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Display title | Air acceleration |
Default sort key | Air acceleration |
Page length (in bytes) | 19,748 |
Page ID | 63424 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
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Page creator | Zyrac (talk | contribs) |
Date of page creation | 06:11, October 26, 2015 |
Latest editor | The Other Jared (talk | contribs) |
Date of latest edit | 21:30, November 23, 2024 |
Total number of edits | 91 |
Recent number of edits (within past 90 days) | 1 |
Recent number of distinct authors | 1 |
Transcluded templates (8) | Templates used on this page:
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Air acceleration is the rate at which a character can change their horizontal velocity in midair. High air acceleration is advantageous for recovery and aerial combat, as it allows a character to reach their maximum air speed sooner and change... |
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