super Mario World
(Artwork: Mario Party DS)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
62
SSBU spirit Mechakoopa.png
Mechakoopa ★★ Lava-Floor Resist Super Mario World
(Artwork: New Super Mario Bros. Wii)
•Battle via World of Light (Molten Fortress)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
64
SSBU spirit Nabbit.png
Nabbit ★★ Item Gravitation New Super Mario Bros. U •Summon with cores from Duster and any Support core
67
SSBU spirit Shine Sprite.png
Shine Sprite ★★★★ Special-Move Power ↑ Super Mario Sunshine •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
68
SSBU spirit F.L.U.D.D..png
F.L.U.D.D. ★★ ⬢⬢ Sticky-Floor Immunity Super Mario Sunshine •Purchase at Timmy and Tommy's for 1000SP
69
SSBU spirit Piantas.png
Piantas Banana Gun Equipped Super Mario Sunshine •Complete Challenge (Other): Purchase an item during a Sunday sale in the Vault Shop.
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once)
71
SSBU spirit Luma.png
Luma ★★ Super Launch Star Equipped Super Mario Galaxy •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
72
SSBU spirit Hungry Luma.png
Hungry Luma Transformation Duration ↑ Super Mario Galaxy •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
74
SSBU spirit Lubba.png
Lubba ★★ ⬢⬢ Irreversible Controls Super Mario Galaxy 2 •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
75
SSBU spirit Starship Mario.png
Starship Mario ★★ Jump ↑ Super Mario Galaxy 2 •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
76
SSBU spirit Sprixie Princesses.png
Sprixie Princesses ★★ Fairy Bottle Equipped Super Mario 3D World •Summon with cores from Wanda and Princess Shokora
77
SSBU spirit Plessie.png
Plessie Swimmer Super Mario 3D World •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
78
SSBU spirit Cappy.png
Cappy ★★ Strong Throw Super Mario Odyssey •Summon with cores from Ezlo and Boo Mario
•Battle via Spirit Board (unlocked after obtaining spirit once)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
79
SSBU spirit Pauline.png
Pauline ★★★★ ⬢⬢ Healing Shield Donkey Kong
(Artwork: Super Mario Odyssey)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
80
SSBU spirit The Odyssey.png
The Odyssey ★★ Strong-Wind Resist Super Mario Odyssey •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
82
SSBU spirit Barrel Train.png
Barrel Train ★★ Dash Attack ↑ Mario Kart: Double Dash!! •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
83
SSBU spirit Bloom Coach.png
Bloom Coach Fire Bar Equipped Mario Kart: Double Dash!! •Purchase at Funky Kong's Shack for 500SP
84
SSBU spirit Turbo Yoshi.png
Turbo Yoshi ★★ Thrown Items ↑ Mario Kart: Double Dash!! •Purchase at Funky Kong's Shack for 1000SP
85
SSBU spirit B Dasher.png
B Dasher ★★★ Neutral Special ↑ Mario Kart DS
(Artwork: Mario Kart 7)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
86
SSBU spirit Standard Kart.png
Standard Kart Boomerang Equipped Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
87
SSBU spirit Standard Bike.png
Standard Bike Undamaged Speed ↑ Mario Kart Wii •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
89
SSBU spirit Mach 8.png
Mach 8 ★★ ⬢⬢ Screen-Flip Immunity Mario Kart 8 •Purchase at Funky Kong's Shack for 1000SP
•Battle via Spirit Board
92
SSBU spirit City Tripper.png
City Tripper ★★★ Undamaged Attack & Speed ↑ Mario Kart 8 •Purchase at Funky Kong's Shack for 4000SP
102
SSBU spirit Huey.png
Huey Water/Freezing Resist ↑ Paper Mario: Color Splash •Purchase at Timmy and Tommy's for 500SP
•Battle via Spirit Board
103
SSBU spirit Mallow.png
Mallow ★★ Trade-Off Attacks ↑ Super Mario RPG: Legend of the Seven Stars •Summon with cores from Prince Peasley and Kracko
•Battle via World of Light (The Light Realm)
•Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
108
SSBU spirit Starlow.png
Starlow ★★ Undamaged Attack ↑ Mario & Luigi: Bowser's Inside Story •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
111
SSBU spirit Antasma.png
Antasma ★★ Death's Scythe Equipped Mario & Luigi: Dream Team •Purchase at Anna's Emporium for 1000SP
•Battle via Spirit Board
113
SSBU spirit Sidestepper.png
Sidestepper Trade-off Speed ↑ Mario Bros. •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
114
SSBU spirit Freezie.png
Freezie Freezie Equipped Mario Bros.
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
116
SSBU spirit Viruses.png
Viruses ★★ Poison Damage Reduced Dr. Mario
(Artwork: Dr. Mario: Miracle Cure)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
117
SSBU spirit Flies & Hand.png
Flies & Hand ★★ Battering Items ↑ Mario Paint
(Artwork: Super Smash Bros. Ultimate)
•Purchase at Beedle's Tent for 1000SP
•Battle via Spirit Board
118
SSBU spirit Wanda.png
Wanda Magic Attack ↑ Mario & Wario •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
119
SSBU spirit Kid.png
Kid Stamina ↑ Mario Golf (Game Boy Color) •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
120
SSBU spirit Professor Elvin Gadd.png
Professor Elvin Gadd ★★ ⬢⬢ Energy Shot Attack/Resistance ↑ Luigi's Mansion
(Artwork: Luigi's Mansion: Dark Moon)
•Summon with cores from Poltergust 5000 and F.L.U.D.D.
121
SSBU spirit Poltergust 5000.png
Poltergust 5000 ★★ ⬢⬢ Fog Immunity Luigi's Mansion: Dark Moon •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
122
SSBU spirit Polterpup.png
Polterpup ★★ Bury Immunity Luigi's Mansion: Dark Moon •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
123
SSBU spirit Perry.png
Perry Floaty Jumps Super Princess Peach •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
128
SSBU spirit MC Ballyhoo & Big Top.png
MC Ballyhoo & Big Top Star Rod Equipped Mario Party 8 •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
132
SSBU spirit Mario (Mario Tennis Aces).png
Mario (Mario Tennis Aces) ★★★ Critical Hit ↑ Mario Tennis Aces •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
133
SSBU spirit Luigi (Mario Tennis Aces).png
Luigi (Mario Tennis Aces) ★★ Weapon Attack ↑ Mario Tennis Aces •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
1,300
SSBU spirit Dice Block.png
Dice Block Improved Escape Mario Party
(Artwork: Super Mario Party)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G (since v2.0.0)
1,301
SSBU spirit River Survival.png
River Survival ★★ Falling Immunity Super Mario Party •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G (since v2.0.0)
1,302
SSBU spirit Golden Dash Mushroom.png
Golden Dash Mushroom ★★★ ⬢⬢ Giant Mario Party: Island Tour
(Artwork: Mario Kart 8)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G (since v2.0.0)
1,425
SSBU spirit Peach (Paper Mario The Origami King).png
Peach (Paper Mario: The Origami King) Floaty Jumps Paper Mario: The Origami King •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)
•Purchase from the Vault Shop for 500G
1,426
SSBU spirit Olivia.png
Olivia ★★ Air Defence ↑ Paper Mario: The Origami King •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020)
•Purchase from the Vault Shop for 1000G
1,473
SSBU spirit Kittens.png
Kittens Lightweight Super Mario 3D World + Bowser's Fury •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021)
•Purchase from the Vault Shop for 500G
1,493
SSBU spirit Peach (Mario Golf Super Rush).png
Peach (Mario Golf: Super Rush) ★★ Battering Items ↑ Mario Golf: Super Rush •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021)
•Purchase from the Vault Shop for 1000G

Master Spirits

No. Image Name Facility Origin Game Acquisition Music
33
SSBU spirit Toadette.png
Toadette Explore (Ruins) Mario Kart: Double Dash!!
(Artwork: Captain Toad: Treasure Tracker)
•Battle via World of Light (The Light Realm) Plucky Pass Beginnings
73
SSBU spirit Honey Queen.png
Honey Queen Dojo (Big-Bee Style) Super Mario Galaxy •Battle via World of Light (The Light Realm) The Starship Sails

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
1
SSBU spirit Mario.png
Mario SSBU.png
Mario Donkey Kong
(Artwork: Mario Party 10)
•Complete Classic Mode with Mario
•Purchase from the Vault Shop for 300G
2
SSBU spirit Builder Mario.png
Mario-Alt6 SSBU.png
Builder Mario Super Mario Maker •Purchase from the Vault Shop for 300G
3
SSBU spirit Mario (Wedding).png
Mario-Alt7 SSBU.png
Mario (Wedding) Super Mario Odyssey •Complete Challenge (Games & More): As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times.
•Purchase from the Vault Shop for 300G
•Scan the Wedding Mario amiibo
4
SSBU spirit Luigi.png
Luigi SSBU.png
Luigi Mario Bros.
(Artwork: Mario Party 8)
•Complete Classic Mode with Luigi
•Purchase from the Vault Shop for 300G (after unlocking Luigi)
5
SSBU spirit Peach.png
Peach SSBU.png
Peach Super Mario Bros.
(Artwork: New Super Mario Bros. Wii)
•Complete Classic Mode with Peach
•Purchase from the Vault Shop for 300G (after unlocking Peach)
6
SSBU spirit Daisy.png
Daisy SSBU.png
Daisy Super Mario Land
(Artwork: Mario Party 8)
•Complete Classic Mode with Daisy
•Purchase from the Vault Shop for 300G (after unlocking Daisy)
7
SSBU spirit Bowser.png
Bowser SSBU.png
Bowser Super Mario Bros.
(Artwork: New Super Mario Bros. Wii)
•Complete Classic Mode with Bowser
•Purchase from the Vault Shop for 300G (after unlocking Bowser)
8
SSBU spirit Dr. Mario.png
Dr. Mario SSBU.png
Dr. Mario Dr. Mario
(Artwork: Dr. Mario: Miracle Cure)
•Complete Classic Mode with Dr. Mario
•Purchase from the Vault Shop for 300G (after unlocking Dr. Mario)
9
SSBU spirit Rosalina.png
Rosalina & Luma SSBU.png
Rosalina Super Mario Galaxy
(Artwork: Mario Party 10)
•Complete Classic Mode with Rosalina & Luma
•Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma)
10
SSBU spirit Bowser Jr..png
Bowser Jr. SSBU.png
Bowser Jr. Super Mario Sunshine
(Artwork: Mario Party: Star Rush)
•Complete Classic Mode with Bowser Jr.
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
11
SSBU spirit Iggy.png
Bowser Jr.-Alt4 SSBU.png
Iggy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
12
SSBU spirit Wendy.png
Bowser Jr.-Alt3 SSBU.png
Wendy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
13
SSBU spirit Lemmy.png
Bowser Jr.-Alt6 SSBU.png
Lemmy Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
14
SSBU spirit Roy (Super Mario Bros.).png
Bowser Jr.-Alt2 SSBU.png
Roy (Super Mario Bros.) Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
15
SSBU spirit Larry.png
Bowser Jr.-Alt1 SSBU.png
Larry Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
16
SSBU spirit Ludwig.png
Bowser Jr.-Alt7 SSBU.png
Ludwig Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
17
SSBU spirit Morton.png
Bowser Jr.-Alt5 SSBU.png
Morton Super Mario Bros 3
(Artwork: New Super Mario Bros. U)
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.)
1,303
SSBU spirit Piranha Plant.png
Piranha Plant SSBU.png
Piranha Plant Super Mario Bros.
(Artwork: Mario Party DS)
•Complete Classic Mode with Piranha Plant
•Purchase from the Vault Shop for 300G (after downloading Piranha Plant)

Spirit Battles

Conditions listed in italics are not displayed on the Spirit Battle preview screen.

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
20
SSBU spirit Super Star.png
Super Star Rosalina & Luma Rosalina (SSBU)
Shield
9,200 Peach's Castle •Attack Power ↑
•Temporary Invincibility
•Item: Super Star
•The enemy will occasionally be invincible when the enemy's at high damage
•All fighters are easy to launch
•The enemy's FS Meter charges quickly
Main Theme - Super Mario 64 Spirit Battle inspiration:
  • Rosalina & Luma represents the Super Star, which appears as the item, with Luma resembling the Super Star.
  • The stage and music track reference Super Mario 64, the game which features the Power Stars, a similar but distinct entity of the Super Star. The music track also references Bob-omb Battlefield, the location of the first Power Star.
  • The Temporary Invincibility, Attack Power ↑, and Easy to Launch rules reference the Super Star's ability to grant the player temporary invincibility, and allow them to easily defeat enemies by knocking them off-screen.
  • The Fast FS Meter battle condition references how Rosalina & Luma's Grand Star Final Smash is a large Power Star, which is similar to the Super Star.

Other trivia:
  • This spirit's Support type references how the Super Star is used as an item in the Super Mario series.
  • This spirit's Shield type references the invincible capabilities of the Super Star.
  • This spirit's First-Strike Advantage ability further references the Super Star's ability to grant temporary invincibility.
  • In World of Light, the Super Star spirit is located in the cloudy Floating Islands section similar to the stage's cloudy sky setting.
21
SSBU spirit Metal Mario.png
Metal Mario •Metal Mario Mario (SSBU)
Shield
9,600 The Great Cave Offensive (Battlefield form) N/A •The enemy is slow but has increased defense and attack
•The enemy is metal
Metal Battle Spirit Battle inspiration:
  • Mario represents his metallic power-up form, Metal Mario, with Mario's black costume referencing Metal Mario's monochromatic color scheme.
  • The stage references the crystalline cavernous areas in Super Mario 64 and Super Smash Bros. which feature Metal Mario.
  • The stage's Battlefield form and music track reference Super Smash Bros. Melee's Battlefield, the location of Metal Mario's miniboss battle.
  • The battle conditions reference how Metal Mario is slow mobility, but has increased attack power and defense stats.

Other trivia:
  • This spirit's Shield type further references Metal Mario's near-invulnerability and increased defense stats.
  • This spirit's Weight ↑ ability references Metal Mario's heavy weight and slow mobility.
22
SSBU spirit Boo Mario.png
Boo Mario Mario Mario (SSBU)
Shield
1,900 Dracula's Castle (hazards off) •Hazard: High Gravity
•Hazard: Low Gravity
•Invisibility
•The enemy is invisible
•Your jumping power decreases when the enemy's at high damage
•The enemy is less affected by gravity
Castle / Boss Fortress - Super Mario World / SMB 3 Spirit Battle inspiration:
  • Mario represents his Boo power-up form, Boo Mario.
  • The stage references the Ghostly Galaxy, a haunted castle level which first features Boo Mario in Super Mario Galaxy.
  • The music track references the Boo Moon Galaxy, another haunted level featuring Boo Mario in Super Mario Galaxy 2 that uses the overworld theme from Super Mario World which is used for the Ghost House theme.
  • The Invisibility rule and High and Low Gravity hazards reference Boo Mario's ability to turn invisible and float in midair.

Other trivia:
  • This spirit's Support type references how the Boo Mario power-up form helps Mario obtain the Power Stars in the Super Mario Galaxy series.
  • This spirit's Lightweight ability further references Boo Mario's ability to float weightlessly in midair.
23
SSBU spirit Rock Mario.png
Rock Mario •Metal Jigglypuff Jigglypuff (SSBU)
Shield
4,200 Mario Galaxy (Battlefield form) N/A •The enemy's neutral special has increased power
•The enemy favors neutral specials
•The enemy is metal
Melty Monster Spirit Battle inspiration:
  • The Metal Jigglypuff references Rock Mario's spherical, hard-shelled appearance.
  • The stage references Rock Mario's appearance in the Super Mario Galaxy series.
  • The music track references Melty Monster Galaxy which features Rock Mario in Super Mario Galaxy 2.
  • Jigglypuff's favored Rollout references how Rock Mario attacks by turning into a boulder and rolling into enemies. Rollout is also a Rock-type move used by spherical Pokémon, further referencing Rock Mario's spherical, rock-like appearance.

