Luigi (SSBU)/Down throw: Difference between revisions
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(Not really valid trivia. This isn't the only case of this happening and it happened on more characters than previously thought.) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
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[[File:LuigiDThrowSSBU.gif|thumb|300px|Hitbox visualization showing Luigi's down throw.]] | |||
==Overview== | ==Overview== | ||
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==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|50}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=3.0% | |damage=3.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=30 | |bk=30 | ||
|ks=100 | |ks=100 |
Revision as of 00:46, January 22, 2022
Overview
Luigi ground-pounds the opponent. This is Luigi's best combo starter. It can combo into several moves, including all of Luigi's aerials, and he can act as soon as his feet touch the ground.
Update History
- Down throw functions correctly near edges, preventing characters like Ridley from being stage spiked away.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 45 | 135 | 0 | 0.0× | None |
Timing
Invincibility | 1-29 |
---|---|
Hitbox | 18-28 |
Throw Release | 29 |
Interruptible | 41 |
Animation length | 57 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|