Super Smash Bros. series

Air acceleration: Difference between revisions

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(→‎Super Smash Bros. Ultimate: Added Min Min’s air acceleration.)
Tag: Mobile edit
Tag: Mobile edit
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|'''55-63'''||{{head|Terry|g=SSBU|s=20px}} {{SSBU|Terry}}||0.01||0.05||0.06
|'''55-63'''||{{head|Terry|g=SSBU|s=20px}} {{SSBU|Terry}}||0.01||0.05||0.06
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|'''55-63'''||{{head|Min Min|g=SSBU|s=20px}} {{SSBU|Terry}}||0.01||0.05||0.06
|'''55-63'''||{{head|Min Min|g=SSBU|s=20px}} {{SSBU| Min Min}}||0.01||0.05||0.06
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|'''64'''||{{head|Hero|g=SSBU|s=20px}} {{SSBU|Hero}}||{{rollover|0.01|0.025 with Acceleratle|y}}||{{rollover|0.045|0.1125 with Acceleratle|y}}||{{rollover|0.055|0.1375 with Acceleratle|y}}
|'''64'''||{{head|Hero|g=SSBU|s=20px}} {{SSBU|Hero}}||{{rollover|0.01|0.025 with Acceleratle|y}}||{{rollover|0.045|0.1125 with Acceleratle|y}}||{{rollover|0.055|0.1375 with Acceleratle|y}}

Revision as of 10:44, July 5, 2020

This article is about how quickly a character can change speed in midair. For the maximum speed a character can move in midair, see Air speed.

Air acceleration is the rate at which a character can change their horizontal velocity in midair. High air acceleration is advantageous for recovery and aerial combat, as it allows a character to reach their maximum air speed sooner and change direction more easily. Characters with high air acceleration do not necessarily have high air speed.

Air acceleration operates the same whether the character is attempting to speed up, slow down, or reverse direction. When the player is providing no horizontal input, air friction controls the character's rate of deceleration instead of air acceleration.

Air acceleration is controlled by two values: a base value that determines the minimum acceleration, and an additional value that is scaled based on how much the control stick is tilted. A character's maximum potential acceleration is the sum of these two values. For example, if a character has a base value of 0.01 and an additional value of 0.07, their acceleration can vary from 0.01 at minimum input to 0.08 at maximum input. It is most beneficial for a character to have a low base value with a high additional value, as this combination offers the most precise aerial control; a character with a high base and low additional would have a very limited range of possible speeds.

Air acceleration values

Note: By default, these lists are sorted first by total maximum acceleration, then by additional value in case of a tie.

Super Smash Bros.

Data.png This article or section may require additional technical data.
The editor who added this tag elaborates:
These are only JPN/NTSC values. Please check if PAL/AUS is different.

You can discuss this issue on the talk page or edit this page to improve it.

In SSB, characters have a single maximum acceleration value instead of the later games' two-value system.

Rank Character Acceleration
1 Jigglypuff (SSB) Jigglypuff 0.07
2 Pikachu (SSB) Pikachu 0.055
3-7 Captain Falcon (SSB) Captain Falcon 0.04
3-7 Kirby (SSB) Kirby 0.04
3-7 Link (SSB) Link 0.04
3-7 Ness (SSB) Ness 0.04
3-7 Yoshi (SSB) Yoshi 0.04
n/a Metal Mario 0.035
8-9 Fox (SSB) Fox 0.03
8-9 Samus (SSB) Samus 0.03
10-12 Donkey Kong (SSB) Donkey Kong 0.025
n/a Giant Donkey Kong 0.025
10-12 Luigi (SSB) Luigi 0.025
10-12 Mario (SSB) Mario 0.025

