Bury: Difference between revisions
(→By characters: B-K added.) |
m (Made it so that the weight-independent nature of buries ignores all forms of armor rather than just Metal Box KB res, which comes under passive KB-based armor.) |
||
Line 3: | Line 3: | ||
'''Bury''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Grounded fighters hit by a bury attack are [[buried]] for an amount of time based on the victim's total [[damage]]; non-grounded fighters hit by a bury attack instead take [[knockback]] as usual. | '''Bury''' is an attack [[effect]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that debuted in ''[[Super Smash Bros. Melee]]'' and has appeared in every subsequent game. Grounded fighters hit by a bury attack are [[buried]] for an amount of time based on the victim's total [[damage]]; non-grounded fighters hit by a bury attack instead take [[knockback]] as usual. | ||
Bury [[hitbox]]es are [[weight]] independent and ignore [[ | Bury [[hitbox]]es are [[weight]] independent and ignore all forms of [[armor]]. | ||
In ''[[Super Smash Bros. Ultimate]]'', the Support [[Spirit]] skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except [[Pitfall]]s, which instead have no effect). | In ''[[Super Smash Bros. Ultimate]]'', the Support [[Spirit]] skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except [[Pitfall]]s, which instead have no effect). |
Revision as of 22:38, February 29, 2020
Bury is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. Melee and has appeared in every subsequent game. Grounded fighters hit by a bury attack are buried for an amount of time based on the victim's total damage; non-grounded fighters hit by a bury attack instead take knockback as usual.
Bury hitboxes are weight independent and ignore all forms of armor.
In Super Smash Bros. Ultimate, the Support Spirit skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except Pitfalls, which instead have no effect).
Bury attacks typically meteor smash airborne opponents, often giving them good edgeguarding abilities. This is solely a design convention and is not a property of the bury effect.
Plunge
Plunge is an attack effect similar to the bury effect that also causes victims to become buried. However, if an opponent standing on a soft platform is hit by a plunge attack, instead of being buried they briefly have the appearance of being buried before falling straight down.
The plunge effect is exclusive to the Pitfall item.
List of burying attacks
By characters
Character | Move(s) | Games |
---|---|---|
Banjo & Kazooie | Down throw | |
Bowser Jr. | Grounding Dash | |
Charizard | Sinking Skull | |
Donkey Kong | Headbutt | |
Jumping Headbutt | ||
Stubborn Headbutt | ||
Ganondorf | Beast Ganon (initial stomp) | |
Giga Bowser | Down tilt (first hit; grounded opponents) | |
Dash attack (second hit) | ||
Down throw (on bystanders) | ||
Inkling | Splat Roller | |
King Dedede | Super Dedede Jump (descent) | |
Quick Dedede Jump (falldown before landing) | ||
King K. Rool | Down tilt | |
Down throw | ||
Kirby | Grounding Stone | |
Little Mac | Grounding Blow | |
Luigi | Burial Header | |
Mii Brawler | Head-On Assault | |
Mr. Game & Watch | Down smash (hammers) | |
Olimar | End of Day (the ship as it appears) | |
Pac-Man | Meteor Trampoline | |
R.O.B. | Down throw | |
Sonic | Hammer Spin Dash | |
Villager | Down smash | |
Wario | Burying Bike | |
Wii Fit Trainer | Neutral attack (third hit) | |
Zero Suit Samus | Flip Jump | |
Low Flip |
By items
Item | Attack | Games |
---|---|---|
Assist Trophies | Waluigi: stomps | |
Shovel Knight: dig traps | ||
Poké Ball Pokémon | Ditto: Transform (if the summoner possesses burying attacks) | |
Metagross: Earthquake | ||
Togepi: Metronome (Magnitude) |
By enemies and bosses
Enemy/Boss | Attack(s) | Games |
---|---|---|
Bulborb | Jumping backwards, rump-first | |
Crazy Hand | Fake-out slap | |
Master Hand | ||
Galleom | Stomp attack | |
Ticken | Falling attack |
By stages
Enemy/Boss | Attack(s) | Games |
---|---|---|
WarioWare, Inc. | "Crack Down" and "Sole Man" microgames | |
PictoChat 2 | The "boots" transformation buries players it steps on |
Gallery
Trivia
- Despite Lucas's down throw showing the opponent embedded in the ground in SSB4 and Ultimate, this is purely aesthetic and does not use the bury effect or cause the buried condition. Even fighters with a Bury Immunity Spirit and grabable Assist Trophies will be shown embedded in the ground, despite being unable to be buried.
List of attack effects | |
---|---|
Introduced in Super Smash Bros. | Normal • Coin • Electric • Flame • Slash • Sleep |
Introduced in Super Smash Bros. Melee | Bury • Darkness • Flower • Freezing • Grab • Inert • Reverse • Screw • Stun |
Introduced in Super Smash Bros. Brawl | Aura • Down • Flinchless • Grass • Paralyze • Plunge • Slip • Water |
Introduced in Super Smash Bros. 4 | Blaster • Magic • Obliviate • Stab • Solar |
Introduced in Super Smash Bros. Ultimate | Autoreticle • Chain • Curse • Dedede • Grapple • Ink • Mushroom • Poison • Rapid • Sparks • Fist-Down • Scintilla |