User:TheNuttyOne/Challenger Pack Concepts: Difference between revisions

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(again don't feel like doing spirits or classic mode at the moment but have a real terrible idea)
 
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*Goron Suit (Mii Brawler)
*Goron Suit (Mii Brawler)
|-
|-
|colspan="5"|Age of Calamity is Impa's best chance to finally be a fighter, as a semi(?)-canon game that actually gives her moveset potential beyond generic ninja powers that would just make her into a Sheik echo. Her moveset could be unique like Min Min's, where the neutral attack button is weak attacks and the special attack button is strong attacks, allowing her to perform Warriors-inspired combos. I also think her unique symbol power would translate well to Smash. I was a little stuck on a stage since the game uses the same Hyrule as Breath of the Wild, but I think Akkala Citadel is a decently plot-important location that, since it's undestroyed in Age of Calamity, serves as a good representation of the game's unique take on Hyrule.
|colspan="5"|''Age of Calamity'' is Impa's best chance to finally be a fighter, as a semi(?)-canon game that actually gives her moveset potential beyond generic ninja powers that would just make her into a Sheik echo. Her moveset could be unique like Min Min's, where the neutral attack button is weak attacks and the special attack button is strong attacks, allowing her to perform Warriors-inspired combos. I also think her unique symbol power would translate well to Smash. I was a little stuck on a stage since the game uses the same Hyrule as ''Breath of the Wild'', but I think Akkala Citadel is a decently plot-important location that, since it's undestroyed in ''Age of Calamity'', serves as a good representation of the game's unique take on Hyrule.
|-
|[[mariowiki:Toadette|Toadette]] / [[mariowiki:Peachette|Peachette]]
|[[mariowiki:Episode 1 Prologue|Mushroom Ruins]]
|{{symbol|Mario|20px}}{{uv|Mario}}
|
*Toadette (Fighter)
*Toadette (Explorer) (Fighter)
*Peachette (Fighter)
*Waddlewing
*Mole (Captain Toad: Treasure Tracker)
*Bubble Baby Yoshi
*Balloon Baby Yoshi
*Glowing Baby Yoshi
*Super Acorn
*Super Crown
*Wingo
*Toad Brigade
*Boss Sumo Bro.
*Draggadon
|
*Mushroom Headlamp (Headgear)
*Captain Toad Outfit (Mii Swordfighter)
*Toadette Wig (Headgear)
*Toadette Outfit (Mii Brawler)
*Draggadon Hat (Headgear)
*Wingo's Turban (Headgear)
*Bowser Mask (Headgear)
*Bowser Suit (Mii Brawler)
|-
|colspan="5"|This is the worst idea possible but hey here we are. Basically, Toadette's moveset would be based on ''Captain Toad'' and the ''New Super Mario Bros.'' games, but she can also transform into Peachette with her neutral special, who works like a weaker Peach clone. The transformation period would, ideally, be faster than Zelda/Sheik and Pokemon Trainer, encouraging rapid switching between them for combos. (Obviously there's processing issues to take into account, but hey all of this is typing anyway so who cares). The whole inspiration is theorycrafts I remember for Bowser Jr. pre-SSB4 where he was a Bowser semi-clone that could transform into a Mario semi-clone (Shadow Mario); I think having a definitively worse version of a character with the added gimmick of an additional moveset is decently cool, if a touch impractical.
|}
|}



Latest revision as of 23:04, December 30, 2020

May as well jot down some of the things I'd like to see in DLC for Smash Ultimate since basically none of it stands a chance.