Super Smash Bros. Melee

Rank Character Base Additional Max
1 Jigglypuff (SSBM) Jigglypuff 0.19 0.09 0.28
2 Fox (SSBM) Fox 0.02 0.06 0.08
3 Falco (SSBM) Falco 0.02 0.05 0.07
4 Peach (SSBM) Peach 0.01 0.06 0.07
5-11 Captain Falcon (SSBM) Captain Falcon 0.02 0.04 0.06
5-11 Ganondorf (SSBM) Ganondorf 0.02 0.04 0.06
5-11 Kirby (SSBM) Kirby 0.02 0.04 0.06
5-11 Link (SSBM) Link 0.02 0.04 0.06
5-11 Ness (SSBM) Ness 0.02 0.04 0.06
5-11 Sheik (SSBM) Sheik 0.02 0.04 0.06
5-11 Young Link (SSBM) Young Link 0.02 0.04 0.06
n/a Male Wire Frame 0.02 0.04 0.06
12-18 Bowser (SSBM) Bowser 0.02 0.03 0.05
n/a Giga Bowser (SSBM) Giga Bowser 0.02 0.03 0.05
12-18 Marth (SSBM) Marth 0.02 0.03 0.05
12-18 Mewtwo (SSBM) Mewtwo 0.02 0.03 0.05
12-18 Mr. Game & Watch (SSBM) Mr. Game & Watch 0.02 0.03 0.05
12-18 Pichu (SSBM) Pichu 0.02 0.03 0.05
12-18 Pikachu (SSBM) Pikachu 0.02 0.03 0.05
12-18 Roy (SSBM) Roy 0.02 0.03 0.05
19 Zelda (SSBM) Zelda 0.01 0.038 0.048
n/a Female Wire Frame 0.01 0.038 0.048
20 Yoshi (SSBM) Yoshi 0.02 0.028 0.048
21 Ice Climbers (SSBM) Ice Climbers 0.02 0.027 0.047
22 Mario (SSBM) Mario 0.02 0.025 0.045
23 Dr. Mario (SSBM) Dr. Mario 0.02 0.024 0.044
24 Luigi (SSBM) Luigi 0.015 0.025 0.04
25 Donkey Kong (SSBM) Donkey Kong 0.02 0.02 0.04
26 Samus (SSBM) Samus 0.02 0.0125 0.0325

Super Smash Bros. Brawl

Rank Character Base Additional Max
1 Wario (SSBB) Wario 0.04 0.3 0.34
n/a Wario-Man 0.04 0.3 0.34
2 Jigglypuff (SSBB) Jigglypuff 0.05 0.08 0.13
3 Squirtle (SSBB) Squirtle 0.01 0.11 0.12
4 Peach (SSBB) Peach 0.01 0.1 0.11
5 Kirby (SSBB) Kirby 0.03 0.08 0.11
6-9 Ness (SSBB) Ness 0.01 0.09 0.1
6-9 Pikachu (SSBB) Pikachu 0.01 0.09 0.1
6-9 Zelda (SSBB) Zelda 0.01 0.09 0.1
6-9 Zero Suit Samus (SSBB) Zero Suit Samus 0.01 0.09 0.1
10 Mr. Game & Watch (SSBB) Mr. Game & Watch 0.07 0.03 0.1
11-12 Ivysaur (SSBB) Ivysaur 0.01 0.085 0.095
11-12 Lucas (SSBB) Lucas 0.01 0.085 0.095
13-18 Fox (SSBB) Fox 0.01 0.08 0.09
13-18 Ice Climbers (SSBB) Ice Climbers 0.01 0.08 0.09
13-18 Mario (SSBB) Mario 0.01 0.08 0.09
13-18 Sheik (SSBB) Sheik 0.01 0.08 0.09
13-18 Toon Link (SSBB) Toon Link 0.01 0.08 0.09
13-18 Wolf (SSBB) Wolf 0.01 0.08 0.09
n/a Fighting Alloy Team 0.01 0.08 0.09
19 Samus (SSBB) Samus 0.04 0.05 0.09
20-24 Falco (SSBB) Falco 0.01 0.07 0.08
20-24 Marth (SSBB) Marth 0.01 0.07 0.08
20-24 Meta Knight (SSBB) Meta Knight 0.01 0.07 0.08
20-24 Olimar (SSBB) Olimar 0.01 0.07 0.08
20-24 Yoshi (SSBB) Yoshi 0.01 0.07 0.08
25 Luigi (SSBB) Luigi 0.0 0.075 0.075
26 Pit (SSBB) Pit 0.01 0.065 0.075
27 Lucario (SSBB) Lucario 0.0 0.07 0.07
28-30 Captain Falcon (SSBB) Captain Falcon 0.01 0.05 0.06
28-30 Charizard (SSBB) Charizard 0.01 0.05 0.06
28-30 Donkey Kong (SSBB) Donkey Kong 0.01 0.05 0.06
31 Diddy Kong (SSBB) Diddy Kong 0.0 0.05 0.05
32-36 Bowser (SSBB) Bowser 0.01 0.04 0.05
32-36 Ike (SSBB) Ike 0.01 0.04 0.05
32-36 King Dedede (SSBB) King Dedede 0.01 0.04 0.05
32-36 Link (SSBB) Link 0.01 0.04 0.05
32-36 Sonic (SSBB) Sonic 0.01 0.04 0.05
37 R.O.B. (SSBB) R.O.B. 0.04 0.006 0.046
38 Ganondorf (SSBB) Ganondorf 0.01 0.03 0.04
n/a Giga Bowser 0.015 0.025 0.04
39 Snake (SSBB) Snake 0.01 0.02 0.03

