Super Smash Bros. for Wii U

Super Smash Bros. for Wii U: Difference between revisions

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**Additionally, three modes which were in ''Brawl'' but not in {{for3ds}}, Coin Battles, Special Smash and Event Mode, return.
**Additionally, three modes which were in ''Brawl'' but not in {{for3ds}}, Coin Battles, Special Smash and Event Mode, return.
*Ness, Jigglypuff, Ganondorf and Bowser Jr. are starter characters, unlike in the 3DS version.
*Ness, Jigglypuff, Ganondorf and Bowser Jr. are starter characters, unlike in the 3DS version.
==Development==
Other characters were considered or even planned to be playable, but were cut before the release. Most notably, the [[Ice Climbers]] were playable on this version of the game. However, Sakurai couldn't get them to work on the Nintendo 3DS version, no matter what he did, the Ice Climbers could not work on the 3DS Version, so he ultimately cut them. Datamining also revealed an unused emblem for ''Rhythm Heaven'', meaning the series was supposed to have a representative character from that series. [[Takamaru]] was briefly considered as a playable character, but was cut due to low popularity. [[Chrom]] was considered to be added, but Sakurai picked [[Robin]] when he saw that Chrom was too similar to [[Marth]] and [[Ike]]. [[Heihachi Mishima]] was also strongly considered to be playable, but was dropped as Sakurai thought that implementing his attacks would be difficult. According to Masahiro Sakurai, he stated that Reggie Fils-Aime, Shigeru Miyamoto and Satoru Iwata were briefly considered to be playable characters in Super Smash Bros. for Nintendo 3DS / Wii U, but this was decided against because Sakurai felt that the 3 game-developers would not appeal to a wide audience. He also stated that it takes a lot of work and effort to add a character to the game and it was a decision not to be taken lightly.


== Demo ==
== Demo ==

Revision as of 07:41, August 23, 2021

Super Smash Bros. for Wii U
Boxart-wiiu.png
North American boxart.
Developer(s) Bandai Namco
Sora Ltd.
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Engine Havok
Released November 21, 2014 North America
November 28, 2014 Europe[1]
November 28, 2014 South Africa
November 29, 2014 Australia
December 6, 2014 Japan
Genre(s) Fighting
Platforming
Mode(s) Single player, Multiplayer, Online multiplayer
Ratings ESRB: E10+
PEGI: 12+ (provisional)

Super Smash Bros. for Wii U (大乱闘スマッシュブラザーズ for Wii U, Great Fray Smash Brothers for Wii U) is one of two games in the Super Smash Bros. series released as part of the Super Smash Bros. 4 pair, and the home console counterpart to Super Smash Bros. for Nintendo 3DS. Although most gameplay elements are shared between the two versions, there are several elements which distinguish the two.

The game is playable on the Wii U with a variety of controller options, including the Wii U GamePad, the Wii U Pro Controller, the GameCube controller via an adapter, and a Nintendo 3DS that is running the 3DS version or a special app.

Super Smash Bros. for Wii U was officially released on November 21, 2014 in the Americas, and was followed by Europe on November 28, 2014, Australia and New Zealand on November 29, 2014, and Japan on December 6, 2014.

Opening movie

The opening movie for Super Smash Bros. for Wii U is composed of footage from both gameplay and the various character introduction trailers shown since the game's reveal, barring the trailer for Duck Hunt.

Content

The playable roster is the same between both versions of SSB4.