Fighter Stage Universe Spirits Mii Fighter Costumes
Comments
Edelgard Red Canyon Fire Emblem (universe)Fire Emblem
  • Edelgard (Princess)
  • Edelgard (Emperor)
  • Dimitri (Prince)
  • Dimitri (King)
  • Claude (Heir)
  • Claude (Leader)
  • Byleth
  • Sothis
  • Rhea
  • Black Eagles
  • Blue Lions
  • Golden Deer
  • Death Knight
  • Navarre Wig (headgear)
  • Navarre Outfit (Mii Swordfighter)
  • Celica Wig (headgear)
  • Celica Outfit (Mii Swordfighter)
  • Lyn Wig (headgear)
  • Lyn Outfit (Mii Swordfighter)
  • Death Knight Helm (headgear)
  • Death Knight's Armor (Mii Swordfighter)
I know a lot of people have been saying Byleth for a Three Houses rep, but I'd still much rather see Edelgard. Byleth would just be a Marth/Simon mix, while Edelgard would actually represent one of the many weapons in Fire Emblem that's not a sword. I'd like to see her pre- and post-timeskip designs as alternate costumes, like Ike. The Dimitri (Prince) and Claude (Heir) Spirits can be enhanced into their King and Leader versions. I think the Red Canyon would work best as a stage; I'm picturing it as looking somewhat similar to the Find Mii stage. Maybe a Demonic Beast could appear as some sort of a hazard. (Fun fact: it would be only the second Fire Emblem stage to be based on a specific location!)
Geno Forest Maze Mario (universe)Mario
  • Geno (Fighter)
  • Smithy
  • Exor
  • Croco
  • Belome
  • Booster
  • Valentina
  • Axem Rangers
  • Mario's Party
  • Geno Hat (headgear)
  • Geno Outfit (Mii Gunner)
  • Terrapin Helm (headgear)
  • Terrapin Armor (Mii Brawler)
  • Axem Ranger Helm (headgear)
  • Axem Ranger Armor (Mii Swordfighter)
  • Mallow Hat (headgear)
  • Chocobo Hat (headgear)
...I mean, yeah. Not much to say here. I'm still really surprised that he wasn't in the base game, since Sakurai knows he's popular and has expressed interest in including him since Brawl. I actually had a harder time than I expected picking out the Spirits and Mii Fighter costumes. The Axem Ranger costume would change colors and slightly change appearance based on the Mii's favorite color, defaulting to red if the Mii's color doesn't line up with one of the Rangers. Forest Maze has been my go-to for a Super Mario RPG stage since forever; I think it would work really well.
Veronica Aether Keep Fire Emblem (universe)Fire Emblem
  • Veronica
  • Alfonse
  • Sharena
  • Anna
  • Fjorm
  • Eir
  • Bruno
  • Surtr
  • Hel
  • Lif
  • Thrasir
  • Veronica Wig (headgear)
  • Veronica Outfit (Mii Gunner)
  • Alfonse Wig (headgear)
  • Alfonse Outfit (Mii Swordfighter)
  • Bruno's Mask (headgear)
  • Marth's Mask (headgear)
  • Feh Doll (headgear)
  • Head Orb (headgear)
Okay, so this is extremely a longshot and honestly even I don't want it to happen, but I still thought it'd be fun to think about. I think Veronica and Anna are the best representatives for Heroes, since Alfonse would be way too similar to Marth and Sharena is a very secondary character (granted, so is Anna, but at least she's recognizable as an almost-mascot for Fire Emblem as a whole). Since Veronica was the original mascot and has kept up more-or-less of a presence since, I went with her. She'd be quite a bit different from Robin due to her stature and lack of a sword. Her specials would require some messing with her skills; I could see Savage Blow as a neutral special with a shockwave that increases in size the longer it's charged, while Reprisal could be the Fire Emblem-typical counterattack. She could steal Flashing Blade from her dead counterpart for her up special, warping a la Fox Illusion, while her side special could be inspired by Elivagar's secondary effect and have a Disable-like beam that drastically slows opponents caught for a couple seconds. The Aether Keep stage would be based on Aether Raids' icon; a simple floating island, roughly the size of Battlefield, with an Aether Fountain in the middle.
Cucco Tower of Hera The Legend of Zelda (universe)The Legend of Zelda
  • Cucco (Fighter)
  • Old Man
  • King Rhoam
  • Sahasrahla
  • Link's Uncle
  • Gulley
  • Seres
  • Osfala
  • Irene
  • Oren
  • Rosso
  • Impa (A Link Between Worlds)
  • Seven Sages
  • Impa Wig (Headgear)
  • Impa Outfit (Mii Swordfighter)
  • Ganondorf Wig (Headgear)
  • Ganondorf Outfit (Mii Brawler)
  • Dark Link Mask (Headgear)
  • Dark Link Outfit (Mii Swordfighter)
  • Sheik Outfit (Mii Brawler)
  • Keaton Mask (Headgear)
Probably the only character that could get me as hyped as Piranha Plant (no, I do not mean that ironically). Realistically, never going to happen, nor should it, but I think it would be hilarious and I would love to play as a Cucco. Frankly, this may be the Zelda franchise's only shot at a non-Echo newcomer. And the Final Smash creates itself. (The rest of the moveset less so, but hey, Piranha Plant got in.) I think Tower of Hera would also be a great way to represent the classic Zelda games, as well as the game Cuccos originate from -- it would take place in a room of the tower with hazards represnting some of the hazards you encounter in A Link to the Past (and potentially Between Worlds), such as Blade Traps, Bumpers, Flying Tiles, Fire Bars, and perhaps even enemies like Stalfos and Mini-Moldorms. The Old Man spirit would have his artwork from the original The Legend of Zelda, but it would still be evolved into King Rhoam. The Seven Sages spirit would consist of the sages from Ocarina of Time.
King Boo The Last Resort Mario (universe)Mario
  • King Boo (Fighter)
  • King Boo (Mario Kart: Double Dash!!)
  • Goob
  • Hammer (Luigi's Mansion)
  • Steward
  • King MacFrights
  • Poltergust G-00
  • King Boo's Gallery
  • Gooigi
  • Hellen Gravely
  • Boolossus
  • The Last Resort
  • Boo Hat (Headgear)
  • Luigi Outfit (Mii Brawler)
  • E. Gadd Wig (Headgear)
  • E. Gadd Outfit (Mii Gunner)
  • Hellen Gravely Wig (Headgear)