Other trivia:
  • This spirit's Support type references how the Rock Mario power-up form helps Mario obtain the Power Stars in Super Mario Galaxy 2.
  • This spirit's Physical Attack ↑ ability further references how Rock Mario attacks by rolling into enemies.
25
SSBU spirit Fox Luigi.png
Fox Luigi •Tail Luigi Luigi (SSBU)
Shield
9,300 Mushroom Kingdom U •Hazard: Heavy Wind •Dangerously high winds are in effect Ground Theme - Super Mario Bros. 3 (Remix) Spirit Battle inspiration:
  • The Tail Luigi represents Luigi's Super Leaf power-up form, Fox Luigi.
  • The stage references Fox Luigi's appearance in the New Super Mario Bros. series.
  • The music track references Fox Luigi's Super Leaf power-up form equivalent, Raccoon Mario, who debuted in Super Mario Bros. 3.
  • The Heavy Wind hazard references Fox Luigi's ability to fly and glide across the stage.
  • Luigi's frequent Fireball references Kitsune Luigi, Fox Luigi's Tanooki counterpart whose namesake generates glowing fireballs in Japanese mythology.

Other trivia:
  • This spirit's Support type references how the Fox Luigi power-up form helps Luigi clear levels in the Super Mario series.
  • This spirit's Shield type and Easier Dodging ability reference Kitsune Luigi's Statue ability, which renders him invulnerable to enemy attacks.
26
SSBU spirit Flying Squirrel Toad.png
Flying Squirrel Toad •Tail Mii Swordfighter Mii Swordfighter (SSBU) (Moveset 2123, Super Mushroom Hat, Monkey Suit, High Voice Type 8)
Grab
3,700 Mushroom Kingdom U (Ω form) N/A •The enemy favors down specials in the air
•The enemy has increased jump power
Ground Theme - New Super Mario Bros. U Spirit Battle inspiration:
  • The Tail Mii Swordfighter's Super Mushroom Hat resembles Toad's head, and the Monkey Suit resembles Flying Squirrel Toad's torso.
  • The stage and music track reference Flying Squirrel Toad's appearance in New Super Mario Bros. U.
  • The "increased jump power" battle condition references Flying Squirrel Toad's ability to propel himself upward while gliding.
  • The Mii Swordfighter's favored Power Thrust in the air references the Flying Squirrel Toad's ability to glide downward.

Other trivia:
  • This spirit's Support type references how the Flying Squirrel Toad power-up form helps Toad clear levels in the Super Mario series.
  • This spirit's Grab type and Toss & Meteor ability reference Toad's plucking abilities in the Super Mario series.
27
SSBU spirit Baby Peach.png
Baby Peach •Tiny Isabelle Isabelle (SSBU)
Mario Mario (SSBU)
Attack
3,600 Princess Peach's Castle N/A •Defeat the main fighter to win
•The enemy favors dash attacks
•The enemy has increased move speed
Ground Theme - Super Mario Bros. (Melee) Spirit Battle inspiration:
  • The Tiny Isabelle's color scheme and pink costume references Baby Peach's size, blonde hair, and pink dress.
  • The Mario minion's favored dash attacks is based on a baseball slide, referencing Baby Peach's appearance in Super Mario Sluggers.
  • The stage and music track reference how Baby Peach is the younger version of Princess Peach, who rules over the Mushroom Kingdom.
  • The battle conditions reference how Mario must defend Baby Peach from harm in her debut game, Mario & Luigi: Partners in Time.

Other trivia:
  • This spirit's Support type references Baby Peach's supportive role in Partners in Time and Yoshi's Island DS.
  • This spirit's Air Defense ↑ ability references how Baby Peach is rescued in her major game appearances.
29
SSBU spirit Peach (Wedding).png
Peach (Wedding) Peach Peach (SSBU)
Mario Mario (SSBU)
Shield
9,900 New Donk City Hall •Flowery •Defeat the main fighter to win
•You constantly take minor damage
•The enemy tends to avoid conflict
Break Free (Lead The Way) Spirit Battle inspiration:
  • Peach's white costume references the white color scheme of Peach's wedding gown.
  • The Wedding Mario minion represents his appearance in Super Mario Odyssey.
  • The stage and music track represent Peach's Wedding form's appearance in Odyssey.
  • The Flowery rule references the bouquet of Piranha Plants and the Rocket Flower that Bowser and Mario each offered to Peach at the end of Odyssey.
  • The battle conditions reference the beginning of Odyssey where Mario failed to rescue Peach from her kidnapping by Bowser for their forced marriage.

Other trivia:
  • This spirit's Support type references how Peach provides Mario with Power Moons in the post-game of Odyssey.
  • This spirit's Shield type further references Mario's failed attempt to rescue Peach from Bowser at the beginning of Odyssey.
  • This spirit's Critical-Health Healing ability references how Mario was injured during Bowser's kidnapping of Peach, but later recovers to rescue her.
  • In World of Light, Wedding Peach's spirit is located on Galeem's side on The Final Battle map while Wedding Bowser is featured across from her on Dharkon's side, referencing how both characters are the wedding forms of Peach and Bowser, with Peach being the bride.
30
SSBU spirit Bowser (Wedding).png
Bowser (Wedding) Bowser Bowser (SSBU)
•Ally: Peach Peach (SSBU)
Grab
9,700 New Donk City Hall N/A •You lose if your CPU ally is KO'd
•The enemy favors dash attacks
•The enemy has increased attack power
Underground Moon Caverns Spirit Battle inspiration:
  • Bowser grey costume references the monochromatic color scheme of Bowser's wedding tuxedo.
  • The Peach ally's white costume references the white color scheme of Peach's wedding gown.
  • The stage and music track reference Bowser's Wedding form's appearance in Odyssey.
  • The battle conditions reference Bowser's final boss battle in Odyssey where he must be defeated in order to rescue Peach. Bowser's frequent jumping references how Bowser jumps around the arena during his boss battles.

Other trivia:
  • This spirit's Grab type references how Bowser kidnaps Princess Peach at the beginning of Odyssey.
  • In World of Light, Wedding Bowser's spirit is located on Dharkon's side on The Final Battle map while Wedding Peach is featured across from him on Galeem's side, referencing how both characters are the wedding forms of Bowser and Peach, with Bowser being the groom.
31
SSBU spirit Toad.png
Toad Mii Brawler Mii Brawler (SSBU) (Moveset 1331, Super Mushroom Hat, Toad Outfit, Blue Outfit Color, High Voice Type 8)
Grab
3,600 Princess Peach's Castle •Item: Mushrooms •The enemy favors side specials Plucky Pass Beginnings Spirit Battle inspiration:
  • The Mii Brawler's Super Mushroom Hat resembles Toad's head, and the blue Toad Outfit is based on Toad's later in-game appearance in the Super Mario series.
  • The stage references Toad's first three-dimensional appearance in Super Mario 64 and servitude to Princess Peach.
  • The music track references Captain Toad, the protagonist of Captain Toad: Treasure Tracker.
  • The Mushroom items references how the Toads are a race of mushroom-like humanoids.
  • The Mii Brawler's favored Suplex references Toad's plucking abilities in his playable appearances the Super Mario series.

Other trivia:
  • This spirit's Grab type further references Toad's plucking abilities in the Super Mario series.
33
SSBU spirit Toadette.png
Toadette Villager Villager (SSBU)
Mii Brawler Mii Brawler (SSBU) (Moveset 1331, Toad Hat, Toad Outfit, High Voice, Type 7)
Neutral
2,600 The Great Cave Offensive (Battlefield form) N/A •The enemy is easily distracted by items Plucky Pass Beginnings Spirit Battle inspiration:
  • The pink Villager represents Toadette, a female character with a pink color scheme.
  • The Mii Brawler minion's costume represents Captain Toad, who works alongside Toadette in Captain Toad: Treasure Tracker.
  • The stage references Mine Cart Tunnel Throwdown, an underground mining level in Captain Toad: Treasure Tracker.
  • The music track references Toadette's playable appearance in Captain Toad.
  • The battle condition references Toadette and Toad's occupation as treasure hunters in Captain Toad.
  • The Mii Brawler's frequent Head-On Assault references Toad's head-butting abilities in his playable appearances the Super Mario series.

Other trivia:
  • In World of Light, Toadette's spirit is located in the Ruins in the Poison Woods section similar to the stage's underground setting.
34
SSBU spirit Toadsworth.png
Toadsworth Mario Mario (SSBU)
Shield
1,900 Princess Peach's Castle •Item: Mushrooms •Take your strongest team into this no-frills battle Ricco Harbor Spirit Battle inspiration:
  • Mario and Toadsworth both share the same voice actor, Charles Martinet.
  • The stage references how Toadsworth is a longtime steward to Princess Peach.
  • The music track references Toadsworth's debut in Super Mario Sunshine.
  • The Mushroom items references how Toadsworth is a Toad, whose species feature mushroom-shaped heads.

Other trivia:
  • This spirit's Support type references Toadsworth's longtime loyalty to Princess Peach.
  • This spirit's Ramblin' Evil Mushroom Equipped ability further references Toadsworth's Toad species, who feature mushroom-shaped heads.
35
SSBU spirit Waluigi.png
Waluigi Luigi Luigi (SSBU)
Neutral
9,200 Peach's Castle •Assist Trophy Enemies (Waluigi) •Hostile assist trophies will appear Waluigi Pinball - Mario Kart DS Spirit Battle inspiration:
  • Waluigi appears as the Assist Trophy enemy.
  • Luigi and Waluigi are both rivals, with Luigi's purple costume being based on Waluigi's color scheme.
  • The stage references how Super Mario 64 and Waluigi's debut game Mario Tennis are both released on the Nintendo 64.
  • The music track references Waluigi Pinball, Waluigi's racetrack in Mario Kart DS.

Other trivia:
  • This spirit's Neutral type references Waluigi's status as an ally and enemy in the Super Mario series.
  • This spirit's Foot Attack ↑ ability reference Waluigi's powerful legs, which serves as his Assist Trophy ability to bury the summoner's opponents by stomping on them.
36
SSBU spirit Goomba.png
Goomba •Tiny Donkey Kong Team Donkey Kong (SSBU)×5
Neutral
1,800 Mushroom Kingdom (Battlefield form) N/A •Defeat an army of fighters Ground Theme - Super Mario Bros. Spirit Battle inspiration:
  • The Tiny Donkey Kong Team references the Goombas' tiny size and status as a common enemy.
  • The stage and music track represent the Goombas' debut as enemies in Super Mario Bros.

Other trivia:
  • This spirit's Neutral type references the Goomba's status as allies and enemies in the Super Mario series.
  • This spirit's Foot Attack ↑ ability references how the Goombas can be defeated by getting stomped on.
37
SSBU spirit Koopa Troopa.png
Koopa Troopa Squirtle Squirtle (SSBU)
Grab
1,700 Golden Plains •Defense ↑
•Item Tidal Wave
•Item: Green Shell
•The enemy has increased defense after a little while
•Certain items will appear in large numbers
•The enemy is easily distracted by items
Main Theme - New Super Mario Bros. Spirit Battle inspiration:
  • The green Squirtle represents the Koopa Troopa, a turtle-like character most commonly seen with a green shell.
  • The stage and music track reference the Koopa Troopa's appearance as enemies in New Super Mario Bros. 2.
  • The Green Shell item and the Defense ↑ rule reference the Koopa Troopa's ability to retreat into its shell after getting stomped on.

Other trivia:
  • This spirit's Support type references the Koopa Troopa's affiliation with Bowser.
  • This spirit's Grab type references how Koopa Troopa shells can be grabbed and carried in later Super Mario games.
  • This spirit's Green Shell Equipped ability reference how a Koopa Troopa's shell can be used as an item in the Super Smash Bros. series.
38
SSBU spirit Hammer Bro.png
Hammer Bro Yoshi Yoshi (SSBU)
Grab
3,400 Golden Plains (Battlefield form) •Assist Trophy Enemies (Hammer Bro) •Hostile assist trophies will appear when the enemy's at high damage
•The enemy favors up specials
Ground Theme - Super Mario Bros. 3 (Remix) Spirit Battle inspiration:
  • The Hammer Bro appears as the Assist Trophy enemy.
  • THe yellow Yoshi represents the Hammer Bro, another yellow reptilian that debuted in the Super Mario series.
  • The stage references the Hammer Bro's appearance as enemies in New Super Mario Bros. 2.
  • The music track references the Hammer Bro's appearance on the map screens of Super Mario Bros. 3.
  • Yoshi's favored Egg Throw features Yoshi throwing his eggs, referencing how the Hammer Bro attacks by throwing hammers.

Other trivia:
  • This spirit's Grab type references how Hammer Bros. are often seen wielding their hammers.
  • This spirit's Jump ↑ ability references the Hammer Bro's ability to jump, giving him a longer range to throw his hammers.
39
SSBU spirit Lakitu & Spiny.png
Lakitu & Spiny Iggy Bowser Jr. (SSBU)
•Tiny Bowser Bowser (SSBU)×8
Grab
3,400 Mushroom Kingdom N/A •Defeat an army of fighters Ground Theme - Super Mario Bros. Spirit Battle inspiration:
  • Iggy Koopa represents Lakitu, a bespectacled villain who pilots a simple-faced hovercraft.
  • The red Tiny Bowser Team represent the Spinies, a number of small, red spike-shelled Koopas that Lakitu can throw.
  • The stage and music track represent Lakitu & Spiny's debut as enemies in Super Mario Bros.

Other trivia:
  • This spirit's Grab type references how Lakitu can grab a Spiny before throwing it.
  • This spirit's Weight ↓ ability reference how Lakitu is often floating around in their Lakitu Clouds.
  • In World of Light, the Lakitu & Spiny spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map.
40
SSBU spirit Blooper.png
Blooper •Tiny Inkling Inkling (SSBU)×3
Shield
2,600 Delfino Plaza (Battlefield form) •Hazard: Low Gravity •Timed battle (1:30)
•Gravity is reduced
•The enemy tends to avoid conflict
Underwater Theme - Super Mario Bros. Spirit Battle inspiration:
  • Inkling represents the Blooper, another squid-like character.
  • The stage references the Blooper's appearance as enemies in Super Mario Sunshine.
  • The music track references the underwater levels in the Blooper's debut in Super Mario Bros.
  • The Low Gravity rule and third battle condition reference how Bloopers slowly descend and swim in zig-zag patterns in the underwater levels.

Other trivia:
  • This spirit's Weight ↓ ability references how Bloopers are lightweight swimmers.
  • In World of Light, the Blooper spirit is located at the Beachside Town section similar to the stage's setting.
41
SSBU spirit Bullet Bill.png
Bullet Bill Captain Falcon Team Captain Falcon (SSBU)×4
Attack
1,800 Mushroom Kingdom •Item Tidal Wave
•Item: Bullet Bill
•Certain items will appear in large numbers
•The enemy is easily distracted by items
Airship Theme - Super Mario Bros. 3 Spirit Battle inspiration:
  • The black Captain Falcon Team represents the Bullet Bills, which appears as the item and shares the top speed in their respective racing games.
  • The stage represents the Bullet Bill's debut as enemies in Super Mario Bros.
  • The music track references the various airship stages which feature Bullet Bills as enemies in the Super Mario series.

