Super Smash Bros. Ultimate

Sheik (SSBU): Difference between revisions

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===Aesthetics===
===Aesthetics===
*{{change|Sheik's design is now based on the [[zeldawiki:Armor|Sheikah Set]] from ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'', including the long white scarf of the Stealth Mask. Her mask is also more similar to its appearance as headgear armor in ''Breath of the Wild''. Lastly, the aesthetic used in ''Ultimate'' resulted in Sheik's color scheme being more subdued, and her hair retaining its simple detailing from ''Melee'' and ''Brawl''.}}
*{{change|Sheik's design is now based on the [[zeldawiki:Armor|Sheikah Set]] from ''{{s|zeldawiki|The Legend of Zelda: Breath of the Wild}}'', including the long white scarf of the Stealth Mask.}}
*{{change|Sheik has a new voice that sounds deeper and more masculine than previously.}}
**Sheik's color scheme is more subdued, and her hair features simple detailing similar to ''Brawl''.
*{{change|Sheik's voice is deeper and more masculine than previously.}}


===Attributes===
===Attributes===
*{{buff|Like all characters, Sheik's [[jumpsquat]] animation now takes three frames to complete (down from 4).}}
*{{buff|Like all characters, Sheik's [[jumpsquat]] animation now takes 3 frames to complete (down from 4).}}
*{{buff|Sheik [[dash]]es significantly faster.}}
*{{buff|Sheik [[dash]]es significantly faster.}}
*{{nerf|Sheik is lighter, now weighing less than {{SSBU|Kirby}}.}}
*{{buff|Sheik's [[air speed]] is faster.}}
*{{buff|Sheik's [[air speed]] is faster.}}
*{{buff|Sheik's [[falling speed]] is unchanged from SSB4. However, relative to the cast, her falling speed is lower compared to Smash 4, reducing her vulnerability to juggling and combos.}}
*{{nerf|Sheik's [[weight]] has been decreased. She is now lighter than {{SSBU|Kirby}}.}}


===Ground attacks===
===Ground attacks===
*{{buff|[[Forward tilt]] deals less damage allowing it to combo at higher percents.}}
*{{change|[[Forward tilt]] deals less damage, but this also allows it to combo at higher percents.}}
*{{buff|[[Up tilt]] has less ending lag.}}
*{{buff|[[Up tilt]] has less endlag.}}
**{{nerf|Both hits of up tilt deal less damage.}}
**{{nerf|Both hits of up tilt deal less damage.}}
*{{buff|[[Forward smash]] has slightly more range, and the first hit more reliably links into the second hit.}}
*{{buff|[[Forward smash]] has slightly more range.}}
**{{buff|Forward smash's two hits link together more reliably.}}
*{{buff|[[Down smash]]'s animation is noticeably faster.}}
*{{buff|[[Down smash]]'s animation is noticeably faster.}}


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**{{nerf|Forward aerial deals slightly less damage.}}
**{{nerf|Forward aerial deals slightly less damage.}}
*{{buff|[[Up aerial]] deals slightly more knockback.}}
*{{buff|[[Up aerial]] deals slightly more knockback.}}
*{{buff|[[Back aerial]] deals noticeably higher knockback, making it a viable KO move at higher percents.}}
*{{buff|[[Back aerial]] deals noticeably higher knockback, making it a viable KO option at high percents.}}


===Throws/other attacks===
===Throws/other attacks===
*{{change|[[Pummel]] has a new animation - a knee jab.}}
*{{buff|Sheik's [[pummel]] is faster.}}
**{{buff|Pummel is faster.}}
**{{change|Pummel is now a knee jab rather than an elbow jab.}}
*{{nerf|[[Forward throw]] and [[down throw]] deal slightly more knockback, reducing their combo potential.}}
*{{nerf|[[Forward throw]] and [[down throw]] deal slightly more knockback, reducing their combo potential.}}