  • Hellen Gravely Outfit (Mii Gunner)
  • Bowser Mask (Headgear)
  • Bowser Suit (Mii Brawler)
Honestly mostly just to fix the rather peculiar absence of Luigi's Mansion 3 spirits (especially the Poltergust G-00???), but I do also think King Boo would be a neat fighter. He's a fixture in a number of Mario spin-offs like Mario Kart while also adding some much-needed representation for, obviously, Luigi's Mansion, especially as that spin-off series grows. Half of his costumes would show his Mario series appearance, while his Luigi's Mansion appearance would be the default. He would function as a large, floaty lightweight like Rosalina and I could see him having a counterattack-like move where he scares the opponent, paralyzing them and giving him a chance to retaliate, as well as other moves based on his boss fights in Dark Moon and 3. His Final Smash could summon either Boolossus or the Bowser suit from the first game. The Last Resort could either be a simple stage taking place on the roof, or (what I would prefer) a teleporting stage, stopping on several floors.
Impostor The Skeld Among Us Symbol.pngAmong Us
  • Impostor (Fighter)
  • Crewmate
  • Ghost (Among Us)
  • Vent
  • Emergency Button
  • The Skeld
  • Mira HQ
  • Polus
  • Fortegreen
  • Crewmate Hat (Headgear)
  • Crewmate Suit (Mii Gunner)
  • Crewmate Suit (Mii Swordfighter)
  • Crewmate Suit (Mii Brawler)
There is zero chance that Nintendo would add a fighter based on a fad indie game that's likely to die soon, but I saw a concept for an Impostor fighter and tweaked it to make it my own and now I really just like it, so here we are. Impostor would uniquely get stat boosts based on "not exposing itself" and killing as many people as possible. At the beginning of a match, Impostor has a damage modifier that makes it harder to kill (whether by knockback or in a Stamina match). Its non-special moves are designed towards racking up damage and are bad at actually killing, while its neutral special (a gun), side special (the tongue kill animation, functioning similarly to Piranha Plant's down special), and down special (the seismic sensors sabotage, which creates an earthquake that launches foes) have really good launch power. However, once it uses its special moves (including its up special, Vent, which is a long-range teleportation that does no damage but is really good for recovering), it is "exposed" as an Impostor and its damage modifier goes away, making it easier to kill. If it manages to kill an opponent, its attack and speed are increased slightly, which stacks with each kill. If the Impostor is killed, it starts its next stock how it began the match (with no kill boosts but the damage modifier). This allows the Impostor to benefit regardless of how many opponents or stocks the match has. In a one-stock 1v1, the Impostor can just rack up damage and then land a kill with a special move. Against multiple fighters and/or with multiple stocks, the Impostor wants to get as many kills as possible to stack its stats. Lastly, the introduction tagline would be "Impostor is Among Us!" (duh) and the reveal trailer would be a recreation of Ridley's except when Samus turns around it's the Impostor and she's just left confused until it launches her.
Impa Akkala Citadel The Legend of Zelda (universe)Zelda
  • Impa (Fighter)
  • Terrako
  • Hestu
  • Master Kohga
  • Purah
  • Robbie
  • Sidon
  • Yunobo
  • Teba
  • Riju
  • Great Fairies
  • Astor
  • Harbinger Ganon
  • Urbosa Wig (Headgear)
  • Urbosa Outfit (Mii Swordfighter)
  • Monk Hat (Headgear)
  • Monk Outfit (Mii Brawler)
  • Scholar Princess Wig (Headgear)
  • Scholar Princess Outfit (Mii Gunner)
  • Goron Mask (Headgear)
  • Goron Suit (Mii Brawler)
Age of Calamity is Impa's best chance to finally be a fighter, as a semi(?)-canon game that actually gives her moveset potential beyond generic ninja powers that would just make her into a Sheik echo. Her moveset could be unique like Min Min's, where the neutral attack button is weak attacks and the special attack button is strong attacks, allowing her to perform Warriors-inspired combos. I also think her unique symbol power would translate well to Smash. I was a little stuck on a stage since the game uses the same Hyrule as Breath of the Wild, but I think Akkala Citadel is a decently plot-important location that, since it's undestroyed in Age of Calamity, serves as a good representation of the game's unique take on Hyrule.
Toadette / Peachette Mushroom Ruins Mario (universe)Mario
  • Toadette (Fighter)
  • Toadette (Explorer) (Fighter)
  • Peachette (Fighter)
  • Waddlewing
  • Mole (Captain Toad: Treasure Tracker)
  • Bubble Baby Yoshi
  • Balloon Baby Yoshi
  • Glowing Baby Yoshi
  • Super Acorn
  • Super Crown
  • Wingo
  • Toad Brigade
  • Boss Sumo Bro.
  • Draggadon
  • Mushroom Headlamp (Headgear)
  • Captain Toad Outfit (Mii Swordfighter)
  • Toadette Wig (Headgear)
  • Toadette Outfit (Mii Brawler)
  • Draggadon Hat (Headgear)
  • Wingo's Turban (Headgear)
  • Bowser Mask (Headgear)
  • Bowser Suit (Mii Brawler)
This is the worst idea possible but hey here we are. Basically, Toadette's moveset would be based on Captain Toad and the New Super Mario Bros. games, but she can also transform into Peachette with her neutral special, who works like a weaker Peach clone. The transformation period would, ideally, be faster than Zelda/Sheik and Pokemon Trainer, encouraging rapid switching between them for combos. (Obviously there's processing issues to take into account, but hey all of this is typing anyway so who cares). The whole inspiration is theorycrafts I remember for Bowser Jr. pre-SSB4 where he was a Bowser semi-clone that could transform into a Mario semi-clone (Shadow Mario); I think having a definitively worse version of a character with the added gimmick of an additional moveset is decently cool, if a touch impractical.