Other trivia:
  • This spirit's Attack type references how Bullet Bills attack by shooting at the player.
  • In World of Light, the Bullet Bill spirit is located in the Pac-Maze section, referencing how Bullet Bill debuted as an 8-bit character.
43
SSBU spirit Shy Guy.png
Shy Guy Mii Brawler Mii Brawler (SSBU) (Moveset 1311, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
•Tail Mii Gunner Mii Gunner (SSBU) (Moveset 3312, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
Mii Swordfighter Mii Swordfighter (SSBU) (Moveset 1332, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7)
Neutral
1,500 Mushroom Kingdom II (Battlefield form) •Item: Throwing Types •The enemy favors neutral specials
•The enemy is easily distracted by items
Ground Theme - Super Mario Bros. 2 Spirit Battle inspiration:
  • The Mii Fighters' Shy Guy Mask, Red Standard Outfit, and low voice type represent the Shy Guys, with the Tail Mii Gunner representing the flying variant, Fly Guy.
  • The stage and music track represent the Shy Guys' debut in Super Mario Bros. 2.
  • The Throwing Type items and the Mii Fighters' favored neutral specials reference the Snifits, the shooting variant of Shy Guys that can launch projectiles from their masks.

Other trivia:
  • This spirit's Neutral type references the Shy Guy's status as allies and enemies in the Super Mario series.
  • This spirit's Fist Attack ↑ ability references the Shy Guy's appearance in Super Smash Bros for 3DS's Smash Run where they will charge and punch the player.
  • In World of Light, the Shy Guy's spirit is located in the hillside at the Heart Pool Mountain section similar to the stage's hillside setting.
44
SSBU spirit Pidgit.png
Pidgit Peach Peach (SSBU)
Shield
3,600 Mushroom Kingdom II N/A •The enemy starts the battle with a Rocket Belt
•The enemy has increased jump power
Ground Theme - Super Mario Bros. 2 Spirit Battle inspiration:
  • The black Peach represents Pidgit, a dark bird who shares the ability to hover in the air.
  • The stage and music track represent the Pidgits' debut as enemies in Super Mario Bros. 2, with the stage featuring Pidgit as a stage hazard.
  • Peach starting off with a Rocket Belt and the "increased jump power" battle condition references the Pidgit's ability to fly and float with its magic carpet.

Other trivia:
  • This spirit's Support type references how the player can use the Pidgit's magic carpet to soar for short distances.
  • This spirit's Air Attack ↑ ability references the Pidgit's ability to swoop down and attack the player
  • In World of Light, the Pidgit spirit is located on a green pipe from the Mario universe in the Mysterious Dimension map.
46
SSBU spirit Mouser.png
Mouser Pikachu Pikachu (SSBU)
Grab
2,000 Mushroom Kingdom II (Battlefield form) •Item: Bob-omb •The enemy is easily distracted by items
•The enemy starts the battle with a Bob-omb
Boss Theme - Super Mario Bros. 2 Spirit Battle inspiration:
  • The Glasses Pikachu represents Mouser, another mouse character who wears sunglasses.
  • The stage and music track represent Mouser's debut as enemies in Super Mario Bros. 2.
  • The Bob-omb items and the battle conditions reference how Mouser can attack the player by throwing bombs.

Other trivia:
  • This spirit's Grab type references how the player can counterattack by grabbing and throwing the bombs back at Mouser.
47
SSBU spirit Wart.png
Wart King K. Rool King K. Rool (SSBU)
Peach Peach (SSBU)
Grab
4,000 Skyworld (Battlefield form) •Hazard: Slumber Floor •Defeat the main fighter to win
•The floor is sleep-inducing
Boss Theme - Super Mario Bros. 2 Spirit Battle inspiration:
  • King K. Rool represents Wart, an overweight amphibious villain who wears royal attire.
  • The Peach minion's frequent Vegetable references the vegetables Wart shoots at the player.
  • The stage references the Sky, the seventh and final world of Super Mario Bros. 2 which is depicted as a cloudy temple in Super Mario All-Stars.
  • The music track references Wart's boss status in his debut in Super Mario Bros. 2.
  • The Slumber Floor hazard references how Super Mario Bros. 2 is revealed to take place in Mario's dream.

Other trivia:
  • This spirit's Grab type references how the player can counterattack by grabbing and throwing the vegetables back at Wart.
  • In World of Light, Wart's spirit is located in the cloudy Floating Islands section similar to the stage's cloudy setting.
48
SSBU spirit Boo.png
Boo Kirby Kirby (SSBU)
Neutral
1,800 Mushroom Kingdom U (Slide Lift Tower) •Invisibility •The enemy is invisible
•The enemy's shield has extra durability
Main Theme - Luigi's Mansion (Brawl) Spirit Battle inspiration:
  • The white Kirby represents Boo, a white, round-bodied character who floats in midair.
  • The stage's Slide Lift Tower layout references how the Boos first appeared in a castle in Super Mario Bros. 3.
  • The music track references the Boos' appearance as enemies in the Luigi's Mansion series.
  • The Invisibility rule references the Boo's ability to turn invisible.
  • Kirby's frequent shielding and the battle condition references the Boo's ability to turn intangible when faced by the player.

Other trivia:
  • This spirit's Neutral type references the Boo's status as allies and enemies in the Super Mario series.
  • In World of Light, the Boo spirit is located in the Dracula's Castle map, referencing the recurring ghost enemies in the Castlevania series.
50
SSBU spirit Bob-omb.png
Bob-omb Kirby Kirby (SSBU)×3
Grab
3,500 Mushroom Kingdom •Item: Bob-omb •The enemy's throwing-type items have increased power
•The enemy has increased move speed
Airship Theme - Super Mario Bros. 3 Spirit Battle inspiration:
  • The purple Kirby represents the Bob-omb, a dark, round-bodied character with simple eyes which appears as the item.
  • The music track references the various airship stages in the Super Mario series which feature Bob-ombs as the enemy.
  • The first battle condition references how the Bob-omb can be used as a throwing item after getting attacked in the Super Mario series.
  • The "increased move speed" battle condition references how the Bob-ombs will run towards the player in later Super Mario games.

Other trivia:
  • This spirit's Support type and Bob-omb Equipped ability reference how the Bob-omb can be used as an item in the Super Smash Bros. series.
  • This spirit's Grab type references how the Bob-omb can be grabbed and carried around in the Super Mario series.
  • This spirit is purchasable in Sheldon's Place, a shop that sells spirits related to weapons, referencing how the Bob-omb is used as a weapon.
51
SSBU spirit Chain Chomp.png
Chain Chomp •Metal Pac-Man Pac-Man (SSBU)
Attack
4,000 Yoshi's Island (Battlefield form) •Assist Trophy Enemies (Chain Chomp) •Hostile assist trophies will appear
•The enemy favors side specials
•The enemy is metal
Main Theme - Super Mario 64 Spirit Battle inspiration:
  • The Chain Chomp appears as the Assist Trophy enemy.
  • The Metal Pac-Man represents the Chain Chomp, a round metallic enemy.
  • The stage references the Chain Chomp's appearance in Super Mario World 2: Yoshi's Island, with the stage featuring two Chain Chomps as background characters.
  • The music track references Bob-omb Battlefield which features the Chain Chomp in Super Mario 64.
  • Pac-Man's favored Power Pellet features Pac-Man turning into his classic form, which resembles the Chain Chomp's shape, which references how Chain Chomps attack by lunging at the player and biting them.

Other trivia:
  • This spirit's Attack type further references how the Chain Chomps attack by lunging and biting the player in the Super Mario series.
  • This spirit's Weight ↑ ability reference how the Chain Chomp is a heavyweight character, being made of metal.
  • This spirit is purchasable at Timmy & Tommy's, a shop that sells spirits related to items, referencing how the Chain Chomp is used as an item.
53
SSBU spirit Nipper Plant.png
Nipper Plant •Tiny Pac-Man Team Pac-Man (SSBU)×8
Grab
1,900 Super Mario Maker (Battlefield form) N/A •The enemy loves to jump
•Defeat an army of fighters
Ground Theme - Super Mario Bros. 3 (Remix) Spirit Battle inspiration:
  • The Tiny Pac-Man Team's frequent Power Pellet and Pac-Jump features Pac-Man turning into his classic form, which resembles the Nipper Plant's shape.
  • The music track references the Nipper Plant's debut as enemies in Super Mario Bros. 3.
  • The first battle condition references how the Nipper Plants can intercept Mario by jumping.
  • Pac-Man's

Other trivia:
  • This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how Nipper Plant is a sentient plant.
55
SSBU spirit Boom Boom.png
Boom Boom •Giant Squirtle Squirtle (SSBU)
Attack
4,400 Unova Pokémon League (Battlefield form) N/A •The enemy has super armor and is hard to launch or make flinch
•The enemy can deal damage by dashing into you
•The enemy is giant
Fortress Boss - Super Mario Bros. 3 Spirit Battle inspiration:
  • The red Giant Squirtle represents Boom Boom, a large Koopa commonly seen with a red shell.
  • The stage references the fortress levels which features Boom Boom as a boss in various Super Mario games.
  • The music track references Boom Boom's debut as a boss in Super Mario Bros. 3.
  • The battle conditions reference Boom Boom's boss battles where he attacks by charging into the player and briefly retreats into his spiked shell when he is damaged.

Other trivia:
  • This spirit's Attack type further references how Boom Boom attacks by charging at the player.
  • In World of Light, Boom Boom's spirit is located at the entrance to the Molten Fortress, referencing Boom Boom's role to guard the fortress levels in the Super Mario series.
57
SSBU spirit Tatanga.png
Tatanga Morton Bowser Jr. (SSBU)
Shield
3,800 Mario Galaxy (Battlefield form) N/A •The enemy starts the battle with a Super Scope Underground Theme - Super Mario Land Spirit Battle inspiration:
  • Morton starting off with a Super Scope represents Tatanga, a villainous character who pilots a hovercraft that can fire projectiles.
  • The stage references both Tatanga's alien species and the Space Zone, the location of Tatanga's boss battle in Super Mario Land 2: Six Golden Coins.
  • The music track references Tatanga's debut as a boss in Super Mario Land.

Other trivia:
  • This spirit's Shield type references how Tatanga's spaceship protects him from most external attacks.
58
SSBU spirit Hothead.png
Hothead •Curry Pac-Man Pac-Man (SSBU)
Grab
2,000 Mushroom Kingdom U (Slide Lift Tower) •Item: Hothead •The enemy breathes fire
•The enemy is easily distracted by items
The enemy starts the battle with a Hothead
Castle / Boss Fortress - Super Mario World / SMB 3 Spirit Battle inspiration:
  • The Curry Pac-Man represents the Hothead, a round, yellow character with simple eyes whose body is made entirely of fire, which appears as the item.
  • The stage's Slide Lift Tower layout and the music track reference the castle stages which feature the Hotheads as enemies in Super Mario World.

Other trivia:
  • This spirit's Support type and Hothead Equipped ability reference how the Hothead is used as an item in the Super Smash Bros. series.
  • This spirit's Grab type references how the Hothead can be grabbed and carried around in the Super Smash Bros. series.
59
SSBU spirit Chargin' Chuck.png
Chargin' Chuck Wario Team Wario (SSBU)×4
Attack
1,800 Super Mario Maker (Battlefield form) N/A •The enemy favors dash attacks Ground Theme - Super Mario World Spirit Battle inspiration:
  • Wario and Chargin' Chuck are both bulky enemies in their respective Super Mario debut games.
  • The stage's Super Mario World layout and the music track represent the Chargin' Chucks' debut as enemies in Super Mario World.
  • Wario's favored dash attack references the Chargin' Chucks' tackle attack, which behaves similarly to Wario's Shoulder Tackle.

Other trivia:
  • This spirit's Attack type further references how the Chargin' Chuck attacks by tackling the player.
60
SSBU spirit Wiggler.png
Wiggler Yoshi Yoshi (SSBU)
Attack
1,600 Yoshi's Island (Melee) •Attack Power ↑
•Item: Lip's Stick
•The enemy becomes powerful when badly damaged Ground Theme - Super Mario World Spirit Battle inspiration:
  • Yoshi and Wiggler both debuted in Super Mario World, with Yoshi's yellow costume referencing the Wiggler's yellow color scheme.
  • The stage and music further reference the Wiggler's debut in Super Mario World.
  • The Lip's Stick item references the white flowers that grow on the Wigglers' heads.
  • The Attack Power ↑ rule references how Wigglers become enraged when stomped on, which increases their power.

Other trivia:
  • This spirit's Attack type references how the Wigglers will attack the player who jumped on it.
  • This spirit's Lip's Stick Equipped ability further references the Wiggler's white flowers.
  • In World of Light, the Wiggler spirit is located in the Poison Woods section, referencing the Forest of Illusion in Super Mario World where the Wigglers first appear.
61
SSBU spirit Kamek.png
Kamek Inkling Team Inkling (SSBU)×4
Grab
3,300 Mushroom Kingdom U (Slide Lift Tower) •Easy to Launch
•Item: Star Rod
•All fighters are easy to launch after a little while
•Reinforcements will appear after an enemy is KO'd
•The enemy starts the battle with a Star Rod
Fortress Boss - Super Mario World Spirit Battle inspiration:
  • The cyan Inkling represents Kamek, a member of the Magikoopa race who wears cyan clothes and glasses.
  • The stage's Slide Lift Tower layout represents the stage which features the Magikoopa as the boss in New Super Mario Bros U.
  • The music track references the Magikoopas' debut as enemies in the castles of Super Mario World.
  • The Star Rod item references the magic scepters the Magikoopas use to attack by casting spells at the player.
  • The Easy to Launch rule and battle conditions reference how Magikoopas are quickly replaced with another Magikoopa when defeated.

Other trivia:
  • This spirit's Grab type references Kamek's kidnapping roles in his game appearances.
  • This spirit's Magic Attack ↑ ability further references how Kamek attacks by casting spells at the player.
  • In World of Light, the Kamek spirit is located in the Molten Fortress map, a Super Mario-themed dungeon, referencing how Kamek is often found as a common enemy in fortresse leels in the Super Mario series.
62
SSBU spirit Mechakoopa.png
Mechakoopa •Tiny Bowser Team Bowser (SSBU)×4
Grab
3,800 Mushroom Kingdom U (Slide Lift Tower) N/A •The enemy starts the battle with a Bob-omb King Bowser - Super Mario Bros. 3 Spirit Battle inspiration:
  • The yellow Tiny Bowser Team represent the Mechakoopas, the smaller mechanical versions of Bowser with a yellow color scheme.
  • The stage's Slide Lift Tower layout references the Mechakoopas' appearance as castle enemies in New Super Mario Bros series.
  • The music track references the final boss battle against Bowser in Super Mario World where the Mechakoopas can be used against Bowser.
  • The Bowser Team starting off with a Bob-omb references the Mechakoopas' tendency to explode.

