Donkey Kong (SSBU)/Neutral attack/Hit 1: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} 400px|thumb|right|Hitbox visualization showing Donkey Kong's jab 1. ==Hitboxes== {{UltimateHitboxTableHeader}} !{{rollover|Hit...) |
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{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=HitboxChangeS|c=1}}{{FrameStrip|t=HitboxChangeE|c=1}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=HitboxChangeS|c=1}}{{FrameStrip|t=HitboxChangeE|c=1}}{{FrameStrip|t=Lag|c=18}}{{FrameStrip|t=Interruptible|c=10}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|earliestcontinuable=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|earliestcontinuable=y|interruptible=y}} |
Revision as of 20:57, January 29, 2020
Hitboxes
Timing
Hitbox | 5-6 |
---|---|
Earliest continuable frame | 8 |
Interruptible | 25 |
Animation length | 34 |
Lag time |
Hitbox |
Hitbox change |
Earliest continuable point |
Interruptible |
|