Spirit Battles[edit]

Spirit Battle parameters
Name Enemy Fighter(s) Type Stage Conditions
Dimitri (Prince)
Marth Marth (SSBU)
Ike Ike (SSBU)
Shield
Castle Siege (first stop) •Take your strongest team into this no-frills battle
Claude (Heir)
Dark Pit Dark Pit (SSBU)
Robin Robin (SSBU)
Grab
Arena Ferox •Take your strongest team into this no-frills battle
Byleth
★★
Corrin (x2) (Corrin (SSBU), Corrin (SSBU))
Attack
Castle Siege (Omega form) •The enemy's melee weapons have increased power.
Sothis
★★★
Wendy Bowser Jr. (SSBU)
Shield
Hyrule Castle (no hazards) •The floor is sleep-inducing.
Rhea
★★★
Lucina Lucina (SSBU)
Ridley Ridley (SSBU)
Attack
Find Mii (Omega form) •Reinforcements will appear after an enemy is KO'd.

•The enemy is giant (Ridley).

Black Eagles
★★★★
Robin Robin (SSBU)
Palutena Palutena (SSBU)
Roy Roy (SSBU)
Inkling Inkling (SSBU)
Little Mac Little Mac (SSBU)
Lucina Lucina (SSBU)
Robin Robin (SSBU)
Attack
Coliseum •Reinforcements will appear after an enemy is KO'd.
Blue Lions
★★★★
Ike Ike (SSBU)
Chrom Chrom (SSBU)
Peach Peach (SSBU)
Corrin Corrin (SSBU)
Robin Robin (SSBU)
Cloud Cloud (SSBU)
Lucina Lucina (SSBU)
Shield
Coliseum •Reinforcements will appear after an enemy is KO'd.
Golden Deer
★★★★
Robin Robin (SSBU)
Marth Marth (SSBU)
King K. Rool King K. Rool (SSBU)
Isabelle Isabelle (SSBU)
Inkling Inkling (SSBU)
Zelda Zelda (SSBU)
Daisy Daisy (SSBU)
Grab
Coliseum •Reinforcements will appear after an enemy is KO'd.
Death Knight
★★★
Ike Ike (SSBU)
•Edelgard (Empress outfit)
Attack
Castle Siege (cavern) •Hostile assist trophies will appear (Black Knight).
Smithy
★★
King Dedede King Dedede (SSBU)
Shield
Midgar (Battlefield form) •The enemy is metal.
Exor
★★★
Marth Marth (SSBU)
Attack
Hyrule Castle (no hazards) •Stamina battle.
•The enemy is giant.
•The enemy is invisible.
•The enemy has super armor but moves slower.
•The enemy starts the battle with an enhanced Killing Edge.
Croco
Yoshi Yoshi (SSBU)
Grab
Mushroomy Kingdom •The enemy tends to avoid conflict.
•The enemy is easily distracted by items.
•Certain items will appear in large numbers (Transformation).
Belome
Kirby Kirby (SSBU)
Grab
Mushroomy Kingdom (Omega form) •The floor is sleep-inducing.
•The enemy is giant.
•The enemy favors neutral specials.
Booster
Wario Wario (SSBU)
•Ally: Peach Peach (SSBU)
Shield
Peach's Castle •You lose if your CPU ally is KO'd.
•Certain items will appear in large numbers (Bob-ombs).
•The enemy is easily distracted by items.
Valentina
★★
Palutena Palutena (SSBU)
Falco Falco (SSBU)
Grab
Palutena's Temple (Battlefield form) •You are golden.
•The enemy (Falco) is giant.
•Defeat the main fighter to win.
Axem Rangers
★★★
Mario Mario (SSBU)
Captain Falcon Captain Falcon (SSBU)
Robin Robin (SSBU)
Peach Peach (SSBU)
Bowser Bowser (SSBU)
Attack
Rainbow Cruise (ship only) •Take your strongest team into this no-frills battle.
Mario's Party
★★★★
Mario Mario (SSBU)
Robin Robin (SSBU)
•Geno (default)
Bowser Bowser (SSBU)
PeachPeach (SSBU)
Attack
Princess Peach's Castle (hazards off) •Reinforcements will appear after an enemy is KO'd.
Alfonse
Marth Marth (SSBU)
Attack
Coliseum •Take your strongest team into this no-frills battle.
Sharena
Lucina Lucina (SSBU)
Shield
Aether Keep •Take your strongest team into this no-frills battle.
Anna
★★
Robin Robin (SSBU) (x5)
Grab
Coliseum •Reinforcements will appear after an enemy is KO'd.
Fjorm
★★
Isabelle Isabelle (SSBU)
Shield
Summit (hazards off) •The floor is frozen.
Eir
★★
Zero Suit Samus Zero Suit Samus (SSBU)
Shield
Reset Bomb Forest (second form) •The enemy heals over time.
Bruno
★★★
Captain Falcon Captain Falcon (SSBU)
•Veronica
Attack
Castle Siege (hazards off) •Take your strongest team into this no-frills battle.
Surtr
★★★★
•Giant Ganondorf Ganondorf (SSBU)
Lucina x2 (Lucina (SSBU), Lucina (SSBU))
Attack
Norfair (Omega form) •Defeat the main fighter to win.
•The enemy will occasionally be invincible.
•The enemy has super armor but moves slower.
•You'll occasionally take sudden damage.
Hel
★★★★
Palutena Palutena (SSBU)
Shield
Dracula's Castle (Battlefield form) •Stamina battle.
•The enemy reflects projectiles.
•The enemy has an extra midair jump.
•The enemy will suddenly have a Final Smash.
•The enemy heals when at critical damage.
Lif
★★★
Ike Ike (SSBU)
Attack
Castle Siege (second form) •Take your strongest team into this no-frills battle.
Thrasir
★★★
Zero Suit Samus Zero Suit Samus (SSBU)
Grab
Castle Siege (third form) •Take your strongest team into this no-frills battle.
Old Man
Robin Robin (SSBU)
Neutral
Spear Pillar (Omega form) •The enemy favors side specials.
•Certain items will appear in large numbers (Killing Edges).
Sahasrahla
Zelda x6 (Zelda (SSBU)Zelda (SSBU)Zelda (SSBU)Zelda (SSBU)Zelda (SSBU)Zelda (SSBU))