Other trivia:
  • This spirit's Support type and Grab type references how the Mechakoopa is used as an item in the Super Mario series.
  • This spirit's Lava-Floor Resist references how Mechakoopas are not destroyed when they are submerged in lava.
  • In World of Light, the Mechakoopa spirit is located in the Molten Fortress map, a Super Mario-themed dungeon, referencing how Mechakoopa debuted as an enemy in Bowser's Castle in Super Mario World.
63
SSBU spirit Dry Bowser.png
Dry Bowser Bowser Bowser (SSBU)
Shield
13,500 Reset Bomb Forest (Battlefield form) •Defense ↑
•Curry-Filled
•Hazard: Lava Floor
•The floor is lava
•The enemy breathes fire after a little while
•The enemy has increased defense after a little while
King Bowser - Super Mario Bros. 3 Spirit Battle inspiration:
  • Bowser represents his skeletal undead form, Dry Bowser, with his grey costume referencing Dry Bowser's white color scheme.
  • The stage and Lava Floor hazard references the first castle level in New Super Mario Bros. where Bowser transforms into Dry Bowser after being submerged into lava.
  • The music track references Dry Bowser's status as a final boss in various Super Mario games.
  • The Curry-Filled and Defense ↑ rules references Dry Bowser's ability to breathe powerful fireballs and to resist fire-based attacks.

Other trivia:
  • This spirit's Shield type further references Dry Bowser's immunity to fire-based attacks.
  • This spirit's Fire Attack ↑ ability references how Dry Bowser's fireballs are more powerful than Bowser's fireballs.
  • In World of Light, the Dry Bowser spirit is located in the Dracula's Castle map, with its specific placement referencing the White Skeleton enemies debuting in Block 3 in the original Castlevania.
65
SSBU spirit Big Urchin.png
Big Urchin •Giant Jigglypuff Jigglypuff (SSBU)
Shield
3,800 Mushroom Kingdom U (Battlefield form) •Item: Unira •The enemy is giant
•The enemy is easily distracted by items
Ground Theme / Underwater Theme - Super Mario 3D Land Spirit Battle inspiration:
  • The Giant Jigglypuff represents the Big Urchin, a giant, spherical character that can float.
  • The stage represents the Big Urchins' debut in New Super Mario Bros. Wii.
  • The music track references the water levels which features Big Urchins in various Super Mario games.
  • The Unira item references their similar spiny appearance and namesake with the Big Urchin.

Other trivia:
  • This spirit's Shield type references how the Big Urchin cannot be defeated under normal circumstances.
  • This spirit's Electric Weakness ability references how the Big Urchin is an aquatic enemy, as water is a conductor for electricity.
  • This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the Big Urchin is a sentient sea urchin.
66
SSBU spirit King Bob-omb.png
King Bob-omb •Giant Kirby Kirby (SSBU)
Attack
4,100 Peach's Castle •Item: Bob-omb •The enemy is giant
•The enemy is easily distracted by items
Main Theme - Super Mario 64 Spirit Battle inspiration:
  • The purple Giant Kirby represents King Bob-omb, a dark, giant, round-bodied character with simple eyes.
  • The stage and music track represent King Bob-omb's debut as a boss in Super Mario 64, with the music track also referencing Bob-omb Battlefield, the location of King Bob-omb's boss battle.
  • The Bob-omb item references how King Bob-omb is the king of the Bob-omb race.

Other trivia:
  • This spirit's Strong Throw ability references King Bob-omb's boss battle in Super Mario 64 which involves King Bob-omb either throwing or getting thrown by the player.
67
SSBU spirit Shine Sprite.png
Shine Sprite Rosalina & Luma Rosalina (SSBU)
Kirby Team Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Neutral
13,100 Delfino Plaza (roof) •Temporary Invincibility
•Sudden Final Smash
•Item: Stars
•Defeat the main fighter to win
•The enemy will suddenly have a Final Smash
•The enemy will occasionally be invincible
Delfino Plaza (Remix) Spirit Battle inspiration:
  • Rosalina & Luma represents the Shine Sprite, with Rosalina's yellow costume referencing the Shine Sprite's color scheme.
  • The red, blue, and yellow Kirby minions represent the three different types of Coins needed to collect a Shine Sprite in Super Mario Sunshine.
  • The stage's roof layout features the Shine Gate, a monument in Delfino Plaza that features a giant Shine Sprite. Rosalina & Luma's Grand Star emits smaller stars, referencing how the Shine Sprites gathered around the Shine Gate.
  • The Star items references how the Shine Sprites are a collectible star item in the Super Mario series.
  • The Temporary Invincibility rule features Rosalina's sparkling appearance, referencing the Shine Sprite's bright and sparkling appearance.

Other trivia:
  • This spirit's Support type reference how collecting Shine Sprites can help Mario progress through his adventure in Super Mario Sunshine.
  • This spirit's Special-Move Power ↑ ability reference how the Shine Sprite can upgrade Mario's partners' levels and stats in Paper Mario: The Thousand-Year Door .
  • In World of Light, the Shine Sprite spirit is located at the Beachside Town section, referencing how Delfino Plaza is a beachside town as well.
69
SSBU spirit Piantas.png
Piantas Kirby Team Kirby (SSBU)×2 Kirby (SSBU)×2 Kirby (SSBU)×2 Kirby (SSBU)×2
Shield
1,600 Delfino Plaza •Item Tidal Wave
•Item: Mushrooms
•Certain items will appear in large numbers after a little while Delfino Plaza (Original) Spirit Battle inspiration:
  • The Kirby Team represents the Piantas, a race of blob-like characters with simple eyes, with the team's costumes referencing the four colors of the Piantas featured in this spirit's artwork.
  • The stage and music track represent Delfino Plaza which features the Piantas in Super Mario Sunshine.
  • The Super Mushroom and Poison Mushroom items reference the mushrooms that are collected by certain Piantas.
  • The Banana Peel items in the Item Tidal Wave rule references the fruit the Piantas love, including bananas.

Other trivia:
  • This spirit's Support type references the Piantas' role in aiding Mario's quest to collect the Shine Sprites in Super Mario Sunshine.
  • This spirit's Banana Gun Equipped ability further references the Piantas' love for fruit, including bananas.
  • This spirit is available through its challenge, referencing how Piantas are often seen selling fruit in Super Mario Sunshine.
70
SSBU spirit Shadow Mario.png
Shadow Mario Bowser Jr. Bowser Jr. (SSBU)
Neutral
9,800 Delfino Plaza (Ω form) •Sudden Final Smash
•Hazard: Sticky Floor
•The floor is sticky
•The enemy will suddenly have a Final Smash after a little while
•The enemy's FS Meter charges quickly
Delfino Plaza (Remix)
  • Bowser Jr. is the true identity of Shadow Mario, who serves as his Final Smash, Shadow Mario Paint.
  • The stage and music track represent Shadow Mario's debut as a boss in Super Mario Sunshine.
  • The Sticky Floor hazard references the paint created by Shadow Mario's Magic Paintbrush, which can slow down and submerge their victims.
71
SSBU spirit Luma.png
Luma Kirby Team Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Shield
3,500 Mario Galaxy •Item: Stars •Take your strongest team into this no-frills battle Rosalina in the Observatory / Luma's Theme Spirit Battle inspiration:
  • The Kirby Team represent the Lumas, a race of small, floating, simple-eyed creatures, with the team's costumes referencing the four colors of the four common colors of the Lumas.
  • The stage and music track represent the Luma's debut as allies in Super Mario Galaxy, with the music track also referencing the COmet Observatory where the Lumas reside.
  • The Star items references the Lumas' star-shaped bodies in Super Mario Galaxy.

Other trivia:
  • This spirit's Support type references the Luma's role in aiding Mario in his quest to rescue Princess Peach in Super Mario Galaxy.
  • This spirit's Super Launch Star Equipped ability references the Luma's ability to transform into Launch Stars in the Super Mario Galaxy games.
  • In World of Light, Luma's spirit is located in the Outer Space section similar to the stage's outer space setting.
72
SSBU spirit Hungry Luma.png
Hungry Luma Rosalina & Luma Rosalina (SSBU)
Kirby Kirby (SSBU)
Grab
1,900 Mario Galaxy •Item: Super Launch Star •Take your strongest team into this no-frills battle Egg Planet Spirit Battle inspiration:
  • Rosalina & Luma references how Rosalina acts as the "mother" of the Lumas.
  • The Kirby minion and Hungry Luma are both floating simple-eyed characters who inhale certain foods and transforms after being fed.
  • The stage and music track represent the Hungry Lumas' debut in Super Mario Galaxy, with the music track referencing the Good Egg Galaxy where the Hungry Luma first appears.
  • The Super Launch Star item references the Hungry Luma's ability to leave behind a Launch Star when fed.

Other trivia:
  • This spirit's Support type references the Hungry Lumas' role in aiding Mario in collecting the Power Stars in the Super Mario Galaxy series.
  • This spirit's Transformation Duration ↑ ability reference the Hungry Lumas' ability to transform into planets and galaxies when fed.
73
SSBU spirit Honey Queen.png
Honey Queen •Giant Pikachu Pikachu (SSBU) (140 HP)
Neutral
3,300 Mario Galaxy •Item: Beehive •Timed stamina battle (1:00)
•The enemy is giant
Gusty Garden Galaxy
  • The Giant Pikachu's cap features a black-and-yellow stripe design, referencing the Honey Queen's size and design.
  • The stage and music track represent the Honey Queen's debut in Super Mario Galaxy.
  • The Beehive item references how the Honey Queen serves as the queen of the Honeybees.
74
SSBU spirit Lubba.png
Lubba •Giant Kirby Kirby (SSBU)
Shield
4,100 Mario Galaxy •Hazard: Low Gravity
•Item: Super Launch Star
•Gravity is reduced
•The enemy starts the battle with a Super Launch Star
•The enemy is giant
The Starship Sails Spirit Battle inspiration:
  • The Giant Kirby represents Lubba, a large, round, simple-eyed character who floats in midair, with Kirby's purple costume referencing Lubba's purple color scheme.
  • The stage and music track reference Lubba's appearance in Super Mario Galaxy 2,with the stage featuring Lubba as the background character piloting the Starship Mario.
  • The Super Launch Star item references Lubba's Luma species, which can transform into Launch Stars.
  • The Low Gravity hazard references the altered gravity gameplay mechanic in the Super Mario Galaxy series.

Other trivia:
  • This spirit's Support type references Lubba's role in aiding Mario in his quest to rescue Princess Peach in Super Mario Galaxy 2.
  • This spirit's Irreversible Controls ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy series.
75
SSBU spirit Starship Mario.png
Starship Mario •Giant Mario Mario (SSBU)
Shield
4,100 Mario Galaxy (Battlefield form) •Hazard: Low Gravity •Gravity is reduced
•The enemy is giant
The Starship Sails Spirit Battle inspiration:
  • The green Giant Mario references how the Starship Mario resembles a larger green version of Mario's head.
  • The stage references the Starship Mario's appearance in the Super Mario Galaxy series, with the stage featuring the Starship Mario as the background character.
  • The music track represents the Starship Mario's theme in Super Mario Galaxy 2.
  • The Low Gravity hazard references the altered gravity gameplay mechanic in the Super Mario Galaxy series.

Other trivia:
  • This spirit's Support type references the Starship Mario's role in carrying Mario across the cosmos to rescue Princess Peach in Super Mario Galaxy 2.
  • This spirit's Jump ↑ ability further references the altered gravity gameplay mechanic in the Super Mario Galaxy series.
  • In World of Light, Starship's spirit is located in the Outer Space section similar to the stage's outer space setting.
77
SSBU spirit Plessie.png
Plessie •Giant Yoshi Yoshi (SSBU)
Grab
2,100 Great Bay N/A •The enemy is giant Slide Spirit Battle inspiration:
  • The Giant Yoshi represents Plessie, another giant dinosaur-like characters
  • The stage references the various water levels featuring Plessie as a playable character in Super Mario 3D World.
  • The music track references the Super Mario 3D World's remix of the Slide theme from Super Mario 64 heard when riding Plessie.

Other trivia:
  • This spirit's Support type and Swimmer ability reference Plessie's role in transporting the player(s) through the water levels in Super Mario 3D World.
  • This spirit's Grab type references Plessie's ability to carry the player(s) on it's back through the water levels.
  • In World of Light, Plessie's spirit is located by the waterfall in the Cliffside Rapids section, referencing "Plessie's Plunging Falls", the first level to feature Plessie in Super Mario 3D World.
78
SSBU spirit Cappy.png
Cappy Mario Mario (SSBU)
Neutral
3,600 Rainbow Cruise (hazards off) •Invisibility
•Item: Boomerang
•The enemy is invisible
•The enemy is easily distracted by items
Jump Up, Super Star! Spirit Battle inspiration:
  • Mario's Wedding costume features a white top hat, which resembles Cappy's top hat body.
  • The stage features a flying airship, referencing the Odyssey, the airship that Cappy pilots.
  • The music track references Cappy's appearance in Super Mario Odyssey.
  • The Boomerang item and Invisibility rule references Cappy's ability to be thrown like a boomerang and to take the form of hats, thus appearing invisible.

Other trivia:
  • This spirit's Support type references Cappy's role in aiding Mario in his quest to rescue Princess Peach and Cappy's sister, Tiara in Odyssey.
  • This spirit's Neutral type references Cappy's ability to allow Mario to take control of enemies in Odyssey.
  • This spirit's Strong Throw ability references how Mario can throw Cappy around in Odyssey.
79
SSBU spirit Pauline.png
Pauline Peach Peach (SSBU)
Mario Mario (SSBU)
•Giant Donkey Kong Donkey Kong (SSBU)
Shield
13,700 75m (hazards off) •Jump Power ↓ •Defeat the main fighter to win
•You have reduced jump power
•Reinforcements will appear during the battle
The enemy tends to avoid conflict
Jump Up, Super Star! Spirit Battle inspiration:
  • Peach and Pauline are both blonde damsels in distress rescued by Mario in their debut games, with Peach's red costume referencing how Pauline initially appeared as a blonde woman in a red dress.
  • The Mario and Donkey Kong minions and the stage represent the original Donkey Kong arcade game, the game in which Pauline (as the "Lady") debuted alongside Mario (as "Jumpman") and Donkey Kong. Mario starting off with a Hammer references how Jumpman uses the Hammer to destroy any obstacles and enemies, while the Giant Donkey Kon references how the original Donkey Kong was depicted as a giant ape.
  • The Wedding Mario minion, stage, and music track reference Pauline's appearance in Super Mario Odyssey, in which she is the mayor of New Donk City which contains various references to the Donkey Kong series, with the music track representing the song she sings during the A Traditional Festival! mission which also contains references to the original Donkey Kong arcade game.
  • The rules and battle conditions reference the main gameplay of Donkey Kong where Jumpman must rescue the Lady from Donkey Kong.
    • Peach avoiding conflict references the Lady's role as a damsel-in-distress who is kidnapped by Donkey Kong and rescued by Jumpman.
    • The Jump Power ↓ rule references Jumpman's weaker-than-normal jumping ability.
    • The 1:00 time limit is a reference to the time limit in each level that Jumpman has to reach the end of the level before the time limit expires, in which Jumpman loses a life.

Other trivia:
  • This spirit's Shield type and Healing Shield ability reference Mario's goal to save Pauline from Donkey Kong.
  • In World of Light, Pauline's spirit is located in the Console City section, referencing her position as the mayor of New Donk City.
80
SSBU spirit The Odyssey.png
The Odyssey •Giant Jigglypuff Jigglypuff (SSBU)
Shield
4,400 Rainbow Cruise •Hard to Launch •Timed battle (1:00)
•The enemy is hard to launch
•The enemy shields often
Fossil Falls Spirit Battle inspiration:
  • The Giant Jigglypuff references the Odyssey's large sail that eventually transforms into a large balloon, while the stage references how the Odyssey is a flying ship.
  • The music track references the Fossil Falls in Cascade Kingdom, the location where the Odyssey is found broken down in Super Mario Odyssey
  • The Hard to Launch rule and the third battle condition reference how the Odyssey is unable to take off until it has collected enough Power Moons to fuel it.