===Special Moves===
===Special Moves===
*[[Needle Storm]]:
*[[Needle Storm]]:
**{{nerf|Needle Storm charges slower, and the charge can no longer be immediately canceled.}}
**{{nerf|Needle Storm charges more slowly, and the charge can no longer be immediately canceled.}}
**{{buff|Aerial Needle Storm has less end lag, allowing for potential followups.}}
**{{buff|Aerial Needle Storm has less endlag, allowing for potential followups.}}
*[[Burst Grenade]]:
*[[Burst Grenade]]:
**{{buff|Burst Grenade no longer leaves Sheik [[helpless]] when used in the air.}}
**{{buff|Burst Grenade no longer leaves Sheik [[helpless]] in the air.}}
**{{change|Burst Grenade's vortex is now clear/white rather than light blue, which may make it harder for opponents to see.}}  
**{{change|Burst Grenade's vortex is now clear/white rather than light blue, which may make it harder for opponents to see.}}  
*[[Vanish]]:
*[[Vanish]]:
**{{change|Sheik emits a gold flash right before she disappears.}}
**{{change|Sheik emits a gold flash right before she disappears.}}
*[[Bouncing Fish]]:
*[[Bouncing Fish]]:
**{{nerf|Bouncing Fish has slightly more startup frames.}}
**{{nerf|Bouncing Fish has slightly increased startup.}}
**{{buff|Bouncing Fish deals slightly more knockback.}}
**{{buff|Bouncing Fish deals slightly more knockback.}}
**{{change|Bouncing Fish produces a splash of water at the start.}}
**{{change|Bouncing Fish produces a splash of water at the start.}}
*[[Final Smash]]:
*[[Sheikah Dance]]:
**{{change|Sheik has a new Final Smash, [[Sheikah Dance]], which replaces [[Light Arrow]]. She dashes forward while the Sheikah symbol flashes on-screen. If the initial attack lands, Sheik will trap the opponent in place and repeatedly slash them with her dagger before launching them away, similar to [[Triforce Slash]].}}
**{{change|Sheik has a new [[Final Smash]] called Sheikah Dance, replacing [[Light Arrow]]. Sheik dashes forward while the Sheikah symbol flashes on-screen. If the initial attack lands, Sheik will trap the opponent in place and repeatedly slash them with her dagger before launching them away, similar to [[Triforce Slash]].}}


==Role in [[World of Light]]==
==Role in [[World of Light]]==
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==Trivia==
==Trivia==
*Sheik is currently referred to with male pronouns on the Smash Blog <ref>{{citeweb|url=https://www.smashbros.com/en_US/blog/index.html?category=cat02_fighter_16|title="Usage of Male Pronouns on Official SSBU Website}}</ref> despite being referred to with female pronouns in every ''Smash'' appearance thus far, as well as on various other official Nintendo social websites.<ref>{{citeweb|url=http://nintendo.tumblr.com/post/178668945609/|title="Usage of Female Pronouns on Official Nintendo Tumblr}}</ref><ref>{{citeweb|url=https://twitter.com/NintendoVS/status/1047018344212250625|title="Usage of Female Pronouns on Official NintendoVS Twitter}}</ref><ref>{{citeweb|url=https://twitter.com/Ixbran/status/1049729171470016512|title="Usage of Female Pronouns on Official Nintendo Switch News Feed, screenshot posted on Twitter}}</ref> Likewise, the game itself uses both female and male pronouns: Sheik is referred to with female pronouns in her moveset, while {{SSBU|Palutena}} and [[Viridi]] refer to Sheik with male pronouns in [[Palutena's Guidance]] (although {{SSBU|Pit}} responds by pointing out that Sheik is just Zelda in disguise).
*Sheik is currently referred to with male pronouns on the Smash Blog <ref>{{citeweb|url=https://www.smashbros.com/en_US/blog/index.html?category=cat02_fighter_16|title="Usage of Male Pronouns on Official SSBU Website}}</ref> despite being referred to with female pronouns in every ''Smash'' appearance thus far, as well as on various other official Nintendo social websites.<ref>{{citeweb|url=http://nintendo.tumblr.com/post/178668945609/|title="Usage of Female Pronouns on Official Nintendo Tumblr}}</ref><ref>{{citeweb|url=https://twitter.com/NintendoVS/status/1047018344212250625|title="Usage of Female Pronouns on Official NintendoVS Twitter}}</ref><ref>{{citeweb|url=https://twitter.com/Ixbran/status/1049729171470016512|title="Usage of Female Pronouns on Official Nintendo Switch News Feed, screenshot posted on Twitter}}</ref> Likewise, the game itself uses both female and male pronouns: Sheik is referred to with female pronouns in her moveset, while {{SSBU|Palutena}} and [[Viridi]] refer to Sheik with male pronouns in [[Palutena's Guidance]].
*''Super Smash Bros. Ultimate'' marks the first time in any video game where Sheik is shown using her dagger.
*''Ultimate'' is the first ''Smash'' game where Sheik's design is based off of a different ''The Legend of Zelda'' game than her alter-ego, {{SSBU|Zelda}}.
**Ironically, she no longer appears to have the dagger on her person like in previous iterations.
*''Ultimate'' is the first ''Smash'' game where Sheik has a different [[Final Smash]] than Zelda.
**It is also the first time she has a different Final Smash from her alter-ego, {{SSBU|Zelda}}.
*''Ultimate'' marks the first time in any video game where Sheik is shown using her dagger.
***This also marks the first time that Sheik and Zelda are based off of different games for their each of their appearances.
**Ironically, Sheik no longer appears to have the dagger on her person.
****Originally, they were depicted as they were in Ocarina of Time; now Sheik is based off of Breath of the Wild and Zelda is based off of A Link Between Worlds.
 