Ganondorf Ganondorf (SSBU)

Neutral
Tower of Hera •Reinforcements will appear after an enemy is KO'd.
Link's Uncle
Mario Mario (SSBU)
Attack
Hyrule Castle •The enemy starts the battle with a Killing Edge.
Gulley
★★
Lucas Lucas (SSBU)
Grab
Dracula's Castle •The enemy starts the battle with a Bob-Omb.
Seres
★★★
Zelda Zelda (SSBU)

Robin Robin (SSBU)
Villager Villager (SSBU)
Link Link (SSBU)

Shield
Garreg Mach Monastery (Cathedral form) •Defeat the main fighter to win.

•The enemy tends to avoid conflict.

Osfala
★★★
Richter Richter (SSBU)
Attack
Coliseum •Take your strongest team into this no-frills battle.
Irene
★★
Daisy Daisy (SSBU)
Neutral
Gerudo Valley (hazards off) •The enemy prefers to stay in the air.
Oren
★★
Palutena Palutena (SSBU)

Squirtle Squirtle (SSBU) (x2)

Shield
Great Bay •The enemy is giant after a while.
•Certain items will appear in large numbers (Steel Divers).
Rosso
★★
Incineroar Incineroar (SSBU)
Attack
Summit (hazards off) •The enemy has super armor but moves slower.
•Certain items will appear in large numbers (Freezies).
Impa (A Link Between Worlds)
★★★
Sheik Sheik (SSBU)
Neutral
Hyrule Castle •The enemy has increased move speed when the enemy's at high damage.
•Certain items will appear in large numbers (Deku Nuts).
Seven Sages
★★★★
Ganondorf Ganondorf (SSBU)

Isabelle Isabelle (SSBU)
Donkey Kong Donkey Kong (SSBU)
Peach Peach (SSBU)
Sheik Sheik (SSBU)
Zero Suit Samus Zero Suit Samus (SSBU)
Zelda Zelda (SSBU)

Grab
Temple •Reinforcements will appear after an enemy is KO'd.
Goob
Ness Ness (SSBU) (x10)
Shield
Luigi's Mansion •Reinforcements will appear after an enemy is KO'd.
Hammer (Luigi's Mansion)
Kirby Kirby (SSBU) (x5)
Attack
Luigi's Mansion •The enemy is giant.
•Reinforcements will appear after an enemy is KO'd.
Steward
★★
Sheik Sheik (SSBU)
Neutral
Halberd (hanger) •The enemy tends to avoid conflict.
•Certain items will appear in large numbers (crates).
•The enemy is easily distracted by items.
King MacFrights
★★
Marth Marth (SSBU)
Attack
Coliseum (hazards off) •The enemy can deal damage by dashing into you.
•The enemy has increased move speed.
Poltergust G-00
★★
Luigi x2 (Luigi (SSBU)Luigi (SSBU))
Grab
The Last Resort •The enemy favors grabs and throws.
•The enemy's throws have increased power.
•The enemy is weak to fire and water attacks (yellow Luigi).
Mii Gunner Mii Gunner (SSBU) (Moveset: 2313, E. Gadd Wig and E. Gadd Outfit)
Luigi Luigi (SSBU)
King Boo's Gallery
★★★
Luigi Luigi (SSBU)