Other trivia:
  • This spirit's Support type references the Odyssey's role in carrying Mario around the world to rescue Princess Peach in Odyssey.
  • This spirit's Strong-Wind Resist ability references the Odyssey's ability to fly through the skies.
  • In World of Light, the Odyssey's spirit is located on a floating ship in the cloudy Floating Islands section similar to the stage's setting.
81
SSBU spirit Goo-Goo Buggy.png
Goo-Goo Buggy Mario Mario (SSBU)
Luigi Luigi (SSBU)
Attack
3,400 Figure-8 Circuit •Assist Trophy Enemies (Chain Chomp) •Hostile assist trophies will appear
•The enemy has increased move speed
Mushroom Gorge - Mario Kart Wii Spirit Battle inspiration:
  • Mario represents his infant form, baby Mario, who uses the Goo-Goo Buggy as his default kart in Mario Kart: Double Dash!!
  • The Luigi minion represents his infant form, Baby Luigi, referencing the two player gameplay mechanic of Double Dash!!
  • The stage and music track represent the Goo-Goo Buggy's debut in Double Dash!!
  • The Chain Chomp Assist Trophy enemy and the "increased move speed" battle condition reference how the Chain Chomp is Baby Mario and Baby Luigi's Special Item, which temporarily boosts their speed.

Other trivia:
  • This spirit's Attack type references how using the Chain Chomp Special Item can knock over other racers.
  • This spirit's Weight ↓ ability reference Baby Mario and Baby Luigi's lightweight stats and the Goo-Goo Buggy's low weight stats.
82
SSBU spirit Barrel Train.png
Barrel Train Donkey Kong Donkey Kong (SSBU)
Diddy Kong Diddy Kong (SSBU)
Shield
3,500 Spirit Train •Item: Bullet Bill •The enemy can deal damage by dashing into you
•The enemy has increased attack power
•The enemy has increased move speed
Rainbow Road - Mario Kart: Double Dash!! Spirit Battle inspiration:
  • Diddy Kong uses the Barrel Train as his default kart in Mario Kart: Double Dash!!, while Donkey Kong references the game's two player gameplay mechanic.
  • The stage references how the Barrel Train is a train-shaped vehicle.
  • The music track references the Barrel Train's debut in Double Dash!!
  • The Bullet Bill item references the Bullet Blaster, which is tied with the Barrel Train as the fastest lightweight kart in Double Dash!!
  • The battle conditions reference how the Barrel Train is one of the fastest lightweight karts in Double Dash!!

Other trivia:
  • This spirit's Dash Attack ↑ ability further references the Barrel Train's high speed stats in Double Dash!!
  • In World of Light, the Barrel Train spirit is located on a set of train tracks in the Badlands section.
85
SSBU spirit B Dasher.png
B Dasher Mario Mario (SSBU)×3
Attack
9,400 Figure-8 Circuit •Uncontrollable Speed •All fighters move faster and can't stop quickly
•The enemy can deal damage by dashing into you
Circuit - Mario Kart 7 Spirit Battle inspiration:
  • Mario uses the B Dasher as his default kart in later Mario Kart games, with Mario's white costume referencing the B Dasher's white color scheme.
  • The stage references the B Dasher's debut in Mario Kart DS.
  • The music track references the B Dasher's appearance in Mario Kart 7.
  • The Uncontrollable Speed rule and Impact Run battle condition reference the B Dasher's high speed stats.

Other trivia:
  • This spirit's Neutral Special ↑ ability references how the B Dasher's namesake derives from dashing using the B button, which is used as the player's neutral special in the Super Smash Bros. series.
86
SSBU spirit Standard Kart.png
Standard Kart Squirtle Team Squirtle (SSBU)×4
Grab
2,100 Figure-8 Circuit •Item: Green Shell •The enemy favors side specials Mario Circuit - Super Mario Kart Spirit Battle inspiration:
  • The total number of four green Squirtle fighters represent the Koopa Troopa and the four green Koopa Troopa Shells in this spirit's artwork.
  • The stage references the Standard Kart's debut in Mario Kart DS.
  • The music track references the Standard Kart's appearances in the Mario Kart series.
  • The Squirtle Team's favored Withdraw and the Green Shell items reference the Green Shells used in the Mario Kart series.

Other trivia:
  • This spirit's Grab type and Boomerang Equipped ability references how the Boomerang is used as an item in the Mario Kart series.
87
SSBU spirit Standard Bike.png
Standard Bike Wario Wario (SSBU)×4
Shield
2,100 Figure-8 Circuit N/A •The enemy's side special has increased power
•The enemy has increased move speed
Mario Kart Stadium - Mario Kart 8 Spirit Battle inspiration:
  • Wario's green costume featuring purple clothes represents Waluigi in this spirit's artwork.
  • The stage references the Standard Bike's appearances in the Mario Kart series.
  • The music track references the Standard Bike's appearance in Mario Kart 8.
  • Wario's frequent Wario Bike and the second battle condition references the Standard Bike's high acceleration stats.

Other trivia:
  • This spirit's Undamaged Speed ↑ ability further references the Standard Bike's high acceleration stats.
88
SSBU spirit Cheep Charger.png
Cheep Charger Peach Peach (SSBU)
Grab
1,900 Mario Circuit N/A •The enemy favors grabs and throws
•The enemy has increased move speed
Mushroom Gorge - Mario Kart Wii Spirit Battle inspiration:
  • Peach's grabs and throws features Toad, who is featured in this spirit's artwork.
  • The stage references the Cheep Charger's appearances in the Mario Kart series.
  • The music track references the Cheep Charger's debut in Mario Kart Wii.
  • The "increased move speed" battle condition references the Cheep Charger's high acceleration stats.

Other trivia:
  • This spirit's Grab type further references how Toad serves as Peach's grab and throw attacks.
  • This spirit's Speed ↑ ability further references the Cheep Charger's high acceleration stats.
89
SSBU spirit Mach 8.png
Mach 8 Luigi Luigi (SSBU)
Attack
3,700 Mario Circuit •Hazard: High Gravity
•Item: Mario Kart
•All fighters have reduced jump ability
•The enemy can deal damage by dashing into you
Mario Kart Stadium - Mario Kart 8 Spirit Battle inspiration:
  • Luigi's logo is featured on the Mach 8 kart, with Luigi's cyan costume referencing the Mach 8's color scheme.
  • The stage and music track represent the Mach 8's debut in Mario Kart 8.
  • The Mario Kart items references the items that appear in the Mario Kart series.
  • The High Gravity hazard references the anti-gravity mechanic in Mario Kart 8.
  • The Impact Run battle condition references the Mach 8's high acceleration stats.

Other trivia:
  • This spirit's Screen-Flip Immunity ability further references the anti-gravity mechanic in Mario Kart 8.
  • This spirit is purchasable at Funky Kong's Shack, a shop that sells spirits related to vehicles or transportation, referencing how the Mach 8 is a racing vehicle.
90
SSBU spirit Biddybuggy.png
Biddybuggy North America
Buggybud PAL
•Tiny Rosalina & Luma Rosalina (SSBU)
Grab
3,700 Mario Circuit (Battlefield form) •Move Speed ↑
•Item: Mario Kart
•All fighters have increased move speed
•The enemy is easily distracted by items
•The enemy falls slowly
Cloudtop Cruise - Mario Kart 8 Spirit Battle inspiration:
  • The Tiny Rosalina represents Baby Rosalina, who is featured in this spirit's artwork.
  • The stage and music track represent the Biddybuggy's debut in Mario Kart 8.
  • The Mario Kart items references the items that appear in the Mario Kart series.
  • The Move Speed ↑ rule and third battle condition reference the Biddybuggy's high acceleration and lightweight stats.

Other trivia:
  • This spirit's Weight ↓ ability further references the Biddybuggy's lightweight stats.
91
SSBU spirit Badwagon.png
Badwagon •Metal Peach Peach (SSBU)
Shield
9,700 Mario Circuit N/A •The enemy is metal Mario Circuit - Mario Kart 8 Spirit Battle inspiration:
  • The Metal Peach represents Pink Gold Peach, who is featured in this spirit's artwork.
  • The stage and music track represent the Badwagon's debut in Mario Kart 8.

Other trivia:
  • This spirit's Speed ↑ ability references the Badwagon's high speed stats.
  • This spirit is purchasable at Funky Kong's Shack, a shop that sells spirits related to vehicles or transportation, referencing how the Badwagon is a racing vehicle.
95
SSBU spirit Paper Bowser.png
Paper Bowser Bowser Bowser (SSBU) (140 HP)
Attack
9,300 Peach's Castle (Ω form) •Defense ↑
•Attack Power ↑
•Item: Star Rod
•The enemy will occasionally be invincible when the enemy's at high damage
•The enemy's special moves have increased power
Stamina battle
Paper Mario Medley Spirit Battle inspiration:
  • Bowser represents himself in his paper form.
  • The stage references how the final boss battle in Paper Mario takes place on a flat platform floating near Peach's Castle.
  • The music track references Paper Bowser's appearance as an ally/enemy in the Paper Mario series.
  • The Star Rod item, the rules, and battle conditions reference the boss battles against Paper Bowser in Paper Mario, who uses the Star Rod to grant him increased attack power, defense, and invincibility.
  • Bowser's frequent special attacks such as Fire Breath and Bowser Bomb references two of his paper counterpart's attacks in Paper Mario.

Other trivia:
  • This spirit's Attack type references how Paper Bowser's attack power increases by using the Star Rod in Paper Mario.
97
SSBU spirit Kammy Koopa.png
Kammy Koopa Bayonetta Bayonetta (SSBU)
Attack
2,000 Paper Mario •Invisibility •All fighters are invisible after a little while
•The enemy starts the battle with a Star Rod
Airship Theme - Super Mario Bros. 3 Spirit Battle inspiration:
  • Bayonetta starting off with a Star Rod represents Kammy Koopa, a bespectacled witch who uses her magic scepter to cast spells.
  • The stage references Kammy Koopa's appearance as an enemy in the Paper Mario series.
  • The Invisibility rule references how Kammy Koopa can turn herself and her allies invisible during battle in Paper Mario: The Thousand Year Door.
  • Bayonetta starting off with a Star Rod references the magic scepter that Kammy Koopa uses .

Other trivia:
  • This spirit's Magic Attack ↑ ability references how Kammy Koopa attacks by casting spells at the player.
98
SSBU spirit Vivian.png
Vivian •Clear Mr. Game & Watch Mr. Game & Watch (SSBU)
Shield
3,600 Luigi's Mansion (Battlefield form) N/A •The enemy is invisible Paper Mario Medley Spirit Battle inspiration:
  • Mr. Game & Watch and Vivian are both two-dimensional characters who are made of shadows.
  • The Clear Mr. Game & Watch references Vivian's Veil ability, which hides herself and Mario in her shadow.
  • The stage references the Creepy Steeple in Twilight Town where Vivian joins Mario's party in Paper Mario: The Thousand-Year Door.

Other trivia:
  • This spirit's Weight ↓ ability references how Vivian is a ghost, who is often seen floating weightlessly.
100
SSBU spirit Mr. L.png
Mr. L Luigi Luigi (SSBU)
Attack
4,300 Luigi's Mansion (Ω form) •Hazard: Fog •The stage is covered in fog
•The enemy favors special moves
•The enemy's FS Meter charges quickly
The Grand Finale Spirit Battle trivia:
  • Luigi represents Mr. L, Luigi's brainwashed evil alter-ego in Super Paper Mario.
  • The stage references Castle Bleck, the dark castle where Luigi was taken captive and brainwashed into Mr. L.
  • The music track references how Dark Fawful and Super Dimentio, the combined form of Mr. L and Dimentio, are both Mario RPG final bosses.
  • The Fog hazard references the World of Nothing, a blank white void and the location of Mr. L's second boss battle.
  • Luigi's favored special moves and the Fast FS Meter battle condition reference how Mr. L uses the same special attacks as Luigi in Super Paper Mario.

Other trivia:
  • This spirit's Water Weakness ability references paper's general weakness to water.
  • In World of Light, Mr. L's spirit is located in the foggy Lost Woods section of the Sacred Land map similar to this spirit battle's Fog hazard.
101
SSBU spirit Dimentio.png
Dimentio Meta Knight Meta Knight (SSBU)
•Giant Luigi Luigi (SSBU)
Grab
3,800 Paper Mario •Attack Power ↑ •The enemy has increased attack power after a little while
•The enemy deals damage when falling
•The enemy is giant
Battle! - Paper Mario: Color Splash Spirit Battle inspiration:
  • Meta Knight and Dimentio are both antagonists whose facial designs feature a mask-like style.
  • The Giant Luigi minion represents Super Dimentio, the giant combined form of Dimentio and Mr L., Luigi's brainwashed evil alter-ego in Super Paper Mario.
  • The stage references Dimentio's appearance in the Paper Mario series, with the music track referencing Dimentio's status a boss.
  • The Attack Power ↑ rule references Super Dimentio's status as the game's powerful final boss.
  • Meta Knight's frequent Instadrop references Dimentio's ability to warp during his bos battles.

Other trivia:
  • This spirit's Grab type references Dimentio's ability to brainwash his victims.
  • This spirit's Weight ↓ ability references Dimentio's ability to hover in midair.
102
SSBU spirit Huey.png
Huey Inkling Team Inkling (SSBU)Inkling (SSBU)Inkling (SSBU)Inkling (SSBU)
Grab
1,900 Moray Towers N/A •The enemy favors special moves Battle! - Paper Mario: Color Splash Spirit Battle inspiration:
  • The Inkling Team's costumes reference how Huey's name is derived from "hue", a term to describe color.
  • The stage and the Inkling Team's favored moves reference the weaponized painting gameplay mechanic of Huey's debut game, Paper Mario: Color Splash

Other trivia:
  • This spirit's Support type references Huey's role in aiding Mario to defeat Bowser in Paper Mario: Color Splash.
  • This spirit's Grab type and Water/Freezing Resist ↑ ability reference Huey's ability to contain different colors of paints, including the toxic black paint.
103
SSBU spirit Mallow.png
Mallow Robin Robin (SSBU)×3
Attack
4,100 Magicant •Item: Lightning •The enemy's magic attacks have increased power
•The enemy favors neutral specials
Time's Running Out! Spirit Battle inspiration:
  • Robin represents Mallow, who primarily use magical attacks.
  • The stage references Nimbus Land, Mallow's home kingdom located on top of a giant cloud.
  • The music track references how Super Mario RPG: Legend of the Seven Stars and Mario & Luigi: Paper Jam are both Mario role-playing games.
  • Robin's favored Thunder and the Lightning item references Mallow's Thunderbolt and Shocker spells in Super Mario RPG.