==References==
==References==

Revision as of 00:14, December 9, 2018

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Sheik's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Sheik.
Sheik
in Super Smash Bros. Ultimate
Sheik SSBU.png
ZeldaSymbol.svg
Universe The Legend of Zelda
Other playable appearances in Melee
in Brawl
in SSB4
Availability Unlockable
Final Smash Sheikah Dance
Sheik (SSBU)
Now Sheik joins the battle wearing the Sheikah costume from The Legend of Zelda: Breath of the Wild. Keep the pressure on your opponent by using his [sic] speedy dash to quickly close in on (or get away from) your opponent!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Sheik (シーク, Sheik) is a playable character in Super Smash Bros. Ultimate, officially confirmed on June 12th, 2018. Sheik is classified as fighter #16.

Changes from Super Smash Bros. 4

Aesthetics

  • Change Sheik's design is now based on the Sheikah Set from The Legend of Zelda: Breath of the Wild, including the long white scarf of the Stealth Mask.
    • Sheik's color scheme is more subdued, and her hair features simple detailing similar to Brawl.
  • Change Sheik's voice is deeper and more masculine than previously.

Attributes

  • Buff Like all characters, Sheik's jumpsquat animation now takes 3 frames to complete (down from 4).
  • Buff Sheik dashes significantly faster.
  • Buff Sheik's air speed is faster.
  • Nerf Sheik's weight has been decreased. She is now lighter than Kirby.

Ground attacks

  • Change Forward tilt deals less damage, but this also allows it to combo at higher percents.
  • Buff Up tilt has less endlag.
    • Nerf Both hits of up tilt deal less damage.
  • Buff Forward smash has slightly more range.
    • Buff Forward smash's two hits link together more reliably.
  • Buff Down smash's animation is noticeably faster.

Aerial attacks

  • Buff All aerials have less landing lag.
  • Buff Forward aerial has slightly increased range, improving its spacing utility.
    • Nerf Forward aerial deals slightly less damage.
  • Buff Up aerial deals slightly more knockback.
  • Buff Back aerial deals noticeably higher knockback, making it a viable KO option at high percents.

Throws/other attacks

  • Buff Sheik's pummel is faster.
    • Change Pummel is now a knee jab rather than an elbow jab.
  • Nerf Forward throw and down throw deal slightly more knockback, reducing their combo potential.

Special Moves

  • Needle Storm:
    • Nerf Needle Storm charges more slowly, and the charge can no longer be immediately canceled.
    • Buff Aerial Needle Storm has less endlag, allowing for potential followups.
  • Burst Grenade:
    • Buff Burst Grenade no longer leaves Sheik helpless in the air.
    • Change Burst Grenade's vortex is now clear/white rather than light blue, which may make it harder for opponents to see.
  • Vanish:
    • Change Sheik emits a gold flash right before she disappears.
  • Bouncing Fish:
    • Nerf Bouncing Fish has slightly increased startup.
    • Buff Bouncing Fish deals slightly more knockback.
    • Change Bouncing Fish produces a splash of water at the start.
  • Sheikah Dance:
    • Change Sheik has a new Final Smash called Sheikah Dance, replacing Light Arrow. Sheik dashes forward while the Sheikah symbol flashes on-screen. If the initial attack lands, Sheik will trap the opponent in place and repeatedly slash them with her dagger before launching them away, similar to Triforce Slash.

Role in World of Light

Although Sheik does not appear in the World of Light opening cutscene, she was vaporized and later imprisoned alongside the rest of the fighters (sans Kirby) when Galeem unleashed his beams of light.

During the mode itself, Sheik can be unlocked early on shortly after rescuing Mario, where the player has the choice to rescue her, Marth or Villager.

Alternate costumes

Sheik Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>cCQXBEiARns</youtube>

Trivia

  • Sheik is currently referred to with male pronouns on the Smash Blog [1] despite being referred to with female pronouns in every Smash appearance thus far, as well as on various other official Nintendo social websites.[2][3][4] Likewise, the game itself uses both female and male pronouns: Sheik is referred to with female pronouns in her moveset, while Palutena and Viridi refer to Sheik with male pronouns in Palutena's Guidance.
  • Ultimate is the first Smash game where Sheik's design is based off of a different The Legend of Zelda game than her alter-ego, Zelda.
  • Ultimate is the first Smash game where Sheik has a different Final Smash than Zelda.
  • Ultimate marks the first time in any video game where Sheik is shown using her dagger.
    • Ironically, Sheik no longer appears to have the dagger on her person.


References