Mario Mario (SSBU)
Peach Peach (SSBU)
Daisy Daisy (SSBU)

Neutral
The Last Resort •The enemy favors neutral specials (Peach and Daisy).
•The enemy favors grabs and throws (Luigi).
Gooigi
★★★
Luigi Luigi (SSBU) (x10)
Grab
Luigi's Mansion •Timed stamina battle.
•Reinforcements will appear when an enemy is defeated.
•The enemy favors grabs and throws.
•The enemy's throws have increased power.
•The enemy is weak to fire and water attacks.
Hellen Gravely
★★★
Zero Suit Samus Zero Suit Samus (SSBU)
Pikachu Pikachu (SSBU)
Shield
Dracula's Castle •The enemy is giant after awhile (Pikachu).
•The enemy tends to avoid conflict (Zero Suit Samus).
Defeat the main fighter to win.
Mii Gunner Mii Gunner (SSBU) (Moveset: 2131, Hellen Gravely Wig and Hellen Gravely Outfit)
Pikachu Pikachu (SSBU)
Boolossus
★★★
Kirby Kirby (SSBU) (x1, then x7)
Neutral
Luigi's Mansion (Omega form) •Reinforcements will appear when an enemy is defeated.
•The enemy is giant (first Kirby).
•The enemy is tiny (subsequent Kirbys).
The Last Resort
★★★★
•King Boo
Zero Suit Samus Zero Suit Samus (SSBU)
Ness Ness (SSBU) (x5)
Kirby Kirby (SSBU) (x5)
Shield
The Last Resort •You lose if your CPU ally is KO'd (Luigi).
Reinforcements will appear when an enemy is defeated.
•King Boo
Mii Gunner Mii Gunner (SSBU) (Moveset: 2131, Hellen Gravely Wig and Hellen Gravely Outfit)
Ness Ness (SSBU) (x5)
Kirby Kirby (SSBU) (x5)
Crewmate
•Impostor x4
Grab
The Skeld •Stamina battle.
•The opponent tends to avoid conflict.
Ghost (Among Us)
•Impostor x4
Neutral
Shadow Moses Island •The enemy is invisible.
Vent
★★
•Impostor x4
Shield
Norfair •The enemy favors up specials.
Emergency Button
★★
•Impostor x4
Attack
Kalos Pokémon League (no hazards) •The enemy will suddenly have a Final Smash.
The Skeld
★★★
•Impostor x4
Neutral
The Skeld •Take your strongest team into this no-frills battle.
Mira HQ
★★★
•Impostor x4
Shield
Shadow Moses Island •Take your strongest team into this no-frills battle.
Polus
★★★
•Impostor x4
Attack
Norfair •Take your strongest team into this no-frills battle.
Fortegreen
★★★★
Dark Samus Dark Samus (SSBU)
Grab
The Skeld •Timed stamina battle.
•The enemy's FS meter charges quickly.
Terrako
Olimar Olimar (SSBU)
Shield
Great Plateau Tower •The enemy starts the battle with a Beam Sword.
Hestu
Donkey Kong Donkey Kong (SSBU)
Neutral
Hanenbow •The enemy will occasionally be invisible.
Master Kohga
★★
Wario Wario (SSBU)
Ganondorf Ganondorf (SSBU)
Shield
Gerudo Valley •Certain items will appear in large numbers (Banana Peels).
•The enemy tends to avoid conflict.
Purah
Zelda Zelda (SSBU)
Grab
Great Plateau Tower •Item: Bob-omb.
Robbie
Link Link (SSBU)
Attack
Akkala Citadel •The enemy starts the battle with a Beam Sword.
Sidon
★★
Greninja Greninja (SSBU)
Inkling Inkling (SSBU)
Shield
Kalos Pokémon League (water form) •Timed stamina battle.
•The enemy heals over time.
Yunobo
★★
Kirby Kirby (SSBU)
Donkey Kong Donkey Kong (SSBU)
Grab
Brinstar Depths (no hazards) •Timed stamina battle.
•The floor is lava.
Teba
★★
Falco x2 (Falco (SSBU)Falco (SSBU))
Attack
Summit (no hazards) •Timed stamina battle.
•Dangerously high winds are in effect.
Riju
★★
Villager Villager (SSBU)
King K. Rool King K. Rool (SSBU)
Zero Suit Samus Zero Suit Samus (SSBU)
Attack
Mushroomy Kingdom •Timed stamina battle.
•The floor is electrified.
Great Fairies
★★★
Rosalina & Luma x4 (Rosalina (SSBU)Rosalina (SSBU)Rosalina (SSBU)Rosalina (SSBU))
Neutral
Fountain of Dreams •Timed stamina battle.
•The enemy is giant.
•Reinforcements will appear after an enemy is KO'd.
Astor
★★★
Robin Robin (SSBU)
Link Link (SSBU) x4
Attack
Hyrule Castle •Timed stamina battle.
Harbinger Ganon
★★★★
Olimar Olimar (SSBU)
Wario Wario (SSBU)
Robin Robin (SSBU)
Link Link (SSBU) x4
Ganondorf Ganondorf (SSBU)
Attack
Hyrule Castle •Timed stamina battle.
•The enemy tends to avoid conflict (Olimar).
The enemy is giant (Ganondorf).
•Reinforcements will appear after an enemy is KO'd.

