Fire Bar: Difference between revisions
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Revision as of 00:06, January 23, 2019
Fire Bar | |
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Artwork of a Fire Bar from Super Mario Maker for Nintendo 3DS. | |
Universe | Mario |
Appears in | SSB4 Ultimate |
Item class | Battering |
Article on Super Mario Wiki | Fire Bar |
“ | The Fire Bar from the Super Mario series has been transformed into an attack item! Hit an enemy with one of these and he or she will take damage, but every time you do so, the length of the weapon gets reduced little by little. | ” |
—Super Smash Bros. 4 Official Site |
The Fire Bar (ファイアバー, Fire Bar) is an item in Super Smash Bros. 4 and Super Smash Bros. Ultimate.
Origin
Fire Bars first appeared in Super Mario Bros., and have appeared in numerous Mario games ever since. They are not items, but rather stationary obstacles, rods of fireballs that rotate on a block and typically appear in castle levels. The design of the block of the Fire Bar item is based on their design in contemporary 3D Mario games, while the fire is based on the design of fireballs in Super Mario Bros..
Operation
The Fire Bar is a battering item that deals flame damage. It features a unique mechanism somewhat involving ammunition, as the Fire Bar features 5 fireballs on it. When swung, the Fire Bar deals fire damage, alongside moderate knockback and damage, with a forward smash being able to KO opponents at 50% when fully charged. Fireballs closer to the hilt deal more damage than those distant from it.
However, the fireballs on the Fire Bar gradually disappear, with one fireball vanishing after every two times the weapon hits opponents. The weapon cannot go below one fireball, lowering its effective range. Throwing the item does not count towards the loss of fireballs, but it does not reset it.
Of note is that the Fire Bar does not have a hitbox on its hilt, and all hitboxes in the weapon are only on the fireballs. As a result, the weapon cannot harm opponents at point-blank range, and hitting with the fireballs becomes more and more difficult as the fireballs begin to dissipate.
Damage
Attack | Fireball 1 | Fireball 2 | Fireball 3 | Fireball 4 | Fireball 5 |
---|---|---|---|---|---|
Neutral attack | 7% | 7.5% | 8% | 8.5% | 9% |
Forward tilt | 12% | 12.7% | 13.4% | 14.1% | 14.8% |
Dash attack | 11% | 11.6% | 12.2% | 12.8% | 13.4% |
Forward smash | 16% | 16.8% | 17.6% | 18.4% | 19.2% |
Throw | 6-18% (momentum-based) |
Trophy information
The Fire Bar trophy appears in both versions of SSB4. In Super Smash Bros. for Wii U it is part of the Swordfighter Trophy Box.
- Fire Bar
- A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but as you hit people with it, the fireballs go out, one at a time. And no fire means no fun.
- A rotating row of fireballs found in the Mario series, most often as a fiery obstacle in Bowser's Castle. In this game, you can swing the fire bar at your enemies! It's a powerful weapon, but for every two times you connect when attacking with it, one of the fireballs will go out. And no fire means no fun.
- : Super Mario Bros. (10/1985)
- : New Super Mario Bros. U (11/2012)
Gallery
Mario with the Firebar alongside Link with the Beam Sword.
The fire bar as it appears in Super Smash Bros. for Wii U.