Sonic (SSBU)/Neutral attack/Hit 1: Difference between revisions
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!Earliest continuable | !Earliest continuable | ||
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!Interruptible | !Interruptible | ||
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=3|e=LagContinuableS}}{{FrameStrip|t=Lag|c=13|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Revision as of 01:34, July 15, 2020
Overview
The first punch of Sonic's neutral attack. It is capable of locking opponents.
Hitboxes
Timing
Hitboxes | 3 |
---|---|
Earliest continuable | 7 |
Interruptible | 20 |
Animation length | 29 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|