Classic Modes[edit]

Edelgard: The Crests Are To Blame[edit]

Edelgard's Classic Mode is comprised of characters tied to churches or other religious powers, referencing her war against the Church of Seiros in Fire Emblem: Three Houses.

Round Opponent Stage Music Notes
1 ZeldaZelda (SSBU) Hyrule Castle Ballad of the Goddess (Remix) References how Zelda is a reincarnation of the goddess Hylia.
2 SimonSimon (SSBU) and RichterRichter (SSBU) Dracula's Castle Divine Bloodlines References the Christian origins of the Belmont family.
3 RobinRobin (SSBU) and ChromChrom (SSBU) Arena Ferox Those Who Challenge Gods References how Robin descends from the Grimleal cult and how Chrom possesses the blood of the Divine Dragon/deity Naga.
4 ShulkShulk (SSBU) Gaur Plain You Will Know Our Names References how Shulk becomes a god in the end of Xenoblade Chronicles.
5 CorrinCorrin (SSBU) Castle Siege With Mila's Divine Protection (Celica Map 1) References how Corrin is the child of the deity Anankos.
6 PitPit (SSBU) and Dark PitDark Pit (SSBU) Palutena's Temple Hades's Infernal Theme References how Pit and Dark Pit are the servants of the deities Palutena and Viridi, respectively.
Bonus Stage
Final PalutenaPalutena (SSBU)/Rathalos Forest Hill The Edge of Dawn (Seasons of Warfare) (Remix) References how Palutena is a deity, while also serving as a representation of Rhea, who transforms into her true form, a dragon (represented by Rathalos), as the final boss of Edelgard's route.

Geno: Wishes Granted[edit]

Geno's Classic Mode is comprised of characters tied to stars, wishes, and other themes related to Geno himself.

Round Opponent Stage Music Notes
1 Rosalina & LumaRosalina & Luma (SSBU) Mario Galaxy Egg Planet (remix)
2 OlimarOlimar (SSBU) Garden of Hope Garden of Hope (remix)
3 PalutenaPalutena (SSBU) Palutena's Temple Boss Fight 1 - Kid Icarus: Uprising
4 KirbyKirby (SSBU) Fountain of Dreams Gourmet Race (Melee)
5 Mii Brawlers Mii Brawler (SSBU) x6 Forest Maze Super Mario RPG Medley The Mii Brawlers are dressed in the Bionic outfit, representing Smithy's army of robots.
6 Mario Mario (SSBU) Forest Maze Super Mario RPG Medley
Bonus Stage
Final Galleom Base Weapons Factory (remix) Galleom represents Smithy and/or his robot army.

Veronica: Contracted Heroes[edit]

Veronica's Classic Mode sees her traveling through different worlds and recruiting their heroes after besting them, referencing Emblia's contracts from Book I of Fire Emblem Heroes.

Round Opponent Stage Music Notes
1 Marth Marth (SSBU) Coliseum Gear Up For...
2 Pit Pit (SSBU), Palutena Palutena (SSBU), and Dark Pit Dark Pit (SSBU) Palutena's Temple Boss Fight 1 - Kid Icarus: Uprising Marth appears as an ally.
3 Samus Samus (SSBU), Ridley Ridley (SSBU), and Dark Samus Dark Samus (SSBU) Brinstar Brinstar (Melee) Dark Pit appears as an ally.
4 Link Link (SSBU), Zelda Zelda (SSBU), and Ganondorf Ganondorf (SSBU) Hyrule Castle Overworld Theme - The Legend of Zelda (64) Ridley appears as an ally.
5 Mario Mario (SSBU), Luigi Luigi (SSBU), Peach Peach (SSBU), and Bowser Bowser (SSBU) Princess Peach's Castle Ground Theme - Super Mario Bros. (Melee) Ganondorf appears as an ally.
6 Chrom Chrom (SSBU), Lucina Lucina (SSBU), Robin x2 (Robin (SSBU), Robin (SSBU)) Arena Ferox (Omega form) Id (Purpose) (Remix) Ridley, Ganondorf, and Bowser appear as allies. The four-on-four style of the battle resembles a typical Fire Emblem Heroes battle.
Bonus Stage
Final Master Hand and Crazy Hand Final Destination Lost in Thoughts All Alone (Remix) Bowser appears as an ally.

