Mii Swordfighter (SSBU)/Back throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} {{competitive expertise}} {|class="wikitable" style="float:right; margin:4pt;" !colspan=5|Mii Swordfighter back throw hurtbox and hitbox visualization |- |File...) |
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Line 11: | Line 11: | ||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Hitbox| | {{HitboxTableTitle|Hitbox|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=3.0% | |damage=3.0% | ||
|angle=110 | |angle=110 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=100 | |ks=100 | ||
Line 36: | Line 37: | ||
|damage=3.0% | |damage=3.0% | ||
|angle=110 | |angle=110 | ||
|af=3 | |||
|bk=70 | |bk=70 | ||
|ks=100 | |ks=100 | ||
Line 64: | Line 66: | ||
|fkv=0 | |fkv=0 | ||
|ff=0.0 | |ff=0.0 | ||
|effect=Normal | |||
|sfx=None | |||
|slvl=S | |||
}} | |||
{{UltimateThrowTableRow | |||
|kind=1 | |||
|id=0 | |||
|type=Throwing | |||
|damage=3.0% | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|effect=Normal | |effect=Normal | ||
|sfx=None | |sfx=None | ||
Line 73: | Line 88: | ||
{|class="wikitable" | {|class="wikitable" | ||
!Invincibility | !Invincibility | ||
|1- | |1-16 | ||
|- | |- | ||
!Hitbox | !Hitbox | ||
|15-16 | |15-16 | ||
|- | |- | ||
!Throw | !Turnaround | ||
| | |16 | ||
|- | |||
!Throw release | |||
|16 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |46 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 88: | Line 106: | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Hitbox|c= | {{FrameStrip|t=Lag|c=14}}{{FrameStrip|t=Hitbox|c=1|e=HitboxThrowS}}{{FrameStrip|t=Hitbox|c=1|s=HitboxThrowE}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=16}} | ||
|- | |- | ||
{{FrameStrip|t=Invincible|c= | {{FrameStrip|t=Invincible|c=15|e=InvincibleStateS}}{{FrameStrip|t=Invincible|c=1|s=InvincibleStateE}}{{FrameStrip|t=Vulnerable|c=45}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Latest revision as of 22:38, July 28, 2022
Mii Swordfighter back throw hurtbox and hitbox visualization | ||||
---|---|---|---|---|
Overview[edit]
Throw and Hitbox Data[edit]
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 3.0% | Forward | 60 | 130 | 0 | 0.0× | None | |||||||||||||||
Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | None |
Timing[edit]
Invincibility | 1-16 |
---|---|
Hitbox | 15-16 |
Turnaround | 16 |
Throw release | 16 |
Interruptible | 46 |
Animation length | 61 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|