Super Smash Bros. 4

Rank Character Base Additional Max
n/a Wario-Man 0.04 0.3 0.34
1 Jigglypuff (SSB4) Jigglypuff 0.05 0.08 0.13
2 Wario (SSB4) Wario 0.04 0.08 0.12
3-6 Mega Man (SSB4) Mega Man 0.01 0.1 0.11
3-6 Palutena (SSB4) Palutena 0.01 0.1 0.11
3-6 Peach (SSB4) Peach 0.01 0.1 0.11
3-6 Rosalina (SSB4) Rosalina 0.01 0.1 0.11
7-9 Ness (SSB4) Ness 0.01 0.09 0.1
7-9 Pikachu (SSB4) Pikachu 0.01 0.09 0.1
7-9 Falco (SSB4) Falco 0.01 0.09 0.1
10 Mr. Game & Watch (SSB4) Mr. Game & Watch 0.07 0.03 0.1
11 Yoshi (SSB4) Yoshi 0.03 0.068 0.098
12-14 Bayonetta (SSB4) Bayonetta 0.01 0.085 0.095
12-14 Lucas (SSB4) Lucas 0.01 0.085 0.095
12-14 Zero Suit Samus (SSB4) Zero Suit Samus 0.01 0.085 0.095
15 Kirby (SSB4) Kirby 0.03 0.065 0.095
16-19 Fox (SSB4) Fox 0.01 0.08 0.09
16-19 Sheik (SSB4) Sheik 0.01 0.08 0.09
16-19 Toon Link (SSB4) Toon Link 0.01 0.08 0.09
16-19 Wii Fit Trainer (SSB4) Wii Fit Trainer 0.01 0.08 0.09
20 Samus (SSB4) Samus 0.04 0.05 0.09
21 R.O.B. (SSB4) R.O.B. 0.04 0.045 0.085
22-31 Bowser Jr. (SSB4) Bowser Jr. 0.01 0.07 0.08
22-31 Duck Hunt (SSB4) Duck Hunt 0.01 0.07 0.08
22-31 Greninja (SSB4) Greninja 0.01 0.07 0.08
22-31 Lucina (SSB4) Lucina 0.01 0.07 0.08
22-31 Mario (SSB4) Mario 0.01 0.07 0.08
22-31 Marth (SSB4) Marth 0.01 0.07 0.08
22-31 Mii Gunner (SSB4) Mii Gunner 0.01 0.07 0.08
22-31 Olimar (SSB4) Olimar 0.01 0.07 0.08
22-31 Pac-Man (SSB4) Pac-Man 0.01 0.07 0.08
22-31 Robin (SSB4) Robin 0.01 0.07 0.08
32 Luigi (SSB4) Luigi 0.0 0.075 0.075
33-36 Captain Falcon (SSB4) Captain Falcon 0.01 0.065 0.075
33-36 Dark Pit (SSB4) Dark Pit 0.01 0.065 0.075
33-36 Pit (SSB4) Pit 0.01 0.065 0.075
33-36 Meta Knight (SSB4) Meta Knight 0.01 0.065 0.075
37 Lucario (SSB4) Lucario 0.0 0.07 0.07
n/a Mega Lucario 0.0 0.07 0.07
38 Cloud (SSB4) Cloud 0.01 0.06 0.07
39 Mewtwo (SSB4) Mewtwo 0.02 0.05 0.07
40 Mii Brawler (SSB4) Mii Brawler 0.01 0.058 0.068
41 Dr. Mario (SSB4) Dr. Mario 0.01 0.0574 0.0674
42 Zelda (SSB4) Zelda 0.01 0.055 0.065
43-45 Charizard (SSB4) Charizard 0.01 0.05 0.06
43-45 Donkey Kong (SSB4) Donkey Kong 0.01 0.05 0.06
43-45 Villager (SSB4) Villager 0.01 0.05 0.06
46 Diddy Kong (SSB4) Diddy Kong 0.0 0.05 0.05
47-54 Bowser (SSB4) Bowser 0.01 0.04 0.05
47-54 Corrin (SSB4) Corrin 0.01 0.04 0.05
n/a Giga Mac 0.01 0.04 0.05
47-54 Ike (SSB4) Ike 0.01 0.04 0.05
47-54 King Dedede (SSB4) King Dedede 0.01 0.04 0.05
47-54 Link (SSB4) Link 0.01 0.04 0.05
47-54 Mii Swordfighter (SSB4) Mii Swordfighter 0.01 0.04 0.05
47-54 Shulk (SSB4) Shulk 0.01 0.04 0.05
47-54 Sonic (SSB4) Sonic 0.01 0.04 0.05
55 Roy (SSB4) Roy 0.02 0.03 0.05
n/a Giga Bowser 0.02 0.025 0.045
56 Ganondorf (SSB4) Ganondorf 0.01 0.03 0.04
57 Little Mac (SSB4) Little Mac 0.01 0.028 0.038
58 Ryu (SSB4) Ryu 0.01 0.025 0.035