Fighters

Veterans (37)
Mario (SSB4)
Mario
Mario (universe)
Luigi (SSB4)
Luigi
Mario (universe)
Peach (SSB4)
Peach
Mario (universe)
Bowser (SSB4)
Bowser
Mario (universe)
Dr. Mario (SSB4)
Dr. Mario
Mario (universe)
Yoshi (SSB4)
Yoshi
Yoshi (universe)
Donkey Kong (SSB4)
Donkey Kong
Donkey Kong (universe)
Diddy Kong (SSB4)
Diddy Kong
Donkey Kong (universe)
Link (SSB4)
Link
The Legend of Zelda (universe)
Zelda (SSB4)
Zelda
The Legend of Zelda (universe)
Sheik (SSB4)
Sheik
The Legend of Zelda (universe)
Ganondorf (SSB4)
Ganondorf
The Legend of Zelda (universe)
Toon Link (SSB4)
Toon Link
The Legend of Zelda (universe)
Samus (SSB4)
Samus
Metroid (universe)
Zero Suit Samus (SSB4)
Zero Suit Samus
Metroid (universe)
Kirby (SSB4)
Kirby
Kirby (universe)
Meta Knight (SSB4)
Meta Knight
Kirby (universe)
King Dedede (SSB4)
King Dedede
Kirby (universe)
Fox (SSB4)
Fox
Star Fox (universe)
Falco (SSB4)
Falco
Star Fox (universe)
Pikachu (SSB4)
Pikachu
Pokémon (universe)
Jigglypuff (SSB4)
Jigglypuff
Pokémon (universe)
Mewtwo (SSB4)
Mewtwo (DLC)
Pokémon (universe)
Charizard (SSB4)
Charizard
Pokémon (universe)
Lucario (SSB4)
Lucario
Pokémon (universe)
Captain Falcon (SSB4)
Captain Falcon
F-Zero (universe)
Ness (SSB4)
Ness
EarthBound (universe)
Lucas (SSB4)
Lucas (DLC)
EarthBound (universe)
Marth (SSB4)
Marth
Fire Emblem (universe)
Roy (SSB4)
Roy (DLC)
Fire Emblem (universe)
Ike (SSB4)
Ike
Fire Emblem (universe)
Mr. Game & Watch (SSB4)
Mr. Game & Watch
Game & Watch (universe)
Pit (SSB4)
Pit
Kid Icarus (universe)
Wario (SSB4)
Wario
Wario (universe)
Olimar (SSB4)
Olimar
Pikmin (universe)
R.O.B. (SSB4)
R.O.B.
R.O.B. (universe)
Sonic (SSB4)
Sonic
Sonic the Hedgehog (universe)
Newcomers (21)
Rosalina & Luma (SSB4)
Rosalina & Luma
Mario (universe)
Bowser Jr. (SSB4)
Bowser Jr.
Mario (universe)
Greninja (SSB4)
Greninja
Pokémon (universe)
Robin (SSB4)
Robin
Fire Emblem (universe)
Lucina (SSB4)
Lucina
Fire Emblem (universe)
Corrin (SSB4)
Corrin (DLC)
Fire Emblem (universe)
Palutena (SSB4)
Palutena
Kid Icarus (universe)
Dark Pit (SSB4)
Dark Pit
Kid Icarus (universe)
Villager (SSB4)
Villager
Animal Crossing (universe)
Wii Fit Trainer (SSB4)
Wii Fit Trainer
Wii Fit (universe)
Little Mac (SSB4)
Little Mac
Punch-Out!! (universe)
Shulk (SSB4)
Shulk
Xenoblade Chronicles (universe)
Duck Hunt (SSB4)
Duck Hunt
Duck Hunt (universe)
Mega Man (SSB4)
Mega Man
Mega Man (universe)
Pac-Man (SSB4)
Pac-Man
Pac-Man (universe)
Ryu (SSB4)
Ryu (DLC)
Street Fighter (universe)
Cloud (SSB4)
Cloud (DLC)
Final Fantasy (universe)
Bayonetta (SSB4)
Bayonetta (DLC)
Bayonetta (universe)
Mii Brawler (SSB4)
Mii Brawler
Super Smash Bros. (universe)
Mii Swordfighter (SSB4)
Mii Swordfighter
Super Smash Bros. (universe)
Mii Gunner (SSB4)
Mii Gunner
Super Smash Bros. (universe)

Bold denotes unlockable characters in both versions.
Bolded italics denote unlockable characters in the 3DS version only.

Stages

The two versions of SSB4 have separate sets of available stages; only 12 stages appear in both the Wii U and 3DS versions. The stages from the Wii U version are more heavily based on home console games. The Wii U version features a total of 55 stages (46 excluding DLC), consisting of 34 new stages and 21 familiar ones. The following stages are available in the Wii U version:

The stage select for Super Smash Bros. for Wii U, showing the normal stages.
The stage select for Super Smash Bros. for Wii U, showing the extra stages.
New stages (34)
Battlefield (SSB4)
Battlefield
Super Smash Bros. (universe)
Final Destination (SSB4)
Final Destination
Super Smash Bros. (universe)
Big Battlefield
Big Battlefield
Super Smash Bros. (universe)
Mushroom Kingdom U
Mushroom Kingdom U
Mario (universe)
Mario Galaxy
Mario Galaxy
Mario (universe)
Mario Circuit
Mario Circuit
Mario (universe)
Super Mario Maker
Super Mario Maker (DLC)
Mario (universe)
Woolly World
Woolly World
Yoshi (universe)
Jungle Hijinxs
Jungle Hijinxs
Donkey Kong (universe)
Skyloft
Skyloft
The Legend of Zelda (universe)
Pyrosphere
Pyrosphere
Metroid (universe)
The Great Cave Offensive
The Great Cave Offensive
Kirby (universe)
Orbital Gate Assault
Orbital Gate Assault
Star Fox (universe)
Kalos Pokémon League
Kalos Pokémon League
Pokémon (universe)
Coliseum
Coliseum
Fire Emblem (universe)
Flat Zone X
Flat Zone X
Game & Watch (universe)
Palutena's Temple
Palutena's Temple
Kid Icarus (universe)
Gamer
Gamer
Wario (universe)
Garden of Hope
Garden of Hope
Pikmin (universe)
Town and City
Town and City
Animal Crossing (universe)
Wii Fit Studio
Wii Fit Studio
Wii Fit (universe)
Boxing Ring
Boxing Ring
Punch-Out!! (universe)
Gaur Plain
Gaur Plain
Xenoblade Chronicles (universe)
Duck Hunt (stage)
Duck Hunt
Duck Hunt (universe)
Windy Hill Zone
Windy Hill Zone
Sonic the Hedgehog (universe)
Wily Castle
Wily Castle
Mega Man (universe)
Pac-Land
Pac-Land
Pac-Man (universe)
Suzaku Castle
Suzaku Castle (DLC)
Street Fighter (universe)
Midgar
Midgar (DLC)
Final Fantasy (universe)
Umbra Clock Tower
Umbra Clock Tower (DLC)
Bayonetta (universe)
Wrecking Crew
Wrecking Crew
Wrecking Crew (universe)
Pilotwings
Pilotwings
Pilotwings (universe)
Wuhu Island
Wuhu Island
Wii Sports (universe)
Miiverse
Miiverse (1.0.8)
Miiverse (universe)
Familiar stages (21)
Peach's Castle
Super Smash Bros. Peach's Castle (64) (DLC)
Mario (universe)
Delfino Plaza
Super Smash Bros. Brawl Delfino Plaza
Mario (universe)
Figure-8 Circuit
Super Smash Bros. Brawl Mario Circuit (Brawl)
Mario (universe)
Luigi's Mansion
Super Smash Bros. Brawl Luigi's Mansion
Mario (universe)
Yoshi's Island (SSBM)
Super Smash Bros. Melee Yoshi's Island
Yoshi (universe)
Kongo Jungle
Super Smash Bros. Kongo Jungle 64
Donkey Kong (universe)
75m
Super Smash Bros. Brawl 75m
Donkey Kong (universe)
Hyrule Castle
Super Smash Bros. Hyrule Castle (64) (DLC)
The Legend of Zelda (universe)
Temple
Super Smash Bros. Melee Temple
The Legend of Zelda (universe)
Bridge of Eldin
Super Smash Bros. Brawl Bridge of Eldin
The Legend of Zelda (universe)
Pirate Ship
Super Smash Bros. Brawl Pirate Ship (DLC)
The Legend of Zelda (universe)
Norfair
Super Smash Bros. Brawl Norfair
Metroid (universe)
Dream Land
Super Smash Bros. Dream Land (64) (DLC)
Kirby (universe)
Halberd
Super Smash Bros. Brawl Halberd
Kirby (universe)
Lylat Cruise
Super Smash Bros. Brawl Lylat Cruise
Star Fox (universe)
Pokémon Stadium 2
Super Smash Bros. Brawl Pokémon Stadium 2
Pokémon (universe)
Port Town Aero Dive
Super Smash Bros. Brawl Port Town Aero Dive
F-Zero (universe)
Onett
Super Smash Bros. Melee Onett
EarthBound (universe)
Castle Siege
Super Smash Bros. Brawl Castle Siege
Fire Emblem (universe)
Skyworld
Super Smash Bros. Brawl Skyworld
Kid Icarus (universe)
Smashville
Super Smash Bros. Brawl Smashville
Animal Crossing (universe)

Bold denotes unlockable stages.

