Donkey Kong (SSBM)/Up smash: Difference between revisions
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==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" | ||
! | !Charges between | ||
| | |7-8 | ||
|- | |- | ||
!Intangibility | !Intangibility | ||
|12-16 (Head & Arms) | |12-16 (Head & Arms) | ||
|- | |||
!Hitboxes | |||
|14-16 | |||
|- | |- | ||
!Animation length | !Animation length |
Revision as of 12:57, March 18, 2020
Overview
Hitboxes
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 18% | 4 | 40 | 93 | 0 | 6.8355 | 52 | 5.987898 | 0.0 | 0.0 | Punch | ||||||
0 | 0 | 18% | 4 | 40 | 93 | 0 | 6.8355 | 30 | 5.987898 | 0.0 | 0.0 | Punch |
Timing
Charges between | 7-8 |
---|---|
Intangibility | 12-16 (Head & Arms) |
Hitboxes | 14-16 |
Animation length | 53 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Head & Arms |
Lag time |
Hitbox |
Vulnerable |
Intangible |
|