Donkey Kong (SSBU)/Neutral attack/Hit 2
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Overview[edit]
Update History[edit]
- The second hit of neutral attack has more active frames (frames 5-6 → 5-7) and less ending lag (FAF 35 → 32).
Hitboxes[edit]
Timing[edit]
Hitbox | 4-6 |
---|---|
Interruptible | 32 |
Animation length | 47 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|