Update history

1.0.8
  • Buff Falco's max additional air acceleration: 0.07 → 0.09

Super Smash Bros. Ultimate

Rank Character Base Additional Max
1 Jigglypuff (SSBU) Jigglypuff 0.05 0.08 0.13
2-4 Wario (SSBU) Wario 0.04 0.08 0.12
2-4 Peach (SSBU) Peach 0.04 0.08 0.12
2-4 Daisy (SSBU) Daisy 0.04 0.08 0.12
5 Palutena (SSBU) Palutena 0.01 0.105 0.115
6-7 Rosalina (SSBU) Rosalina 0.01 0.1 0.11
6-7 Mega Man (SSBU) Mega Man 0.01 0.1 0.11
8 Squirtle (SSBU) Squirtle 0.01 0.095 0.105
9-13 Mr. Game & Watch (SSBU) Mr. Game & Watch 0.07 0.03 0.1
9-13 Pichu (SSBU) Pichu 0.01 0.09 0.1
9-13 Falco (SSBU) Falco 0.01 0.09 0.1
9-13 Pikachu (SSBU) Pikachu 0.01 0.09 0.1
9-13 Ness (SSBU) Ness 0.01 0.09 0.1
14 Yoshi (SSBU) Yoshi 0.03 0.068 0.098
15-19 Kirby (SSBU) Kirby 0.03 0.065 0.095
15-19 Zero Suit Samus (SSBU) Zero Suit Samus 0.01 0.085 0.095
15-19 Bayonetta (SSBU) Bayonetta 0.01 0.085 0.095
15-19 Lucas (SSBU) Lucas 0.01 0.085 0.095
15-19 Ivysaur (SSBU) Ivysaur 0.01 0.085 0.095
20 Ice Climbers (SSBU) Nana 0.0105 0.084 0.0945
21-29 Wolf (SSBU) Wolf 0.01 0.08 0.09
21-29 Fox (SSBU) Fox 0.01 0.08 0.09
21-29 Sheik (SSBU) Sheik 0.01 0.08 0.09
21-29 Wii Fit Trainer (SSBU) Wii Fit Trainer 0.01 0.08 0.09
21-29 Lucario (SSBU) Lucario 0.01 0.08 0.09
21-29 Ice Climbers (SSBU) Popo 0.01 0.08 0.09
21-29 Toon Link (SSBU) Toon Link 0.01 0.08 0.09
21-29 Samus (SSBU) Samus 0.04 0.05 0.09
21-29 Dark Samus (SSBU) Dark Samus 0.04 0.05 0.09
30 R.O.B. (SSBU) R.O.B. 0.04 0.045 0.085
31-41 Greninja (SSBU) Greninja 0.01 0.07 0.08
31-41 Bowser Jr. (SSBU) Bowser Jr. 0.01 0.07 0.08
31-41 Robin (SSBU) Robin 0.01 0.07 0.08
31-41 Inkling (SSBU) Inkling 0.01 0.07 0.08
31-41 Mario (SSBU) Mario 0.01 0.07 0.08
31-41 Duck Hunt (SSBU) Duck Hunt 0.01 0.07 0.08
31-41 Marth (SSBU) Marth 0.01 0.07 0.08
31-41 Lucina (SSBU) Lucina 0.01 0.07 0.08
31-41 Olimar (SSBU) Olimar 0.01 0.07 0.08
31-41 Pac-Man (SSBU) Pac-Man 0.01 0.07 0.08
31-41 Joker (SSBU) Joker 0.01 0.07 0.08
