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Bury: Difference between revisions

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(Moving information about burying lying characters to buried)
(Added details on being buried and mashing, but don't know R.O.B.'s formula. Button Mashing needs urgent upheaval based on this. https://docs.google.com/spreadsheets/d/1UUD5qkS_acQGVNrIDK6d8r_G1WVAeaK8mW8NwUpEHBQ/edit#gid=299354220)
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Bury attacks typically [[meteor smash]] airborne opponents, often giving them good [[edgeguarding]] abilities. This is solely a design convention and is not a property of the bury effect.
Bury attacks typically [[meteor smash]] airborne opponents, often giving them good [[edgeguarding]] abilities. This is solely a design convention and is not a property of the bury effect.
==Technical Data==
In ''Ultimate'', the Bury formula is '''75 + 1.5 * KB + 0.5 * Opponent's %'''. This will calculate the ''mash frames'', which are deducted based on how fast the victim can mash.
There are two exceptions to this formula, that being {{SSBU|King K. Rool}} and {{SSBU|R.O.B.}}'s [[down throw]]s.
* King K. Rool's is '''60+(0.75 * Damage after throw)'''
There are two types of [[mash]]ing: Directional, and Button Mashing. These mash values are specific to Bury itself, but can also be applied to Grabs, Sleeping, {{SSBU|Isabelle}}'s [[Fishing Rod]] and [[Wrecking Crew]]'s barrels. Otherwise, they are different.
* Directional inputs will lower the frames by 8 if the player pulls it off on every frame.
* Button inputs will lower it by 14.4, but only every other frame, making it strictly worse.


==Plunge==
==Plunge==

Revision as of 18:35, June 12, 2019

Villager burying Mario and Bowser in Super Smash Bros. for Wii U

Bury is an attack effect in the Super Smash Bros. series that debuted in Super Smash Bros. Melee and has appeared in every subsequent game. Grounded fighters hit by a bury attack are buried for an amount of time based on the victim's total damage; non-grounded fighters hit by a bury attack instead take knockback as usual.

Bury hitboxes are weight independent and ignore metal characters' knockback resistance.

In Super Smash Bros. Ultimate, the Support Spirit skill Bury Immunity prevents the equipped fighter from being buried, but does not affect the damage it takes from bury attacks (except Pitfalls, which instead have no effect).

Bury attacks typically meteor smash airborne opponents, often giving them good edgeguarding abilities. This is solely a design convention and is not a property of the bury effect.

Technical Data

In Ultimate, the Bury formula is 75 + 1.5 * KB + 0.5 * Opponent's %. This will calculate the mash frames, which are deducted based on how fast the victim can mash.

There are two exceptions to this formula, that being King K. Rool and R.O.B.'s down throws.

  • King K. Rool's is 60+(0.75 * Damage after throw)

There are two types of mashing: Directional, and Button Mashing. These mash values are specific to Bury itself, but can also be applied to Grabs, Sleeping, Isabelle's Fishing Rod and Wrecking Crew's barrels. Otherwise, they are different.

  • Directional inputs will lower the frames by 8 if the player pulls it off on every frame.
  • Button inputs will lower it by 14.4, but only every other frame, making it strictly worse.

Plunge

Plunge is an attack effect similar to the bury effect that also causes victims to become buried. However, if an opponent standing on a soft platform is hit by a plunge attack, instead of being buried they briefly have the appearance of being buried before falling straight down.

The plunge effect is exclusive to the Pitfall item.

List of burying attacks

By characters

Character Move(s) Games
Bowser Jr. Grounding Dash Super Smash Bros. 4
Charizard Sinking Skull
Donkey Kong Headbutt Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Jumping Headbutt Super Smash Bros. 4
Stubborn Headbutt
Ganondorf Beast Ganon (initial stomp) Super Smash Bros. BrawlSuper Smash Bros. 4
Giga Bowser Down tilt (first hit; grounded opponents)
Dash attack (second hit)
Down throw (on bystanders)
Inkling Splat Roller Super Smash Bros. Ultimate
King Dedede Super Dedede Jump (descent) Super Smash Bros. 4Super Smash Bros. Ultimate
Quick Dedede Jump (falldown before landing) Super Smash Bros. 4
King K. Rool Down tilt Super Smash Bros. Ultimate
Down throw
Kirby Grounding Stone Super Smash Bros. 4
Little Mac Grounding Blow
Luigi Burial Header
Mii Brawler Head-On Assault
Mr. Game & Watch Down smash (hammers) Super Smash Bros. Ultimate
Olimar End of Day (the ship as it appears) Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Pac-Man Meteor Trampoline Super Smash Bros. 4
R.O.B. Down throw Super Smash Bros. Ultimate
Sonic Hammer Spin Dash Super Smash Bros. 4
Villager Down smash Super Smash Bros. 4Super Smash Bros. Ultimate
Wario Burying Bike Super Smash Bros. 4
Wii Fit Trainer Neutral attack (third hit) Super Smash Bros. 4Super Smash Bros. Ultimate
Zero Suit Samus Flip Jump
Low Flip Super Smash Bros. 4

By items

Item Attack Games
Assist Trophies Waluigi: stomps Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Shovel Knight: dig traps Super Smash Bros. Ultimate
Poké Ball Pokémon Ditto: Transform (if the summoner possesses burying attacks)
Metagross: Earthquake Super Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate
Togepi: Metronome (Magnitude) Super Smash Bros. MeleeSuper Smash Bros. BrawlSuper Smash Bros. 4Super Smash Bros. Ultimate

By enemies and bosses

Enemy/Boss Attack(s) Games
Bulborb Jumping backwards, rump-first Super Smash Bros. for Nintendo 3DS
Crazy Hand Fake-out slap Super Smash Bros. BrawlSuper Smash Bros. 4
Master Hand
Galleom Stomp attack Super Smash Bros. BrawlSuper Smash Bros. Ultimate
Ticken Falling attack Super Smash Bros. Brawl

By stages

Enemy/Boss Attack(s) Games
WarioWare, Inc. "Crack Down" and "Sole Man" microgames Super Smash Bros. BrawlSuper Smash Bros. for Nintendo 3DSSuper Smash Bros. Ultimate
PictoChat 2 The "boots" transformation buries players it steps on Super Smash Bros. for Nintendo 3DSSuper Smash Bros. Ultimate

Gallery

Trivia

  • Despite Lucas's down throw showing the opponent embedded in the ground in SSB4 and Ultimate, this is purely aesthetic and does not use the bury effect or cause the buried condition. Even fighters with a Bury Immunity Spirit and grabable Assist Trophies will be shown embedded in the ground, despite being unable to be buried.