Other trivia:
  • This spirit's Support type references Mallow's role in aiding Mario in his quest to defeat Smithy in Legend of the Seven Stars.
  • This spirit's Attack type and Trade-Off Attacks ↑ ability reference how Mallow is not physically strong, but makes up for it with his strong magical attacks.
  • In World of Light, Mallow's spirit is located in the cloudy Floating Islands section similar to the stage's cloudy setting.
104
SSBU spirit Geno.png
Geno Sheik Sheik (SSBU)
Peach Peach (SSBU)
Kirby Kirby (SSBU)
Bowser Bowser (SSBU)
Mario Mario (SSBU)
Attack
13,700 Mario Galaxy (Battlefield form) N/A •Defeat the main fighter to win
•Timed battle (2:30)
•The enemy's FS Meter charges quickly
•Reinforcements will appear after an enemy is KO'd
Rainbow Road Medley Spirit Battle inspiration:
  • Sheik starting off with a Super Scope and the Star Rod item represents Geno, another red-eyed character assuming an alternate alias of his true identity who is equipped with built-in blasters, including the star-shooting Star Gun.
  • The minions represent the other members of the player's party in Super Mario RPG: Legend of the Seven Stars, which, in addition to Geno, includes Mario, Mallow, Bowser, and Princess Toadstool, with Mario's Green Shell referencing his NokNok Shell, and Peach's Autoheal ability referencing Princess Toadstool's healing spells.
  • The stage's background, music track, and the Warp Star item reference the Star Road, a celestial realm where Geno's star form descended from, while the house on the stage's platform references the Rose Town Inn where Geno's star form inhabited the Geno doll.
  • The Fast FS Meter battle condition is applied to Sheik only, referencing Geno's star meter, which allows him to unleash powerful attacks when fully charged and timed perfectly.
  • The Food item that appears mid-battle references the food-based recovery items in Legend of the Seven Stars.

Other trivia:
  • This spirit's Attack type references Geno's high attack stats in Legend of the Seven Stars.
  • This spirit is obtainable through summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the Star Pieces and restore the wishes to the world.
  • In World of Light, Geno's spirit is located in the Outer Space section, referencing Geno's identity as a star who originated from the Star Road in Legend of the Seven Stars.
105
SSBU spirit Prince Peasley.png
Prince Peasley Marth Marth (SSBU)
Shield
1,600 3D Land N/A •The enemy's melee weapons have increased power This is Minion Turf! Spirit Battle inspiration:
  • Marth and Prince Peasley are both sword-wielding princes, with Marth's green costume referencing Prince Peasley's green color scheme.
  • The stage references the level layouts of the Mario & Luigi series.
  • The music track references Prince Peasley's appearance in Mario & Luigi: Superstar Saga.

Other trivia:
  • This spirit's Shield type references Prince Peasley's role in defending the Beanbean Kingdom from Cackletta in Superstar Saga.
  • In World of Light, Prince Peasley’s spirit is located at the base of a beanstalk leading up to the Floating Islands section, referencing how Prince Peasley is a bean-themed character.
106
SSBU spirit Fawful.png
Fawful Iggy Bowser Jr. (SSBU) (140 HP)
R.O.B. R.O.B. (SSBU) (140 HP)
Neutral
3,700 Prism Tower N/A Stamina battle
•The enemy starts the battle with a Rocket Belt
The Grand Finale Spirit Battle inspiration:
  • Iggy and Fawful are both green, bespectacled villains who ride in their hovercraft carriers.
  • The R.O.B. minion starting off with a Rocket Belt represents the Vacuum Helmet, a rocket-powered device resembling R.O.B.'s head that allows Fawful to fly.
  • The stage references Fawful's expertise in technology, as the Prism Tower in Pokémon X / Y is a high-tech tower.
  • The music track references Fawful's final boss battle in Mario & Luigi: Bowser's Inside Story.

Other trivia:
  • This spirit's Electric Attack ↑ ability references how Fawful uses energy attacks in his boss battles in Mario & Luigi: Superstar Saga.
107
SSBU spirit Princess Shroob.png
Princess Shroob Peach Peach (SSBU) (120 HP)
Neutral
3,800 Princess Peach's Castle •Giant
•Attack Power ↑
•The enemy is giant when the enemy's at high damage
Stamina battle
•The enemy has increased attack power when the enemy's at high damage
The Grand Finale
  • Peach references Princess Shroob's resemblance to, and impersonation of, Princess Peach.
  • The stage references Peach's Castle, which was corrupted into Princess Shroob's image in Mario & Luigi: Partners in Time.
  • The music track references how Fawful and Princess Shroob are both fought during their respective Mario & Luigi game's final boss battles.
  • The Attack Power ↑ and Giant rules reference Princess Shroob's stronger and larger sister, the Elder Princess Shroob, who is fought immediately after the former's defeat.
108
SSBU spirit Starlow.png
Starlow Pac-Man Pac-Man (SSBU)
Luigi Luigi (SSBU)
Mario Mario (SSBU)
Attack
3,300 Brinstar (Battlefield form) •Tiny
•Giant
•The enemy is giant
•The enemy is tiny after a little while
Tough Guy Alert! Spirit Battle inspiration:
  • Pac-Man and Starlow are both yellow-colored spherical characters with simple black eyes.
  • The Mario and Luigi minions represent their appearance in Mario & Luigi: Bowser's Inside Story.
  • The stage references the inside of Bowser's body in Bowser's Inside Story.
  • The Giant and Tiny rules reference the various size-alteration sequences in Bowser's Inside Story where Mario, Luigi, and Starlow enter Bowser's body, becoming tiny as a result, and later uses the Rump Command where the Mario Bros. give Bowser an adrenaline boost to temporarily allow him to grow to giant size.

Other trivia:
  • This spirit's Support type references Starlow's role in aiding Mario and Luigi in their adventures in the Mario & Luigi series.
  • This spirit's Undamaged Attack ↑ ability references how Starlow can help the Mario Bros. avoid getting hit by certain bosses' nearly unavoidable attacks.
109
SSBU spirit Broque Monsieur.png
Broque Monsieur Pac-Man Pac-Man (SSBU)
Shield
1,800 Mario Bros. (Battlefield form) •Defense ↑
•Item: Blocks
•The enemy has increased defense
•The enemy shields often
•The enemy's shield has extra durability
Tough Guy Alert!
  • Pac-Man and Broque Monsieur are both yellow-colored three-dimensional-shaped characters.
  • The stage and the Block items reference Broque Monsieur's block theme.
  • The Defense ↑ rule and battle conditions reference how Broque Monsieur cannot be defeated during his tutorial battles in Bowser's Inside Story.
110
SSBU spirit Dreambert.png
Dreambert Luigi Luigi (SSBU)
Shield
2,300 Magicant (Battlefield form) •Hazard: Slumber Floor •The floor is sleep-inducing Try, Try Again Spirit Battle inspiration:
  • Luigi represents Dreamy Luigi, Luigi's dream representation who rescues Dreambert from Antasma's Nightmare Chunk.
  • The stage references how Magicant and the Dream World are both dream-based settings in their respective games.
  • The Slumber Floor hazard references how Mario and Dreambert can enter the Dream World while Luigi sleeps.

Other trivia:
  • This spirit's Shield type references Dreambert's role in defending the Dream World from Antasma in Dream Team.
111
SSBU spirit Antasma.png
Antasma Robin Robin (SSBU)
Grab
4,300 Peach's Castle (Battlefield form) •Item: Food
•Hazard: Slumber Floor
•The floor is sleep-inducing
•The enemy becomes more powerful after eating
•The enemy is easily distracted by items
The Grand Finale Spirit Battle inspiration:
  • Robin and Antasma are both robe-wearing spellcasters associated with darkness,
  • The stage references Neo Bowser Castle, the location of Antasma's boss battle in Mario & Luigi: Dream Team.
  • The music track references how the Dark Star and Antasma are both darkness-based major antagonists in the Mario & Luigi series.
  • The Slumber Floor hazard references Antasma's connection to dreams and nightmares, and the general dream theme of Dream Team.
  • The Food items and the battle conditions reference Antasma's third boss fight, in which he creates "Antasmunchies" that he can eat to increase his attack power.

Other trivia:
  • This spirit's Support type references Antasma's temporary alliance with Bowser in Dream Team until Bowser's later betrayal.
  • This spirit's Grab type references how Antasma kidnaps Peach in Dream Team.
  • This spirit's Death's Scythe Equipped ability references Antasma's ability to induce nightmares in his victims.
  • This spirit is purchasable at Anna's Emporium, a shop that sells spirits related to equipment, referencing how Antasma uses the Dark Stone to cause the demise of the Pi'llo civilization.
113
SSBU spirit Sidestepper.png
Sidestepper Mr. Game & Watch Team Mr. Game & Watch (SSBU)×8 Mr. Game & Watch (SSBU)×4
Attack
1,900 Mario Bros. •Move Speed ↑ •The enemy has increased move speed after a little while
•The enemy can deal damage by dashing into you
•Reinforcements will appear after an enemy is KO'd
Mario Bros. Spirit Battle inspiration:
  • Mr. Game & Watch and the Sidesteppers are both two-dimensional characters debuting in the 1980's.
  • The stage and music track represent the Sidestepper's debut in the Mario Bros. arcade game, with the stage featuring Sidesteppers as stage hazards.
  • The rules and battle conditions reference the Sidestepper's abilities in the Mario Bros. arcade game.
    • The first three red Mr. Game & Watch fighters do not attack, referencing the Sidesteppers' initially passive roles.
    • The four blue Mr. Game and Watch fighters and the Move Speed ↑ rule references how the Sidesteppers can turn blue and increase their speed when damaged.
    • The last four Mr. Game & Watch fighters and the Impact Run battle condition references how the angered, damaged Sidesteppers can attack by dashing into the player.

Other trivia:
  • This spirit's Support type references how the Sidesteppers can be used as throwing items on the Mario Bros. stage.
  • This spirit's Attack type further references how Sidesteppers attack by dashing into the player.
  • This spirit's Trade-Off Speed ↑ ability further references the Sidestepper's ability to increase their speed when damaged.
  • In World of Light, the Sidestepper spirit is located in the Pac-Maze section, referencing how the Sidestepper debuted as an 8-bit character.
114
SSBU spirit Freezie.png
Freezie Ice Climbers Ice Climbers (SSBU)
Grab
1,600 Mario Bros. (Battlefield form) •Item: Freezie •The enemy starts the battle with a Freezie Mario Bros. Spirit Battle inspiration:
  • The Ice Climbers and the Freezie both share a freezing ability in the Super Smash Bros. series.
  • The stage and music track represent the Freezie's debut in the Mario Bros. arcade game.

Other trivia:
  • This spirit's Support type and Freezie Equipped ability reference how the Freezie is used as an item in the Super Smash Bros. series.
  • This spirit's Grab type references how the Freezie can be grabbed and carried around in the Super Smash Bros. series.
  • In World of Light, the Freezie spirit is located in the Frozen Mountain section, referencing the Freezie's ice theme.
115
SSBU spirit Eggplant Man.png
Eggplant Man Wario Team Wario (SSBU)×6
Shield
1,900 Wrecking Crew (Battlefield form) •Item: Golden Hammer •Defeat an army of fighters Wrecking Crew Medley
  • Wario and the Eggplant Man are both enemy characters themed around unusual foods, which are eggplants and garlic respectively.
  • The stage and music track represent the Eggplant Man's debut in Wrecking Crew.
  • The Golden Hammer item represents the same item that appears in Wrecking Crew.
116
SSBU spirit Viruses.png
Viruses Kirby Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Attack
4,000 Mario Bros. (Battlefield form) N/A •Timed battle (1:30) Fever Spirit Battle inspiration:
  • The red, yellow, and blue Kirbys each represent the red Fever Virus, the the yellow Weird Virus, and the blue Chill Virus.
  • The stage references how Mario Bros. and Dr. Mario are both released on the NES.
  • The music track references the Viruses' debut in Dr. Mario.
  • The timed battle condition references how the player must defeat all of the Viruses without causing the board to fill up.

Other trivia:
  • This spirit's Poison Damage Reduced ability references how the player can defeat the Viruses, which are harmful to the body like poison.
117
SSBU spirit Flies & Hand.png
Flies & Hand •Giant Donkey Kong Donkey Kong (SSBU)
•Tiny Dark Pit Dark Pit (SSBU)×4
Attack
4,000 Living Room •Assist Trophy Enemies (Flies & Hand)
•Item: Food
•Survive until the timer runs out (1:00)
•Hostile assist trophies will appear
Mario Paint Medley Spirit Battle inspiration:
  • The white Giant Donkey Kong represents the white-colored Hand, while the Tiny Dark Pit minions represents the dark-colored Flies, both of whom appear as the Assist Trophy enemy.
  • The stage references how fighters are decreased in size relative to their surroundings, where the fighters' sizes reflect the Hand & Flies real-life size.
  • The music track references the Flies & Hand's debut in Mario Paint.
  • The timed battle conditions references the Gnat Attack minigame's appearance in Super Mario Maker, which features a time limit.
  • The Giant Donkey Kong's frequent hand-based attacks references the Hand's ability to swat the Flies, while the Tiny Dark Pit minions' frequent Power of Flight references the Flies' ability to fly and swarm.

Other trivia:
  • This spirit's Support type references the Flies & Hand's appearance as an Assist Trophy in the Super Smash Bros. series.
  • This spirit's Attack type and Battering Items ↑ ability reference how the Hand can use the flyswatter to defeat the Flies.
  • This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the Flies are living insects.
118
SSBU spirit Wanda.png
Wanda •Tiny Palutena Palutena (SSBU)
Yoshi Yoshi (SSBU)
Peach Peach (SSBU)
Mario Mario (SSBU)
Shield
1,500 Green Greens (Battlefield form) N/A •Defeat the main fighter to win
•Reinforcements will appear after an enemy is KO'd
Mario Paint Medley Spirit Battle inspiration:
  • The Tiny Palutena and Wanda are both small, female characters who share a mythical status, with Palutena's red costume referencing the red color scheme of Wanda's dress.
  • The Mario, Peach, and Yoshi minions represent the playable characters that Wanda guides in Mario & Wario.
  • The stage references Yosei no Mori, the first stage of Mario & Wario which takes place in a forest.
  • The music track references how Mario Paint and Mario & Wario are both compatible with the Super NES Mouse.

Other trivia:
  • This spirit's Magic Attack ↑ ability references how Wanda uses her magic wand to alter the surroundings of each Mario & Wario level.
119
SSBU spirit Kid.png
Kid Mario Team Mario (SSBU)×4
Attack
2,500 Golden Plains (Battlefield form) •Item: Beastball
•Hazard: Heavy Wind
•Dangerously high winds are in effect
•The enemy is easily distracted by items
World Tour
  • The Mario Team represents the 4-player multiplayer mode in Mario Golf.
  • The stage references the golf greens in the Mario Golf series.
  • The Beastball item references the golf balls in the Mario Golf games.
  • The Heavy Wind hazard references how the wind is an obstacle in the Mario Golf series.
121
SSBU spirit Poltergust 5000.png
Poltergust 5000 Luigi Team Luigi (SSBU)Luigi (SSBU)Luigi (SSBU)Luigi (SSBU)
Grab
4,000 Luigi's Mansion N/A •The enemy's throws have increased power Luigi's Mansion Series Medley Spirit Battle inspiration:
  • The Poltergust 5000 serves as Luigi's grab and throw moves.
  • The Luigi Team represent the multiplayer ScareScraper Luigis in the Luigi's Mansion series, which features multicolored Luigis.
  • The stage and music track reference the Poltergust's appearance in the Luigi's Mansion series.