42-46 Captain Falcon (SSBU) Captain Falcon 0.01 0.065 0.075
42-46 Meta Knight (SSBU) Meta Knight 0.01 0.065 0.075
42-46 Pit (SSBU) Pit 0.01 0.065 0.075
42-46 Dark Pit (SSBU) Dark Pit 0.01 0.065 0.075
42-46 Luigi (SSBU) Luigi 0 0.075 0.075
47-51 Mewtwo (SSBU) Mewtwo 0.02 0.05 0.07
47-51 Incineroar (SSBU) Incineroar 0.01 0.06 0.07
47-51 Cloud (SSBU) Cloud 0.01 0.06 0.07
47-51 Ridley (SSBU) Ridley 0.01 0.06 0.07
47-51 Banjo & Kazooie (SSBU) Banjo & Kazooie 0.01 0.06 0.07
52 Mii Brawler (SSBU) Mii Brawler 0.01 0.058 0.068
53 Zelda (SSBU) Zelda 0.01 0.055 0.065
54 Dr. Mario (SSBU) Dr. Mario 0.007648 0.053536 0.061184
55-63 Young Link (SSBU) Young Link 0.02 0.04 0.06
55-63 Charizard (SSBU) Charizard 0.01 0.05 0.06
55-63 Mii Swordfighter (SSBU) Mii Swordfighter 0.01 0.05 0.06
55-63 Piranha Plant (SSBU) Piranha Plant 0.01 0.05 0.06
55-63 Donkey Kong (SSBU) Donkey Kong 0.01 0.05 0.06
55-63 Villager (SSBU) Villager 0.01 0.05 0.06
55-63 Isabelle (SSBU) Isabelle 0.01 0.05 0.06
55-63 Terry (SSBU) Terry 0.01 0.05 0.06
55-63 Min Min (SSBU) Min Min 0.01 0.05 0.06
64 Hero (SSBU) Hero 0.01 0.045 0.055
65-66 Byleth (SSBU) Byleth 0.01 0.043 0.053
65-66 Mii Gunner (SSBU) Mii Gunner 0.01 0.043 0.053
67-77 Roy (SSBU) Roy 0.02 0.03 0.05
67-77 Chrom (SSBU) Chrom 0.02 0.03 0.05
67-77 Bowser (SSBU) Bowser 0.01 0.04 0.05
67-77 Shulk (SSBU) Shulk 0.01 0.04 0.05
67-77 King Dedede (SSBU) King Dedede 0.01 0.04 0.05
67-77 Link (SSBU) Link 0.01 0.04 0.05
67-77 Ike (SSBU) Ike 0.01 0.04 0.05
67-77 Corrin (SSBU) Corrin 0.01 0.04 0.05
67-77 Sonic (SSBU) Sonic 0.01 0.04 0.05
67-77 King K. Rool (SSBU) King K. Rool 0.01 0.04 0.05
67-77 Diddy Kong (SSBU) Diddy Kong 0 0.05 0.05
78-79 Little Mac (SSBU) Little Mac 0.01 0.03 0.04
78-79 Ganondorf (SSBU) Ganondorf 0.01 0.03 0.04
80-81 Ryu (SSBU) Ryu 0.01 0.025 0.035
80-81 Ken (SSBU) Ken 0.01 0.025 0.035
82-84 Snake (SSBU) Snake 0.01 0.02 0.03
82-84 Richter (SSBU) Richter 0.01 0.02 0.03
82-84 Simon (SSBU) Simon 0.01 0.02 0.03

See also

References