Single-player modes

The main menu of the Wii U version.

Multiplayer modes

Features of the Wii U version

  • The Wii U version is compatible with a set of amiibo figurines utilizing the Wii U GamePad and near field communication. By using their respective figurine, players can give an AI character custom moves and level them up to level 50. The game is the first to utilize the GamePad's NFC function under the amiibo branding.
  • The Wii U version lacks the optional dark outlines around playable characters present in the 3DS version, though still has the colored outlines for team battles.
  • The Wii U version features different collectible trophies than the 3DS version, with a greater focus on elements from home console games.
  • The Wii U version sees the return of Brawl's My Music option, with a large selection of tracks available for each stage.
  • The Wii U version supports off TV play.
  • Three exclusive new modes: Special Orders, 8-Player Smash, and Smash Tour.
  • The Trophy Box is exclusive to the Wii U version.
  • Ness, Jigglypuff, Ganondorf and Bowser Jr. are starter characters, unlike in the 3DS version.

Development

Other characters were considered or even planned to be playable, but were cut before the release. Most notably, the Ice Climbers were playable on this version of the game. However, Sakurai couldn't get them to work on the Nintendo 3DS version, no matter what he did, the Ice Climbers could not work on the 3DS Version, so he ultimately cut them. Datamining also revealed an unused emblem for Rhythm Heaven, meaning the series was supposed to have a representative character from that series. Takamaru was briefly considered as a playable character, but was cut due to low popularity. Chrom was considered to be added, but Sakurai picked Robin when he saw that Chrom was too similar to Marth and Ike. Heihachi Mishima was also strongly considered to be playable, but was dropped as Sakurai thought that implementing his attacks would be difficult. According to Masahiro Sakurai, he stated that Reggie Fils-Aime, Shigeru Miyamoto and Satoru Iwata were briefly considered to be playable characters in Super Smash Bros. for Nintendo 3DS / Wii U, but this was decided against because Sakurai felt that the 3 game-developers would not appeal to a wide audience. He also stated that it takes a lot of work and effort to add a character to the game and it was a decision not to be taken lightly.

Demo

A demo of the Wii U version was available at retail stores with a Wii U kiosk. It featured the entire starting roster of characters and stages, but like its 3DS counterpart, was locked to two minute time matches with items on for normal stages (but turned off for Ω stages).

Staff

Gallery

Trivia

  • This is the first time where Greninja, Dark Pit, Lucina, Robin, and Corrin appear on a home console.
  • Super Smash Bros. for Wii U is the first game in the series not to be released first in Japan.
  • Super Smash Bros. for Wii U is the Wii U's fastest selling title, surpassing the previous holder of the title, Mario Kart 8. In North America alone, Nintendo sold over 490,000 digital and physical copies of the game in three days.
    • Sales of the Gamecube Bundle and Adapter were so popular in the United States that there was an immediate shortage of the Adapter upon launch of the game, leading to significantly inflated prices from online dealers; at one point, Amazon.com featured prices in excess of $110 USD for the Adapter.
  • This is the only game in the series where all 12 characters from the original Super Smash Bros. are starters, and by extention, the only one where Jigglypuff, Bowser Jr. and Ganondorf are starters.
  • The game's Japanese release date happens to coincide with the birthday of late Nintendo president Satoru Iwata.
    • November 21st, the game's North American release date, was also the release date of Super Smash Bros. Melee in Japan.
  • Super Smash Bros. for Wii U is the first game since the original to lack a new stage from the F-Zero and EarthBound universes.
  • This is the first game in the series where there is only one way to hear a character's Star KO scream (outside the Sound Test).
  • This is the only game in the series that has no unlockable Pokémon characters.
    • This is also the first game in the series since Smash 64 that has no unlockable The Legend of Zelda characters.
  • This is the only game in the series in which Vs. mode is not required for 100% completion.
  • This is the only game to lack the appearance of a Fly Guy.
  • This would be the last game in the series to have the announcer speaking between fights during the pre-match loading screens in Classic Mode. Starting in Ultimate, the announcer's voice wouldn't be heard during the pre-match loading screens in Classic Mode.

References