Cucco: Cucco's Revenge[edit]

Cucco's Classic Mode features animal-like characters. Each stage adds an additional Cucco as an ally.

Round Opponent Stage Music Notes
1 Duck Hunt Duck Hunt (SSBU) Duck Hunt Duck Hunt Medley
2 Donkey Kong Donkey Kong (SSBU) and Diddy Kong Diddy Kong (SSBU) Kongo Falls Gang-Plank Galleon One Cucco appears as an ally.
3 Sonic Sonic (SSBU) Green Hill Zone Green Hill Zone Two Cuccos appear as allies.
4 Fox Fox (SSBU), Falco Falco (SSBU), and Wolf Wolf (SSBU) Corneria Star Fox Medley Three Cuccos appear as allies.
5 Pikachu Pikachu (SSBU), Lucario Lucario (SSBU), and Incineroar Incineroar (SSBU) Saffron City Main Theme - Pokémon Red & Blue (64) Four Cuccos appear as allies.
6 Link Link (SSBU) Gerudo Valley Gerudo Valley (Remix) Five Cuccos appear as allies.
Bonus Stage
Final Ganon Sacred Land Title Theme - The Legend of Zelda Six Cuccos appear as allies.

King Boo: Happy Haunts[edit]

King Boo's Classic Mode route sees him going up against enemies who have previously faced ghastly foes.

Round Opponent Stage Music Notes
1 Sonic Sonic (SSBU) Shadow Moses Island Live & Learn Knuckles appears alongside Sonic. This battle references King Boom Boo from Sonic Adventure 2.
2 Pac-Man Pac-Man (SSBU) Pac-Land PAC-MAN
3 Simon Simon (SSBU) Dracula's Castle Vampire Killer (Remix)
4 Link Link (SSBU) Luigi's Mansion Saria's Song/Middle Boss Battle This battle references the recurring Poe enemies, specifically the Poe Sisters from Ocarina of Time.
5 Samus Samus (SSBU) Distant Planet Vs. Meta Ridley This battle references the Chozo Ghosts from Metroid Prime.
6 Luigi Luigi (SSBU) Luigi's Mansion Main Theme - Luigi's Mansion
Bonus Stage
Final Giga Bowser Final Destination Main Theme - Luigi's Mansion References King Boo's Bowser suit from the original Luigi's Mansion.

Impostor: One Impostor Remains[edit]

Impostor's Classic Mode route sees it going up against evil doppelgangers and clones.

Round Opponent Stage Music Notes
1 Wario Wario (SSBU) Mushroom Kingdom Ground Theme - Super Mario Bros. Wario is an evil version of Mario.
2 Link Link (SSBU) Hyrule Castle Overworld Theme - The Legend of Zelda (64) Link represents Dark Link, his evil clone.
3 Dark Samus Dark Samus (SSBU) Brinstar Brinstar (Melee) Dark Samus is an evil clone of Samus.
4 Dark Pit Dark Pit (SSBU) Skyworld Underworld Dark Pit is an evil clone of Pit.
5 Captain Falcon Captain Falcon (SSBU) Port Town Aero Drive F-ZERO Medley Captain Falcon represents Blood Falcon, his evil clone.
6 Sonic Sonic (SSBU) Green Hill Zone Green Hill Zone Sonic represents Shadow, his doppelganger.
Bonus Stage
Final Crazy Hand The Skeld (Omega form) Final Destination Crazy Hand is the more chaotic, left-handed version of Master Hand.

Impa: A Prophesied Calamity[edit]

Impa's Classic Mode route is themed around fighters who have traveled from the future or can see the future.

Round Opponent Stage Music Notes
1 Lucina Lucina (SSBU) Arena Ferox Id (Purpose) Lucina travels from the future to prevent the resurrection of Grima in Fire Emblem Awakening.
2 Bowser Bowser (SSBU) Yoshi's Island Obstacle Course - Yoshi's Island The adult version of Bowser travels back in time to serve as the final boss in several Yoshi's Island games.
3 Sonic Sonic (SSBU) Green Hill Zone Rooftop Run Sonic is forced to travel throughout his own past to save his friends in Sonic Generations.
4 Mewtwo Mewtwo (SSBU) Pokémon Stadium Main Theme - Pokémon Red & Blue (Melee) Mewtwo is capable of learning the Psychic-type move Future Sight in all of the move's appearances.
5 Shulk Shulk (SSBU) Gaur Plain Xenoblade Chronicles Medley Shulk is capable of seeing the future through the power of the Monado.
6 Young Link Young Link (SSBU) Hyrule Castle Overworld Theme - The Legend of Zelda (64) In Ocarina of Time, Link can switch between his child self in the past and his adult self in the future using the Master Sword.
Bonus Stage
Final Ganon Sacred Realm Calamity Ganon Battle - Second Form Ganon represents his Calamity form, who travels back in time in Age of Calamity to ensure his eventual resurrection.