Other trivia:
  • This spirit's Support type references how the Poltergust serves as Luigi's main weapon in the Luigi's Mansion series.
  • This spirit's Fog Immunity ability references the Poltergust's function to suck up ghosts, which is generally connected with eerie fog.
122
SSBU spirit Polterpup.png
Polterpup •Clear Duck Hunt Duck Hunt (SSBU)
Shield
3,600 Luigi's Mansion N/A •The enemy is invisible On the Hunt - Gloomy Manor Ver.- (Instrumental) Spirit Battle inspiration:
  • The Clear Duck Hunt references how Polterpups are ghostly dogs who are invisible until they are exposed by Luigi's flashlight.
  • The stage references Polterpup's appearance in the Luigi's Mansion series.
  • The music track references Polterpup's debut in Luigi's Mansion: Dark Moon.

Other trivia:
  • This spirit's Support type references Polterpup's role in aiding Luigi in his adventures in the Luigi's Mansion series.
  • This spirit's Bury Immunity ability references how Polterpup digs up an Amethyst during his first appearance in Dark Moon.
123
SSBU spirit Perry.png
Perry Peach Peach (SSBU)
Shield
1,800 Golden Plains (Battlefield form) N/A •The enemy's up special has increased power
•The enemy favors up specials
•The enemy falls slowly
Ground Theme - Super Mario Bros. (Melee) Spirit Battle inspiration:
  • Peach's yellow costume features her parasol turning yellow, representing Perry, the yellow-colored parasol.
  • The stage references the side-scrolling platform level layouts in Super Princess Peach.
  • Peach's favored Peach Parasol references how Peach can use Perry to glide and attack in Super Princess Peach.

Other trivia:
  • This spirit's Support type and Shield type reference Perry's role in aiding Princess Peach in her quest to rescue Mario and Luigi in Super Princess Peach.
  • This spirit's Floaty Jumps ability further references how Peach uses Perry to glide in Super Princess Peach.
124
SSBU spirit Waluigi (Super Mario Strikers).png
Waluigi (Super Mario Strikers) North America
Waluigi (Mario Strikers) PAL
Luigi Luigi (SSBU)
Grab
3,600 Wuhu Island (Swordplay Colosseum) •Item: Soccer Ball •Take your strongest team into this no-frills battle Country Field: Away Team Spirit Battle inspiration:
  • Luigi and Waluigi are both rivals, with Luigi's purple costume being based on Waluigi's color scheme.
  • The stage's Swordplay Colosseum layout references Thunder Island, a soccer field high up in the air on the top of a pillar in Mario Strikers Charged.
  • The music track reference how Mario Sports Superstars and Super Mario Strikers are both Mario sports games featuring soccer.
  • The Soccer Ball item reference the soccer mechanic in the Mario Strikers series.

Other trivia:
  • This spirit's Foot Attack ↑ reference the game of soccer which requires the use of the player's feet, and Waluigi's powerful feet.
125
SSBU spirit Petey Piranha (Super Mario Strikers).png
Petey Piranha (Super Mario Strikers) North America
Petey Piranha (Mario Strikers) PAL
•Giant Ivysaur Ivysaur (SSBU)
Grab
3,900 Wuhu Island (Swordplay Colosseum) •Item: Soccer Ball •The enemy is giant Country Field: Away Team
  • The Giant Ivysaur and Petey Piranha are both giant plant-themed creatures.
  • The stage's Swordplay Colosseum layout references Thunder Island, a soccer field high up in the air on the top of a pillar in Mario Strikers Charged.
  • The music track reference how Mario Sports Superstars and Super Mario Strikers are both Mario sports games featuring soccer.
  • The Soccer Ball item reference the soccer mechanic in the Mario Strikers series.
128
SSBU spirit MC Ballyhoo & Big Top.png
MC Ballyhoo & Big Top Mario Mario (SSBU)
Yoshi Yoshi (SSBU)
Peach Peach (SSBU)
Luigi Luigi (SSBU)
Shield
1,600 Mario Circuit •Item Tidal Wave •Certain items will appear in large numbers after a little while Pandemonium Spirit Battle inspiration:
  • Mario and the minions reference the four-player multiplayer mode in MC Ballyhoo & Big Top's debut in Mario Party 8, with their blue/cyan costumes referencing Big Top's blue-and-cyan color scheme.
  • The stage references how Mario Kart and Mario Party are both competitive Mario spin-off games.
  • The music track references MC Ballyhoo & Big Top's appearance in the Mario Party series.
  • The Item Tidal Wave rule references the useable items in the Mario Party series.

Other trivia:
  • This spirit's Support type references MC Ballyhoo & Big Top's role as guides at the Star Carnival in Mario Party 8.
  • This spirit's Star Rod Equipped ability references MC Ballyhoo's microphone that he is constantly seen carrying.
129
SSBU spirit Rabbid Peach.png
Rabbid Peach •Bunny Peach Peach (SSBU)
Shield
4,500 3D Land •Item: Super Scope •Timed battle (1:30)
•The enemy tends to avoid conflict
•The enemy heals over time
Arcade Bunny's Theme
  • The Bunny Peach starting off with a Super Scope represents Rabbid Peach, a Rabbid dressed up like Princess Peach who carries a Blaster.
  • The stage references the level layouts of Mario + Rabbids Kingdom Battle.
  • The music track references the "bunny" theme of Mario + Rabbids Kingdom Battle.
  • The Autoheal battle condition references Rabbid Peach's abilities to heal damage.
130
SSBU spirit Rabbid Mario.png
Rabbid Mario •Bunny Mario Mario (SSBU)
Attack
3,400 3D Land •Item: Shooting Types •The enemy starts the battle with a Ray Gun Arcade Bunny's Theme
  • The Bunny Mario starting off with a Ray Gun represents Rabbid Mario, a Rabbid dressed up like Mario who carries his Boomshot weapons.
  • The stage references the level layouts of Mario + Rabbids Kingdom Battle.
  • The music track references the "bunny" theme of Mario + Rabbids Kingdom Battle.
  • The Shooting Type items reference Rabbid Mario's ability to use close-range attacks with his Boomshot weapons.
131
SSBU spirit Rabbid Kong.png
Rabbid Kong •Bunny Donkey Kong Donkey Kong (SSBU)
Attack
1,700 3D Land N/A •The enemy's punches and elbow strikes have increased power Arcade Bunny's Theme Spirit Battle inspiration:
  • The Bunny Donkey Kong represents Rabbid Kong, a Rabbid who takes on Donkey Kong's physical traits in Mario + Rabbids Kingdom Battle.
  • The stage references the level layouts of Mario + Rabbids Kingdom Battle.
  • The music track references the "bunny" theme of Mario + Rabbids Kingdom Battle.
  • The battle condition references how Rabbid Kong is a strong boss who relies on close-ranged attacks.

Other trivia:
  • This spirit's Attack type references Rabbid Kong's strong attacks in Mario + Rabbids Kingdom Battle.
  • This spirit's Weight ↑ ability references how Rabbid Kong is a heavyweight character.
132
SSBU spirit Mario (Mario Tennis Aces).png
Mario (Mario Tennis Aces) Mario Mario (SSBU)
Peach Peach (SSBU)
Neutral
8,800 Wuhu Island
(Swordplay Colosseum)
•Assist Trophy Enemies (Color TV-Game 15) •Hostile assist trophies will appear
•The enemy favors smash attacks
Title Theme - Mario Tennis Aces Spirit Battle inspiration:
  • Mario and Peach reference the doubles format of tennis in Mario Tennis Aces.
  • The stage's Swordplay Colosseum layout references the day version of Marina Stadium in Mario Tennis Aces.
  • The Color TV-Game 15 Assist Trophy enemy references the digital representation of tennis.
  • The fighters' frequent smash attacks references the smashes used in the sport of tennis.

Other trivia:
  • This spirit's Support type and Critical Hit ↑ ability reference the Special Shot, a special move used by each character in Mario Tennis Aces.
133
SSBU spirit Luigi (Mario Tennis Aces).png
Luigi (Mario Tennis Aces) Luigi Luigi (SSBU)
Daisy Daisy (SSBU)
Neutral
3,400 Pokémon Stadium 2 (hazards off) N/A •The enemy favors smash attacks Stadium Theme - Mario Tennis Aces Spirit Battle inspiration:
  • Luigi and Daisy reference the doubles format of tennis in Mario Tennis Aces.
  • The stage references the night version of Marina Stadium found in Mario Tennis Aces.
  • The fighters' frequent smash attacks reference the smashes in the sport of tennis.

Other trivia:
  • This spirit's Support type and Weapon Attack ↑ ability reference how the tennis racket from the Mario Tennis series serves as Peach and Daisy's forward smash attack.
1,300
SSBU spirit Dice Block.png
Dice Block Mario Mario (SSBU)
Peach Peach (SSBU)
Grab
1,900 Princess Peach's Castle •Item Tidal Wave •Items will be pulled toward the enemy
•Certain items will appear in large numbers
Pandemonium Spirit Battle inspiration:
  • Mario references his personal Dice Block from Super Mario Party which appears in this spirit's artwork.
  • The Peach minion references how the player can obtain an ally, such as Peach, using the Ally Space in Super Mario Party.
  • The stage references Mario's Rainbow Castle in the original Mario Party, which is heavily based on Princess Peach's Castle.
  • The music track references the Dice Block's appearance in the Mario Party series.
  • The Crate items in the Item Tidal Wave rule references the Dice Blocks and the useable items in the Mario Party series.

Other trivia:
  • This spirit's Support type references how the Dice Block helps the player move a certain number of spaces on the game boards in the Mario Party series.
  • This spirit's Improved Escape ability references how the Dice Blocks can be used to help the player move somewhere advantageous, or move away from somewhere disadvantageous on the board.
1,301
SSBU spirit River Survival.png
River Survival Bowser Bowser (SSBU)
Kirby Kirby (SSBU)
Yoshi Yoshi (SSBU)
Rosalina & Luma Rosalina (SSBU)
Shield
5,500 Kongo Falls (Ω form) Bob-omb Festival
•Item Tidal Wave
•Item: Food
•Survive until the timer runs out (1:00)
•Bob-ombs will rain from the sky after a little while
Slide
  • The fighters represent the characters featured in this spirit's artwork, with the Kirby minion representing Goomba.
  • The stage references the River Survival game mode in Super Mario Party which takes place on a raging jungle river.
  • The music track references the Super Mario 3D World's remix of the Slide theme from Super Mario 64 heard during river levels.
  • The timer is set to 1:00, referencing the 60 second time limit on the River Survival's hard mode.
  • The Bob-omb Festival rule references the obstacles the players will face in each river.
  • The Party Ball items in the Item Tidal Wave rule and the Food item reference the floating balloons in the River Survival mode, which allow the players to play co-op minigames, where completing the co-op minigames will reward the players with added time.
1,302
SSBU spirit Golden Dash Mushroom.png
Golden Dash Mushroom •Gold Mii Brawler Mii Brawler (SSBU) (Moveset 2122, Super Mushroom Hat, Standard Outfit, No Voice)
Attack
10,000 Figure-8 Circuit (Ω form) •Attack Power ↑
•Uncontrollable Speed
•Item: Mario Kart
•The enemy has super armor and is hard to launch or make flinch
•The enemy is very fast and can't stop quickly
•The enemy has increased attack power
Mario Circuit - Mario Kart 8 Spirit Battle inspiration:
  • The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom.
  • The stage, music, and the Mario Kart items reference the Golden Dash Mushroom's appearance in the Mario Kart series.
  • The Uncontrollable Speed rule references how the Golden Dash Mushroom can give the player an infinite number of speed boosts for a short time.
  • The battle conditions reference the Golden Dash Mushroom's appearance in Mario Kart Arcade GP as the Miracle Mushroom, which grants Toad invincibility and can knock over any rival karts.

Other trivia:
  • This spirit's Support type references how the Golden Mushroom can be used as an item in the Mario Kart series.
  • This spirit's Giant ability references how typical Mushrooms can make the player grow bigger and stronger in the Super Mario platformers.
1,321
SSBU spirit Peachette.png
Peachette Peach Peach (SSBU)
Mii Brawler Mii Brawler (SSBU) (Moveset 2121, Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7)
Luigi Luigi (SSBU)
Mario Mario (SSBU)
Shield
10,000 Mushroom Kingdom U (hazards off) •Easy to Launch
•Hazard: Low Gravity
•All fighters are easy to launch
•Timed battle (1:00)
•Gravity is reduced
Ground Theme - New Super Mario Bros. U Spirit Battle inspiration:
  • Peach references how Toadette's Super Crown form, Peachette highly resembles Princess Peach in New Super Mario Bros. U Deluxe.
  • The minions represent the other playable characters in New Super Mario Bros. U Deluxe, which includes Mario, Luigi, and Yellow Toad.
  • The stage and music track reference Peachette's appearance in New Super Mario Bros. U Deluxe.
  • The Low Gravity hazard and Easy to Launch rule reference the floating abilities of Peachette and the other characters' Super Acorn forms.
  • The timed battle condition references the set time limit of each level in the Super Mario Bros. platformers.

Other trivia:
  • This spirit's Shield type references how Peachette can be protected from pitfalls or hazards only once.
  • This spirit's Jump ↑ ability references Peachette's floating and double jumping abilties.
1,425
SSBU spirit Peach (Paper Mario The Origami King).png
Peach (Paper Mario: The Origami King) Peach Peach (SSBU)
Grab
2,100 Peach's Castle (Battlefield form) •Assist Trophy Enemies (Chain Chomp)
•Item: Hammer
•Hostile assist trophies will appear Paper Mario Medley Spirit Battle inspiration:
  • Peach represents her paper counterpart after being folded and brainwashed in Paper Mario: The Origami King .
  • The stage represents Peach's Castle, which appears during the opening and ending of The Origami King.
  • The Chain Chomp Assist Trophy references a Chain Chomp named Princess who appears in The Origami King.
  • The Hammer item references how Mario can use different Hammers in combat in the Paper Mario series.

Other trivia:
  • This spirit's Grab type references how Paper Peach is folded and brainwashed in The Origami King.
  • This spirit's Floaty Jumps ability references Peach's ability to float in midair.
1,426
SSBU spirit Olivia.png
Olivia Pikachu Pikachu (SSBU)
Mario Mario (SSBU)
•Tiny Bowser Bowser (SSBU)
Shield
3,700 Paper Mario •Defense ↑
•Attack Power ↑
•Item: Bob-omb
•The enemy has increased attack power when the enemy's at high damage
•The enemy has increased defense when the enemy's at high damage
•The enemy favors air attacks
•Reinforcements will appear after an enemy is KO'd
Battle! - Paper Mario: Color Splash Spirit Battle inspiration:
  • Pikachu represents Olivia, whose crown resembles Pikachu's ears.
  • The Mario and Tiny Bowser minions, and the Bob-omb items reference the player's party in Paper Mario: The Origami King, including Paper Mario, folded Paper Bowser, and an amnesiac Bob-omb Olivia nicknames Bobby.
  • The stage's layouts resemble various locations in The Origami King, including Overlook Mountain, The Great Sea, and Bowser's Castle.

Other trivia:
  • This spirit's Support type references Olivia's role in aiding Mario in his quest to defeat King Olly in The Origami King.
  • This spirit's Shield type references Olivia's role in defending the Mushroom Kingdom from King Olly.
  • This spirit's Air Defense ↑ ability further references how Olivia floats in midair.
1,427
SSBU spirit King Olly.png
King Olly Toon Link Toon Link (SSBU)
•Giant Metal Pac-Man Pac-Man (SSBU)
Attack
9,700 Princess Peach's Castle (Ω form) N/A •Defeat the main fighter to win
•The enemy favors air attacks
•The enemy is metal
Attack and Run! Spirit Battle inspiration:
  • Toon Link and King Olly are both blonde characters whose younger sister appears in their respective debut games.
  • The Giant Metal Pac-Man minion's frequent dash attacks represents King Olly's watchdog, the Stapler, who uses sporadic movements and bite attacks.
  • The stage represents Peach's Castle, which was taken over by King Olly in Paper Mario: The Origami King.

