Donkey Kong (SSBM)/Up special: Difference between revisions
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{{ArticleIcons|ssbm=y}} | {{ArticleIcons|ssbm=y}} | ||
{{disambig2|the hitbox visualization in ''[[Super Smash Bros. Melee]]''|the move itself|Spinning Kong}} | |||
[[File:DonkeyKongSpinningKongGSSBM.gif|thumb|270px|Hitbox visualization showing Donkey Kong's grounded Spinning Kong.]] | [[File:DonkeyKongSpinningKongGSSBM.gif|thumb|270px|Hitbox visualization showing Donkey Kong's grounded Spinning Kong.]] | ||
[[File:DonkeyKongSpinningKongASSBM.gif|thumb|270px|Hitbox visualization showing Donkey Kong's aerial Spinning Kong.]] | [[File:DonkeyKongSpinningKongASSBM.gif|thumb|270px|Hitbox visualization showing Donkey Kong's aerial Spinning Kong.]] | ||
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{{MvSubNavDonkeyKong|g=SSBM}} | {{MvSubNavDonkeyKong|g=SSBM}} | ||
[[Category:Donkey Kong (SSBM)]] | [[Category:Donkey Kong (SSBM)]] | ||
[[Category:Special moves (SSBM]] | |||
[[Category:Up special moves (SSBM)]] | [[Category:Up special moves (SSBM)]] |
Revision as of 12:39, May 17, 2020
Overview
Hitboxes
Ground
Aerial
Timing
Ground
Intangibility | 3-5 |
---|---|
Hit 1 | 3-5 |
Hit 2-3 | 19-34 (Rehit: 8) |
Hit 4-5 | 35-58 (Rehit: 8) |
Animation length | 84 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Intangibility |
Air
Intangibility | 2-5 |
---|---|
Hit 1 | 3-5 |
Arms Intangibility | 11-42 |
Hits 2-5 | 11-42 (Rehit: 8) |
Hits 6-8 | 43-66 (Rehit: 8) |
Animation length | 84 |
Hitboxes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Body | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arms |
Lag time |
Hitbox |
Vulnerable |
Intangible |
|