Other trivia:
  • This spirit's Attack type references King Olly's attack on the Mushroom Kingdom.
1,471
SSBU spirit Fury Bowser.png
Fury Bowser •Metal Bowser Bowser (SSBU)
Attack
13,800 Find Mii (Ω form) •Sudden Final Smash
•Curry-Filled
•The enemy will suddenly have a Final Smash after a little while
•The enemy breathes fire after a little while
•The enemy is metal
•The enemy is giant
King Bowser - Super Mario Bros. 3 Spirit Battle inspiration:
  • The Giant Metal Bowser represents Fury Bowser, with Bowser's grey costume referencing Fury Bowser's dark color scheme.
  • The stage's background references Lake Lapcat's dark and stormy appearance when Fury Bowser is active, while the stage's layout references the Wasteland Giga Bell, which features a desolate mountainous setting.
  • The music track references Fury Bowser's status as a final boss in Bowser's Fury.
  • The Curry-Filled rule and Bowser's frequent Fire Breath reference Fury Bowser's ability to breathe powerful beams of fire.
  • The Sudden Final Smash rule references how Giga Bowser and Fury Bowser are both larger, more powerful forms of Bowser.

Other trivia:
  • This spirit's Attack type references how Fury Bowser is a more powerful form of Bowser.
  • This spirit's Fire Attack ↑ ability references how Fury Bowser's fire attacks are more powerful than Bowser's normal fire attacks.
1,472
SSBU spirit Giga Cat Mario.png
Giga Cat Mario •Giant Mii Brawler Mii Brawler (SSBU) (Moveset 2232, Cat Hat, Cat Suit)
Bowser Jr. Bowser Jr. (SSBU)
Shield
3,900 Find Mii (Ω form) N/A •Defeat the main fighter to win
•The enemy is giant
The Great Tower Showdown 2 Spirit Battle inspiration:
  • The Giant Mii Brawler's Cat Suit represents Giga Cat Mario, the giant cat form Mario takes on in Bowser's Fury.
  • The Bowser Jr. minion references how Bowser Jr. teamed up with Mario in Bowser's Fury.
  • The stage's background references Lake Lapcat's dark and stormy appearance when Fury Bowser is active, while the stage's layout references the Wasteland Giga Bell, which features a desolate mountainous setting.
  • The music track references how Super Mario 3D World and Bowser's Fury both feature a final boss battle against a giant form of Bowser, both games which were released on Super Mario 3D World + Bowser's Fury.

Other trivia:
  • This spirit's Shield type references Giga Cat Mario's role in defending Lake Lapcat from Fury Bowser in Bowser's Fury.
  • This spirit's Jump ↑ ability references how Giga Cat Mario retains Mario's normal jumping moveset.
1,473
SSBU spirit Kittens.png
Kittens •Tail Kirby Team Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)Kirby (SSBU)
Grab
1,900 Delfino Plaza (Large Island) •Item: Balls •The enemy has increased move speed and reduced weight
•Defeat an army of fighters
Main Theme - Super Mario 64 (Remix) Spirit Battle inspiration:
  • The Tail Kirby Team reference how the Tail transformations resemble the ears and tail of a cat, with the team's costumes referencing the five different species of kittens in Bowser's Fury.
  • The stage's Large Island layout references Lake Lapcat, the archipelego setting of Bowser's Fury inhabited by the kittens.
  • The stage and music track reference how Bowser's Fury, Super Mario 64, and Super Mario Sunshine are Mario games that feature obtainable goal collectibles.
  • The Balls items references the Kittens' tendency to play with baseballs in Bowser's Fury.
  • The first battle conditions references the Kitten's light weight and fast mobility in Bowser's Fury.

Other trivia:
  • This spirit's Support type references how returning enough Kittens to their Oyaneko will earn the player a Cat Shine.
  • This spirit's Grab type references how the Kittens can be carried and thrown.
  • This spirit's Lightweight ability further references the Kitten's lightweight and fast mobility in Bowser's Fury.
1,491
SSBU spirit Mario (Mario Golf Super Rush).png
Mario (Mario Golf: Super Rush) Mario Mario (SSBU)
Attack
9,600 Yoshi's Island (Melee) (Ω form) •Temporary Invincibility
•Item: Balls
•The enemy will occasionally be invincible after a little while
•The enemy starts the battle with an Ore Club
World Tour Spirit Battle inspiration:
  • Mario's Striped costume references his appearances in Family Computer Golf: U.S. Course and NES Open Tournament Golf, both of which feature Mario in golf-themed games.
  • The stage references Bonny Greens, the beginning golf course in Mario Golf: Super Rush.
  • The music track references how Mario Golf: World Tour and Mario Golf: Super Rush are both Mario golf games.
  • The Temporary Invincibility Rule references Mario's Special Shot, Super Star Strike, where Mario strikes the ball after obtaining a Super Star.
  • Mario starting off with an Ore Club and the Balls items reference the game of golf.

Other trivia:
  • This spirit's Speed ↑ ability references the Special Dash, an ability that increases the player's running speed in Speed Golf.
1,492
SSBU spirit Luigi (Mario Golf Super Rush).png
Luigi (Mario Golf: Super Rush) Luigi Team Luigi (SSBU)×10
Grab
4,500 Wuhu Island (bridge section) •Move Speed ↑
•Item: Balls
•The enemy has increased move speed
•The enemy starts the battle with a Fire Bar
•Defeat an army of fighters
Mario Tennis / Mario Golf Spirit Battle inspiration:
  • The Luigi Team references the multiplayer gameplay in Mario Golf: Super Rush.
  • The stage references Ridgerock Lake, a mountainous golf course in Mario Golf: Super Rush.
  • The music track references how Mario Golf: Toadstool Tour and Mario Golf: Super Rush are both Mario golf games.
  • The Move Speed ↑ rule references the Special Dash, an ability that increases the player's running speed in Speed Golf.
  • Luigi starting off with a Fire Bar and the Balls items reference the game of golf.

Other trivia:
  • This spirit's Battering Items Power ↑ ability references how the sport of golf involving swinging a golf club.
1,493
SSBU spirit Peach (Mario Golf Super Rush).png
Peach (Mario Golf: Super Rush) Peach Peach (SSBU)
Daisy Daisy (SSBU)
Shield
4,200 Delfino Plaza (ocean pillar section) •Item: Mario Kart
•Hazard: Heavy Wind
•Defeat the main fighter to win
•Dangerously high winds are in effect after a little while
•The enemy favors side smash attacks
Title Theme - Wii Sports Resort Spirit Battle inspiration:
  • Peach and the Daisy minion represent their appearance in Mario Golf: Super Rush.
  • The stage's ocean pillar layout references Ridgerock Lake, a mountainous golf course in Mario Golf: Super Rush.
  • The music track references how Wii Sports Resort and Mario Golf: Super Rush both feature golf.
  • The Mario Kart items reference Battle Golf, a mode using a similar subset of items to the Mario Kart series.
  • The Heavy Wind hazard references how the wind is an obstacle in the Mario Golf series.
  • Peach and Daisy's favored side smash attacks reference how both fighters' attacks feature the use of their golf clubs.

Other trivia:
  • This spirit's Weapon Attack ↑ ability reference how the golf club from the Mario Golf series serves as Peach and Daisy's forward smash attack.

Series Order

Number Name Series
1 Mario Super Mario Series
2 Builder Mario Super Mario Maker Series
3 Mario (Wedding) Super Mario Series
4 Luigi
5 Peach
6 Daisy
7 Bowser
8 Dr. Mario Dr. Mario Series
9 Rosalina Super Mario Series
10 Bowser Jr.
11 Iggy
12 Wendy
13 Lemmy
14 Roy (Super Mario Bros.)
15 Larry
16 Ludwig
17 Morton
18 Super Mushroom
19 Fire Flower
20 Super Star
21 Metal Mario
22 Boo Mario
23 Rock Mario
24 Gold Mario
25 Fox Luigi
26 Flying Squirrel Toad
27 Baby Peach
28 Cat Princess Peach
29 Peach (Wedding)
30 Bowser (Wedding)
31 Toad
32 Captain Toad Captain Toad: Treasure Tracker Series
33 Toadette
34 Toadsworth Super Mario Series
35 Waluigi
36 Goomba
37 Koopa Troopa
38 Hammer Bro
39 Lakitu & Spiny
40 Blooper
41 Bullet Bill
42 Banzai Bill
43 Shy Guy
44 Pidgit
45 Birdo
46 Mouser
47 Wart
48 Boo
49 King Boo Luigi's Mansion Series
50 Bob-omb Super Mario Series
51 Chain Chomp
52 Thwomp
53 Nipper Plant
54 Petey Piranha
55 Boom Boom
56 Boom Boom & Pom Pom
57 Tatanga Super Mario Land Series
58 Hothead Super Mario Series
59 Chargin' Chuck
60 Wiggler
61 Kamek
62 Mechakoopa
63 Dry Bowser
64 Nabbit
65 Big Urchin
66 King Bob-omb
67 Shine Sprite
68 F.L.U.D.D.
69 Piantas
70 Shadow Mario
71 Luma
72 Hungry Luma
73 Honey Queen
74 Lubba
75 Starship Mario
76 Sprixie Princesses
77 Plessie
78 Cappy
79 Pauline
80 The Odyssey
81 Goo-Goo Buggy Mario Kart Series
82 Barrel Train
83 Bloom Coach
84 Turbo Yoshi
85 B Dasher
86 Standard Kart
87 Standard Bike
88 Cheep Charger
89 Mach 8
90 Biddybuggy North America
Buggybud PAL
91 Badwagon
92 City Tripper
93 Master Cycle
94 Paper Mario Paper Mario Series
95 Paper Bowser
96 Paper Bowser (Paper Mario: Sticker Star)
97 Kammy Koopa
98 Vivian
99 Shadow Queen
100 Mr. L
101 Dimentio
102 Huey
103 Mallow Super Mario RPG: Legend of the Seven Stars
104 Geno
105 Prince Peasley Mario & Luigi Series
106 Fawful
107 Princess Shroob
108 Starlow
109 Broque Monsieur
110 Dreambert
111 Antasma
112 Papercraft Mario
113 Sidestepper Mario Bros. Series
114 Freezie
115 Eggplant Man Wrecking Crew Series
116 Viruses Dr. Mario Series
117 Flies & Hand Mario Paint Series
118 Wanda Super Mario Series
119 Kid Mario Golf Series
120 Professor Elvin Gadd Luigi's Mansion Series
121 Poltergust 5000
122 Polterpup
123 Perry Super Princess Peach
124 Waluigi (Super Mario Strikers) North America
Waluigi (Mario Strikers) PAL
Super Mario Strikers Series North America
Mario Strikers Series PAL
125 Petey Piranha (Super Mario Strikers) North America
Petey Piranha (Mario Strikers) PAL
126 Mini Mario Mario vs. Donkey Kong Series
127 Mini Mario & Hammers
128 MC Ballyhoo & Big Top Mario Party Series
129 Rabbid Peach Mario + Rabbids Kingdom Battle
130 Rabbid Mario
131 Rabbid Kong
132 Mario (Mario Tennis Aces) Mario Tennis Aces
133 Luigi (Mario Tennis Aces)
1,300 Dice Block Super Mario Series
1,301 River Survival
1,302 Golden Dash Mushroom
1,303 Piranha Plant
1,321 Peachette
1,425 Peach (Paper Mario: The Origami King) Paper Mario Series
1,426 Olivia
1,427 King Olly
1,471 Fury Bowser Super Mario Series
1,472 Giga Cat Mario
1,473 Kittens
1,491 Mario (Mario Golf: Super Rush) Mario Golf: Super Rush
1,492 Luigi (Mario Golf: Super Rush)
1,493 Peach (Mario Golf: Super Rush)

Trivia

  • None of the Mario spirit battles currently feature Dr. Mario or Piranha Plant as puppet fighters, making the Mario series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being Final Fantasy and Fatal Fury.
  • Prior to the 1.1.0 update, King Boo was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo.
    • Additionally, the ordering of Antasma and Papercraft Mario was swapped.
  • Not counting the Mario sub-universes, Link (in the Master Cycle) is the only character to be included with another series’ spirits other than their own.
    • It also marks the first time his Skyward Sword design is ever directly referenced in Smash, due to this version of him being the basis for him in Mario Kart 8.
  • The Golden Dash Mushroom, Dice Block, and River Survival spirits were the first Downloadable content spirits tied to a limited-time event on the Spirit Board, and also the first DLC spirits available without the requirement of an additional game, as the Partner Eevee and Partner Pikachu spirits originally required save data of Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu! on the Nintendo Switch.
  • Although the name of the Golden Dash Mushroom spirit originates from Mario Party: Island Tour, its spirit battle and artwork are derived from the Mario Kart series, where the item is generally referred to as the Golden Mushroom. However, the item has been referred to as the Golden Dash Mushroom in Europe as of Mario Kart 7.
    • The Golden Dash Mushroom spirit's series is generically listed as the “Super Mario Series” instead of the two series mentioned above.
    • The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
  • Barrel Train is the only Mario Kart spirit not to be fought on either Figure-8 Circuit or Mario Circuit.
  • The Flies and Hand spirit is listed as part of the "Mario Paint Series", although Mario Paint does not have any sequels (excluding the Satellaview re-releases Mario Paint BS Ban and Mario Paint Yuushou Naizou Ban). Super Mario Maker takes many elements from Paint, including the Flies and Hand, and began development as a sequel, but is not considered as such.
    • There is, however, a set of Mario Paint spiritual successors called Mario Artist on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies and Hand in any form either.
  • Similarly, Captain Toad: Treasure Tracker is considered a "Series", despite only being a singular game outside of re-releases.
  • The Flies and Hand spirit is also the only Mario spirit to use a render made specifically for Ultimate.
  • Despite the Dice Block and River Survival originating from Mario Party series, their spirits' series is listed as the "Super Mario Series". This is despite the MC Ballyhoo & Big Top spirit's series being listed as the "Mario Party Series".
  • Spirits of Waluigi, Baby Peach and Wanda are generically listed as the "Super Mario Series", despite not debuting in a mainline Super Mario game outside of cameos.
  • Rabbid Kong's spirit actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the Mario + Rabbids Kingdom Battle: Donkey Kong Adventure expansion DLC.
  • Mario Tennis Aces was singled out rather than summarized as Mario Tennis series like any other series.
    • A similar situation would also happen with the spirits hailing from Mario Golf: Super Rush, whose series is only listed as said game rather than "Mario Golf Series", despite the Kid spirit being labeled with the latter.
  • Despite appearing dynamically in the New Donk City Hall stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from Mario Bros. and the Buzzy Beetles from Mushroom Kingdom do not appear as spirits either.
  • Super Mario, The Legend of Zelda, EarthBound, Ice Climber and Pac-Man are the only series represented by a fighter to use in-game sprite art for their spirits.
  • Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only Mario spirits whose spirit battles do not play music from the Mario universe.
  • Super Mario currently features the most amount of new spirits added through spirit events, with 13.

References

  1. ^ Metal Mario, the character, was first introduced in Super Smash Bros. and would become a recurring character in the Mario Kart series. However, the name Metal Mario was first used for the form Mario takes when equipping the Metal Cap, this Metal Mario was first introduced in Super Mario 64